I agree. I initially played around with egui, but couldn't figure out an easy way to render arcs (I don't know the API very well). I stumbled upon Bevy's gizmos and thought that was perfect.
@@timClicks ah yes, probably requires to define a parametric shape from scratch in egui. If you ever want some help with stuff like that for a video, let me know, would be happy to help out.
@@timClicks Bevy takes a little longer to build with it's dependencies, but, trying to render raster graphics on the GPU with Skia and Slint is too hard. I've raised the issue in Slint's community chat.
I really loved this project! And I do think we need more simple Rust content to be available, so hope you keep shipping this kind of content 😊 Small improvement for next time: there seemed to be a white screen for a while around 7-8 mins and some code ended up behind your camera feed.
Thank you very much for the video. I'm learning Rust at this moment but I guess it'll take me a while until I can do whatever I can do with Java in Rust. Could you record your videos in at least 1080p resolution next times?