Appreciate the breakdown on how we ramp now, I was spamming trees tonight and felt underwhelming. Gonna practice and excited to see a big improvement next raid night!
I have always hated the idea of playing around reforestation. yeah I get that you can prime your swiftmends but it's just so frustrating to have to artificially do that and 'waste' swiftmends when they aren't needed. I am stubborn and I want consistent healing, where burst healing comes from predictable button clicks like tree of life. I also hate the idea of RNG triggering heals.
Hey, what are the stats I should look in my items, I mean what is my priority? Haste>mastery>versatility>critical? I feel like with a low versatility my healing numbers are a bit low if I’m comparing myself to other healing classes in raid.
that looks about right, our numbers arent incredibly impressive right now, but stacking vers wont solve it outright -> most our healing comes from mastery stacks so just make sure you have hots up on many targets! Haste is king, but since its early and we are gearing, focus item level and int
when u procced ur tree then used natures swiftness into convoke it didnt use ur NS bc its still on ur buff bar /greyed out, does that mean its been patched?
@@treebirdtv sure! High keys like +10-12 or higher hurt extremely bad, or at least did in beta. Given we use regrowth so heavily, both manually casting and the procs in convoke, having the extra crit is critical. (Some of the procs I got with the convoke combo were hitting for 3 mil +.) I think as people master dungeons that talent can change! Also cenarion ward is pretty bad right now so abundance is just better
@@Silentfeety high keys do a LOT of damage, it seems like a waste but it plays into the convoke build heavily and helps get through the dungeon smooth!
@@Silentfeety you definitely should, a good plan would be using tree on a ramp at the start of the raid encounter so that you’ll have it up again later for damage
Sorry, it´s absolutely disgusting how Blizzard perverted the healer in general. Tanks pulling half the dungeon and then I shall get in some other forms and do damage with cat whatever skills (as a CASTER who hates close range combat more than anything!) while switching back and heal and whatever??? WTF? A HEALER is no DD! I despise that kind of playstyle so much, I really think about leaving that game after 20 years. No idea what creature at Blizz came up with the idea of destroying the healer class - and the Resto Dudu - that much, but I seriously hope karma will get them. Sorry for the rant, but it is more than frustrating to see a nice system destroyed in such a silly way that worked for so many years. My favourite game is no fun anymore.
This just sounds like the problem is who you play with and what content you are playing. Nobody is forcing you to catweave ane noone is forcing your tank to pull that big but in DF there was literally no damage to be healed and the damage profile of keys was high burst which you had to survive with defs / immunities. If you are playing M+ with the Intention to push higher Keys you cannot really complain about the need for healer dps as the timer remains the same with increased mob HP. It basically is the only thing you can change.