I worked a lot on making some of these new strategies faster and more interesting, while avoiding using some exploits as well. The reason why I made this a no crafting run is so that it is a lot tighter on resources and it makes the boss fights not just about damage by crafting and using too many explosives. Instead, I have to be very careful in where I choose to spend these resources (especially explosives and flashbangs) if I want to maintain some good efficiency on the route. I still make use of the Duke's upgrades so the guns feel better and better as I progress which gives the run a very nice pace. Timecodes for some interesting strategies and moments: - Barn Lycan (0:06:20) - Survive the Lycan Attack (0:07:20) - Fields (0:12:12) - Bela Dimitrescu (0:22:24) - Distillery Room (0:26:46) - Lady Dimitrescu Encounter (0:28:17) - Courtyard Escape (0:29:39) - Daniela Dimitrescu (0:30:54) - Cassandra Dimitrescu (0:33:17) - Mutated Lady Dimitrescu (0:38:23) - Beneviento - Baby Skip (0:59:44) - Suspension Bridge (1:04:58) - Varcolac Escape 1 (1:11:09) - Mutated Moreau (1:21:44) - Varcolac Escape 2 (1:29:32) - Stronghold Gate (1:31:50) - Stronghold (1:33:55) - Urias (1:35:26) - Factory - Generator Room Walkway (1:44:44) - Factory - Engine Room (1:46:05) - Factory - Large Power Regulator Room (1:48:41) - Factory - Grinder Shaft Walkway (1:51:31) - Factory - Dark Phase (1:56:00) - Sturm (1:59:33) - Heisenberg (2:01:45) - Chris - Giant mold construct (2:10:35) - Chris - Urias Strajer (2:12:20) - Mother Miranda (2:18:20)
@@martinkennethencisa9544 I think I won't because all cutscenes are in first person anyway so it would be practically the same as the run I already did. The point of this run here is to cover some gameplay differences from third person.
You completed all of this on Village of Shadows difficulty? You sir are a gaming legend!! 😎👍💪🏆 I have the DLC for this game and I completed it on standard difficulty. My only save was the fight before Miranda. I guess I'm average on this game.
I completed it several times until I got satisfied with this completion time. Took me a bit because I was deciding which faster strategies I wanted to use for this run.
They mentioned they had to rework the entire game to add third person mode here because of the new animations (originally Ethan didn't even have a face in the first person mode implementation). I don't think they would do for RE7 unless they try to sell a new version of it somehow, which is still possible considering it's a huge success.
Me who struggled beating village of shadows using the infinite magnum: "well thats a nice challenge run, gonna follow along and try it myself" lol. Congrats
@@Aether2125 I believe that now you've done a marathon of the vast majority of RE games, there will be time left until the release of RE4 remake, for you to do in the meantime, Chris and Jake's campaigns in no hope mode and post it
@@andreiperez644 I might do those before RE4R, the problem is that I want to include other horror games as well. The Callisto Protocol is coming next week for example and if that turns out to be a good game to do challenge runs, I will be working on that.
Man the pacing of Beneviento to Moreau is badly done. I think it would be better if they started with... Moreau to be Donna then Lady D and Heseinberg.
Besides the 3rd person view, do you noticed differences in the playthrough compared to the original run? Maybe different item placements or enemy behavior? Also are you excited for RE4 remake ? If they meet the expectations, that should provide a lot of challenges for you. By the way, you are incredible!
There are some gameplay differences but I guess most people wouldn't notice them. The item placements are still the same, the enemy behavior changes a little. I think the biggest issue with 3rd person is that Ethan's hitbox is larger and it makes dodging or running past some enemies a bit worse. Another major issue is that weapon swapping is significantly slower on 3rd person. On the other hand, there are some noticeable advantages of 3rd person, including less input delay, aiming speed is a little smoother, changes of direction in movement are faster, moving quickly after opening the inventory, and it's easier to see enemy's attacks coming in some situations. So it really depends on your playstyle. I still prefer the first person experience overall but I'm sure many other players are more comfortable with third person.