It's not surprising that Ubisoft never set its sights on a Red Steel VR given how the games performed, but you can 100% just _see_ that kinda game sitting firmly alongside the early Oculus/PSVR/Vive lineups.
i remember the original red steel having diverse level layouts and themes, interesting combat, fun visuals and decent music. I wouldn't recommend it to anyone
Red Steel 2 was one of my favorite Wii games and one of the last i remember actually buying at a gamestop shortly after i switched full bore into PS3, the samurai cowboy aesthetic is so raw
I remember being on a press event for the first game, back when I was working at a videogame website. We sat in a room with a bunch of journalists, and they asked who wants to try the game first and I jumped out of my seat. Remember, the Wii wasn't out yet, and the promise of it was fascinating. I wanted to try it out immediately.
@@nerro984 I would assume that Albert Einstein was there too, jumped up sooner than this poster and got to the controls first. From there, he likely applied his scientific mind to the intellectual monolith which is Red Steel and proceeded to beat the game in about 14 minutes to rapturous applause.
what happened to the level where u could hide behind the car door as cover like in the E3 trailer? was hoping they kept that in the game but never did for whatever reason.
Red Steel 2 stands out as a great example of how stylized graphics can age so much better than attempts at something more realistic. Also, love your use of the term "enthusiast" to describe what is normally described as the "hardcore" gaming crowd. I'll have to make use of that term myself in the future.
You do look good with that mustache! Glad to have you as guest on your show ahah. Amazing video as always. You are my favorite video game centered channel on RU-vid. Cheers m8 looking forward to the next one! PS: it seems like Red Steel 1 would make an amazing game if someone would port it to Half Life Alyx engine. It almost seems like it was designed for VR before VR really existed. I like even a decade later vr games like superhot took way less risks than red steel. You truly hit the nail here: ubisoft designed the game for the console we wanted, not the one we got.
I find first person shooters on the Wii to be interesting since they do free aiming a lot of the time due to the infrared tech limiting where the controller could be pointed at. It resulted in pretty accurate aiming at what was on the current screen, but when having to turn the camera it’ll move slowly akin to like stick/d-pad/button/keyboard aiming. Honestly this is probably the reason why On-Rail Shooters were liked more than them on the Wii. Also it would’ve been cool if the Red Steel series got a VR game or another entry on Switch (although the gyroscopes in the joy-cons are more hindered than Wii motion plus due to the switch’s software side auto-recalibration which tends to cause drift and misalignment).
FPS games didn't really understand turning until metroid prime 3 and conduit 2, but by then the appeal was so tainted by red steel and far cry that no one ever wanted to play those games. such a shame, cause the later cod games and goldeneye controlled pretty well and had good campaigns dead space extraction does still slap though, one of the best on rails shooters imo
I am SO happy you're doing an episode on Red Steel. I love the original in the same way I love all the other games you cover that are not good in a very unique, and enjoyable way.
I remember getting all the way to the last level in Red Steel 1 before the disc conked out on me and wouldn't let me progress. I enjoyed it even though it is janky and the graphics aren't great. You can tell alot of love went into the game.
my bro left his Wii at home when he was in Uni for a couple weeks for me and I loved this game and vibe. This game is very janky but if u master the jankyness its actually really fun
What happened with the first Red Steel is disheartening. Not enough games tackle this action cinema aesthetic, especially the Asian-martial-arts-flick type. This is the kind of game I'd play unironically on PC if it was released without the need for all the gimmicky controls.
Wow... If you look at my Videos you will find two Red Steel 2 videos I made with a PSP-Camera mounted on a set of Legos. This set-up was stacked on a Chair with multiple books and Pillows on juuusst the right height - 13 years ago. I am 27 now. I completely finished it in 2 days. The End-Boss Video was minutes before me and my sister went to the videostore and gave the rented Red Steel 2 copy back... but I INSISTED that I have to show the world my Red Steel 2 skills before bringing it back. Thanks for making me remember this slice of my Life.
As janky as it was, I really enjoyed the first Red Steel when it was new. Call it a guilty pleasure. My friends and I got lots of laughs from the multiplayer and finding all the weird bugs in the maps.
Red Steel 1 was the game I was most excited about before the Wii launch (after Twilight Princess). After it turned out to be disappointing, I never got around to play it but the second game is actually really fun and works as intended with Wii Motion Plus controls. The setting is cool, too.
Honestly yeah I thought something was wrong with me but I had more fun with the first Red Steel. It reminded me of the old James Bond games a bit, just simply addictive blasting in exotic locations. I get this a lot with the first Evil Within too. I prefer the first one but everywhere I look people say "the sequel is better in every single way" but I can clearly see how nerfed the scope was. It's much more solid, but less ambitious and charming, it isn't why I became a fan in the first place, and offers things I can more easily find in other game series.
AWW YEAH YOU INCLUDED THE BASEBALL BAT SWORD FIGHT CLIP! Genuinely love the first Red Steel and the baseball bat sword fight is one of the things I always bring up because it sets the tone of what the game is meant to be so well
Red Steel 2, while I've never played it, is so stylish that it became an inspiration to me in creating one of my characters in the stories I'm writing.
Love the talking head bits! It's great to see Minimme in person and something I don't think I've ever seen in your prior reviews! It really gives your already charming videos an even more personal touch that I really hope you keep up in future reviews. Love the stache btw
You'll always be my favourite gaming channel and an absolute inspiration man. Always genuine, funny and informative ❤️ This is for you: 👑 Just subbed to your Patreon finally too 😁
We covered gritty realistic ninja. We covered cellshaded cowboy. So we gotta complete the holy trinity and have Red Steel 3 be pirate themed. And it’s in claymation because idk
Motion controls are fun, only a few months ago discovered the whole new world with gyro controls. To my surprise, no one really mentions it nearly enough. Maybe you know about it already, if not, look for video "Why Controllers Don't Suck in Team Fortress 2" Everything there is explained quiet nicely, for me there is no going back
Please make a video on the Sims 3 for the Wii! I only learned about it well after I stopped playing Wii and it’s completely unique. Unlike both the PC and Xbox 360 version. But only some really old fuzzy footage of it seems to be on RU-vid.
Give me Red Steel 2 in VR Ubisoft. Best motion control shooter/beat em up. 1 ok but awkward (what some VR games do now and is baffling we see it again & pushing gyro in bad directions then good directions) 2 excellent. 2 makes sense for the sword/guns, (the doors yes are slow XD and the world is a blur for sure but it works even if not as appealing as 1) the upgrades, the story is fine, the dash into boxes to save sword swings/gun shots. The tokens. It's a fair lock on but aiming is still good enough as well. It's not Metroid Prime lock on but yeah the game has been play tested a lot even the tutorials with an actor makes sense. But Red Steel 2 while not perfect is good enough to be enjoyable besides the limits for sure. It's creative. Opening doors in 1 was eh even XD Red Steel is like The Club going modern but arcade a pre based the way PGR did for arcade racing. With Red Steel being an improvement but attempt at something of a beat em up/shooter, ramen western and controls in their own way. Or others with good blends of two genres per segments which some games do. Valkyria Chronicles for example of strategy and shooter. The moral like Dante's Inferno is odd I don't think they do much in Red Steel I even forgot it's a feature in Red Steel. I do corvithe dialogue sometimes. It's got ideas but they are pretty awkward or very good. It has potential yes but it had issues. Ubisoft have great ideas but yes the Wii was limited but they did what they could of visuals and controls. The ads make it clear too looks wise. It's not a light gun or other things. While arcade ones are good but still. For limited buttons on the Wiimote impressed me too. If Borderlands 2 can be in VR why not this. Part of the work is done. But too niche. Many VR games these days can be very Red Steel 1. Besides a ramen western is a nice blend. In both games. Both aren't perfect but still interesting in their own ways. That 4D water/game showing and such in ads. The sword in 1 is eh in 2 the gyro and thought in it was better designed. A gun in Red Steel (besides the punch) compared to Metroid Prime 3/trilogy is interesting to compare before gyro motion plus. I played 2 before 1 so it was a big surprise to me how different they are. 1 is awkward to progress because of the sword forced moments then 2 being more flexible even if I suck at the swords in 2 sometimes I can move around better to battle not end the game there.
I've watched the first half of the video, I'll leave the second half until I replay RS2. I pretty much agree entirely with your stance on the title, I actually replayed it myself earlier this year for the first time since I was maybe 11 or 12? I was pleasantly surprised by how willing I was to at least finish the game once I got over the framerate. The game's fucked, there's no two ways about it, but it's not fucked *enough* to be written off entirely and I wish more people would give it the chance it deserves. quick EDIT: To be fair to our silent murderous protagonist, if you're patient enough to fiddle with the controls you can effectively have every NPC drop their gun and *not* kill them, but it rarely works.
god i wish i still had my copy of redsteel 1. i played it for hours with my cousin when it came out, we were obsessed. and this kind of mid 2000s pseudo-realism art style on a low power console is my bread an fucking butter. its such a beautiful game and deserves to be remembered for how stunning and ambitious it was, even if it controlled like ass
YOUR FACE! YOUR MOVING FACE! It arouses yet terrifies! Confuses yet mesmerises! Also this looks very similar to golden eye. Makes me miss Metal Gear Rising
I've been playing Gungrave G.O.R.E lately and I think that's a series you should take a look at in the future. I really liked the first game on the PS2 and G.O.R.E still feels like an old school action game but in modern time. The game is flawed, but it's really ambitious with everything from designs to cut scenes looking like they had a lot of time put into them. I think it's a hidden gem for sure!
I remembered being kind of hyped for the first Red Steel. I thought the Wii mote was going to be an all around get controller for FPS games and it made sense to also use it was yielding a katana to compliment the gunplay. But every Wii FPS I've played has felt really stiff and lumbering. I heard CoD Modern Warfare is cool on the Wii and has stuff like leaning but from what I've played, the Wii is a let down for FPS games and has Ubisoft become a let down all together.
When i think of the wii. Red Steel 2 always comes to mind. To me, that game represents what the wii intended to do with its capabilities. The gameplay is SO FUN.
You should play Deadpool, I want to hear your thoughts on it lol. Also in a way I kinda see similarities with Red Steel 2; you can use melee up close or use guns far away
Back in my weeb days, I criticized Red Steel for, among other things, "boken" which you can see in 9:45. The wooden sword you pick up. It's actually bokken, a combination of the word "wood" which is boku and "sword" which is ken. bokken, wooden sword. Boken would be like calling it wod sword in English. Sure, people would know what you meant but it's kind of an embarrassing mistake to make in a finished title.
This was the first time I saw your face, and I wasn't sure what to expect given your voice, but now that I have seen you, you never could've possible looked different
Maybe because I don’t have any expectation on the original Red Steel it is actually pretty fun for me, the concept is unique and the gameplay is fun for the most part, if it got a remake in VR it will for sure be an absolute banger
Red steel 2 was the best game I played ever! Finished the game probably more than 20 times as a kid, loved the story and the action. I’m hoping they make another red steel that matches the modern gameplay
Would have been funny if Ubisoft included a special accessory to splash water on your face if you shoot the fish tank. During the sword duels, a red food coloring packet could have dissolved and splashed you in the face with blood, ruining your clothes and couch.
Red Steel 2 was one of my favorite games on the Wii. I remember feeling so cool switching between the two combat styles. Also your video production has increased so much. The videos feel like they'd be a cable documentary. Keep it up!
Beautiful! Glorious! Loved Red Steel 2, but that first one I could never get to click with me so I dropped it halfway through. I'd honestly rather play Far Cry Vengeance again and I never finished that one either. I subbed, I liked, I faved, I reblogged! Yeehaw!!!!!
for years i have asked people if they remembered this game but it's always a no. red steel is one of my favorite wii games and people often don't even know about it.
13:15 Thank you for mentioning how good an old game can look on a CRT TV. Wii/PS2 & earlier games look AWFUL on modern TVs. I tried Resident Evil 4 PS2 on a 720p TV and it was so jagged and rough! My old 36" tube TV? It's gorgeous!
I remembered enjoying this when i first got my Wii, wasn't all that bad, was very decent in my honest opinion Red Steel 2 on the other i didn't played much but got already bored with it by the time i already had a Xbox 360 & PlayStation 3 and didn't care for their sequel.
i feel like this game could've worked out way better a few years later on the kinect. Speaking of which, the kinda controls this game has reminds me a bit of Rise of Nightmares for the Kinect, totally recommend it, very underrated because you know, kinect, i think it's the type of game you'd enjoy
I owned the first red steel, and despite how jank it was i did enjoy it for what it was. I was always intrigued by its sequel, since it looked allot more polished and engaging, but by 2010 i was clocking out of the wii, as it wasn't really my kind of console outside of doubling as my second Gamecube. Still, seeing the footage of Red Steel 2 here shows that I missed out on it for sure. I can only hope they get Switch ports one day, kinda like Zombi U did on PS4/XB1, but i doubt it would ever happen.
For some reason EVERY person I knew that had a Wii had this game, must have been included with the wii, I remember the death match multiplayer being fun
btw just checked and the first game uses unreal engine 2.5 ?? a wii launch title with unreal engine and that looks very different from the regular UE look? wow
I know it wouldn't have been feasible at all because of how much work it would have taken, but it's a shame that Wii games couldn't have been patched to utilize Wii Motion Plus after it released.
Back when I first got my Wii, RS1 was one of the first games I got. And after playing it I realized I didn't like it all that much. The gameplay itself was its biggest problem, with the sensitive aiming that led to lots of times I'd be firing at something else rather than what I wanted to kill. However, after several years away from it and learning about its development, I can say that while it's still not a good game, it is a game with passion put behind it. It's clear the team at Ubisoft wanted this to be a premier title for the system, but it just didn't turn out that way. And despite Red Steel 2 being a great game and a perfect example of how the Wii could handle FPS games, it didn't see the sales Ubisoft wanted and ended the series. I feel if Ubisoft were to go back and remake the original with better graphics and motion controls, along with optional twin stick controls, it could do pretty well, especially with how they've been criticized for rehashing the same franchise over and over again. I doubt it'll ever happen though, but who knows. Crazier things have happened.
Red Steel 2 is objectively the better game but it just hasnt' stuck with me at all. I simply don't remember it. I know I loved the combat, and found the flat less cluttered levels a bit disappointing. Red Steel 1 is so much more memorable, and I remember it with great fondness. I do wonder if I replayed it today if I'd shatter the illusion or actually enjoy it. I've certainly become more of a framerate snob since my Wii days.
dude i remember playing red steel back in the day as a kid with my younger brother and my dad, that shit was dope honestly (purely from memory lol) it felt super advanced cause the wii felt advanced to me, never eneded up playing the sequel tho, maybe i should do that lol
I really loved the first game. I guess my expectations were realistic, while everyone else expected a very different game. I loved what I played, and had a lot of fun.
This game needs to live in vr, similar to how re4 was done. The technology for sure exists now, licensing I'm not so sure. Ubisoft has so much gold they just sit on for the sake of immediate profit. I get it but is longentivity in replayability not a worthy buisness strategy?
Games in the Wii should’ve been 60 frames like nightfire etc. so many fps Wii games ran worse than GameCube games because devs just didn’t care enough. Makes nearly all the fps games in the Wii not good. Metroid prime is the only one that mastered the fps other than red steel 2.