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Realm of Ink - Official Early Access Launch Trailer 

Realm of Ink
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👇Realm of Ink Early Access Out Now on Steam!
store.steampowered.com/app/2597080/Realm_of_Ink/
Realm of Ink is a fast-paced isometric Ink-style action Rogue-lite game, set in an Eastern fantasy world. While pursuing the Fox Demon, the swordswoman Red, unexpectedly finds that her life is dictated by the 'destiny' within the world of the book. Only by breaking free can she unveil the truth of her existence and challenge the constraints of fate.
In the Early Access, you'll get to enjoy:
📖Complete 4-act levels and battle against 8 bosses, and finally face the ultimate boss - the Book's Spirit.
⚔️Play as the playable character, Red the Swordswoman, who has 9 distinct forms and weapons.
💎Experience the full gameplay of 22 Ink Gem skills across 4 tiers.
🐈Engage with the full gameplay of 15 Ink Pets across 4 tiers and over 40 forms.
⚙️Over 130 Perks that offer diverse building possibilities.
🗺️Explore the first layer of world-building and about 50% of the storyline.
We look forward to your joining this exciting journey and embarking in the Realm of Ink!
#realmofink #indiegame #roguelike
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Check out and subscribe our social media channels for more exclusives contents and insight of the game:
X: X.com/realmofink
Facebook: RealmofInk
Discord: discord.gg/X63T277eVn
Official website: realmofink.com

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1 окт 2024

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Комментарии : 37   
@MEGAthemicro
@MEGAthemicro 5 дней назад
I strongly recommend this game to any and all Hades fans hungry for a likeminded rogue-lite :)
@RealmofInk
@RealmofInk 5 дней назад
Thank you so much!!!
@rendydevilzz
@rendydevilzz День назад
This was the comment i was looking for. :)
@Ortega_Nav
@Ortega_Nav 4 дня назад
Arter 7 hours of playing: 1) Demo progress was carried to EA. Having 900 foxblood resulted into 1st run - 1st win (just economic upgrades, all other tier 1), normal difficulty (2nd) 2) 2nd difficulty is quite easy, lost only 1 run cause took curse perk (it was a big mistake). 3rd doesn't change things, 4th gives a challenge (see below). 5th - it goes crazy. Too great scaling of HP and dmg for the enemies. 1st phase of boss takes smth about 3,5 minutes to pass. In my opinion just scaling parametrs is the most boring way to make game difficult (but not challenging), you have potencial to make interesting challenge with growing difficulty, not only dmg and hp 3) DOT build is fun (thx a lot, but useless on 5th difficulty). It was interesting to try other builds, and I recognised, that it's impossible to focus on just 1 thing (for example DOTs often go with full crits, 4th difficulty was beaten by shields-heavy spam on bamboo stuff, but it was very looooong - around 40 minutes Vs 20-22 minutes on 2nd diff-ty) 4) About roles: tryed all 9, have runs with 5, and think there are 2 op (daggers, bambo), 4 normal (Sword, go, brush and coins) and 3 feel less powerful (pet-orientated, heavy sword and heavy mage) 5) Can't enjoy the story cause my language isn't in game yet (I know it would be, but for now i fell I'm missing a lot). So it goes to 1st thing I want to see in future: save slots so I could start from the begining without losing all progress (refer to Hades, 4 slots is enoth) Conclusion: after 7,5 hours I have full metaprogression, level 4 momo, all roles opened. For now I may kill final boss with all roles, may be try some more builds. Also I may build all relationships with caracters, but see 5). The game is great, I defenetly like it, it has great potencial. P.S. I see some problems with balance, some items are much more powerfull than others (all momo inkskills feel useless). Common giving money for all perks is autopick, movespeed is 2nd best common for any role, common crits. The best rare is defenetly discount. Best epic - free revive P.P.S. Add icon for gold debuff (which gives silver for kills), it's hard to understan if mob gas it or not by visual effect P.P.P.S. Godrun was done, collected 54 out of 124 perks in ONE RUN (43%, but it counts all legendary and cursed). 19 falling pots with gold (= 19k silver spent). Everyting was dead in seconds))) Getting around 200 silver just for entering every room
@RealmofInk
@RealmofInk 4 дня назад
Very thorough and wholesome feedback! Thank you very much!
@Ortega_Nav
@Ortega_Nav 3 дня назад
​​@@RealmofInk Ok, some more feedback :) 1) Take back my words about heavy mage form, it's insane. Got over 100k DPS before 4th boss. I even can't imagine it's possible. 5 times more dmg than any over build. Was going just mix of all possible (with a lot of silver, of course))) 2) Kyline ink (may be it has a bit different name, mean one with coins on the icon) is OP, if y find it even in chapter 3. I know, it should be balanced (defenetly, not this inkskill, but golden debuff), but it's so fun to play, so pls, give us time to have fun :) (Or even don't change it XD) 3) I have found a small bug, in inkrealm anecdote if you open page of a character with upgraded relationship (in my case it was Red) and start swapping pages with RB/LB, the relationship marks wouldn't chage (have all 3 on Red and 0 on all other characters, but it showed all completed). It's minor, but should be fixed for people, who wants to get relationship related achievements for easier tracking
@Ortega_Nav
@Ortega_Nav 3 дня назад
​@@RealmofInksome more feedback Vol. 2: 0) Game beaten with all 9 roles, didn't try 5th difficulty again, but i know build, which can melt this HP bars quickly 1) General Gor form is really weak. Even with most powerfull Kylin ink in 2nd stage it had really low dmg on final boss (killed without any problems and even ni dmg to health cause shield gain, but it's really low). I compare it with brush-role, which killed 2nd stage of final boss faster than he switched page (it was it's first attack). 2) Pet oriented role was quite a surprise with the best oneshot dmg (sth around 80k dps on stage 2, I can't understand how this was possible, but at the end of stage 4 dps didn't grow significantly)
@Ortega_Nav
@Ortega_Nav 3 дня назад
​@@RealmofInkalso, bugreport Vol. 2 1) combination of specific upgrade works incorrect for training manekeb in stores (one dealing percentage dmg by magic circles, dps goes over 600k, probably cause it has it's own hidden HP, and this number is it's %. May be it shouldn't show this number from perk in dmg total and dps or make it invulnerable and give it 1 hp and just count numbers of all other sources) 2) Achievements. 2.1) Achievements were unavailible on fisrt entering the game (forgot to say it), but on the 2nd enter were given all comlited 2.2) Finding 20 ink skills may work incorrect (have opend all, but didn't got it), may be momo-skills are not counted or smth like this 2.3) Meet all NPS for 1st time. I have 2 suggessions: may be it would be some more nps later, but achievement still counts them OR it works incorrect cause progress going from demo, there I've already met some NPS's. 2.3) Relationship acievements work incorrect, and are given for only 3 store NPS (food, perks, ink gems). I can say it, cause now I have relationships stage 3 only with them, one of them is stage 4, and I expect I would get it when make whis 3 stage 4. All tavern nps are stages 1-2. But this 3 achivments need all NPS stages 2, 3 and 4 respectively. 2.4) I can't understand what is traits of bosses and deep connections with them, but probably it refers to relationships too (there are 3 achievements connected with all bosses, 1st had been got, 2 others are not). I have all bosses storyes unlocked (stage 4 if I speak in terms of NPCs). May be y can explain me what these achivements need
@RealmofInk
@RealmofInk 3 дня назад
@@Ortega_Nav Thank you for all the feedback, in fact, if you wish to make more feedback, you can join our Discord channel and share them in the dedicated feedback channel, where more players can see your suggestion and the problems you found, you might even find solution towards the issue you have mentioned above too! Link: discord.gg/X63T277eVn
@flakyderelict9820
@flakyderelict9820 День назад
This is really good!.. I just think that a few skins or avatars, or whatever you call em, are pretty weak.. hopefully they get patched
@aria.e
@aria.e День назад
Hi is there class system in this game? Branching story or linear?
@BlastedMaster
@BlastedMaster День назад
Ooooh! What a pretty Hades hack! jk Im a cactus.
@SrankHunter_Kanae
@SrankHunter_Kanae День назад
Quite interesting art style
@RaidenLimbSlicer
@RaidenLimbSlicer 2 дня назад
completely same art as hades lol
@nero_kwadio9584
@nero_kwadio9584 3 дня назад
Congratulations for the early access launch, hope that many people play to make the 1.0 even better!
@MichaelHarding-i3x
@MichaelHarding-i3x 5 дней назад
Looks cool, keep it up!
@RealmofInk
@RealmofInk 5 дней назад
Thanks a lot mate! Hope you enjoy!
@robertss1000
@robertss1000 3 дня назад
Will the deta from early acces carry over to launch
@Ortega_Nav
@Ortega_Nav 3 дня назад
It was carried from demo to EA (but they said it wouldn't), so I think it would, but better wait for devs answer :)
@RealmofInk
@RealmofInk 3 дня назад
We have not decide about the save yet, will be sure to let all the player know about this. Thank you!
@robertss1000
@robertss1000 2 дня назад
@RealmofInk thanks for the replay hopefully it does as I'm looking forward to trying it out
@HADES_20
@HADES_20 2 дня назад
Good
@RealmofInk
@RealmofInk 2 дня назад
Thank you!
@TheRealAero
@TheRealAero 4 дня назад
Cannot wait to start! Congrats on the launch! 🔥🔥
@RealmofInk
@RealmofInk 4 дня назад
Hope you enjoy our game!!
@stfdcrst
@stfdcrst 4 дня назад
We got Hades III before GTAVI
@RealmofInk
@RealmofInk 4 дня назад
Thanks for such compliment! But for now we are the "Mom: We have Hades at home." version haha.
@karakuri100p
@karakuri100p 3 дня назад
Switch release pls !
@RealmofInk
@RealmofInk 3 дня назад
Consoles release is definitely in our plan! It just that we do need more time and preparation for passing the audit check for consoles. Do expect it on Switch in the future! Thank you!
@karakuri100p
@karakuri100p 3 дня назад
@@RealmofInk for real ?! YES 🙌🏽 Game artstyle looks amazing bro. Gonna make some art based on it too 😁✍🏽 Would be awesome if there was a site with modelsheets and other assets, you know, to help out with the artwork. Let me know if you have anything like it. God bless
@RealmofInk
@RealmofInk 3 дня назад
@@karakuri100p Hi there! We do have assets of artworks, it's on our Google drive: drive.google.com/drive/folders/12sD7Lpuc0xzm1c4MXEootzVi0q74690x?usp=sharing Also it would be great if you can share your fanarts on our Discord channel, join discord.gg/X63T277eVn and show to the players if you wish!
@ozy667
@ozy667 4 дня назад
i hope it has replayability because hades had none and alot of fucking dialogue, this is a game not a light novel.
@RealmofInk
@RealmofInk 4 дня назад
Though our game is Chinese mythology based, the dialogue is lite, as we want players to focus more on the hacking n slashing. There are 9 different forms in the game with unique weapons and upgrades, definitely worth replaying!
@Theycallmepie
@Theycallmepie 4 дня назад
Reading not your strong suit eh? Maybe stick to sports games.
@brianclarke9861
@brianclarke9861 3 дня назад
Hades has the best replayability of any modern rogue like. Are you insane?
@Ortega_Nav
@Ortega_Nav 3 дня назад
​@@brianclarke9861defenetly, Hades replayability is quite low (it's strange to hear from man with 80 hours in 1st and 25 in 2nd EA). But all Hades give is a story. Probably, it's first roguelike, which is story-centered. In terms of gameplay - it's quite poor (I love it as all Supergint Games games, but it has really boring combat system). Real king of replayability is Binding of Isaac
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