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Recompilation: An Incredible New Way to Keep N64 Games Alive 

Nerrel
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Introducing "static recompilation," a process that turns a ROM into a native port before you can say "Kooloo Limpah"
The MM Recomp: github.com/Mr-Wiseguy/Zelda64...
Wiseguy's official trailer: • Zelda 64: Recompiled f...
Dario's social feed: / dariosamo
Many thanks to Wiseguy and Dario for providing extensive tech explanations and footage
Support this channel on Patreon: / nerrel
Nerrel Discord: / discord

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9 май 2024

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Комментарии : 3,4 тыс.   
@MorbidlyObeseChihuahua
@MorbidlyObeseChihuahua Месяц назад
I love that N64 emulation has been so bad for so long that now were just skipping straight to making native ports of every N64 game instead. Amazing stuff.
@bt3743
@bt3743 Месяц назад
Has it been bad? I mean outside of a few games having issues like factor 5's stuff, i dont think theres much of a problem with the old emulation methods if you just wanna play the games
@carvman217
@carvman217 Месяц назад
@@feartheoldbloodit’s not emulation if it’s on the actual hardware…
@DrCaesarMD
@DrCaesarMD Месяц назад
​@@bt3743 It generally works if "functions well enough to play" is your bar, which for many people it is, but n64 emulation is kinda notorious for just being less robust and polished than other systems emulations. Tinkering and customizing it is much more laborious and fraught with problems, The emulation is not the most accurate in the world, and it tends to struggle to run properly more than most other emulators. it usually functions fine, but if one has anything more than a fairly casual interest in game emulation, n64 emulation is definitely in the worst state among major system emulators from before the xbox360 era.
@DarkBowser64
@DarkBowser64 Месяц назад
With simple64 you do tend to just get "it just works"-type results because it isn't plugin-based, and you can still raise the native rendering resolution. Since it's using Parallel graphics all graphical effects work as they would on N64. That said it's been bad for so long because of the HLE and plugin-based approach causing the actual cores of the emulators to be lacking because they'd just say it's a fault of the plugin instead. We've only recently really started making strides in proper accuracy and methods to make EVERYTHING work and not just specific popular games with hacky fixes to address specific problems instead of addressing the underlying issue directly.
@lpfan4491
@lpfan4491 Месяц назад
@@DarkBowser64 Simple64 is genuinely the hero we needed because the plugin system sux. Like, it sucks so much that Dolphin abandoned it after the early stages, it is insane that the earlier N64 emus are still using them in 2024.
@punkitt
@punkitt Месяц назад
This is probably the craziest thing I've seen in the emulation scene in forever. That's wild.
@itzKeizo
@itzKeizo Месяц назад
This is not even emulation anymore This is creating the best way to play this games on modern hardware without an emulator Nintendo really is wasting a lot of potential by not hiring these guys
@MetrosexualGarbodor
@MetrosexualGarbodor Месяц назад
@@itzKeizo Nah, Nintendo would leave them to make some crap N64 emulator for the next console and then fire them. Let them be.
@StriderZessei
@StriderZessei Месяц назад
I was just gonna say, Nintendo needs to buy this and hire the makers to work on the games. ​@itzKeizo
@diodora2381
@diodora2381 Месяц назад
@@itzKeizo Nintendo isn't interested in efficiency, they make more money from selling ports individually, they probably have the source code to their excellent archiving processes it seems, and they have some of the most talented developers in the world to work on that source code.
@poleve5409
@poleve5409 Месяц назад
@@diodora2381 if they have the source code why do they emulate their n64 games? It’s 100% possible they lost the source code.
@BirchPlanks
@BirchPlanks 29 дней назад
whoever made the recomp must have been some sort of wiseguy
@gotenks157
@gotenks157 Месяц назад
I love how your voice tone changed only when dissing superman lol
@alexanderg1935
@alexanderg1935 Месяц назад
It's a bot
@ScandalUK
@ScandalUK Месяц назад
Clearly an AI voice yep
@jamjon6616
@jamjon6616 Месяц назад
@@ScandalUKyou’re so smart
@ScandalUK
@ScandalUK Месяц назад
@@jamjon6616 why thank you kind sir, I must've gotten outta bed the right side today cuz I even remembered to breathe. Which I'll quickly prevent you from doing should I get my way
@sunnysideup137
@sunnysideup137 29 дней назад
@@ScandalUK local netizen discovers accents for the first time (colorized)
@Bzehburger
@Bzehburger Месяц назад
I can't help but notice how some ray traced upscaled N64 games manage to perfectly recreate the aesthetic of their official renders and concept art. It's amazing.
@tentaculartaku4827
@tentaculartaku4827 Месяц назад
Some of the ray traced shots look like they also have a texture pack to be fair
@zoscarrhoads7741
@zoscarrhoads7741 Месяц назад
I've always looked for a visually improved experience with these titles, the texture packs looked a lot different from the original concept. This is what I was looking for.
@jadeaaron2003
@jadeaaron2003 Месяц назад
I know right? It's sooooo cool
@WasatchWind
@WasatchWind Месяц назад
I can't wait to see if projects like render 98 pan out, I'd love to see those renders fully captured
@No_True_Scotsman
@No_True_Scotsman Месяц назад
More evidence that lighting is generally the most important thing in computer graphics
@Majuular
@Majuular Месяц назад
This seems like a pie-in-the-sky concept I would have come up with as an 11 year old with less than zero understanding of how programming works. But it's real. What an age we live in!
@MrDmoney156
@MrDmoney156 Месяц назад
kid/teenager me would never believe it... maybe a little bit cuz i was way too native back then sadly lmao, it's so crazy that's it is an real actual thing nowadays!
@BreadLordDormammu
@BreadLordDormammu Месяц назад
Back to the Ultima mines with you!
@AMD_Fan_98
@AMD_Fan_98 Месяц назад
Shit man with my autism, I've been thinking of a concept like this since I've gotten into emulation.
@2ndbleak
@2ndbleak Месяц назад
Just think of all the terrible N64 RPGs you can review now
@elladoros
@elladoros Месяц назад
ikr this is something i imagined in my head cant believe this is a thing now
@bigginsmcsauce
@bigginsmcsauce Месяц назад
A version of Goldeneye 64 that runs smoothly, has a modern control scheme, and multiplayer would be an absolute dream come true!
@simeonellinger2064
@simeonellinger2064 21 день назад
I'd rather see perfect dark. That game pushed the N64 beyond it's limits into a stuttering, laggy mess often. Though I realize at least perfect dark has a decent remake, I would still love to see it get this kind of treatment.
@Mari_Izu
@Mari_Izu 20 дней назад
​@@simeonellinger2064 Perfect Dark 64 already has a PC port with online play.
@gilbezoulrattenkonig7219
@gilbezoulrattenkonig7219 19 дней назад
check - 1964 GEPD - , goldeneye & Perfect Dark on keyboard mouse ! work like a charme
@Mari_Izu
@Mari_Izu 17 дней назад
​@@gilbezoulrattenkonig7219 Perfect Dark has an actual PC port tho.
@nicksjacku9750
@nicksjacku9750 9 дней назад
Well, get to it gentlemen!
@GarrusVakarian-to2uh
@GarrusVakarian-to2uh Месяц назад
This is incredible. I've been beating Majora's Mask today near 4k at 360 frames per second and it runs so well, better than emulation or even the reverse engineered stuff. This programmer is a genius. Good job with the modern DirectX. This programmer Wiseguy is a genius.
@michelvanbriemen3459
@michelvanbriemen3459 15 дней назад
I wish I could. There seems to be an issue with DualSense controllers, sometimes the controls lag and fail to register and it takes 3-5 seconds for the game to catch back up again. It wouldn't be a problem if it happened every other hour, but it's happening every 3 minutes.
@megagamer9560
@megagamer9560 12 дней назад
@@michelvanbriemen3459 an XInput wrapper works? could be an solution, albeit a "hacky" one though.
@PatLund
@PatLund 5 дней назад
​​@@michelvanbriemen3459my DualSense controller works fine with it. It even has gyro aiming right out of the box.
@michelvanbriemen3459
@michelvanbriemen3459 5 дней назад
@@PatLund I figured out what it was, apparently my Corsair keyboard was playing up. I ran my controller through its USB passthrough port, but that was causing these stutters in other games all of a sudden as well. I plugged it into a normal port in the back of my PC and that fixed it.
@Geneolgia
@Geneolgia Месяц назад
There's something so surreal about these old N64 games having RTX, I usually prefer to play these classics with minimum modern graphics enhancements but the RTX visuals here are almost ethereal or dreamy, like how my mind as a kid saw them. It just looks right.
@MrLFJ7
@MrLFJ7 Месяц назад
Buttery smooth
@trashtrash2169
@trashtrash2169 Месяц назад
I usually hate how fan updates look, but that guy's an artist for sure.
@DarkBowser64
@DarkBowser64 Месяц назад
The original 3D renders they used to use back in the day often used calculated lighting that looks very similar to RT, so I think that's why it just feels so fitting.
@exonymat1471
@exonymat1471 Месяц назад
It's weird isn't it (in a good way). For me, I've noticed that RTX weirdly looks far better with low poly graphics than they do realistic graphics
@IanZWhite00
@IanZWhite00 Месяц назад
It’s heartening to see how universal of an experience this appears to be. It feels like such a strange, arbitrary place to draw the line (you don’t like texture packs or increased resolution but enjoy rtx??), but somehow the realistic shadows and lighting bring startlingly accurate form to how these games looked in my childhood dreams. It’s like an imaginary friend come to life, and not only can everyone else see them, but they’re all just as close with that friend as you were
@WasatchWind
@WasatchWind Месяц назад
It's incredible how much the lighting makes Hyrule field seem so much more bright and alive.
@raven75257
@raven75257 Месяц назад
Lighting is the most important part of 3D art. Good light setup can make an ugly game beautiful, and bad light setup can kill your entire scene
@inendlesspain4724
@inendlesspain4724 Месяц назад
@@raven75257 Yup, just look at Sonic Adventure DX.
@Vingul
@Vingul Месяц назад
@@raven75257 Lightning =/= Lighting
@raven75257
@raven75257 Месяц назад
@@Vingul Thanks for the correction
@islandboy9381
@islandboy9381 Месяц назад
@@Vingul Lightning returns
@AnthonyLoPrimo
@AnthonyLoPrimo Месяц назад
I love the contrast between a well spoken voice over and then getting derailed when superman 64 comes up 😂
@jamesknapp64
@jamesknapp64 26 дней назад
That was a great touch
@megagamer9560
@megagamer9560 12 дней назад
that's Nerrel quality for ya lol very good comedy in most of the videos
@MegaDrainProductions
@MegaDrainProductions Месяц назад
Mr Wiseguy should make limited announcements. The more announcements he makes and traction this gets, the sooner it'll be for Nintendo to cease and desist him.
@pootispencerhirtf2
@pootispencerhirtf2 29 дней назад
Agreed. Remember AM2R? Remember Link's Awakening DX HD? Super Mario 64 PC Port? Pokemon Uranium? It's a miracle Shitendo hasn't come after the folks at Ship of Harkinian.
@MegaDrainProductions
@MegaDrainProductions 29 дней назад
@@pootispencerhirtf2 Even more recently with Portal 64, which is so incredibly petty.
@someperson4536
@someperson4536 27 дней назад
​@@MegaDrainProductions didn't valve suggest taking it down?
@kekcrocgod6731
@kekcrocgod6731 23 дня назад
The recompiler doesn’t actually include the game assets and requires you to use your own (presumably legally dumped) roms, so I don’t understand why it’d get taken down. 99% of fan projects don’t get taken down, and a majority of the ones that do get cease and desisted because the devs tried to monetize them and profit off of it
@MarioGoatse
@MarioGoatse 22 дня назад
He’s not actually distributing the game itself though. You need to bring the ROM file yourself. Nintendo won't do anything, because every single person here only dumps legal ROMs. Right guys?
@MishKoz
@MishKoz Месяц назад
Dude Wiseguy was big in the Mario 64 romhacking scene for a long time, then he kinda disappeared for a while. We had a stupid little joke of "damn he went to a farm upstate 😔" that eventually just turned into "Wiseguy Farm." So THIS is what he's been busy with! This is insanely cool. Thank you Wisrguy and Nerrel for bringing something as cool as this to fruition.
@splattwig
@splattwig Месяц назад
Wiseguy Farm was secretly a meth lab.
@2NDFLB
@2NDFLB Месяц назад
​@@splattwig▪️ meth lab? ⬛
@DougSalad
@DougSalad Месяц назад
@@2NDFLB did you not watch the video? homie's been COOKING
@GlitchanBlack
@GlitchanBlack Месяц назад
@@splattwig Wiseguy is the new Heisenberg.
@TimmFN
@TimmFN Месяц назад
@@GlitchanBlack wisenberg
@Spebby
@Spebby Месяц назад
The game preservation scene has never looked better.
@krux02
@krux02 Месяц назад
amazing for some games, very bad for other games. Just look at the state of "The Crew". Not playable by anybody on any hardware, destroyed by the publisher.
@Spebby
@Spebby Месяц назад
@@krux02 Yes, that's not great. However, there is a fan initiative to patch that game for offline and host emulated servers. It's pretty inspiring. The ultimate solution would be some legislation to prohibit companies from destroying art like this, but that's a long ways off and likely will be EU specific.
@Neverknot47
@Neverknot47 Месяц назад
What an odd thing to say when Nintendo has been killing emulators harder than ever as of last few months
@_xeere
@_xeere Месяц назад
…for N64 games.
@qu1253
@qu1253 Месяц назад
You say that as if Nintendo hasn't been on a warpath against emulation the past few months. Switch emulation is dead, as is 3DS emulation.
@snickothemule
@snickothemule Месяц назад
This is staggering! Not only is it recreating the game practically perfectly, keeping the audio sharp and latency low, the enhancements are breathing new life into these legendary games. The dudes working on this project have achieved something incredibly special. I loved the n64 as a kid, still do and look forward to experiencing this all again.
@Jabbernut-games
@Jabbernut-games Месяц назад
Hope we get to see Nerrel’s texture pack in the recomp soon. Playing in 60 fps beats the heck out of the original, but I like the enhanced textures
@SuperWiiBros08
@SuperWiiBros08 Месяц назад
I fucking love the dedication of these Nintendo fans keeping preservation as alive as possible
@dgan2304
@dgan2304 Месяц назад
I'm terrified Nintendo will come and Nintendo it.
@_Tzer
@_Tzer Месяц назад
@@dgan2304 nintendo trying not to hate its fan's dedication and noit be jealous challenge impossible
@ProjectionProjects2.7182
@ProjectionProjects2.7182 Месяц назад
@@dgan2304 Yeah Hopefully Nintendo does not come and Nintendo all over it. That would be bad.
@blacksunshine7485
@blacksunshine7485 Месяц назад
Fucking.
@ThylineTheGay
@ThylineTheGay Месяц назад
@@ProjectionProjects2.7182 i really hated that moment in the movie D:
@420malbania4
@420malbania4 Месяц назад
I appreciate that Nerrel's body still supports ultra-wide all these years later. The devs care.
@islandboy9381
@islandboy9381 Месяц назад
There are dozens of us DOZENS
@pineapplequeen13
@pineapplequeen13 19 дней назад
This could result in SUCH a huge step towards preserving more games! The historical value of this project is immense, imo. I'll definitely be following the progress on this now!
@Cyranek
@Cyranek Месяц назад
wiseguy living up to the name
@jammy2897
@jammy2897 Месяц назад
Can we mention how absolutely BEAUTIFUL Kirby 64 looked in that short clip
@Hysteria98
@Hysteria98 Месяц назад
That made me moist more than anything else
@SillyVaporeon
@SillyVaporeon Месяц назад
I know, right?
@megamillion5852
@megamillion5852 Месяц назад
I was in complete denial, for just a moment, that it even was Kirby 64.
@GlitchanBlack
@GlitchanBlack Месяц назад
4:19 for the short Kirby 64 Retraced footage, in case anyone is curious.
@GBDupree
@GBDupree Месяц назад
I was impressed when I saw the shadows on the house in Paper Mario, but then the Kirby 64 clip played and my Jaw dropped. That game's artstyle works perfectly for it. I want to see more!
@GavinKn
@GavinKn Месяц назад
8:43 the lighting looks so good in this room
@crowlsyong
@crowlsyong Месяц назад
Ya wow
@Osai1234
@Osai1234 Месяц назад
Never thought I'd see purple-bluish hue and shadows inside of the water temple. That's actually refreshing and cool
@animationai9109
@animationai9109 Месяц назад
It’s crazy how good everything looks
@yourfriendlyneighborhoodbe5996
@yourfriendlyneighborhoodbe5996 Месяц назад
This literally brings me so much joy. I love MM and I'm so ready to jump back into this game.
@AwesomeGames56
@AwesomeGames56 Месяц назад
I’m stoked to see all of this come out, I’ll be following this project to see where it goes.
@hotcocoabomb_
@hotcocoabomb_ Месяц назад
The best result for this is if it somehow leads to a Superman 64 modding scene
@ribbrana
@ribbrana Месяц назад
Superman 64 becomes the best Superman game decades later. the good ending.
@tulio829
@tulio829 Месяц назад
The real challenge. Make sup64 not suck
@_Tzer
@_Tzer Месяц назад
@@tulio829 the superman 64 beta would be a good place to look cuz surprisingly its a better game. no ring levels too.
@SigmaMan1448
@SigmaMan1448 Месяц назад
Dude, imagine if it became a masterpiece through modding lmao
@hotcocoabomb_
@hotcocoabomb_ Месяц назад
@@SigmaMan1448 atp id settle for a 5/10 lol
@garsifeld4510
@garsifeld4510 Месяц назад
Being able to nativley port n64 games is actually ground breaking for emulation, I really hope software like this can be adapted for all systems notably for games that have never received ports for modern systems.
@chuviis3508
@chuviis3508 Месяц назад
Exactly.i really hope they manage to expand this beyond N64 since these gives new heights for preserving games
@bt3743
@bt3743 Месяц назад
Is it really emulation if its a native port
@infectedanimal9830
@infectedanimal9830 Месяц назад
Exactly what I wad thinking, would be awesome to finally try bloodborne out on pc
@dan3817
@dan3817 Месяц назад
Thing is, all this was only possible due to countless hours reverse engineering a single game's engine (an engine which by today's standards is very archaic) Reverse engineering is a painstakingly slow thing to do specially the more complex the software is, so it's not something that can be done at a mass scale, only focused passion projects
@dan3817
@dan3817 Месяц назад
​​@@infectedanimal9830Tbh I'd say it's infinitely more feasible for PS4 emulation to become a mature thing before a reverse engineering of that game is achieved (the game is just too big to feasibly fully reverse engineer) It's in theory already possible to mod PS4 games, specially since they're essentially PC games running on a modified FreeBSD OS
@danriley282
@danriley282 Месяц назад
I love your channel, Nerrel! Thanks for doing what you do! :D
@TheMatthew
@TheMatthew 28 дней назад
Absolutely stunned with how much N64 progress the last few years has brought! I thought Nerrel's pack was the best MM could ever get, now look at us! I'm also beyond hyped that you're making textures for the OoT exclusive items, because now I'll finally have the full Nerrel icon pack for both Zeldas!
@AceLeader101
@AceLeader101 Месяц назад
This honestly puts just about every "oot in Unreal" project to shame. I'm excited for what's to come
@UltimaKeyMaster
@UltimaKeyMaster Месяц назад
That's exactly what I was thinking.
@viewtifuljacob
@viewtifuljacob Месяц назад
Man, those videos are awful. Oversaturation and bloom with a wobbly camera. It's the equivalent of the ultra realism GTA with puddles and wet road reflection trend.
@brunop.8745
@brunop.8745 Месяц назад
this is what happens when nintendo DOESN'T hire that man
@inakilukac
@inakilukac Месяц назад
Nintendo should unironically NEVER "hire this man". They'd make them do a terrible job
@Alexander-ix2jp
@Alexander-ix2jp Месяц назад
Oot in Unreal 5 remake here on RU-vid looks gorgeous.
@trolatrolatrola
@trolatrolatrola Месяц назад
I had my jaw dropped throughout the whole video. Majoras Mask port with 60fps, widescreen, ray tracing, and many more games coming. I'm salivating.
@stardustsdd
@stardustsdd Месяц назад
"I'm salivating" is the perfect way to describe our reaction
@jeffboy4231
@jeffboy4231 Месяц назад
In a few months there's gonna be a humongous amount of ports. Hoping for such programs to come to other consoles like PlayStation and such
@Xbob42
@Xbob42 Месяц назад
Just played it at 120 FPS, looks so good, feels perfect. But it still doesn't have freecam on the right stick so I'mma wait, haha.
@eletgres519
@eletgres519 Месяц назад
superman 64 gets the proper treatment it deserves
@Professor_Utonium_
@Professor_Utonium_ Месяц назад
Widescreen destroys any sense of framing of area layouts in the game, these titles were never intended to be played in anything but 4:3 aspect ratio.
@Tenshiyo
@Tenshiyo Месяц назад
This is truly incredible, I never thought I'd ever play my favorite game in what is essentially HD. I have just two very significant (and possibly very stupid) questions. 1) How long until we can inject your astounding texture packs into this program to create true HD? and 2) How long until we can inject Randomizer roms into this program?
@TroubledTrooper
@TroubledTrooper 5 дней назад
"Imagine what games we could port using this great tool" Wiseguy: Yeah, like *Superman 64*
@sw4a
@sw4a Месяц назад
FYI the recomp will support texture packs later down the road, so you can definitely play this with Nerrel's texture pack in the not so near future
@moxieswaygan
@moxieswaygan Месяц назад
thats all i want
@ProjectionProjects2.7182
@ProjectionProjects2.7182 Месяц назад
That sounds awesome. Hopefully this progress will continue into the future.
@user-gn4ci9et6d
@user-gn4ci9et6d Месяц назад
I have been sitting on this channel for years waiting to hear these words
@williamvarner7948
@williamvarner7948 Месяц назад
I was wondering how to get the retexture pack Nerrel is using, running on my end. Pretty sure my potato laptop could run it
@thederpysage
@thederpysage Месяц назад
"like my body" gets me every time
@nullset2
@nullset2 Месяц назад
Fat nerrel is a new piece of lore for me.
@coreyander286
@coreyander286 Месяц назад
@@nullset2 I don't want him to be fat, I've always pictured him as an Adonis-like twink, wearing a Yoko Taro style mask but instead of Emil it's the Moon from Majora's Mask with Sy Snootles's face
@BBWahoo
@BBWahoo Месяц назад
​@@coreyander286Sounds cringe, make him a fat samson bastard like Wario or Weinstein wearing a giant tingle costume as his ballsack produtes proudly.
@umageddon
@umageddon Месяц назад
Have you watched this multiple times already or does he say this in every viideo?
@nisnast
@nisnast Месяц назад
​@@umageddonhe said it before in his video talking about advancements done by multiple emulators
@WillBurns
@WillBurns 3 дня назад
Referring to Superman 64 as "A direct affront to God" both tracks and is the most accurate description I've heard.
@skettismyname
@skettismyname Месяц назад
Just wanted to pop in and say thank you. I'm going through such a nostalgia trip right now. I cannot wait for Ocarina. Or other games, like Kirby, Mario, Mario Party and Kart?? Ugh I'm so hype
@GamerOverThere
@GamerOverThere Месяц назад
Holy crap Wiseguy is a wise guy
@MixAndMash
@MixAndMash Месяц назад
Freakin sweet Lois
@clamdove3292
@clamdove3292 Месяц назад
oh hey our pfps match
@coreyander286
@coreyander286 Месяц назад
Do not confuse technical ingenuity with wisdom. It was very foolish of Wiseguy to create this. This could be the end of human civilization. Such hubris.
@GamerOverThere
@GamerOverThere Месяц назад
@@clamdove3292 call us the strolling bros
@inendlesspain4724
@inendlesspain4724 Месяц назад
"カレーは華麗" aah comment.
@JJAB91
@JJAB91 Месяц назад
3:21 Rocket: Robot on Wheels was actually the first game made by Sucker Punch, the same studio that later made Sly Cooper, Infamous, and Ghost of Tsushima. I had it as a kid, its a very fun 3D platformer.
@megamillion5852
@megamillion5852 Месяц назад
I'm still eagerly waiting on that Sly decomp. The first game was always my favorite.
@lradmclovin9
@lradmclovin9 Месяц назад
Iirc it’s also the first physics-based 3D platformer
@BunnLilah
@BunnLilah Месяц назад
The music is awesome too. Really jazzy and off-beat which I imagine is hard to pull off with MIDI or the MIDI-like music the 64 uses. Very underrated game.
@octorokreviews
@octorokreviews 28 дней назад
This is fantastic. I've been having so much trouble recording footage for my Ocarina of Time Review due to how terrible Project N64 is (it kept crashing right before the shadow temple, and I lost hours of progress), so it'd be great to use something more stable in the future.
@gerboog
@gerboog 26 дней назад
Wht didn't you just play Ship of Harkinian then?
@JibbSmartGD
@JibbSmartGD Месяц назад
What an incredible project! Thanks for the great break-down, Nerrel!
@atrocewins
@atrocewins Месяц назад
Stunningly awesome. The fact that it is not limited to Windows is even more amazing. This is really a new age for retro games. I hope to see this for PS1 one day.
@serraramayfield9230
@serraramayfield9230 Месяц назад
or PS2
@UltimaKeyMaster
@UltimaKeyMaster Месяц назад
At the moment, Duckstation is in a very good state for regular PS1 emulation. That'll tide you over until we get something this magical for it.
@PurpleLPikmin
@PurpleLPikmin Месяц назад
This is one of the coolest potential solutions to the N64's notoriously rough emulation scene I've ever seen. Nothing against the efforts of decompilations & making emulators better, both are still very important and have been so for years, but a tool which could bypass emulation entirely without years of manual effort on a game by game basis is truly special.
@stuartcarter4139
@stuartcarter4139 Месяц назад
Years of manual effort to automate the manual effort is the key to the future hahaha
@TheNezperdian
@TheNezperdian 29 дней назад
First time I ever heard of this. Thanks for covering it!
@jeffreystoner5131
@jeffreystoner5131 18 дней назад
One of the best thumbnails I've ever seen.
@fluffycritter
@fluffycritter Месяц назад
Static recompilation is a technique that’s been around forever but never got very popular in emulation circles for some reason. I’m glad to see someone managing to make it visible! Not to mention all of the amazing work they’ve done on the graphical improvements, especially the drawcall interpolation stuff which is super cool. It’s also pretty much how Apple’s “Rosetta” works for running Intel applications on Silicon Macs and why that emulation is super efficient.
@ZipplyZane
@ZipplyZane Месяц назад
I've always wondered why it wasn't used more for running games on limited hardware. I assumed it was just really hard to do, and that JIT (just in time) recompilation was the best we could do.
@ru0nrunes297
@ru0nrunes297 Месяц назад
The answer is generally that dynamic recompilation is easier to make, I don't doubt that the efforts of emulator developers and enthusiasts over the years documenting the N64 hardware and its quirks is related to why this could be made now. Even in the video, he mentions that part of why the MM port could be refined so quickly was because of the decompilation existing, nothing like the current understanding of N64 hardware existed back when PJ64 was made. Also, the graphics are effectively being handled the same way an emulator does, so it's weird to me that they keep claiming it's not emulation. It's more like half-recompilation/half-emulation.
@Reonu
@Reonu Месяц назад
@@ru0nrunes297 The graphics part isn't emulation in the same way that the graphics part isn't emulation in other PC ports (sm64pc, SoH, etc). It's using a translation layer for the graphics. It has to, there is no other way, unless you want to convert every single model and effect in the game to modern formats, but that's kind of pointless. Think of it like a native Linux game that uses DXVK to translate DirectX calls to Vulkan calls. Is that emulation? No, you're not emulating anything. DXVK is not an emulator. Same here, RT64 is not an emulator either. It's a renderer that uses a translation layer to interpret models and such in N64 format. The RT64 renderer CAN be used by an emulator, but here it's being used by a native PC game instead.
@SerBallister
@SerBallister Месяц назад
Static compilation may have some problems with decrunchers, code relocations and self-modifying code. I'm not sure if this is even a problem for N64 games. Dynamic recompilation is a good solution for the mentioned problems as they can sense when uncompiled code is about to be executed just-in-time.
@uauei183
@uauei183 Месяц назад
what has always held back static recompilation is statically finding jump targets of indirect jumps and most importantly of virtual functions. and, also with self-modifying code.
@Ro-qp8rb
@Ro-qp8rb Месяц назад
*slaps N64 automatic recompiler* "This programme can run so many [redacted] games natively on PC"
@stardustsdd
@stardustsdd Месяц назад
Throwback meme
@willwunsche6940
@willwunsche6940 15 дней назад
Just played it for a few hours. It's incredible! Buttery smooth at 1440p240hz. I hope Nintendo takes inspiration by this quality of ports for remakes in the future on the Switch 2
@Vexcenot
@Vexcenot Месяц назад
once a again a single person can do so much that a multi billion dollar company cant
@sapphirebulletbill
@sapphirebulletbill Месяц назад
I'm going to say this once: Diddy Kong Racing with Online Multiplayer
@chaoslord8918
@chaoslord8918 Месяц назад
Two words (though it's actually typed as one word): JointVenture
@RAFMnBgaming
@RAFMnBgaming Месяц назад
that definitely seems like a thing you'd need a proper decomp/port for.
@vRyanXOXO
@vRyanXOXO Месяц назад
me when retroarch netplay:
@beardalaxy
@beardalaxy Месяц назад
there are already several ways to play N64 games online with your buddies. definitely not anything like the super mario 64 online tool though, and that is something that would require decompilation.
@leedolian4482
@leedolian4482 Месяц назад
Say it once and never again. That game sucked dick
@tombcruisin
@tombcruisin Месяц назад
perfect example of work smarter, not harder Wait, THAT'S what the laundry pool screenshot on twitter was??
@SethizFTW
@SethizFTW 29 дней назад
I am very much looking forward to raytracing. Nerrel's texture pack and raytracing is a dream I didn't know I wanted.
@dalgusmaximus4557
@dalgusmaximus4557 Месяц назад
3:23 rocket: robot on wheels is a pretty good platformer from what I've heard. The devs that made that game also made the sly cooper games.
@Joskilani
@Joskilani Месяц назад
Getting flashbanged with Rocket Robot on Wheels on PC was insane
@TheKeybladeKeeper
@TheKeybladeKeeper Месяц назад
Same I thought I was one of about 15 people to play the game
@thebestworst8002
@thebestworst8002 Месяц назад
The ocarina of time and majora’s mask with real time lighting looks like an official HD remake made for the switch
@clonblurmin8194
@clonblurmin8194 Месяц назад
This is crazy stuff. I hope we see a bunch of cool projects come out of this
@palmleafcooking
@palmleafcooking Месяц назад
these kinds of efforts are great examples of how impressive modern technology can be
@TrevorAvrett
@TrevorAvrett Месяц назад
Proper decompilation will be tremendously helpful for faithful fan remasterings of games, which is something I believe just about everybody wants
@balsalmalberto8086
@balsalmalberto8086 Месяц назад
If only Nintendo would cease and desist being pricks to their fans and community.
@nomorenames
@nomorenames Месяц назад
Actually insane what talented developers can come up with
@enorma29
@enorma29 Месяц назад
as a labour of love!!!!! this is proof against the millenia-long argument that only a salary can incentivize work. this is humanity evolving out of monetaryism and it's beautiful.
@toxeia
@toxeia Месяц назад
​@@enorma29 but dude still needs to eat.
@megamillion5852
@megamillion5852 Месяц назад
​​@@enorma29 Glad to see someone else gets it. People will do things out of intrigue, curiosity, and sheer fvcking will. And they'll be able to do so much more than a company's mandates and deadlines will ever allow.
@protocetid
@protocetid Месяц назад
Isn’t Dolphin fairly accurate in terms of emulation? Emulation doesn’t compare to this but Dolphin does put N64 emulators to shame. As for balance tweaks and new characters, Melee players are fiercely protective of the game’s meta. There’s one major mod that adds a few characters and leaves the old characters unchanged, it’s not played in tournaments because the Melee player base is rather purist. If you want a rebalanced Melee cast with plenty of new characters check out Project+, it turns Brawl into the true Melee sequel it should’ve been.
@CrAzYpotpie
@CrAzYpotpie Месяц назад
​@@megamillion5852but dude still needs to eat.
@kyoopihd
@kyoopihd Месяц назад
Thanks for bringing more attention to this!
@Coconut-219
@Coconut-219 Месяц назад
In laymen's terms: A regular decompile takes machine code and tries to translate & reverse-engineer back into readable interpreted code (that can then be edited and compiled back into machine code) , where as "recompile" if I'm understanding uses lots of tricks and patterns to translate machine code into different, new & more 'computer-readable' machine code (for instance using modern hardware-accelerated rendering available in openGL).
@RyanStorey1231
@RyanStorey1231 Месяц назад
Thanks! I'm computer savvy and I have a huge interest in emulation, but I'm nowhere near smart enough to follow the techno jargon Nerrel is throwing at me here lol
@alexjeffrey3981
@alexjeffrey3981 Месяц назад
Yeah a recompilation converts from one architecture (n64) to another (eg x86, Apple M1/M2). Sounds like in this case they decompile to unreadable C and then take advantage of C's stellar architecture support to recompile to the target, meaning supporting new platforms is much easier.
@miroaja1951
@miroaja1951 Месяц назад
​@@alexjeffrey3981 It isn't entirely automatic yet, and currently relies on some config and an ELF to get symbols (a disassembly can work apparently but a decomp would make the process easier)
@alexjeffrey3981
@alexjeffrey3981 Месяц назад
@@miroaja1951 ah gotcha, thanks for the clarification! Still sounds like a massive step forward for porting nonetheless :)
@Daniel15au
@Daniel15au Месяц назад
Emulators already use recompilation to convert N64 code to code that can run on a computer, but at runtime. This is called dynamic recompilation. Because this is done in real time, it needs to be fast. Static recompilation means the work is done ahead of time instead, as part of a build process. Now that it's no longer happening in real time, it's okay for it to be slower and do more stuff.
@superbro6413
@superbro6413 Месяц назад
The project covered here is the coolest thing, but let me say, that thumbnail goes hard. Nerrel must of been an Nintendo Power magazine cover artist in a past life or something lol It looks really good, that's it
@hizzousekakashi8836
@hizzousekakashi8836 Месяц назад
Love that this was the first game and can't wait to see the old line up running like new!
@_nRool
@_nRool Месяц назад
That split second of Goemon was all I needed, so excited.
@Vospi
@Vospi Месяц назад
1) This is mindblowing. The developers are heroes. 2) Please tell me this is at least possible for PS1, my youth love...
@nonameyethangonaminute
@nonameyethangonaminute Месяц назад
In theory, any console game can be decompiled and ported like this. *In theory.*
@matheusrios4223
@matheusrios4223 Месяц назад
Yes, it is indeed possible. Idk if there is any project for it atm tho
@jaykelley103
@jaykelley103 Месяц назад
Duckstation is so good that a project like this for ps1 isnt as in demand, but maybe someone will just do it anyway. Would be based
@64bitmodels66
@64bitmodels66 Месяц назад
@@jaykelley103 Duckstation still can't completely remove the shimmer and warping of textures that PS1 has, and not all games have proper 60fps or widescreen support.
@jaykelley103
@jaykelley103 Месяц назад
@@64bitmodels66 I know. But playing games on it isnt miserable like with n64 emus. (((I personally like the texture warp. Is part of ps1 identity)))
@owenl7598
@owenl7598 Месяц назад
The ZeldaRET team whose Majora's Mask decomp just hit 94% and has been a labor of love for 3 years: fuck
@APEXGuerilla
@APEXGuerilla Месяц назад
F
@fewef32f
@fewef32f Месяц назад
1) The ZRET team wasn't making PC Ports themselves anyway. That was Ship of Harkinian. Also another group made a separate PC port, but they had skeletons in their closet so we don't talk about them. At most, ZRET suggested if people were going to make PC Ports from their work, wait until the code's properly documented. Which this Wise Guy's project doesn't need to account for, and all the other PC Ports are just ignoring anyway because 2 1/2 years later, ZRET's still not given an update on if documentation is done or not. 2) The MM decomp is still immensely useful for mods. The Majora's modding scene wasn't really a thing until the decomp anyway. Wise Guy's project can't make rom hacks alone. Plus there's the overall idea that the more source code about games we can replicate in general, the more knowledge we have about some of the most notorious games in history. That will always be useful.
@owenl7598
@owenl7598 Месяц назад
@@fewef32f it's only a joke buddy the more documentation and preservation of videogames we have the better
@imhaddanitattaxx4172
@imhaddanitattaxx4172 Месяц назад
@@fewef32f skeletons in their closet? I tried looking as I saw someone else say the same thing but couldn't find anything. Could you elaborate?
@link4585
@link4585 Месяц назад
​@@imhaddanitattaxx4172 I want to know too
@krozareq
@krozareq Месяц назад
These are amazing. Just finished a playthrough of Zelda OOT with the Ship of Harkinian project port. It was glorious. Time for some MM.
@NIGHT-GAURD
@NIGHT-GAURD Месяц назад
Majoras mask looks a bit buggy but looks amazing
@holyflutterofgod
@holyflutterofgod Месяц назад
I am so happy Nerrel could be the bearer of Best News. This seriously sounds like a dream; it just works??
@LastGreatDen
@LastGreatDen Месяц назад
4:10 is approaching higher "Hire This Man" energy than previously though possible outside of Unreal
@SwindleUK
@SwindleUK Месяц назад
Wish the saturn got this kind of love
@M30W3R
@M30W3R Месяц назад
Has this method been attempted for other notably hard to emulate consoles? Seems like an incredible tool for game preservation.
@user-nw6xh7mn3h
@user-nw6xh7mn3h Месяц назад
I never imagined that people would solve the problem of the N64 being so hard to emulate via bypassing the need to emulate in the first place. This is a truly amazing development.
@tinoesroho
@tinoesroho Месяц назад
✋ emulation 👉 direct API translation
@tinoesroho
@tinoesroho Месяц назад
pretty sure 'static recompilation' is how xbox's backwards compatibility works on the xbox one/series family specifically, and it's why every 360 game weighs like 18gb on the One
@Anthony-mt3sn
@Anthony-mt3sn Месяц назад
Wow! Very informative and interesting! Another great video nerrel 👍 also, the vomiting tingle Superman at the end was just revolting! Another disgusting and horrifying image that’s sure to haunt me, nerrel! ❤
@Nerrel
@Nerrel Месяц назад
Not sorry
@coreyander286
@coreyander286 Месяц назад
In the first edition of the video the vomitus was red, but it was changed to green after being deemed too heavy for an E-rated video.
@Zed_Oud
@Zed_Oud 22 дня назад
This will be amazing for making VR adaptations.
@JupiterSailfish
@JupiterSailfish 22 дня назад
I have no idea what any of this means but I've heard some of these words before. The games look beautiful with this. This is amazing! Great video!
@MoonSarito
@MoonSarito Месяц назад
One thing I love about these recompilation projects is that not only does it give you the freedom to run the game as best as possible on PC, but it also gives people the opportunity to port the games to whatever platforms they want. It was incredible to be able to play Ocarina of Time on Wii U in Widescreen at 60fps, seeing the original Super Mario 64 running on a DSi was incredible, not to mention other projects like Sonic Mania that finally got a version for 3DS (which was going to be released but was canceled) and people are porting it to the Dreamcast, or OpenLara/Tomb Raider which runs on basically everything like the Sega 32x or GBA, there's even a port for a super unknown console called Zeebo, we even have a port of Street Fighter 2 for the Virtual Boy and I don't even need to talk about Doom then. This is simply incredible and ends up giving other old or forgotten consoles a chance to shine too.
@mymusicaljesus
@mymusicaljesus Месяц назад
Someone(s) made a port of SF2 for the Virtual Boy?! That's awesome. I appreciate this as a Virtual Boy apologist. I know that they were able to get Virtual Boy games to run on a modded 3DS with the whole 3D depth perception trick working, but do you happen to know if this SF2 port will also work on the 3DS?? I've been meaning to aquire one of the New 3DS handhelds for awhile now and should probably get around to actually buying one sooner than later.
@themoocow7718
@themoocow7718 Месяц назад
@@mymusicaljesus since the shop closed down, you can homebrew it to do pretty much anything. the VB emulator is Red Viper, and it's pretty fun.
@RobbieGuitar66
@RobbieGuitar66 Месяц назад
I hope so much for Wii ports of N64 games. The emulators on it give so much trouble with certain games.
@XxFunkMachinexX
@XxFunkMachinexX Месяц назад
Dude I'm getting this today if possible. My love for Nintendo games is only tempered by their horrible cease and desist practices
@Electrosa
@Electrosa Месяц назад
Your Majora's Mask HD texture pack has long been a massive inspiration of mine, and I've been tenuously tossing up the idea of doing a retexture pack for Kirby 64 thanks to you. This breakthrough sounds like a huge step forward in making that entire process easier, without even mentioning the massive strides it takes in every other area!
@chepecheapy308
@chepecheapy308 Месяц назад
Can we play the hd textures version you made witht this?
@ChromeGonzalez
@ChromeGonzalez Месяц назад
BABE WAKE UP NEW NERREL VID JUST DROPPED
@shatteredakuma
@shatteredakuma Месяц назад
My reaction every single time I see the notification
@keithflippers4429
@keithflippers4429 Месяц назад
Who are you and how'd you get in my house!?
@quatreraberbawinner2628
@quatreraberbawinner2628 Месяц назад
I love nerrel he's so dreamy
@phantomdaroomphie9673
@phantomdaroomphie9673 Месяц назад
Oh fuck, I'm up babe, I'm up 😲
@ProjectionProjects2.7182
@ProjectionProjects2.7182 Месяц назад
Its crazy how far we have come to understanding how N64 games work. Now we can effectively run these games natively on PC which will help massively with enhancing these games. Hopefully one day we will have this for more newer systems like the Game Cube.
@platyhelminthes2877
@platyhelminthes2877 Месяц назад
I love seeing people dig into the code of these classic games and systems. It's like peeking inside the mind of the developers who made them all those years ago.
@ProjectionProjects2.7182
@ProjectionProjects2.7182 Месяц назад
​@@platyhelminthes2877 I agree, Especially when people make videos using the findings of digging into the code to explain how these games work on a technical level to a large audience. It highlights the intellect of the developers who made the game and gives us a greater appreciation of their work.
@megamillion5852
@megamillion5852 Месяц назад
I desperately need a decomped/recomped Smash Bros. Melee with eventual moveset tweaks, expanded control options, and rebalanced characters.
@codyr.48
@codyr.48 Месяц назад
The audio desync due to the lack of hardware slowdown in OoT and Tooie always bugged me on emulator so definitely looking forward to a completely faithful, actually definitive way to play. Also 1.0/1.1 OoT is King. :p
@ZOOTO
@ZOOTO Месяц назад
I immediately downloaded this and tried it when I heard. It is so nice playing Majora's Mask like this. Finally, a clear best version of the game.
@MeBloxboy305
@MeBloxboy305 Месяц назад
Thumbnail work is insane, props to whoever worked on it
@8strate8
@8strate8 Месяц назад
MYSTICAL NINJA. SPACE STATION SILICON VALLEY. SNOWBOARD KIDS. ALL 90FPS NATIVE ON THE STEAM DECK?? INSANE.
@cybertruckeralpha
@cybertruckeralpha Месяц назад
Mystical Ninja is especially exciting. The final boss was known to slow an emulator down to a crawl.
@Liam-pf7ih
@Liam-pf7ih Месяц назад
The people behind this are for sure extremely talented, I wonder what properties static recomp has that made it the way to solve the issues with past n64 emulators.
@thepunisherxxx6804
@thepunisherxxx6804 25 дней назад
This really is amazing. I also love how well they light the games with the added ray tracing. It stays true to the original arts intent, while looking better, and much closer to the pre-rendered marketing. Its really cool seeing that retro 3d style realized in real time. I cannot wait for the day where I can play Ocarina of Time at 4k, 120hz, with ray tracing on a PC!
@platyhelminthes2877
@platyhelminthes2877 Месяц назад
This is a great time for everyone - those of us who are just discovering N64, those of us who have been playing since the 90s, and everyone in between.
@udance4ever
@udance4ever Месяц назад
yes! it was one thing to rediscover the game cube (like I did this past year) and it'll be a whole other level to revisit when a process like this comes to other platforms! N64 titles never got a lot of love until I discovered the remasters & i can tell this ain't Kansas anymore from this video - exciting times indeed!
@ArcadeTheatre
@ArcadeTheatre Месяц назад
Wiseguy came out of nowhere with MM PC on a silver platter for us.
@gastondelacaze4863
@gastondelacaze4863 Месяц назад
Huge HUGE congrats on this! You guys blow my mind. What I didn't understand is if we can already use the software. Can we play it already? Majoras. 🤩
@Croton
@Croton Месяц назад
This is the first time i saw 60fps look good for Majoras Mask - the graphical fidelity is amazing!!
@WarlockX4
@WarlockX4 Месяц назад
Love Nerrels videos. His dry sense of humor is perfection.
@dobbersanchez1185
@dobbersanchez1185 Месяц назад
Are you being sarcastic?
@Dairunt1
@Dairunt1 Месяц назад
This guy sounds like he just got home from 8 hours of customer support and I love it.
@scrustle
@scrustle Месяц назад
I only found out a few days ago how close the Ship of Harkinian port for MM was to completion and was really impressed, and now it turns out this port already exists as well? Crazy. I was also really hoping your texture pack for MM could get ported over to these versions. It's so good it's hard for me to imagine playing the game without it now.
@booschman
@booschman 24 дня назад
Holy shit, this is amazing!! I'm excited for my next replay
@gabz7802
@gabz7802 Месяц назад
I hope they add a "camera control on right joystick option"
@jcags
@jcags Месяц назад
You're right in considering Superman 64 an affront, but hear me out, projects like this could be used to fix the game and even make it an open world Superman game. The possibilities are endless. Also games like WWF No Mercy, holy fuck!
@islandboy9381
@islandboy9381 Месяц назад
you'd need decompile to be able to do more for actually fixing the game on a fundamental level
@ScandalUK
@ScandalUK Месяц назад
Yeah... no
@wonko-the-often-sane
@wonko-the-often-sane Месяц назад
That would be a great promotional prize for the scene, like the Ansari X prize did for commercial spaceflight. Offer like 10 thousand dollars for the first devs to make Superman64 a bearable game. The challenge alone would mean a legendary payoff.
@PauLtus_B
@PauLtus_B Месяц назад
It'd be less effort to build something like that from scratch.
@wonko-the-often-sane
@wonko-the-often-sane Месяц назад
@@PauLtus_B No doubt, but wouldn't it be a fun series to follow?
@alphabitserial
@alphabitserial Месяц назад
This is insane. The assets and instructions are colocated in the ROM file - solving this problem seemed near-impossible, I would love to hear more about how this works.
@glitchy_weasel
@glitchy_weasel Месяц назад
What a phenomenal idea! I wonder if the decompiled source files could then be compiled for different hardware. Specially for hardware that struggles to run full-blown N64 emulators, like a PS Vita, a Nintendo 3DS, or, hey, maybe even a smart-fridge.
@CasepbX
@CasepbX Месяц назад
4:32 Wave Race looks so awesome!
@PhillipMansur
@PhillipMansur Месяц назад
Rocket Robot on wheels is REALLY GOOD and it's pretty great to see it get some recognition here. I play through it again every few years. Killer soundtrack and the earliest examples of physics based gameplay and puzzles in a 3D game I've seen. The physics engine is also one where I almost never see anything clip through another thing. It's really impressive!
@Unveilerino
@Unveilerino Месяц назад
When I saw the title I thought you would talk about the decompilation project since they plan on releasing it later this year, But boy was I wrong. I was stunned for like 30 minutes, just couldn't believe what I was seeing. Wiseguy is a god damn genius. It's insane to think that this is not the future of game preservation, it's the present.
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