I have this itch where I love to buy games on sale on the eShop that I'll likely never have the free time to play (at this point in life anyway). You have been one of the consistent YTers I've found who reviews the Switch versions of games that end up periodically go on sale. You're awesome! Anytime I google a switch game review of a game on sale and you come up, I have a sigh of relief, because I know I'll be able to get good advice about potentially making a purchase. I absolutely appreciate you for the work that you do. I wish you continued success and good fortune in the future! 💰
I feel the back tracking and puzzle solving is the core to a RE game. So a game without them dont feel like a real RE game. It makes the game feel bigger and open.
@@GenerallyTyler It's one of the best aspects of them. Sure the puzzles don't make much sense from a world building perspective, but I'm willing to accept that everyone in RE land is obsessed with living in literal puzzle boxes. The end of RE will be when then do an open world one
It’s so rewarding. I got it in 2002 upon initial release as a 11 year old. But it was too complicated for me at the time. I didn’t beat it until I revisited it 4 years ago on the 360. Now I’ve beaten it countless times. Jill’s story is the best
I think the backtracking is gold in this game for once, since you cannot kill every enemies and some of them refresh you have to organise your way and make safe path when you know there will be backtracking making it a giant puzzle on its own.
About the changing camera angles and making you go backward it is only if you use alternate controls which are an anomaly really. The game tank controls were made because they are the only one working well with such fixed camera angles and once you learn them you never want to go back and it works flawlessly.
I still have my original copy for the ps1 and the original copies for the gamecube resident evil 1 remake and 0 and the origin collection for the xb1s and switch.
It's nice to have on the go with the switch but the best experience imo is just playing it on pc or more powerful consoles for better visuals and load times. Also back tracking is a core element of RE dating back to 96 so I don't quite understand your gripe if you're familiar with the series then it should be no surprise when playing the older games. That's what survival horror is lmao.
Awesome. Only thing I dont like is the color spectrum. I love the old horror games which still have colors. Like Resident Evil or Diablo 2. Nowadays to make something eary or creapy they just try to make it more colorless.
I don't know if it's too late, but yes, there are difficulty settings as well as two different characters, with one (Chris? being usually considered more difficult than the other one (Jill).
@@Patkillskenny I feel like everyone whose played 0 would disagree that its "fine." The graphics might be but the game is a slog to play and the inventory system is busted. A remake might be too much but improvements can be made to that game.
@@habadasheryjones It's still too "New". while I agree it has its problems (such as the inventory system it's hit or miss), but even with that problem I felt it aged better than Code Veronica and Outbreak.
Why’d they call it remaster? It actually was a remake, and games marketed as remakes sell better then remasters. That’s why companies lie about it 10% of the time.
@@LordMarvin1993 Nope the switch version is a full on remake. Capcom lost most of the source code and had to rebuild the game almost from scratch. That's why they took so long for it to come out.
Loved this game when it came out, don't know if I'd want to play it now tho, couldn't cope with the camera, I think on the Xbox and playstation they put in a movable camera?
The amount of people who don't know how to use tank controls and mark them as outdated instead just completely baffles me. Meanwhile, they use the modern controls and struggle with every camera angle change and don't complain about that for some reason.
When turning requires you to stop moving forward, manually turn your character to the side and then hitting the forward button to go up again. Or having clunky turning if you turned as you were moving. That’s how you had to play RE1 on the OG PlayStation back in the 90s.
I played the ps1 version in the days and prefer the visuals from the ps1 over the switch version. A game doesnt need to be dark and colorless to be eary or scary to me.
Resident evil 1 remake is the only resident evil remake that doesn't take anything away re2 got rid of the spiders and crows re3 got rid of both that and the clocktower but re1 remake kept everything from the original and expanded on that
Same with the fixed camera angles, makes it feel so much more tense and panic inducing. The whole point is that you know something is there but you can't see it.
Personally whilst the game looks better than ever, I do think the game mechanics and backtracking are a product of the 90s and I much prefer RER series over this, the game is simply more fun to play and quicker sense of speed. If you have never played RE original before or any RE this is a decent place to start.
sorry had to dislike you make it a point to spoil to much instead of sticking to more important aspects which admittedly probably isn't much but still.
@@dariusthefactor lol I dont know whats more entertaining your ignorance or arrogance.. not sure how many video game reviews you've seen but nearly all are spoiler free. not to mention its not specified within the description that it does go into spoilers nevermind the fact he doesnt even give a warning just starts at random. if it had any sort of warning that it would contain spoilers id say I would be at fault but it doesn't so take your ass kissing someone else kid.