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Rendering X-Particles Basics (Redshift) 

Midlet
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In this video I go over the basics of rendering xParticles with Redshift.

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16 сен 2024

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Комментарии : 8   
@steilvorlageDE
@steilvorlageDE 2 месяца назад
Cool, is it possible to use the x-particles nativ material(shader) in redshift? There are some nice features I wanna use. Thanks!
@13BeatKing
@13BeatKing 8 месяцев назад
Great tutorial!! Easy to follow and very detailed info!! 👍🏾
@devix7474
@devix7474 8 месяцев назад
Nice one, thank you! But usually I use Octane for the most of my projects.
@AA-fs5uy
@AA-fs5uy 8 месяцев назад
He has a video for that he posted 13 days ago go check it out!
@midlet
@midlet 8 месяцев назад
Beat me to it, good looking out 👍
@NN_86
@NN_86 5 месяцев назад
Found it! Thank you bro! you are my savior! im new to c4d and my boss wants me to use xparticles redshift c4d.. its a lot.. hahaha! im actually a maya rs user with intermediate knowledge on c4d.
@midlet
@midlet 5 месяцев назад
Ahh, I actually started in Maya too, it’s pretty different, but in general I think C4D is easier. Some stuff I still go back to Maya for though.
@NN_86
@NN_86 5 месяцев назад
have you found a workaround in rs similar as octane random node? please update here if you find one.. Thnx! what i observe with the method you did in redshift. I think there is limitation. Only the whites in the gradient gets to illuminate and not random colors. Or is it just a matter of changing the color gradients randomly? wow! its easier to render the curves with CurveID normalized. I hope redshift makes a similar node for particles.
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