F1 mobile has career mode, wet weather, real-time duels, events, drs, (ERS in some events), proper steering lock, customisable setup and WAYYYYY more detail about the liveries, scenery etc.
@@Klassik_KT RR3 was not built for F1, and is nearly 10 years older. It has better handling aswell and gives you so many options in terms of things to drive
The craziest thing is that RR3 is now almost 10y.o., and it still gets updates and looks awesome. Started playing back in `13 on an iPad, and still have it on my phone all these years later. From the video you can see that F1 is more focused on car detail, while everything else looks washed off(kinda like the old PC racing games), but in RR3 the environment detail makes all the difference.
Lol yeah, I still remember downloading it for the first time with my 1GB RAM 1st gen Motorola Moto G and it feels straight out of playstation 4 in your 4.5" phone. Now I still enjoy the game, you can play it without internet ffs 😂 just wish they give attention to other cars than just keep adding bunch of Porches and Ferraris...
I've tried them all. Real Racing 3 is the best. Perfect balance of frustration and victory. I've been playing for 10 years. Not spent a dime and still enjoying it immensely.
I’ve started to play more regularly few weeks ago and I spent 5 dollars on an Audi Quattro pack, seeing this comment makes me remember how I never usually buy stuff in game. Nice comment.
As someone who's been on the cheaper side of life for most of my life (I'm still very young) my parent haven't been able to afford the best devices and they have done a great job at proving for all my brothers and sisters, so I've learnt to not care for graphics as much as the experience, granted i have a job now and can afford better devices which can run at higher fps with better graphic settings, but rr3 just has amazing controls and the graphics aren't even bad, so rr3 it's takes a w
Thats just the camera movement, the F1 game is dynamic, while RR3 is fixed static, unless you spin. Try both from driver’s view or T-cam view as in the above video.
Lists of things rr3 has better: Handling Top speed Braking Wing mirrors work Can actually loose grip instead of running wide Some tracks are more accurate than those in mobile More balanced car performance Tyre wear(sometimes) Fuel(sometimes) Things mobile has done better: Racing line Acceleration Clutch You actually need to time your starts Drs Wet weather Graphics Crashing dnf Car models (Merc has thin sidepods)
@@unknowntl44 it's like they used the stock photos instead of pre-season. Also some car colors are wrong, the Aston Martin is way more metallic irl and in mobile.
Handling? There is no understeer in rr3, it just starts losing grip on all wheels. Handling and poor infinite mass AI are the reasons I uninstalled rr3
@@jurekgadzinowski2895 you oversteer because you are loosing grip, in order to not loose grip you need to run a wider line, effectively, understeer. It also works when you run too deep into a corner, you may not be able to get the inside line unless you slow down tremendously.
@@Dont14-r4k Yea but saving it works weird and I dont like how it is nearly impossible to save a slide in some cars. It is "understeer" which is made by making your car slide with all 4 wheels, weight transfer feels so weird too. Cars should grip better if you change direction from left to right like on that sweepi g corners in Suzuka and Silverstone. Meanwhile it works like this: the more you turn the trajectory is tighter, till you steer too much and car feels like on ice till it will stop sliding. It has nothing to do with throttle. I dont like it, it would be better if there would be anti understeer system that will ignore tighter turning after reaching the limited amount of understeer.
Joguei tanto o Real Racing 3 que decorei o traçado das pistas. Quando acompanhava a fórmula 1 conseguia indentificar as pistas, ficava impressionado comigo mesmo 😅
Ahí no te dicen que Real Racing 3 ya tiene casi 10 años! Y F1 Mobile Racing es mucho más reciente, a lo mucho 2 años y aun así RR3 se mira muy bien e incluso los que se fijaron en detalles pequeños notaran que los reflejos en los retrovisores solo RR3 los tenía y funcionan los de F1MR no, solo están en blanco, cosas simples pero se nota el empeño en crearlo bien y por eso ha durado tanto el juego. PD:Electronic Arts es dueño de ambos títulos pero se nota que no son creados por la misma desarrolladora
As far as I know EA is the publisher of these games, but not the developer. Well, maybe they certainly had a hand in the development, but only in terms of donation. That's 100%
Real Racing 3 runs at 60 FPS on Android devices, which is awesome. For some reason only known to the developers, RR3 is capped at 30 FPS on all iOS devices. F1 Mobile is capped at 30 FPS on both iOS and Android, which really detracts from the experience.
I can't provide a specific reason, but I know that iOS has a very heavy focus on apple's well-developed software, which is designed solely to do two things: 1 - provide a smooth, enjoyable experience for all apple-made applications (iMessage, facetime, etc.) 2 - provide user security (in most cases more than any other tech company that makes comparable devices) What does that mean? basically, whenever you are using an application made specifically by apple, it works very well on apple devices. However, when using something that was not made by them, there are usually limitations that relate to the way apple's software is made. Android devices tend to have much less of a "gatekeeper" approach to its software, meaning that downloaded apps have more freedom in what they can do. Apple is not so much concerned about the performance of apps such as these - their main goal is to make sure that some random app can't undermine the operation of the operating system and software that they have used to craft their user experience. Sorry for such a long-winded response, which to be honest I know is not that good of an explanation, but basically, this is just the nature of apple products, not just something with RR3 (although the reason for this specific thing might not be what im saying - its just my guess, but it is a well-educated guess)
@Rubik VonCube Indeed, I am very familiar with the development prerequisites and protocols on iOS and Android, since I am a developer myself on those and other platforms. What you've said is mostly true. However, that has nothing at all to do with the situation on RR3. Actually, RR3's framerate is uncapped on Android - it will run as high as the device's refresh rate is, meaning that runs at 120 FPS on my S22 Ultra. My iPad Pro 11 (2022/M2) is still at 30 FPS. The main reason here has to do with the introduction of the iPhone 5 back in late 2012. RR3 was a featured game at the Apple event for that phone's introduction, and it was demonstrated there. Back in 2012, it made perfect sense to limit the framerate to 30 FPS since the iPhone 5 would likely not handle much over that, and FM also wanted the game to work on some older devices as well. With that out of the way, RR3 does run at a higher resolution on iOS devices, and there are additional (though minor) graphic effects on the iOS version, such as lens flares. Even still, any iOS device made within the last 5 years could easily run RR3 at 60+ FPS. Another factor is that RR3 is a very-low effort game these days. FM has been working on the next RR release, so RR3 is basically just coasting along with old events being replayed and an occasional new car or two.
@@ScreamAndFly Interesting - I guess that actually does make sense though, given that RR3 has been out forever. Also, not sure if you would know the answer to this, but does the framerate of the game affect the physics, or only the display? I know there was recently some talk in the official codemasters F1 esports scene about playing at lower framerates actually having noticeable effects on the physics that could potentially be used to give an advantage - im not sure if its the same kind of situation with RR3, or if the physics and display frame rate are independent.
@@rubikvoncube3583 The framerate by itself wouldn't (in most cases) affect how the game physics are programmed, however that could depend on several factors. The output on most games is locked with its input polling rate, meaning that a game running at 120 FPS vs a game running at 30 FPS will have the capability of processing control commands faster for redrawing on the screen. As for how a game interprets those inputs against the physics model, it could affect gameplay precision, though probably not to any large degree. Again, that depends on the game though. When a game is running at 120 FPS for example, it is polling the input commands four times faster than a game running at 30 FPS, so there is more information being processed, which in some cases could mean finer control. So in conclusion, yes, framerate will have some affect on the overall control in most cases, though whether that will provide any appreciable advantage or disadvantage really depends on the game. With RR3, aside from the game smoothness being vastly different when comparing 120 FPS vs 30 FPS, I have thus far not been able to establish that either situation affects track times, for example. RR3 doesn't require extremely precise control input, so I don't think FPS actually matters in that game. With regard to advanced racing simulation games, that's another story. For games that depend heavily on very fast reaction times (such as Call of Duty-type games), a higher framerate would provide the potential for a definite advantage.
sem comparação o Real Racing 3 é o melhor jogo de corrida para dispositivos móveis e nas duas corridas deu pra perceber que nem aparece o reflexo no retrovisor do carro de fórmula 1 do jogo F1 mobile , já no carro de fórmula 1 do jogo Real Racing 3 aparece o reflexo no retrovisor 👍
real racing 3, the only grudge i have against it is the unrealistic handling, the car slides around in places a real F1 car wouldnt, also the steering lock is literally minimal which bugs me because I know that is not how much an F1 steering wheel turns, in F1 Mobile Racing, the cars don't break traction unless you turn while pressing the DRS button or go onto the grass, both have their pros and cons
THANK YOU I WAS LOOKING FOR THIS COMMENT, everyone is like "rr3 controls and handling are so good" like no they're not I have to brake so early and I can't turn a lot or else the car drifts like bruh.
One thing that bugs me about RR3 is the steering wheel animation,it simply doesn't turn all the way towards either side and it's same for all cars..i hope they fix this
Some F1 Mobile racing tracks hás better accruacy than rr3 and had 12 F1 circuits more than rr3 but F1MOBILERACING is Very unstable can lag heavyly on low end devices and aramco sponsorship at chicane after kernel straight is missing on low end phones and wrong sector 1 sponsorship at Suzuka on low end phones Also lamppoles are missing on many circuits for low spec devices codemasters F1 Mobile low end devices Flagships runs better and have ALL missing or wrong things we had on low end phones
In F1 Racing, Car Graphic Is Little Bit Higher Then REAL RACING 3. But Except The Car Graphic, Rest Things Like World, Sky, Road, Scenery Or Nature Or Even Weather Graphics Are Looks Much Odd & Artificial Then REAL RACING 3. That's My Opinion.
Both games are excellent, lately I have played more mobile racing f1 but the gameplay of the bots is crap they take you off the track and penalize you, the graphics are excellent but the irrealialist speed is a big failure
RR3 seems to be more realistic with a better FOV. The graphics are better in F1 Mobile Racing but has poor render distance. The Sounds are bad either way.
Still RR3 it's been 8years now since I started playing, I tried other mobile games but the sheer volume of challenges and the variety RR3 has is unmatched still
It would be funny that rr3 has the best physic for an f1 car, but then it implement the same physic to road cars where tyres losing traction can throw you off the track. Which is a shame, cuz having a bit of them to compliment the car's suspension to make it more realistic can be done.
I know exactly what you mean, but believe me when I say it's much harder than you think. Working with an established framework means that they have to fit the f1 car to the physics model they already have - they can change the values of its performance, but re-calibrating the physics to work well for the f1 cars would be a nightmare for a plethora of reasons. But yes, it is a bit funky.
F1 mobile absolutely garbage turning I hate that because of a low turning fails my fucking wheel. Also real racing fast turning and more cars at a race more nascar Bugatti race or bmw race all logo car could racing do it more height rate than f1 mobile
Suaranya mirip f1 academy . BTW di cockpit view HALO di rr3 masih ada sedangkan f1mobile gaada. Mungkin karena pandangannya kurang nyaman kalo masih ada. Tapi, kalo gw malah ga nyaman kalo gaada HALO
Rr3 is way more realistic than f1 look at the handle it's vibrating lil shaking and in f1 no vibrating🤣 this is what called details and even when the track is straight in rr3 look at his hands vs f1 look at his hands doesn't move and look at the mirrors in both🧐😂.. if you talk about the graphics then look at the trees of f1 you know the answer which game looks more realistic🤣🤣👍🏼
Hola no conozco el otro juego tengo el Real racing 3 para mi es juego difícil con realismo y tiene muchos autos muy competitivo en modo online ya lo habia jugado al 2 en 2017 y me encantó así que de nuevo estoy
yeah for a time trial lap its necessary but not always easy to hookup, as the entry angle is a bit weird to do it (for RR3, because that's the one i play)
RR3 me parece demasiado mejor, F1 gana en los la visualización del entorno, se ve más realista pero lo que hace que RR3 la gane es que a pesar de ser un juego que lleva muchos años más es que los detalles como, Los retrovisores, como giran las llantas al tomar una curva, los detalles de las mismas ruedas, son mucho mejor que en F1 MR y eso que es un juego de hace 2 años exclusivo de la F1
Ya jangan di bandingkan dengan F1 Mobile yg sudah jelas khusus / fokus ke F1 nya . Sedangkan real racing 3 , tidak hanya F1, melainkan banyak, seperti F1, Nascar, Grand Turismo dll . Dan gaakan ada habisnya pasti game tersebut kalau main tidak curang / menggunakan MOD .
Mejores gráficos son los del juego ⛽🏎️ F1 Movil Racing son mejores y él dé Real Racing 3 son también muy buenos pero le faltaría más realidad saludos desde Panamá 🇵🇦
The only major problem I have with rr3 is the speed system like at some turns I look at the speed dial and it's going at like 70mph there's no way that's a realistic for a normal car
RR 3 looks way better tho. F1M has the camera shake and car design on point too. But the surroundings in rr3 look more realistic. Plus f1m has no cam reflection in the mirrors
Not to mention you’re lucky if f1m looks like that, as soon as your device heats up the slightest bit the game throttles the resolution to all hell and you’re left with what looks like a SNES game. I haven’t found any way to turn that off.
Hmmmm... F1 Mobile racing's graphics look... Cute... Next to Real Racing 3's. The cars in F1MR may look better but are mostly 'lighting' and 'gloss'. If you like that fake look: go for it :) But besides that: RR3 wins definitely with overall picture of track and surroundings.
F1 Racing was a better game, period. They killed it because quality is expensive to maintain, and RR3 was just cheaper to operate. Plus it does have a wider audience because of the many categories, but it's all crap. It's a complete pay to win/cash grad game. I hate it.
I really enjoyed F1, it was such a good game, graphics on point, handling was good, sound effects OK. R3.....graphics are slightly offish, sound of the F1 car is utter rubbish. R3 needs to bring their F1 game up to par....
Just not accurate. While F1 Mobile looks so much better in your recordings, RR3 has purposely been blurred. Take a look at the top of the video. On my Samsung Android phone RR3 is so much better than your portrayal, so I honestly believe you have not done this fairly. May I suggest you have been 'supported' by F1 Mobile?
RR3 also has controller compatibility. You can hook up your device to a tv via hdmi and with the controller you now have a console quality game! 👌🏽👌🏽 Blew my mind the first time I tried it and now that's the only way I'll play it lol
I've been playin rr3 for 4 years now and nothing has been able to top is so far, excluding racing games from PC. (Also in first person you can see that the sude mirrors actually work so thats a plus.
Confident the FBI is watching me bcuz i never once searched on yt Rral racing 3 videos but has start back playing daily and this the firsy vid to appear when i open RU-vid
Real racing 3 is the one I like looking at the game now I can see that on your device it runs 144 fps maybe more idk so it's better bcs for me fps>quality
So I'd give to f1 but for real racing to have a variety of motorsports like you can race in a f1 cup then to a 911 only cup it's just a better game overall.