Тёмный

Released My First Game On STEAM | A Quick Recap 

NashDev
Подписаться 943
Просмотров 12 тыс.
50% 1

Hey it's NashDEV! I started to solo develop the game Bowerwhelm in 2022, and released it on 2023. Here is the quick recap of the whole story after a year. Hope you like the video and don't forget to subscribe bcs we got a lot to do together in the future :D.
Join the discord: / discord

Игры

Опубликовано:

 

15 июн 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 78   
@badassphili581
@badassphili581 2 месяца назад
For all who dont spenden 12 Minute of your life to see the journey this guy was make... He earned about 500 $
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
:D
@thepacific2933
@thepacific2933 2 месяца назад
The important distinction on the total gain being not only limited by the end product's profit, but the skills and various thing one posseses throughout the making of the end product is such a wise thing to point out. Inspiring for gamedevs.
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thank youu 🙌
@DevTechSpectrum
@DevTechSpectrum 2 месяца назад
A game like this is more appropriate for the mobile audience. Players on steam come to expect a certain level of quality and your game still looked very much like a prototype game. Trying releasing again but on iOS and Android.
@PandemoniumGameDev
@PandemoniumGameDev Месяц назад
Clicked on this video expecting the usual quick devlog which shows the profit at the end. Instead, I found a really relatable video about the struggle of making a game after coming from work and trying to combine it all with a decent social life. Good stuff! Keep going and I hope you're doing better, don't be so hard on yourself because that can really put you in a dark place, speaking from experience.
@NashEquilibriumDEV
@NashEquilibriumDEV Месяц назад
thanksss bro 😄
@paluxyl.8682
@paluxyl.8682 11 дней назад
Have you ever seen the archer characters from Genshin Impact ? I think a third person game with a female archer who shoots heartshaped balloons would be awesome, you could even release an adult version of this game on Steam or Nutaku. Creators like Xandra, MoonCat, Ida Faber, ... and many others got great models that got an extended license (you are allowed to make everything with the models), the models cost not much and are sometimes even on sale 50% off.
@kevduc314
@kevduc314 Месяц назад
I really appreciate your honest description of how you felt and how things happened, can't wait to watch your progression and next learning experiences!
@knitejax659
@knitejax659 21 день назад
Great video man! Keep at it
@topio1356
@topio1356 2 месяца назад
I love the way you edited the video. Continuou the good work.
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thanks matee
@ThePC007
@ThePC007 2 месяца назад
I personally found it way too over-stimuzlating. :/
@ROPname
@ROPname 10 дней назад
Thanks for sharing your experience :)
@HyperEpicGames
@HyperEpicGames 2 месяца назад
Releasing a game must be one of the hardest things in the world. Congrats on that achievement. Thanks for the motivational video.
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thanks mate 🙏🙏
@brainongames6869
@brainongames6869 17 дней назад
Just wanted to point out that you missed out on the name Bowloon... :) Good vid, I make games too so I enjoyed your video, thumbs up! :)
@Csabelito
@Csabelito 2 месяца назад
Can't wait to see your next game!
@Jamie_Gamedev
@Jamie_Gamedev 2 месяца назад
Thank you for sharing your story. Can’t wait to see what success the next game brings you.
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thankss matee
@Talasuma1
@Talasuma1 21 день назад
Mate, I did buy your game and it's a fun game, but please do some updates as there are things that drive me crazy. Here are some ideas: 1) When i started the game, i couldn't skip the guys naration. Implement a skip or fast forward option. 2) In the tutorial section, you can use text to tell people what to do instead of listening to something that they can't skip. 3) When the character levels up, do a 1-2 seconds of not being able to click as i've clicked on things i didn't so many times, like 90% of the time. 4) When the character leves up, the upgrades screen pops up, but the enemies still move towards you for half/1 second. It's really bad when i level up and i get hit because the enemies didn't stop when the upgrade screen showed up. 5) When i started the game, because i could not skip the narations, the music was so loud that it made the first impresion really annoying. 6) Implement going back/ exiting an upgrade menu/deck whne pressing "esc button" 7) Inprelent a sound or a red flash, something that will indicate/tell the player that they were hit as i have to constantly look at my health and this takes away from the gameplay. Don't get me wrong mate, i like the game a lot and it's really fun, but i hope that you understand that it's really annoying when you have a good game and some a lot of those things happen while playing. Anyway, going back at it as i need to level up the deck.
@JAMPLEYDEV
@JAMPLEYDEV Месяц назад
Watching videos like this makes me realize how lazy I am and how much more time I could be putting into actually doing something. I mean, I have more free than many people who, although bearly have it, still strive to at least work an hour a day on something they're passionate about. Good video, man.
@ZeroTraceOperative
@ZeroTraceOperative 2 месяца назад
Absolutely insane you didnt link your game. I'll never understand why my fellow devs do this. Very few people will take the time to manually look for it. Yeah it takes 2 seconds, but those 2 seconds need to be respected, no? Time is the most valuable thing a human has.
@dmangamesSTUDIO
@dmangamesSTUDIO 2 месяца назад
Very inspiring that you put out a game on limited time and programming know how. I look forward to seeing your growth!
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
Thank you mate
@UnderdogDen
@UnderdogDen 2 месяца назад
That was one heck of a dev story
@aleksapajic
@aleksapajic 2 месяца назад
So not only you made game with achievements and other functionalities, you also learned how to make good video edits. Congratulations man !
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
Thanks Mate
@mahmutkeles4192
@mahmutkeles4192 2 месяца назад
Ben de diyorum neden bu adamın İngilizcesini alt yazı olmadan anlayabiliyorum. Meğer Türk'müşsün. 😂 Hayırlı olsun kardeşim, umarım istediğin yerlere gelirsin, takibe aldım kanalını👍👍
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
hahahh teşekkürler knk :D
@2J4A04AU6
@2J4A04AU6 2 месяца назад
Awesome video bro. I just randomly saw this video and buy you game. Nice job!
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thank you mate
@hoboRussian0
@hoboRussian0 2 месяца назад
subed also good man
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thanks mate
@dreamingacacia
@dreamingacacia Месяц назад
dude I'd be fine with $100 so that I could publish the next game without saving more money. I knew that my games will gradually be better and people will getting more interest the more better games I make. The most important part for me is to be able to live and further improve myself and develop better games.
@jpowens2010
@jpowens2010 2 месяца назад
Bought the game - absolutely love it!
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
heyy mate just saw the feedback form you sent 😃. Thnks for your support ❤️
@ninosandlarz783
@ninosandlarz783 2 месяца назад
Hey thank your for the content ! One thing, I really struggle with the zoom in / zoom out on every image, every few seconds. That combined with the slight movement of the image, I feel like I'm on a boat and I can't stand watching the whole video. Maybe you can vary a bit the montage, make it more dynamic, less predictable ? Have a great game dev journey
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thank you mate. will keep that in mind 🙏
@chazlewis8114
@chazlewis8114 2 месяца назад
It's great that you're sharing this info but you have to make an effort not to speak like an AI. Theres too much of that. Show some emotion please.
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
Thanks mate. I actually use my ai voice clone on voiceovers. But i'll be working on more emotional speaking in further videos :D
@chazlewis8114
@chazlewis8114 2 месяца назад
@@NashEquilibriumDEV looking forward to hearing it!
@TrendyBanana
@TrendyBanana 2 месяца назад
It is an AI, not his voice.
@visitante-pc5zc
@visitante-pc5zc 2 месяца назад
@chazlewis8114 stop soyjacking. He does whatever he wants. AI voice is much better than india accent
@ThisUploaded
@ThisUploaded 20 часов назад
​@@visitante-pc5zc Lmao, you racist or something?
@DrDrastic624
@DrDrastic624 2 месяца назад
500th sub
@atom-2077
@atom-2077 2 месяца назад
is the voice over ai generated? it sounds super robotic
@zaukr
@zaukr 2 месяца назад
sorry but i think, that ai actually would sound better
@DevNohara
@DevNohara 2 месяца назад
I really loved this video! Only thing I didn't like was the voiceover 😭 it was tiring to listen to. I'm glad you learned a lot through your indie game dev experience and you're willing to share it with the world. This gave me a lot of insight on releasing a game. Thank you for sharing!
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
Thanks for your comment mate. A lot of people say that I'll work on doin it better next time .:D
@a6gitti
@a6gitti 2 месяца назад
U got a sub brush
@wingus666
@wingus666 2 месяца назад
It used to be, in the business world, location, location, location. That philosophy still applies, however, in an online scenario, i would only guess it's promotion, promotion, promotion. Whatever and however you can get the word out, links, word of mouth, use all the platforms you can, and blast your game out. T-shirts, mugs, pens ..anything you can put a link on, or logo of your game...or a website for it...whatever you can do. Since you already made the game, just a matter of letting the world know now.
@TrendyBanana
@TrendyBanana 2 месяца назад
Epik!
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
Thanks dude :D good to see you around
@TrendyBanana
@TrendyBanana 2 месяца назад
@@NashEquilibriumDEV No problem Nash!
@monishdhayalan2552
@monishdhayalan2552 2 месяца назад
your game sold 254 copies! damn cool man, whats the wishlist count that you had? Im still on the process of making my game, if you share the wishlist count it will help me analyze and learn from them
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
Thanks man. Wishlist count was 178 when launched.
@krzysztofbulicz416
@krzysztofbulicz416 2 месяца назад
If my first Steam game earns $100, I WILL BE extremely happy. GZ!
@blackestbill7454
@blackestbill7454 2 месяца назад
@kostariev_vadim
@kostariev_vadim 2 месяца назад
Dude, if you haven't shown a video of your game in 11 minutes, why do I have to go to the Steam to buy it?
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
Actually, this videos goal isn't boost the sales :D Just a quick recap on the story. If you want to try it, I will be happy to send you a free key :D
@kostariev_vadim
@kostariev_vadim 2 месяца назад
@@NashEquilibriumDEV friend, I am not out of evil, I subscribe to you and sincerely support you. I'm talking about the fact that when talking about your game, you should show it
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
no worries mate
@aproblem6ix889
@aproblem6ix889 2 месяца назад
How many wishlists did you have on launche
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
it was around 178
@MuuMuuGameDev
@MuuMuuGameDev 2 месяца назад
inspiring 😂
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thanks mate 😃
@samator1236
@samator1236 2 месяца назад
Im sorry but the editing is making me motion sick lmfao. Im sure the vid is great but i gotta dip
@WingstenGER
@WingstenGER 2 месяца назад
I wouldn't give up on financial success so easily. That "failed indie game state" sounds like a lack of promotion to me. What kind of marketing did you do? Have you tried getting content creators to play your game for example? Anyway, have a like for your inspirational content and keep up the good work!
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
thanks for your comment mate
@WingstenGER
@WingstenGER 2 месяца назад
@@NashEquilibriumDEVI get it. I'm thinking in the same line. What I'm saying is, you can still promote it. There are plenty of games that went unnoticed on launch but peaked later due to being discovered by content creators. Not saying that it is the next Vampire Survivors, but it can certainly do better than what it is. Plus it would be a good opportunity to learn marketing skills.
@denkkab1366
@denkkab1366 2 месяца назад
Can someone tell me the name of the game? The promotion is awful, not even a link to the steam page anywhere in the video description
@NashEquilibriumDEV
@NashEquilibriumDEV 2 месяца назад
store.steampowered.com/app/1953370/Bowerwhelm/
@YOUR_MOMS_HP
@YOUR_MOMS_HP Месяц назад
just work with a publisher
@maxmi3091
@maxmi3091 27 дней назад
Hey, come on. Playing vampire survivors instead of developing on your own game. We've all been at this point 🤣
@JimboJuice
@JimboJuice 2 месяца назад
Shut Up!!!
Далее
How NOT to Make a Game on STEAM
11:13
Просмотров 19 тыс.
Qarindoshga uylansang😂😂
01:01
Просмотров 564 тыс.
♀ 🔁 ♂ = ...❓ #OC #늦잠 #vtuber
00:12
Просмотров 869 тыс.
I Made a Game in Unreal in 14 Days... (No Experience)
32:59
I Made a Game Illegally
7:48
Просмотров 1,1 млн
Soo, My Game Was in Steam Next Fest
7:17
Просмотров 16 тыс.
I Made a Neural Network with just Redstone!
17:23
Просмотров 547 тыс.
The Absurdity Of Celeste Speedrunning
19:53
Просмотров 675 тыс.
Optimizing my Game so it Runs on a Potato
19:02
Просмотров 399 тыс.
How Much MONEY My Game Made In 1 WEEK!
7:10
Просмотров 15 тыс.
Four Gamedevs, One Art Kit, We Each Make A Game - 9
25:42
Playing Every Game YouTube Advertises to Me - Part 2
30:23