The year is 2000 and I'm 9 years old, my grandfather got me this game and I run it for the first time. When this cinematic hit, my life was changed forever.
I remember installing the game in the year 2000, I was loading that blue disc up and started the Allied campaign. The intro cinematic starts, you can't interrupt it. At 2:58 I get flashbacks of my entire childhood
If it makes you less uncomfortable, literally everyone else in that silo died at roughly the same time. In fact, I'm pretty sure he died at the same time as everyone else, since the pistol was being used as a threat to keep the other guy from opening the doors and we never saw/heard it fire.
Makes me wonder if a triple-A title with a premise like this will ever get made again. Considering the Cold War ended practically a blink of an eye ago and how sensitive the world has became post-9/11, it's pretty doubtful. I still have the original box with the WTC twin towers in the background in the New York skyline, and plan to hold onto it for a very long time.
This game was made after the cold war. So we number 3. Not to mention they made command and conquer generals after 9/11 and they had a literal terrorist group
+Leo Howler are you sure? President Dugan sounds a lot like Reagan, and in one of the allied mission videos the British PM is a woman, suggesting Thatcher, 1979-1990s. Unless the timeline changes account for the discrepancy?
I mean that's also a reality where Hitler never existed and there are mind control technologists being used to wage war. Early 80's wouldn't surprise me, really. To say it's somewhat anachronistic is an understatement.
BucketOf Hurt Actually, some of these units are only found in RA2 concept art and the early beta of RA2. The Corkscrew Transports at 3:12, cnc.wikia.com/wiki/Corkscrew_transport, and Hydrofoil (along with the Dreadnoughts that are in the game) at 3:18, cnc.wikia.com/wiki/Hydrofoil_(Red_Alert_2). Also possibly an early version of the Flak Track is seen at 3:34 with rockets instead of a flak cannon.
zrlap The first one I thought were just amphibious transports. I can't see any Hydrofoils, only dreadnaughts and a single submarine that isn't submerged. 3:34: Well spotted
BucketOf Hurt They're what the amphibious transports were originally going to look like. They were going to have screws on the side which would manover them through terrain, notably different from the ingame ones if you look closely. Either way it doesn't matter. This opening is fantastic regardless.
I love how old time RTS devs tend to make each units with their own colors just to make sure we wouldn't be confuse during battle lol and yeah, we played excessively without a complain 😂 Miss the old days when i bring my play station to my cousin house just to play C&C lan with him. It has been long way we've come from this to Wargame RD alike. We still having a badge though lol Cmom guys we ain't that dumb Stop making blue tanks for f sake! If you really dare to make real contemporary US war machines and Soviet tanks, no need for stupid coloration, we'll know which is which as soon as we saw it! That's why as a mil geek Arma 3 is the BEST (with mods of cuz) Real mil geeks like me hit the hardest. Today just need a check on RU-vid before buying new war game, and when i see stupid red and blue color on tanks and apcs, that's no go. Making me only able to play Wargame RedDragon. Haven't check the WW2 games though, but i really not into WW2 military equipment, so that's also a thing when buying game.
The main goal of the cutscenes was to make them as cringeworthy as possible, while also serving some entertainment. The first one had horrible cutscenes because that was their budget. The following games stuck with that trend as a sort of "easter egg" towards the first.