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Rendering Turntables In Unreal 5.1 

mmmcgyver
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Here is a quick and easy way to get cinematic style, professional looking turntables out of unreal 5.1

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22 сен 2024

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Комментарии : 18   
@Titanosuchus
@Titanosuchus 27 дней назад
no bs and straight to the point, how wonderful it is to find rare tutorials like this
@mmmcgyver
@mmmcgyver 23 дня назад
Thank you very much!
@grizlld9386
@grizlld9386 Год назад
excellent! didn't expect such breadth. it's not just a technical step-by step, there's also a number of caveats and presentation / lighting tips. thank you!
@mmmcgyver
@mmmcgyver Год назад
So glad your liked it. Let me know if you have requests
@Deepthoughtswithdeep-r7p
@Deepthoughtswithdeep-r7p Год назад
best turntable tutorial on youtube for ue5. i also love your 3d logo. it looks like a crown! only criticism I have of the video is the continuous heavy breathing.
@dr.football4662
@dr.football4662 Месяц назад
Can I rotate a group like this? Because I have niagara effects on my blade and I am only able to rotate by setting frame of every thing differently which is very difficult
@mmmcgyver
@mmmcgyver Месяц назад
That's a good question. I think you can create a joint or bone and parent everything to that to rotate it
@mmmcgyver
@mmmcgyver Месяц назад
You could also alter the pivot of the camera and rotate it around your object or scene
@Marco-bj7ct
@Marco-bj7ct 3 месяца назад
thanks a lot ! 🙂👍
@mmmcgyver
@mmmcgyver 3 месяца назад
You are welcome! Let me know if you have any requests for tutorials.
@OfficialCloverPie
@OfficialCloverPie Год назад
the thing is, what you showed is the easiest part, the thing bugging me is how to keep the asset fixed and one spot, and make the lights rotate around the assets like a proper turntable...
@OfficialCloverPie
@OfficialCloverPie Год назад
no worries i found out, to do that, make a really small cube and attach all the lights to that cube, place the cube in between your asset so that it's not visible to camera, no add rotation to the cube and the lights will rotate with it, even though the lights are not in sequencer...
@mmmcgyver
@mmmcgyver Год назад
My apologies the other way to is to set a pivot point in Zbrush, Maya or other software so you get a nice clean rotation
@Deepthoughtswithdeep-r7p
@Deepthoughtswithdeep-r7p Год назад
@@OfficialCloverPie i just create a flatish cylinder and make the material transparent. Go to top view and place it in the middle of mesh and make it the parent.
@OfficialCloverPie
@OfficialCloverPie Год назад
@@Deepthoughtswithdeep-r7p that will work too, but making a cube that is like VERY small works fine and is easy as well!
@Tenchinu
@Tenchinu Год назад
everything works... except that when I hit render, my mesh doesn't rotate :( it rotated fine with I hit play, and no problem with anything else. It's just when I try to render. It just comes out as an ecstatic image. any suggestions?
@mmmcgyver
@mmmcgyver Год назад
Make sure you're rendering from the sequencer
@nickyhudson1100
@nickyhudson1100 5 месяцев назад
Hiya could you find a fix for this?? Im doing it from tbe sequincer and its just not spinning 😢
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