Well, the Fallen Soldier is supposed to be the third strongest NPC in the aggressive category The second strongest is the Shadow Mutant and the first strongest is the Verse Curse
I mean well Hes supposed to be the final boss (in fact, he was added in Gorebox Remastered before GBA, and he was quite powerful) Hes literally a Tank, a juggernaut, an ex super soldier, requiring you atleast four people to kill him within 10s to 1 minute
@@BloxEnderYT I was referring to Gorebox Remastered, there isn't Pillars map in that Gorebox version, which means we're still Phil Phil Timsky might be the final boss since we're no longer him
Gorebox animosity v12.0.0 the fallen soldier was added back he was actually a lot more health than his gbr version he would literally survive with Broken limbs and Body 2000 HP Fallen Soldier 12.3.0: The 12.3.0 fallen soldier is even more buffed now he has a m249 instead of a ar 15 but he has less health now 1000 HP Fallen soldier 15.0.0 beta 5 and 6: The Fallen Soldier body is now very durable since he still has his old gun pal but now all limbs now have armor which makes it pretty difficult to kill it, luckily gun skins on powerful guns (besides shotguns) can kill it easily 1600 HP
@@MyChannelIs450YearsAgo Dude I remember one time I shot his limb off but was sticking to him and he could still walk even if I broke both of them, that just makes it impossible
@@GoreboxianGreenGuy atleast do you have any models that could help me? No one else in this community is wanting to help me so I dont get to show my animation skills
Bro look at the helment at 0:07 it's a steel helmet not a chaos helmet and that's the same Loadout as a regular soldier and no need to nerf a fallen soilder cuz I wear his armour for some reasons
By making the shadow mutant the size of a player?and if the shadow mutant is close.he bugs your screen.instead of hitting you,he jumpscares ya. Is this a good concept?
@@Sillygoober901 lemme show you his hit point numbers of his concept version. Arms:67% strong Legs:63% strong Body:198% strong Head:226% strong (head can regenerate if it's in shade or darkness) Now,let's go to it's improved behaviors. Shadow mutants will have destroyable tentacles,which distracts the shadow mutant into thinking there is a threat behind. Shadow mutants use their tentacles to deal extra damage but uses them to heal mutants nearby.so,destroying the tentacles should be a great idea. Shotguns are pretty overpowered but not anymore.their new weapon weakness will be assault rifles (damage depends on gun) Shadow mutants can scream and attract mutants now.shadow mutants will break doors down if they think someone is in a building.shadow mutants can crawl without legs.shadow mutants can even see further.they will even kill a player in 1-2 bites for realism.if they kill you,they drag you until you are actually ded.if the shadow mutant kills a third player.it drops the first one and takes the third one. My concept might be bad for Gdev but I tried O_O.
Fallen soldier needs nerf? I don't know with yall but you can actually beat Fallen soldier in a hand to hand combat, just aim for the head until the neck basically breaks.
Hmmmmm,.... I hope my balls kicking attack can be done- I mean wow, What a great one, But I mean hey, atleast headshot deal some a bit more damage, Hehe