My discord server lol: discord.gg/cvACXTkcus Before people go ahead and say "where's this game" or "these games aren't even underrated", I want you to know that whatever game you suggested that isn't in the video I have probably played at one point or another, I just decided not to include it because of various reasons. And if you think some of these games aren't underrated... I consider them underrated due to the fact that they have a pretty low player count compared to other "popular" Roblox games (looking at you, "Regretevator/JToH/Block Tales isn't underrated" commenters). If they were not to be underrated, they would have hundreds of thousands of concurrent players, would they not? I also admit that some of these games were played on a whim due to the fact that I wanted to get this video out as quickly as possible, but the fact that this video is about my opinions on them mainly as a first-time player and not someone who was experienced was an intentional choice made by me, not just to meet a deadline, but also because I feel that a lot of bias comes up if you play them for too long. Of course you could neglect some issues of a game if you consider the rest of it really good when you have a lot of hours on it, that's bias for ya. But I wanted more of a "diving head-first" sort of approach to the way I was gonna review them, to make my review feel as honest as possible. *Remember guys, this video is completely subjective and for entertainment purposes only. I said that in the first like 40 seconds of the video, but I cut it out since I thought it was obvious.*
What's up with the title of the video? I wouldn't say that these games are really underrated (Block tales has 98% rating etc), I would really appericiate if you would include games like The Zombie Onslaught overhaul or Monster Islands, they really are good tho TZO is repetetive a bit
so,about decaying winter,think of it as a rogue like,you need to play like 20 runs until you start figuring stuff out,its hard to get into but its amazing once you figure it out.
Hey, Tester for Blocktales here! Thank you so much for enjoying the game! We are working very hard to release the next demo very soon and we are so glad for you to give more attention to our game. Thank you!!
The thing with Decaying Winter... It is not beginner friendly. At all. It tells you next to nothing, and many players dislike newbies because they'll "ruin the run." It takes a TON of trial and error to learn the game. IF you can figure the game out, however, it's actually incredibly fun. Emphasis on "if," but the game did keep me entertained for over a year. Personally, the learning experience was also fun, but I might just be a masochist (I play touhou and project moon games) edit I mention PM once in a comment and I get 500 likes and a limbillion PM fans what the flip
fun fact about blox tales: the menu color change your idle animation of battle as an example using the "Apple" color of the menu gives you the mario idle combat anim of the Mario&Luigi series
Real Decaying Winter rating. It is a very complicated game and may even be too overwhelming at the beginning. The devs are currently working on a tutorial (note that the original dev moved on and other devs dedicated to the game have taken her place). With this is mind, there will be a lot of additions to make it more friendly but in the meanwhile, enjoy the suffering.
Hopfully it will release alongside the major update in october, game deserves a bigger player count with all the passion being put into it and how good of a game it is under all the confusion
I think the most terrifying thing about Decaying Winter isn’t even the enemies, it’s your own teammates. If you were unaware, one of the ‘random status effect’s you can get is called a Death Morale, which decreases basically everything (movement speed, defence). It’s obtained by your teammate dying, hinted by a ‘Warning, agent on your team is downed’ and goddamn it is terrifying to watch four of your teammates die and leave you with a huge cripple. ( And the blitzers, FUCK THE BLITZER TROLLS )
@@NubE-Co The things is, some games like Decaying Winter, aren't "Newbs" friendly. Which means is hard to understand and enjoy the game as a beginner, because it just hands you the experience but not the explanation on how is work. Which in results in you being repeatedly dying at the game because you have no idea what the hell is happening.
@@NubE-Cofr and the game is pc only and ITS VERY underrated, but thanks to everyone's favourite meme youtuber(tank fish go like and subscribe to him) it's getting popular(I think😢) By the way noobs in decayin winter should watch tutorials on RU-vid
I feel like the issue with Phighting! and its sweats is due to the lack of new players and its very loyal fanbase staying mostly in Open Servers , they don't have Beginner Servers too so ur basically gonna struggle getting onto a server that has a fair balance for newbies and other players 😭 I'm a Level 176 player who's gotten constant MVPs before , and I have to say that seeing newbies getting constantly destroyed because of the unfair matchmaking really hurts me , it ruins the first impression of the game a lot , I'm hoping Aidn would implement a "Beginners" server that locks away atleast Level 50+ players so newbies can have a very comfortable time trying to experiment or polish out their skills in the game edit ! : from one of the recent game reviews that got released two weeks ago , apparently Aidn (creator of phighting) was actually planning on how he'd implement matchmaking to make it so much more fair , but he would still be experimenting about it
HONESTLY TRUE WTH however im lvl 88 and I still suck balls man, prob cause im maining Ban hammer honestly. edit: idk what my highest score of likes is but this is probably it tysm guys :]
@@personname-fw9jq Dude, saying that you've been there since the release, and claiming that there are no tryhards in the game, you're only confirming that there are a lot of them in the game. One of them is even higher than my comment. It's you! During the time that you have been playing, you have become so professional that you no longer notice the difference between the players.
@@spirittyler391 a key part of game development is making sure each mechanic has a way of being introduced progressively decaying winter does NOT do that
@@aromorguy part of the fun when playing it for the first time is to discover most of the stuff with ur deaths and progressively getting better at the game -_-
This is a video about whether games are actually good or not yet he's bringing his opinion in it. It's not even a review, it's just average game journalist behaviour.
Fr. This is straight up just lil bro showcasing that he knows next to nothing about most of the games he plays, and makes no attempt at paying attention to what it tries to teach you during playtime. I can understand not liking DW because it really IS just not beginner-friendly by design, but his complaints are literally ALL things that the game actually addresses and helps you with. A lot. Also his critique of Dummies vs Noobs is straight up just... wrong? Like, really dishonest. Grind? What grind? Huh??? Then there's the Neon Knights ""critique"" (besides the lacking soundscape which I agree with) which is just "This game isn't made for me, it's made for a different audience, therefore bad, not recommend" which is just... wow. He literally just doesn't even try to engage with a game's mechanics and systems, then complains it takes away from enjoyment, then presents what he disliked as objective critique rather than what it is: Games simply not being for him. Which is fine. Games have target audiences.
@@thegoldenraysoftheglorious1180 not going to start smth but what is the audience target of regretevator? i mean,it does have floors,sure,but i feel like they put more effort into the npcs than anythin else
From looking at your deaths at decaying winter you 1.died from a blitzer bombing 2. you went to the most dangerous place in decaying winter the castle heres some tips the castle has a sign to stay away and you should stay away if you dont want a decimator in your skull blitzers place bombs near the entrance so if you see bombs dont go there also watch your step bombs and flares are everywhere
3:51 my brother in Christ you just ran at a gun scav with no melee and expected it to work also your at castle which is supposed to be difficult because it houses the way to get true end which is guarded by a raid boss. From this experience you learn: don't run at gun scavs with no melee (or in general) and don't go to castle unless you want to deal with gun scavs or sledge queen (the raid boss) Decaying winter is a game with alot of time investment to learn everything but to learn the basics takes about a few hours.
yeah LMAO i'll be honest I wanted a good example because it did actually happen multiple times but I forgot to record so I instead used that one hoping no one would catch on
he didn't recommend it cuz decaying winter is not beginner friendly unlike all the other games he recommended. also no offense but deepwoken is not good at all... although the combat is unique and original compared to every other game on the platform, in practice it plays like absolute ass lmao
Don't say games suck because YOU suck at them. Decaying winter and deep women are both pretty simple if you have any patience for actually understanding your mistakes.
@@PolyTheDude if you walk over a staircase, hear a click, hear hissing and explode and DONT understand that you just hit a trip wire thats on you imma be honest, it only took hitting one of those one time for me to understand to pay attention where i walk, plus a lot of the time teammates will mark tripwires and if a new player were to go to look at what that marker was pointing to they would see a tripwire and know that they exist in the game. There's plenty of ways the game lets you know about things, you just have to be persistent enough to fail at least ONCE without imminently calling the game bad
my brother in christ. you have given me the most GOD AWFUL JTOH REVIEW I HAVE EVER SEEN. lets get this straight; during the entire review, you showcased 5 towers: ToH, ToS, ToR, ToCO and ToYS. none of these are easier than hard difficulty. why not do a tower that's easy like ToAST? that tower at least introduces you to the game and what its about. sure, its kinda bad for a tutorial, but it works. and before you repliers say "he probably beat it off camera, yknow"- probably wrong. why? at 9:48 you, daiorg, show the ring 1 difficulty chart. whenever a tower is beaten, the line connecting the tower acronym to the difficulty chart lights up as green. look at the video. THERES NO GREEN. i cant even see you with a ToH completion even though in the video you're very clearly shown to be on the later floors. and, hey, back to that tower list before; what areas are those towers in? ring 1 and zone 1. what areas can you access right off the bat in this game? ring 1, zone 1, paradise atoll... and forgotten ridge? yeah. if you, daiorg, even BOTHERED exiting the ring 1 lobby and looking around, you could've found forgotten ridge. and then you could've actually gone over to ring 2 and seen, I don't know, slightly better towers? your rating of 1/10 for artstyle could quite easily be revoked if you were to go on the wiki and look at the lobby design for earlier zones. now, I will give you credit at that point, since you don't use any wikis for phighting and regretevator throughout the video, but COME ON! not even forgotten ridge?! not even paradise atoll?! the subrealms I'm listing are, as I said, FIRST THINGS FIRST ACCESSIBLE IF YOU LOOK AROUND THE LOBBY! I'm not using your rating system and giving this a "10/10" over all charts, but PLEASE and I beg of you PLEASE play jtoh properly. its not that bad. Edit: I know I phrased this incredibly harshly but if I wasn't so angry while writing this I wouldn't be so mean about it. read the replies to this comment for a better picture. I don't want to be painted badly because of this because I do mean this genuinely, I just could've toned down the aggression.
if you don’t like it from the start where you have no idea about the game, of course your going to have no idea about the other things. If this game had a proper tutorial and maybe revamped the earlier towers maybe he would’ve enjoyed it. Before you’re going to go on about how you did that and that (maybe), just remember. He’s not you and that’s his personal opinion.
@@StormArtificial that's completely fair. I was incredibly mad at daiorg for rating jtoh so low because of the fact that he very clearly didn't bother going for the sub realms or trying to beat any of the easier towers like ToAST and ToA. I could've phrased this far better but at the time I felt as if the anger was necessary even though it clearly paints me in a wrong way. I'm glad that the jtoh devs are developing a tutorial area called purgatorio to ease new players in and I hope daiorg replays jtoh when it does release cause this game is GREAT when you know what you're in for.
no no you see in decaying winter, you will die, get hurt, ect ect, but all this is happening for a reason!! in that clip you showed, where there was a skull on your left bottom screen, that happened because someone in your team died!! and now you had that effect where you are weaker!! that punishes you for letting your teammates die!! (or if they die themselves) but you you see it right right decaying winter is a very, very difficult game and believe me, you will love it if you give it a try
First of all the skull appears when the announcer screams in your ears WARNING Agent on your team is dead so it's obvious second of all you need a competent team unless you're a god third of all you wanna be vegeta but you can't be vegeta cuz i'm vegeta .
@@chunkytheduck2980 some are self explenatory (warning:agent on your team is down,and then the skull appears,judging by the appearence its nothing good,broken leg icon looks like a broken leg,think of this game as a rogue like)
his point is that even though stuff happens for a reason, (like the trap he touched in one of the clips) there's little to no explanation on why it happened, so most of the time, the player just assumes the game's unfair which is completely understandable when a red skull icon appears at your screen and a red, bloody vignette slowly starts to fade in out of seemingly nowhere one of the main rules of game design is that "every mistake should feel like it's your own fault", which is something this game doesn't do. the game just assumes you will be good enough on your own and just throws you into the game with absolutely no form of tutorial whatsoever. I played it and everything I learned was from asking other players
@@brokenbacon8233 IN MY OPINION if you just use basic problem solving skills and just pay attention you can find out what you are doing at least thats how i did it cause i played it around when it was still sorta new and people didnt know what they were doing and imo thats the charm of it
JTOH towers gets REALLY good at like ring 7 or zone 5 but I completely understand your opinion on JTOH. Ring 1 or Zone 1 are EXTREMELY outdated and it probably gave you a terrible impression on how good towers can be. But I completely understand if you don't want to play it any further as it took a really long time to grind the tower completions to get to ring 7.
Yeah like the first actual Good tower in the great inferno is in ring 3 and is intense (CoHaD) and I see that they probably don’t know about the advanced movements of roblox
@@NotDamy GoE still requires ring 2 but alright I see your point PA for one of those early steeples still has a lighting issue but I mean zones are more neglected subrealm wise
Maybe if you, IDK. Play DEEPER into these games you'd understand why people love them. As a Neon Knights Veteran, I was heartbroken. The Game's Lore, Characters, Bosses, and Hidden Secrets make up for a fun experience past the later floors. In fact, I do recommend that game.
@@IkarusFD so? I mean decaying winter is Not beginner friendly, and besides, Neon knights is in beta, so do you expect him not to criticize Neon knights? I mean criticism can help you improve your game you know.
@@rubenju4160 It's the fact he didn't go deeper and look at the fine details what makes this game so fun. I know he's going to these games at "Beginner Level" Understanding. But, he did Neon Knights dirty.
@@nightmarecrimson9121 ok so I guess that that fact that neon knights is in beta is chucked out the window then, and besides, all his critics are based on the fact that that the game is in beta, do you expect him to not criticize the game?
@@rubenju4160 No. I did expect the criticism, but I just wished he looked deeper and see why people love it. The Story, World, Characters is what really makes this game very captivating alongside the gameplay loop ofc.
As a JToH fan, I totally think what you said about JToH is true. The game becomes significantly better as you improve and unlock more areas, but the early areas are very bad. (The general issues you have still remain but get better as time progresses) I wish this was talked about more as a community because I oftentimes see the toxic mindset that “JToH isn’t popular because people find it too difficult” and I mean yeah that’s kinda true but they never consider how abysmal of an intro people are given to the game
As someone from JToH grinding the game since 2019, I dont think you have the full picture of the game. Sure, a lot of towers are unbalanced but theyre supposed to be long, not short. the towers u played are oldschool towers, the first towers made, so obviously theyre not good. later areas of the game have more fun towers and u may call the game unfun just cuz u fail repeatedly. its a good game that doesnt get enough credit cuz of first impresaions in the first area.
this video explains perfectly why jtoh needs to revamp the older areas Trust me when I say newer areas are like 100x better Daiorg. I wish you could play areas Zone 4 and above and Ring 7 and above, but you can't because you have to go through the boredom of playing the 'classic' towers of JToH that are the complete opposite of newer towers. The devs of JToH and the players are so annoying when it comes to improving the game design of JToH. They don't want to remove old towers because of 'nostalgia' when at face value they all kind of suck. There's a reason why the newer areas don't have annoying traps or repeated jumps anymore, it's because it's annoying and boring. There's a reason why towers experiment beyond simplistic mechanics in newer areas now, it's because it would make JToH like every other obby game. There's a reason why towers look have detailed structures and designs all over them now, because- okay do I really have to explain this one... In conclusion, the game seems WAY too hooked onto its history, making it only more enjoyable if you are able to progress far enough and are able to endure the 'challenge'. A better game than JToH is probably Another's Towers of Stupidity. This game is a fan game of JToH, but they actually update old towers to have less boring gameplay, sometimes even revamping them entirely. This makes the game more consistent in quality compared to JToH. However, this isn't perfect either as some towers that are untouched in older areas feel very out of place in AToS. Anyways I'm fairly sure the developers of JToH saw this video because they might be adding a beginner area with high quality towers and completely updating old towers to get rid of unfair and repetitive tropes in them. Expect this to be done in 2-3 years, so for now, I'm sticking with focusing on beating towers that I like only, and clearing all the towers in AToS. It may sound like I'm biased or something, but I'm really not, AToS is just objectively better in terms of design.
The problem with jtoh is that alot of the earlier areas are incredibly old which results in the towers not hooking any new players, alot of the truly outstanding towers that are renowned as some of the best in the game are later in the worlds. This problem makes it so that when people are asked to check out jtoh, they completely brush it off as a garbage game because ring 1 and zone 1 towers are generally pretty bad. Alot of the later on towers are far more unique and enjoyable but only dedicated people who want to get better at obbies are actually going to put in that time to progress to experience the outstanding towers. (Coming from someone whos hardest as at the peak of terrifying so i generally understand how this problem feels)
@@StaticIsJustOkAtGamesI’m a JToH player and you are incredibly wrong about wasting time on “base roblox movement” it’s more of pushing Roblox physics to its limits
@@splash6039 so a platformer why would i spend time on base roblox movement when i could play another platformer, super check point is right there. or, emulate mario game at this point.
i can understand JToH's enjoyment and gameplay rating being so low even after the better rings and zones, but a 1/10 for artstyle for is crazy af ngl, the artstyle is at least a 5/10 in the later realms 😭
i do understand why JToH's artstyle got the rating it got. the artstyle looks bad in rings 1-7, zones 1-3, AA and FR. they def do make new players getting into the game think the game's artstyle looks boring, but the realms later on make the artstyle at least a 5/10 imo
Pretty reasonable reviews! Though If you don't mind, I'm boutta place a wall of information here. The reason why you didn't hear much music in Neon Knights is because it's basically deprecated at this point. It stopped recieving updates and maintenance for a while now. There really was music in the background! Was. Now it's limited to like, 1 really quiet track. When it was still paid access, people played ALL the time. The devs were VERY active, adding pretty fun events, seasonal or not. But when it went free access, it just became another fad. People swarmed for a few weeks and then the game died out because NOBODY knows how to open their lobbies (they assumed it was singleplayer). My guess is that the massive loss of players left the devs in a pretty devastated and demotivated state, since they've worked on it passionately for like 4 years only for it to die out instantly. Probably also why they've started moving off of the roblox platform (They're starting up on Steam now) It was a really well-made game for roblox, there IS a degree of gun customization but that comes later (around midgame) and is locked behind secrets that you either have to ask about or find on your own. Also surprised that you didn't mention the quality of NPCs, not a lot of roblox games make NPCs actually progress their dialogue and cutscenes based on your progress in-game! They're usually mindless shopkeepers or background NPCs... but Blockage actually put in the effort to give them some charm! Despite going through the same areas over & over again, they always have something new to say or do each time! (until you run out but you'dve already beaten the game like a bajillion times by then.) Honestly, they promised that NK would get finished, but It doesn't look too bright right now. a lot of their attention is focused on their first non-Roblox game (good on them for moving on, tho!).
Most of these aren’t underrated, people now including you just call them by that word. Not a bad video though as 20 minutes for into, 13 games and conclusion/outro is reasonable unlike other videos that speedrun.
Your opinion on Decaying Winter is honestly understandable because the game is NOT beginner friendly. A ton of items don't even tell what they do like antibiotics. They keep the constant "infection" bar back, not heal you. The skulls appear when a teammate dies and now that they stay a fixed time, there is no "morale" word under it, which would be the name of the effect. Very glad you enjoyed Dummies vs Noobs though, it is a game that needs a lot of skill to master and even my friend said they made Aerorig feel better to use than any sort of rig in a AoT fangame (I don't know what they call the hooks, so yeah) (Edit: small spelling mistake in Decaying winter, before was devaying winter)
To understand why people like JTOH, most of the beginner levels (towers) were made around 2018 and are horribly outdated. Its popular mainly out of community-made towers that usually include custom mechanics and much better gameplay. I don’t blame anyone for skipping out on JTOH because there has to be better early levels than what we have. If you want to see the maximum potential of a jtoh-like game, try out Tower World [ALPHA], because its much more polished
Tbh its understandable that jtoh gets this low of a score, the old towers are horrible while the new ones are AMAZING in creativity, design and gameplay like its INSANE
jtoh community got wild with this video in their discord server, i agree first zones are kinda bad looking, but the next ones are AMAZING, dont not rate the game by its first zones.
The thing about Block Tales which is one of my favorite games is that it came out with the second part of the demo. About Super Blox 64, it was the objectively best game I’ve ever played until I played Block Tales. I agree that the replayability isn’t the most interesting, but I find it interesting to use the speed run mode. I don’t actually post my times, but it’s always fun to play it in speedrun mode, though I haven’t picked up the game in about half a year or a year
JToH will be pretty bad because you only play the first few rings in this game Now i can understand your critique on the game play because, tbh it sucks But when you progress further (especially) the later zones, the designs of the lobbies and the towers will get much better Also, ToH (tower of hecc not that noob game by obrentune) is the towers that lets you kniw if you are skilled anough and are loyal enough to sell your soul into this game Also, ur noob lol, blud didn't even beat ToAST, get outta jtoh, no noobs allowed
For JToH, the first 3 rings/2 zones are outdated, some towers from over 7 years ago, after it gets good, like with CoHAD in Ring 3 (added later), and ToSFU
yeah that definitely happened LMAO (I am currently barricaded inside my bedroom, I hear pounding on the door, followed by screams that sound something along the lines of "MAYBE IF YOU TOOK THE TIME TO PLAY IT, YOU WOULD'VE ENJOYED IT!!!!!!!!" I am terrified.)
About Decaying Winter: It isn't the only game that the developer has made that is extremely beginner unfriendly. For an example, another game made by the developer, Anomalous Activities. To sum up it's a team of up to 12 mercenaries againts 1 nearly invisible monster. However, the game's skill floor is incredibly high, on top of only the very bare bone basics being explained through a few text walls in the lobby that are easily missable. This led to the game's downfall as it's only able to have around 20-30 people playing, since any new player immediately quits (and for good reason)
Man, I wish people realized that is NOT the type of games that belong on Roblox. There is a small group of people compared to the much larger demographic of people on Roblox who actually will stick around for a game with a HUGE learning curve. Roblox is simply not the right crowd for a game of its type. Why would a person spend hours learning your game if they believe they could get more fun out of something like Blox Fruits.
not gonna i was pretty soulless playing blox fruits... (i got a free decent fruit aswell) anyways Anomalous Activities is getting a sequel with tutorials and alot of reworking and balancing stuff
not gonna i was pretty soulless playing blox fruits... (i got a free decent fruit aswell) anyways Anomalous Activities is getting a sequel with tutorials and alot of reworking and balancing stuff
Explanation With JToH The Problem With JToH Is That The Devs Purposely Make The First Rings Not Revamped Due To Them Being Made Back In 2018 (Also For The Nostalgia) But Just Get Ring 2 And Unlock GoE And You Will Have A Better Experience Not Just GoE, SS (World 2) Gets Insanely Good At Zone 4 And Above While TGI (World 1) Get Better Around Ring 7 But The Subrealms Always Have Something Good (Besides FR We Don’t Talk About FR) Examples Of Good Areas Are: GoE SA AT Z4-Z8 LR
The entire game is my favorite part of the game, the changeable animations, the funny lines, the mechanics, and more! Sure, there's some enemies I wish to have reappear, like Bigfoot and his amazing boss music, because even though red & blue are nice, aside from them feeling like team rocket, they aren't too much of a challenge... Actually, maybe one of them should switch to a ranged weapon... Probably blue, maybe a toy slingshot with piercing and a sword as backup, so it gets more interesting...
Hey uhh you probably get a lot of commetbs but jtoh is VERY underrated it is an old and well loved game but the game has multiple "rings" which can leave you to really insane graphic towers with great mechanics but i respect your opinions and i understand why you are saying it is so dry. (Nice video btw lol)
here are some ACTUAL underrated games you should try: - Noobs vs Zombies Realish Reborn - Noobs vs Zombies Tycoon 2 - The Undead Coming Armageddon - SARB - Resurrections - Defend the statue - Doomspire Portals - Bombline also, the reason why there are two nvz games on the list is because they are vastly different from each other. ill probably add more later.
DAWGG come on man u need to play Survive And Kill The Killers In Area 51 it may seem simple, old, childish, and boring asf, but I swear on my soul it's not that bad, endless survival mode is fun
Daiorg I recommend Project:Remix, it's a game where you can choose your loadout and use that loadout to fight other players. The game itself holds to around like below 100 players. I tried it the first and the game gameplay is pretty decent actually
I would recommend game called scp the red lake its pve wave survive game where you survive and protect generator vs monster from scp called red lake(i forgot which scp number💀) you have many operative, weapons, items, events(sometimes) and much more sadly update out really rare from 3-6 months but its worth it to play
Hey, thank you for featuring GADA3! I'm the dev!!!! I really enjoyed the overall video and the mention was great! I wish you would've went a bit deeper into what happens AFTER you get all the endings (there is 1h of endgame content solely based on the story, lore and characters of the game that isn't just ending grinding which I think puts it apart from other ending games). But, either way, I appreciate the mention a lot! I hope to keep creating amazing stuff you may enjoy! :)
Thanks for the support! I'm glad you ended up finding this video since I did kinda forget to tell you about it lol As for talking about the lore or what happens after you get the endings, I decided to keep this video as spoiler-free as possible when talking about any game that had lore in them. Besides that, the list of the games I was going to review kept changing to conform to what I personally wanted to talk about + I set a deadline for myself so I could get the video done on time and so that meant that some of the games I talked about in this video were played on a whim only so I could get a basic level of understanding about them, yours included. I have played your game and a few others more thoroughly after finishing the video, though, and I can safely say that, yeah, I was right. It is a pretty good game. I can't wait to see what you make in the future!
@@Daiorg2Not to be that guy, but you should probably quell the angry mob you offended by slandering decaying winter. All I’ll say is that you shouldn’t treat it as a roblox game but an indie game with a strict mindset on resource management and combat. Also you got a sub, good content 👍
@@Daiorg2 Thank you for the kind words and thank you for playing! I understand why you wanted to keep it spoiler free, and absolutely aknowledge that the game doesn't do a good enough job at hinting at darker tones as you progress through it, as many others have pointed out to me. I just thought that, if the story wasn't mentioned, it would kind of be thrown onto the other "mindless boring ending grinding" games by the people watching. Gamedev is a big journey and I hope to take in the criticism from this game and apply it going forward! I also hope to see more uploads from you soon! I would totally watch a deep dive into some game nobody has heard of since you sound like a good narrator and writer. :)
I wanna suggest something that's ACTUALLY underrated; Boost Vector! It's a racing game based around RUNNING across tracks, kinda like Sonic, and the variety in the maps will keep you very engaged as well as finding shortcuts. It is a little grindy however, but let that not hinder your enjoyment of it
when you get into more worlds/realms/subrealms, it’s more detailed/modern (gets more harder) just beat the medium tower in ring 2 then play tower of phone snapping (trust me it’s good)
if you like underrated games, i'd check out geucc's other games than regretevator they're pretty unique and interesting with a lot of future replayability and secrets, some obtainable nobody has found. also the omori music made me sad because I just finished the game
If you want u can try games that I've found through long and I mean LONG searching in roblox (good underrated games at the top 10): 1.Twenty One (Your tied to a chair, Your judge is a saw. Your life is in ur hands and luck.) 2.Fortune Fighters (Game inspired by Rounds and project smash) 3. Skill Based Boss Fights (It is what it says😅) 4. Wave Defense : OVERDRIVE (It is a game about fighting waves of enemies until u reach the final wave against a boss) 5.Lost rooms (It is Backrooms inspired but wher u have to fight and kill a creature and survive while doing it) This list was not ranked in order. I would be really happy if u could review these roblox games. (I hope u keep posting more videos and stay health❤😊)
JTOH isn't really underrated, also I would rate it a 25 / 30 since its the perfect game to learn obbies aswell, not just for people that are good at obbies to play it. Also, its not just a Tower of Hell copy, it has so many different things, even obbies before you even do the towers, and there also more than towers, and there are different worlds aswell. JTOH fans would probably be mad at people who say it's just obbying, but it is your opinion anyway, so I don't really care that much, but I was just giving my opinion and what JTOH mostly is. (why did it take me 10 minutes to write this lol)
not sure if your gonna do a part 2, but if you do ,PLEASE play Boost Vector. its a racing game with some of the most adrenaline inducing maps ever and where your playstyle is based off of "bands" you can buy. i absoultely love it and its made by the creators of neon knights (except its actually finished and other than a few maps having contend deleted audios ), seriously if you like racing games give it a try edit: get a snack at 4am players are probably enraged that you played a copy of their game lmao
@@sharkshock5397 oh yea what im talking about was when i joined the game around when everyone was a novice and was not that good this basically means around when decaying winter was still released
Hey, decaying winter fan artist and fan game maker, I understand how you believe it's bad because of the HARSH learning curve, I know. It took me 2 years to even get into the game. My tip is, just have fun with friends in private servers. And, yeah, the deaths do help. It helps minor amounts, but a big example is going into the castle, you die from a LOT of people and "female streamer." so then you know to not go in there. I get that games are for certain player bases, but I think the title and your opinion based rating is unfair to the community of DW or other games you ranked low on this list, it wafts away players that might really like the game. Saying its bad is a bad response to a game which tells you in the trailer, aka the first thing you see, that it takes a lot of time to get used to, hence, you will die a lot. I know this isn't an actual critique, but I believe in this scenario it is, skill issue.
9:16 if you think jtoh is boring I would recommend trying flood escape 2. In my opinion it’s the best obby game on Roblox because the maps look amazing (mostly) the music is great and recently it got 70 whole new maps into the game. Also I recommend pillgrammed it is pretty much 3d terraria
It sucks to day, but the masterpeice parts of JToH are locked behind progression. Later rings are made later in time and have WAYYY LESS boring gameplay and more creative mechanics, its sad...
It is a nightmere to get to the newer realms though. You have to beat difficult towers to get to ring 4 and challenging towers to get to ring 5 which means the grind slows almost completely and it’s just trying to beat a challenging even the easiest one is incredibly hard.
@@li4m_xi40 th u mean broin gameplay I'm sweatin my ass off in the flood/concrete/hall of/wall of floors man, maybe I just suck at everything, but if that's the case then what even is my purpose man...
You should try Adventure Story, even though it is on life support right now with its 5-10 players, it's holding up somewhat well with minor glitches, a story that only takes a few hours to beat, and two boss fights
Hey Daiorg. I've read the pinned comment, yes, I'm not a complete idiot. I was wondering if you've played Wavedash. I heard you say that JToH had bleak platforming, especially for a game about platforming. Wavedash- if you haven't played it- is a game built around Celeste-like movement. Aside from that, great video! I love how you showed games that are meant to look like Roblox, and not the cash grab games based on Shonen mangas that fill the front pages.
We as a community should unite and make a running joke by making Block Takes one of the fastest growing games on roblox and continuing to call it "underrated" Oh wait
For JToH, the artstyle gets much better in more modern areas. They intentionally didn't revamp the oldest ones which are now 6 years old because of nostalgia
honestly i dont understand why not revamp the earlier areas, the "nostalgia" argument is ass and most of the older towers are unenjoyable crap that keep new players a mile away, revamping the earlier areas will make jtoh SO much better
For decaying winter, not having Ubisoft ass ui's and telling you everything is part of the experience. Instead, subtle clues are dropped in the game and mechanics are intuitive enough so that you won't need the tutorials. For example, you'll learn not to go at the dangerous part of the map by looking at the map and seeing a red skull with "danger" on it, you'll see that sometimes when you get hit you get a "broken leg" effect that makes you slower, and you learn that when you get hit there's a chance that rebuffs like that one get applied, and you have to experiment with all healing methods to learn what does what. I'm sure that you only played for like 30 minutes at most and when you didn't understand how an object or mechanic worked you just left it at that without bothering to experiment with it, just playing the bare minimum amount of time to understand the game's general premice. It's truly one (if not the) best game of Roblox, and starting by not understanding anything then slowly developing skills is an integral part of the experience, and it works perfectly with the setting and story (Wich is more deep than many AAA releases to this day). You said it yourself, you learn by dying, but you didn't seem to grasp anything the deaths were supposed to teach you. This game isn't something you just get into and play with your brain off for an hour, it's a game requiring skill and knowledge, and needs more than a forced review-time playthrough to truly play it.
(This comment is not meant to be taken seriously) Combat Initiation, otherwise known as Cocaine Inhalation, is an amazing game. With your regards with the bosses, I refute and think that the bosses are rather quite quick if you have the right idea. An example would be Jason, skipping over details for the sake of readability, is mostly a melee boss and doing quick parry attack on him will basically deal lots of damage. Other tactics will also be effective on later bosses, so on and so forth, and with that I say "skill issue".
The game is inspired by ultrakill so you can use tactics from that game, for Jason who represents the swords machine, you just gotta parry his attacks (you also should parry whenever you can) For the captain, who is basically v2, never let him get far from you, alwayd stay close to him and get ready to parry/reflect his projectiles And then there's vagabond, who is Gabriel, the boss was actually impossible for me until I learned you can parry almost all of his moves, then he became an actual fun and challenging boss, when before he was just a wall that I couldn't climb on
For decaying winter you need to play it so much to finally understand it and even then you probably will still need to learn even more about the game tbh
Decaying Winter heal guide (since yes) - Basic Medkit has 2 default uses and heals slight amount of health (15 health) - Advanced IFAK is 1 default use and restores a lot of health. (40 health) - To understand how pills work, you need to learn Infection mechanic. Infection spreads each time you... exist. Let it reach Stage 5 and you die. To halt the infection, you use these medicine. Amoxicillin Tablets only reset the progression bar (BUT NOT THE STAGE), and Augmentin Antibiotics (The bottle of them) resets bar and halts it for a short while. - When bleeding, considering using Bandages. Crude bandage only stops bleeding, Aseptic bandage stops bleeding AND prevents it from applying a short while. - Artery requires special item to be treated - Esmarch Tourniquet. (Note that unlike regular bleeding which caps your minimal health at 1, Artery will kill you, so find one asap.) - Splints heal fractures (fractures give inability to sprint). Crafted splint heals fracture, while Immobilising also prevents fractures to be applied to you for a short while. - Stims are very situational. Cocktail Perithesene (Dark red) heals you back to full health, but stuns you for a while. BL1 (Orange) removes one Morale (Morale = less defense and movement speed, max 4, but in Last Strandeds 2. Applies each time teammate dies. Only does not apply if you are playing solo or if your perk is Damned.). I4S-DS (Green) applies death prevention and enhanced healing. S44-UL1 (Cyan) gives infinite stamina and sprint, removes exhaustion and prevents from applying while active. 3-cbSTM (Purple) increases melee damage by 35%, cures fracture and makes you shove at the speed of light. Hemostatic Zanustin (Ampule) cures Cripple (inability to shove) and temporarily halts negative effects such as bleeding, BUT DOES NOT REMOVE THEM - And Ballistic Vest... you guessed it... decreases damage taken.
As a lover of rpgs and roguelikes i have to recommend Pilgrammed and Randomly Generated Droids, though I could see how they wouldn't appeal to the majority of players. Pilgrammed is a wacky open world rpg that has an emphasis on exploring the world to find new areas, bosses, or enemies. The combat system is pretty balanced and well thought out, along with there being a variety of fun builds to make and fun bosses to fight. Randomly Generated Droids is a roguelike that is heavily built around the old roblox sword fighting system where you fight ai with a huge variety of classes. The graphics are lacking but the mechanics are deeply thought out as most items that seem useless have powerful synergies with others.
Oh, he brought out the "opinions are subjective" card. Well, bad news everyone. You can't comment about stuff not being included in the video, or why he has certain games in the video.
*but guoys* *guoys* *it's just muh opinyon* *I know I'm presenting it as if it's fact and pushing critique as if it's objective, but guoys it's just my op onion trust, pls don't be mean when I say something outright incorrect or dishonest and refuse to admit it's my mistake*
1:52 as a level 45 combat initiation player, i can say that bosses DONT take long to beat, you just have to know their moves and counter them (basically)
I mean yeah, the first few are definitely pretty easy, but they move a little too fast and they're very small little guys meaning that you usually gotta do some hitscan auto-aim stuff to actually hit them
@@Daiorg2 Sword + M1, you can literaly beat jason in under a minute, and captain as well is not hard scince all his atacks are parriable and deal a lot of damage to himself and vagabond can take some decent time to defeat if you dont parry most of his atacks
@@Daiorg2 if you upgrade the slingshot into a flamethrower. You can press E and then parry the canister and it will automatically hit the nearest target, very good for captain and vagabond
Annoyingly This video is about to be outdated since combat initiation is getting updated to V2.0.0 on 26/6(as 2 days after this comment) So… You might need to remake this bc there will be new items and weapons,even new bosses and waves that you need to cover
i watched the video in premiere and i can see where youre coming from when talking about jtoh, the early areas are really bad, even the community agrees, but the later areas like ashen towerworks and zone 4 onwards etcetera have towers that use some really creative custom mechanics and the game's look drastically improves (just look at zone 8's lobby its insane) however it is not beginner friendly at all and mindset is really important as you will eventually fall a lot. Also blocktales is peak i agree with that one
Makes a lot of sense because when I tried out the Christmas towers they were fun as heck but the normal ones are just not fun for me at all because Roblox platforming is really boring sorry though.
@@bruh-it1or because that would anger most old players and a huge portion of the community due to how iconic those are to the game's history, however not all hope is lost because theyre currently working on a new starting area called purgatorio, which Will be a nice and proper introduction to the game before new players are allowed into the hellhole that ring 1 and zone 1 are
may i suggest randomly generated droids? (contrary to the name, it's nothing like sol's rng) its a rougelike with a bunch of characters that have unique abilities but i wont spoil too much. since you liked combat initiation, i think you will like this game.
Randomly generated droids is a pretty cool and unique game, but sometimes i just feel like it gets really repetitive and tedious when you're trying to grind for a new class
thing i dislike about ''the pit'' is that there are checkpoints which kinda ruins the whole purpose of ''if you die you start over'' hopefully they get removed
No they are good Imagine going from whatever horrors are on floor 100 all the way back to the first Though I do think hard mode should activate that in the pit
to let things clear with decaying winter, decaying winter is a game that it is IMPOSSIBLE to put together with the word beginner friendly, pros or intermediates usually kicks new players because they will "ruin the run", they dont know what they are doing. decaying winter is a trial and error game, for example: just like you i died A LOT of times in the castle, i didn't know it was dangerous and took me some time to realise it was dangerous it takes some times to realise what you are, and how you would fit, some suck at combat, soo instead of taking a meelee perk they become a ranged perk, same with with the ones that suck at both, they become support. a thing not many people understand is that decaying winter is a HARD game, not hard, *HARD*, your opinion is kinda understandable due to that, if you give it a second chance, try learning it, reading the wiki and asking for help (they seen not friendly but 90% of the fandom will help you), you might actually like it though i understand if u dont like it, hard games are not for everyone, i think i am a masochist.
Man, you're not the only one of course, how many prestiges you've got? Cuz in my I used to have 12 prestiges in my prime days, but now on my new main acc I got half of the prestige as back then(6 prestiges). And now I'm starting to feel like I'm a all-rounder type of player in decaying winter, is a heck of a game but it have so much fun when you know what you're doing at the end :)
Most servers (at least that I've been in) don't kick noobs immediately we only kick them if they say refuse to learn and constantly try to kill gun scavs with their fists while not even knowing shove exists or anger sq or sicklers constantly
in jtoh, when you unlock later rings the towers progressively get more and more fun so you just gotta brute force through the towers the are like 5 years old to play the new towers that are a few months old