Ngl imo imma love the fact that people can’t outright combat log knowing they have a chance to loose insanely good loot or things unlike in other games combat logging doesn’t offer no repercussions to those who are salty from loosing a fight they started. But this could also offer up a way to make people more inclined to pick their battles wisely since it’s a risk of you either winning or losing
Highly disagree, I for one am not at all interested in the pvp aspect of rell seas, I'm mostly PvE in almost every game I play and the fact I can be punished for not WANTING to fight is bullcrap. All this going to do incite toxicity like in games like deepwoken or pillrigmed I can already see the "get wiped bozo". PvP should be always optional, rewarding for those who do it but don't punish those that dont want are just not good at it, especially in game based of a series with amazing world building like OP I hope that the map(s) do it justice and prvide a lot of PvE content or just exploration
@@MackDKenpachion that part I agree I don’t think it should just only be gear since that would heavily weaken the players especially if they get into a fight. But having resources being taken would definitely help in people being strategic in how they go about fighting