@@smokedbeefandcheese4144Xbox counts players that download starfield off of game pass as a sell so there is no way to tell how much money they actually made and it’s probably to embarrassing to tell
I like Starfield, but it's less than what I expected. I just think it's funny that Star Citizen had such a monster month around the time a lot of folks were giving up on Starfield.
They’ve actually eliminated 90% of non-competes except for ceo coo and cfo jobs that have abilities to change courses of industry’s because of insider knowledge of a previous company
I'm astonished by how anti-individual (or ridiculously pro-business) US Law is. What is the point of having a justice system if you can just skip it with a "you agree you can't take us to court" provision?
Keep in mind for SQ42, they said back in 2016 all the mission where playable and they are just polishing it up for release. CIG saying SQ42 is feature complete should be taken with a massive grain of salt.
It just means the features required for SQ is done and it goes into testing, bug fixes and refinement. Not really unimaginable since it’s focused mainly on combat.
@@rjlolatte1 yeah, I stopped believing in delivery dates. At this point, I don’t like how they don’t have a publisher to push them to completion either.
I actually watched that and was so horrified by how much money Gus would say he spent that I actually weaned off of live service titles BACK THEN because I started putting the numbers together in my head of how much I spent..
Worth noting that the ship shown for $350 is also buyable ingame. And i would argue gettin money ingame is so easy its hard to justify spending money on ships just to get the ship and not to support develoment. I made the money to buy a ship ingame that costs out of game $125 in like 4 ish hours and there are absolutly ways to make money faster, there isnt really any incentive to purchase ships for money.
you just described how Warframe works.... you can buy the frames outright with money or use in game money and get the blueprints and fight bosses that drop the parts you need then craft the frame on your ship..... then the only real money you should be spending is for slots....for extra frames seriously that's how I got Volt Mag and the music one but I haven't played in ages...
@@jrzgcwrocksthey have said the opposite, that insurence doesnt matter and theywont sell insurence. Most CIG devs dont seem to understand why backers are hung uo on insurence at all. Tbey were quoted a while back as having said even if insurence runs out, it wont really matter, you'll be able to insure ships you owned after the fact and the cost of insurence will equate to about the equivalent to one and a half mission payouts for that ships specialty per month. Theyve thrown a couple figure out about tbat, but tbey al revolve around how ship insurence wont matter much, especially without upgraded componemts and the like
Absolutely amazing that a) this is still continuing and b) people are still throwing money at this mess. I know people that have spent nearly $5k on this 'game' and they now play maybe once a month, and when they do it usually ends up with a crash, falling through floor or server stability becoming so bad they have to quit (of course they'll defend it more than anything else because they've been ripped off and spent so much on it). The fact that people still throw money at the devs for this game is staggering, the fact that they have been able to raise $700m from this is truly baffling to me. 5 years time people will be looking back on these vids going 'oh wow, it's as close now to being 'ready' as it was back then' They really have hit the dream with this - half ass a game (half completed features, constant bugs, glitches, crashes & server stability issues), keep raising money based on promises and really poor demo's/beta's/trailers and get $700m+ coming in! Every time someone points out your game could be made by a semi competent studio for $100m and be released years ago, just set the fanboys on them and waffle about making a single player, money wasted on celeb voices actors for a single player game that's never coming and how what's being made is 'super special' and kick back to see more people that have wasted thousands throw more money at them.
Funny. Everyone who does not play SC "knows" someone who spent 5k,10k etc. Here I am having played SC for 7+ years and never once met anyone who has spent even close to those amounts. Gotta love the internet.
Squadron 42 is going to come out at least and since that was the original Kickstarter game, Star citizen's future will most likely depend on that game.
So glad I was able to get a full refund on this before the uk left the European Union. I was able to file a county court judgement against them to their uk office. Recived a full refund £980 including the court filing cost of £60 in 2019
The premise of the game is really ambitious from 2014 and until this day, Starfield proven that Star Citizen is really ambitious and too good to be true, it could be done just like Starfield but expect it wont be as good as everyone hoping it to be.
I have very mixed feelings on the star citizen refund situation. I backed on the first day in 2012 (citizen number in the single digit thousands) and have never considered refunding as I view it as spent money. At the same time, I closed my wallet in 2014 when CIG decided to skip their first delivery target on the promise of 'more game tomorrow' as that's just bait and switch behavior and rewarding that gets you the situation we find ourselves in now. They said it was going to be a premiere VR experience when VR was a hot item, but they put down work on that in 2018 and haven't worked on it since. They advertised the campaign as fully co-op with drop-in drop-out capability but have since decided following through on that would be too hard. They sold a modding manual for mod support until October of 2023, taking money for it for the first ELEVEN full years of the project and then just took down the page and don't want to talk about mod support until one day maybe way after launch? Same with dedicated servers since you can't really have mods without dedicated servers but they don't want to acknowledge that they were selling that for a long time before they moved the goalposts. They at one point told people they could send their extra ships on missions with an NPC then reversed course on that (after the sales had wrapped up and the 30 day window had passed of course). So yeah, I won't be trying to get my 120 back, but CIG's behaviour is to tell you they are making X, take your money on the promise of doing it, then a few years later long after your check has cleared decide they'd rather do Y instead. At this point my only hope of seeing even a cut down version of what I thought I was going to get is depdent on credulous people with no pattern recognition throwing nearly 300k USD per day in to the money fire that is CIGs painfully slow development 'process' that is still producing alpha quality placeholders in year 12.
If it was allowed that after pledging money that you could just change your mind whenever you like and get a refund then the whole world of crowd funding would collapse. Pledging money to any project or cause does not make you a partner in it, and it does not give you any right to make demands on the direction of that project. I have given money for games that didn't even appear but I am a grown up and I understand the risks.
I agree that there has to be a certain restriction, but that needs to go both ways. Asking money from someone and then not deliver after a reasonable time would collapse an economy even faster, if it was the norm. The problem is that there are not enough regulations to hold the money taking party accountable. This isn't wall-street after all. It is a contract by any means, even if they claim you do not purchase anything. As long as the money taker can in principle delay the product indefinitely just to keep the funding running, this is an unjust system and customers need to be protected from it.
The problem is you are promised pledge items for your pledges. In many cases, people have waited more than 10 years for their promised pledge item. That is beyond what is considered an acceptable time period by any court’s definition.
@@SpaceDad42 The promises made in the original crowd funding were met many years ago. Backer were asked if they should keep building systems and grow the plan, and most voted to keep going.
Ever taken a shit where it stops halfway? Then you take a big breath, struggle and double down trying to squeeze it out. Only to have it break off with the other half still inside you and be left red faced, gasping for air and back to square one. That's s.c development....
What would you say is the craziest thing? Taking an engine specifically designed for FPS and making the worst FPS ever made? Or taking 700 million dollars in pledges and turning it into a dumpster fire of lag bugs and desync?
@@danford6678 someone's. A little salty lmfao. It's far from the worst ever made. As far as things they have done...let's talk about seamless from planet to space and space to planet..... Let's talk about how well the planets populate.. fps is super smooth. Server issues is 99 percent of star citizens issues. And this whole they took 700 million crap... So I guess you think it's free to run a development company? Yes they have made a ton of money.. but also have over 1k employees on the clock that have to get paid. I won't defend marketing.. they have really been screwing the pooch for the last two years. But as far as progress made you can't deny how much has been done in game. Well I guess you could if you have zero experience with the game and haven't seen it when it was in its infancy.
the amount of money they get eventually will attract some GOV branch , eventually shit will hit the fun and EU is starting to add laws when it comes to internet
People still spending $150 every year for EVE and WOW subscriptions. WOW has made like 20 billion but no one cares because how does that affect you as a gamer you still have to pay $300 for that 2 year subscription next week
We had a similar policy when I worked retail. The back of the receipt said refunds up to 30 days, but employees were told to give up to 60 days if a genuine refund was reasonable. For instance if they abused the product, then no refund.
I was never a refund person and have always been positive but .23 release has changed my mind. They were at around 60 mil back then I’d guess btw. But master modes has truly made me wish I could click the refund button. They completely went back on their word regarding how the flight model would play.
Binding arbitration isn't supposed to be enforceable unless the buyer was made explicitly aware of it BEFORE purchasing. Burying it in a EULA that isn't available to read until after purchase isn't enough, but they still tend to be upheld by judges anyway.
Were companys in the US who wrote noncompete clauses into their contracts obligated to continue payment (or part of it) to their former employees for the duration of the clause?
Got my refund 3 years after I backed and did it all through support, was a huge reddit thread with people refunding. Cant remember what year 6+ years ago at least
All the money that I spent in Star Citizen.. was money that I was going to use to buy Shoes with. I’m a sneakerhead.. and I mainly wear Jordan’s.. basically, I never buy into anything I can’t afford..
@@headshot531 it in fact will... And if it doesn't, I'll be man enough to admit that. Are you man enough to admit they succeeded where you doubted them? Or will you grovel back into the shadows.. Or maybe you'll throw on the team colors and act like you've supported them from the beginning?? I do wonder. 🤔
@@durtyred86 Star Citizen is one of the worst games ever made take into account the $$$ it's had for funding and the time and it is the worst game ever made by orders of magnitude not account for bad taste racist games like Custers Revenge and the likes. 😂
I recommend Golgot100's videos where he just takes clips of the CIG guys in dev talks and citcons talking about features if you really want to see how bad the creep has been and how little they've really accomplished. They are just clips of their words, no commentary. You form your own opinion.
just to clearify about the game package and Squadron 42, I think anyone who bought the game package before 2022-ish have Squadron 42 and Star Citizen within the 45$, CIG took the game out of the package as they were nearing completion, to probably cash Squadron 42 at a more regular game price on it's own when released.
I'm constantly baffled that Star Citizen has die hards. Like they aggressively stick up for a group of developers that are happy to swindle them any chance they can get.
CIG developed groundbreaking tech not available to scale in any other aspect of the software industry, so that's why people are sticking up for them -- they are trying to push the software industry forward.
They already have a few star systems done actually. The reason they can't add them to the game for all these years is because it requires server meshing tech. You can look it up.
George R. R. Martin gonna finish the whole game of thrones book saga before this "game" gonna release hhh and even if its gonna hit 1.0 or whatever its never gonna be finished anyhow. this have add new meaning to Liv(f)e service game.
Not really 'deceptive' but they Def use manipulation and fomo when selling their digital products. They frequently 'sell out' of some ships (not sure how it's possible to run out of 3D models of space ships, but they do. I guess when you buy one they send you the actual computer file and then delete it from their computers and have to remake it from scratch each time?). They also have hidden layers of shops that you can't see or access until you have spent enough.
Still a lot less scummy than the shit that Take Two Interactive recently pulled with Kerbal Space Program 2 and then proceeds to put the game on SALE after killing it LOLOLOL. Atleast Star Citizen can provide a unique gaming experience that is arguably unmatched by any other title right now. My character is currently bugged out though and im waiting for a support ticket to fix it but.... I only bought the base game package and can exchange it around to swap starter ships so its not tooooo awful. Still more content than what i am seeing in a lot of AAA titles dropping recently.
They took SQ42 off all the game packages like a year ago, and there's currently no way to buy it. The only way you have it currently is if your pack is from before the change.
Technically there is a way, everyone who reaches concierge level ($1000 spent) gets sq42 digital download as part of their rewards. Granted most of them already have it as part of their old game packages.
There is one part of me that wants to be outraged at RSI for being in posession of so much money without a final product even after 10 years, but there is another part of me that is so excited by the scope of their project and what they have accomplished. What doesn't sit well with me is this suspicion that the majority of funds they have collected have not actually gone to investing in the development of the title itself. They are so flamboyant with their videos, trailers, "citizen-Con". These talk shows and long winded monologues about how incredibly their tech is- all of which boast a pretty high production quality. They talk such a big game, constantly. They insist on continuing to expand the scope of their game without first refining whats already there. Its like developer ADHD. If I were a donor, Id be like "put your microphone down for 2 seconds and fix the 30ks...PLEASE" Im tempted to say: If only they prioritized their resources, we would be so much farther along by now. Im assuming they have not been transparent about how they spend their donations (right?) I think this would be a nice step towards transparency. Still, at the end of the day, for all of their flaws, gamers need developers like this - who are willing to march to the beat of their own drum. These guys keep me optimistic about the future of gaming
They release their financials yearly, and their staff has grown to something like 1400 employees across 5 studios in different states/countries. That is a lot of payroll to account for and that is where most money goes in addition to facilities and equipment. They're not in possession of all that money, they've spent most of it over the years of creating a game. They stopped adding new features years ago, but the server meshing tech is very complicated and new, and the engine has been custom built to allow for the server meshing. They're releasing server meshing this year and fixed 30ks in the last patch which included parts of the meshing tech. I know CIG has made a lot of miscalculations and fumbled their way through the last decade, but it was a brand new company with 13 people when they released the kickstarter, and the way I see it they are still in the kickstarter phase since the product is not released and they're in very active development still. Squadron 42 is wrapping up development but has been kept under the radar to avoid spoilers of the campaign, and those devs have now moved back over to SC to put all the SQ42 features into SC. Expect a lot to change with Star Citizen/Squadron 42 in the next year or two now that Squadron is done and server meshing is reaching maturity and getting implemented.
Star Citizen can take as much money as they want but that money was promised in exchange for ships that don't exist yet. Even at 700M, how much is left from it and how much will it take to fulfill all those promises? If this is not a scam is the classical sense, as there clearly is an intent to ship a product, they are in a Ponzi mode, or at least a "pay it forward" mode where they are financing current development for promises made in the past and some development are pushed ahead of schedule to show some improvement, just in time to trigger another "month of successful financing".
so every early access title on steam currently...just weird that when it comes to star citizen, everybody is so quick to be outraged when they are at least using that money to make a game like nothing that has ever existed instead of the same recycled garbage every company is putting out these days. GTA5, starfield, and cyberpunk all had super long development cycles and they didn't really do anything to innovate on their respective genres aside from just being bigger. They are impressive, sure, but it wasn't a total leap in tech the way a universe sim without loading screens would be.
Just a few things to point out. You do not need to spend more then the initial 45 dollars for the starter pack. Most ships and vehicles can be purchased with ingame currency you earn just by playing the game. To further help out new players you can rent ships for a fraction of the ingame cost in order to start making money. As for concept ships you will be given loaner ships that fill a similar role till that ship is released. CIG is also very flexible with any ships you do decide to purchase with real money. Outside the refund period at any point you can "melt" your ships for store credit and use that credit to buy another ship. For example if I were to spend 100 dollars on a ship at any point I can melt the ship for 100 dollars of store credit and purchase two 50 dollar ships or any combination in-between.
I never thought of this project as a scam, just real incompetence. Developers getting lots of money to snooze at work. They better hurry though. How long until another studio makes (using a generative algorithm used to program a game) just like that occurs? It will be quick and will require very little man power with very little money.
whats taking the time? They are literally writing an whole new programming engine, developing dynamic server streaming (never done before) and providing REAL planet sized area of play with NO loaing screens.. the Squadron 42 single player campaign hasn't taken much longer than Red Dead Redemption 2 to make, and they have less than half the programmers.. ALL the while providing a playable alpha game. Whats taking so long?
just fyi, you can't buy the solo game right now. They took it off the store after some promotion when they announced feature complete like 6 months ago. I think it was like $40 so when/if they release it they will put it for sale again for I'm gonna guess $70. To me it's a gamble not a scam, that's what backing a game or anything in development is. So the only thing I can't figure out about this conversation is why is everyone so mad that this indy developer makes a limitless purchase store with digital goods that will be useless when the game ends? I've spent about $200 on this game the last year and a half and don't play many other games (wartales and darkest dungeon also BG3). But cod players spend way more, D4 players more, every live service player I know is spending $1000's of dollars a year on one or two games. I just don't really get why it's bad that someone spend 300 once on that ship but COD, D4, WOW all rack up way more then that. People buy $120 AAA games that don't work and gasp about Star Citizen. I spent $45 to buy a starter ship and I haven't played Fallout, Skyrim, COD or any other fps aside from KKD since I got the game. Just my opinion but I would rather spend $100 on a buggy game that is trying to make something interesting and unique then $100 on some watered down hack broken down AAAA game that's gonna sell you things you don't need but with pretty packaging and a convenience charge. I just don't see the difference except I have fun on SC, still too buggy to be a daily driver but it's really no worse then my heavily modded FO4 and Skyrim were.
Star Citizen could genuinely just do what Minecraft does. They can just launch the game now after perfecting the basics and just plan and launch yearly and biannual updates where they add massive new features. Why they've had to keep the game indev indefinitely is beyond me.
Because star citizen entire funding is based on outlandish promises. The moment something releases the promised product is in your hand and the dream is done
@@i.cyarrell they will only “release” once the actual supporters stop supporting. They are still generating money at an insane rate with feature creep so they have no motive to actually push for release
For the javelin destroyer, you need a whole server to crew it. Its a ship that will release later when they have a much higher player cap on the servers, when they have dynamic server meshing. The first server meshing will be static server meshing and will be like 100 player cap in all major areas, later that can be higher when can spin up multiple servers in one location.
Ashley Jenkins is married to Burnie Burns, one of the Rooster Teeth creators and has two very young kids so probably busy taking care of those. Only thing I know she's doing online still is a daily short podcast with her husband. I'm assuming that Gus has either already started a Patreon project or is working on one since RT shut down.
Luke, have you heard of a game called the precinct. It's a small indie game, and for some reason, I'm more hyped for it to come to console than I am for the next xbox first party game to be announced 😅
Fact they charge so much for a ship i am sorry that is just shitty behaviour....no matter if there are people who do spend it the fact the developers charge that amount is horrible
I am embarrassed to say I have dropped 100 bucks on ships in that game. The verse can suck you in and make it feel totally worth it. But yeah man, you're absolutely right.
everything is attainable in-game for free once you buy a game package for ~$40. Do you also think it is shitty that Fortnite or mobile games allow you spend hundreds or even thousands on premium currency and skins and battlepasses, none of which can be gotten for free in the first place? At least be consistent. I don't like either, but for people to pretend that SC is so despicable despite allowing everything to be earned in game when almost no other games do that is crazy.
I backed this trainwreck 11 years ago, the occasional drama was entertaining for a bit and there were promising leaks ages ago, but I haven't touched it in years. Still, there's this weird, irrational hope that some day, something that works and that's fun comes out of this and that may not be a scam after all. So say we all. Not a cult btw.
I play regulary, its got tons of problems but each patch it gets better and better. I say once 4.0 hits, give it a try s8nce you already have an account, does not hurt to do so lol
Since the beginning of this project, they were very clear that the funds they collect will fund BOTH StarCitizen and Squadron42, so no it’s not a scam in that regard.
The reason people (myself included) call it a scam is because what people paid for back in 2014 is not what the game is today, nor is it out. Also, people bought it on the premise of the game releasing after 1 to 2 years since the original kickstarter. The advertising was false and the goals have shifted, and the game is still not out, and they still keep asking for more money
Thats not how false advertising works. Its not a scam, and if you pledged for goals, and goals changed. You are part of a minority of people who would rather have had your little empty game. Backers literally had a vote about it. They voted to expand goals. Sorry it's not what you wanted. I am also glad it isn't what you wanted. If you want a product, BUY a product, dont kickstart and crowdfund ideas. Ideas change.
What do you mean by its not out? Cause the PU is out and working, do you mean that it's not out of alpha? While that's true you can still hop on and play in the PU
@@OfficiallyArma as much as i love the enthusiasm, you are not being honest. The point is clearly about a completed product being released. There is no completed product, or release in sight for the product being discussed. The PU being playable to backers is not only not technically released, it is not in a practical sense released either. There is no game to play, only a game to test. Even if you and I play it like it is a game, and love that game very much, this poster is right that there is no released product.
@ParagonFangXen ok to go through your points one by one so it's easier to respond to 1. There is no completed product nor is there a release date for the product. Ok you are correct with that but ask any one that plays the game and they'll say the same it's not like we're keeping it a secret 2. PU being only available to backers and not being technically released & it not having any gameplay. It's not available only to backers, all you have to do is pay for one of the game packages and you able to install the game and play. And it is very much released, finished? No but its playable and very much has shit to do wether solo or with a group of friends. From pvp to pve, bounties to cargo it's there. It's like saying ED doesn't have gameplay, you have to choose what to do.
I'm not happy with the money I spent nor am I mad, I'm indifferent, I do or don't, the game is already making fat stacks and is going to keep doing so, I will just buy what I want to get, some shit on there I have the money for or can easily save up for, but I think about how I can spend £1050 on the Exploration pack that comes with the Carrack and a bunch of other ships, or I could buy like a shit tone of games with that.
@jankfloyd158 it took me a month or so of grinding to get the Cutless Red, the fastes way to make a lot of money at the time was the Xeno threat event, I finally got the ship then found out that a wipe was around the corner which would remove it wasting all my time and effort. I try to get ships with in-game money, but SC has the slowest money grind, and missions don't dish out much, especially if you're doing it with someone as it cuts the pay. My friends told me in Elite dangerous, you get a lot of money from doing cargo runs and stuff, SC you get fuck all and by time you finally make enough the wipe will happen throwing all that time and effort out the window. I even see people in the game chat begging for in-game money to buy ships.
Star Citizen - Pitched a Chris Roberts space single player game. The Kickstarter was to show EA there was demand. They made so much they realozed they didn't need a publisher. At the end of the crowdfunding thry were left with some stretch goals that expanded the game incredibly. I was excited for the prospect for a new space fighter single player game. It did talk about multiplayer and wanted to develop it like minecraft did, early access basically. At the end of the crowdfunding they released a poll to all backers asking if they should keep the funding going, stop funding and hammer down on the game, and a few other options. The continual funding option won. I voted against. Star Citizen has always been about two games. A cinematic single player game, and an open world MMO like multiplayer universe. To continue funding they concentrated on the MMO, as the game has been in development for so long (a bit over the largest games to date time wise) festures have been added. The MMO is playable as an early access title (cost 45) and they communicate very well. I am excited for the game and my children are ready to crew ships with me.
I used to work for a state securities regulator as an attorney in the enforcement division. So obviously going after crypto scams and other sorts of Ponzi schemes this is just my personal opinion, I predict the state securities regulator four other consumer protection will go after them eventually.
His opinions have changed about this scam but i still call this a scam. you know why? because the game doesnt have any gameplay loop and only thing you can buy is the ships and the whole focus of the devs is not ti build an ecosystem settlements, planets or gameplay mechanics but only mass produce ingame ships to offer on the storefront. And yeah still no date for the release. SCAM.
That’s simply not true, there are many gameplay loops and even very recent new ones, but it’s not a game you play it’s a software you test and provide data sets for. It’s not for 99 percent of players- because it’s not a game.
I think it was the time when i bought the starter pack for 47 $ or maybe a few years before (I truely can't remember) , just tested it a bit and i waaaaaaaaiiiiiiiiittttttteeeeeeddddddd but still nothing really interesting. Well i've been scammed i guess!
Genuine question. How are they going to balance the ships in game. In the world of tanks, they rarely, if ever, nerf paid content. Bc they understand that ppl who gave them money will get upset. I'd imagine if i spent 40k on a ship, i would wanna have a better ship and win every fight. So is it just gonna turn into a bunch of whales clubbing poor people? Beyond that, who is this for? The ppl who would have bought ur game are already giving u money. How do they honestly expect to make back 800 million dollars? This game will never come out.
Short answer, larger and more expensive ships cost more to run and require other players, or NPCs, to operate effectively. So dropping 2k on a ship just because it's expensive isn't going to give you the advantage in game without logistical support and in game costs.
Ships are balancd around engineering, resource management, and armour. Just because you have a big ship doesn't mean you will be effective in it, as bzerker mentioned, those ships require a ton of personnell and resources to operate. The Javelin for instance -- that Luke mentioned in the video -- requires 80 people to operate. It will cost millions of in-game credits to keep it operational. Essentially it's an end-game style ship and you will need a robust base of operations to fund the operation of that ship. Starting with 3.23 they have actually begun moderating the balancing process for ships and ship classes, and so we're really starting to see how the archetypes come into play. This will become more expressive in the next major patch with 4.0 and engineering.
Heres why its still not a scam and its all laid out for you, even with the ships that arent out yet. When you go buy ANY ship. There is an "agree" button you have to click, within the context of that agree button, you are agreeing to the fact that there is no set date for which those ships will be released, there is no promise that they will look exactly like they do in the picture, there is no promise that certain things will be fully functional, in fact there are provisions in that agreement that state the opposite, basically "anything about this ship could be subject to change" This again, just comes down to, people get excited about something, dont read what theyre about to agree to and then agree, and then complain that they arent getting what they want despite agreeing to the exact conditions they find unfair. This is basically the "human cent-i-pad" episode of south park and the people that are mad are the people that either didnt read or cant read.
Sooooo....it's a scam 😂😂😂😂 I'm sorry, I can't read this without laughing. Read your post again, over and over, what you said right here....paying for ships no set date, no promises, not fully functional. I can't take you seriously 🤭
@@Little_Shadow_ If it was a scam it wouldnt be posted directly for you to read. If you feel like youre getting scammed then youre only getting scammed by your inability or unwillingness to READ. Keep cryin. Imagine the lack of awareness it takes to think someone else is responsible for your actions/inaction. If you dont like the terms, dont click agree. Easy, but apparently for you, it isnt. And heres the kicker...EVERY Terms of Service Contract EVERY SINGLE ONE, has legal provisions like that in there. So if star citizen is a scam, then everything that has a Terms of Service is a scam, including your bank account with your bank, your insurance company, your lease, the purchasing of a vehicle. EVERYTHING has a TOS these days. Anything online has one. So maybe, you should just stop clicking agree. Even youtube has a TOS when you create an account, and even that has legal provisions like that in there. Maybe you should learn or at least be more inclined to READ before you click AGREE. Get rekt
@@BearanormalPodcast "If it was a scam(,) it wouldn(')t be posted directly for you to read." Example: Pyramid scheme. People = money. Transparent, still scam. "If you feel like you(')re getting scammed(,) then you(')re only getting scammed by your inability or unwillingness to READ" If you feel like your grammar sucks, then your grammar sucks by your inability or unwillingness to LEARN. "Keep cryin(g)." I'm actually laughing all the way through this conversation. 😂😂 "Imagine the lack of awareness it takes to think someone else is responsible for your actions/inaction." I'll take full responsibility for my actions not to buy trash and my inaction to pay for scams. "If you don't like the terms, don't click agree. Easy, but apparently for you, it isn't." Bro 🤦♀️ I'd never believe you'll pay for Amazon product with no promise it exists, not sure if functions and no delivery date. 🤣🤣🤣 If you're obsessed, just say that. 😂
"If it was a scam(,) it wouldn(')t be posted directly for you to read." Example: Pyramid scheme. People = money. Transparent, still scam. "If you feel like you(')re getting scammed(,) then you(')re only getting scammed by your inability or unwillingness to READ" If you feel like your grammar sucks, then your grammar sucks by your inability or unwillingness to LEARN. "Keep cryin(g)." I'm actually laughing all the way through this conversation. 😂😂 "Imagine the lack of awareness it takes to think someone else is responsible for your actions/inaction." I'll take full responsibility for my actions not to buy trash and my inaction to pay for scams. "If you don't like the terms, don't click agree. Easy, but apparently for you, it isn't." Bro 🤦♀️ I'd never believe you'll pay for Amazon product with no promise it exists, not sure if functions and no delivery date. 🤣🤣🤣 If you're obsessed, just say that. 😂
@@Little_Shadow_ 1) Pyramid scheme, thank you for helping me prove my point as a pyramid scheme is another example of people being ignorant of what theyre agreeing to, and an inability to READ or comprehend. In a pyramid scheme you are the product to other people, you personally do not receive anything unless you recruit other products. In gaming, and sales you receive a product simply by giving money, hence, your example is a poor example. 2)Ah yes, the bastion of the wrong is to avoid the topic or arguments made and just insult the persons grammar, yes thats totally right, but also you cant argue the fact that you didnt read and therefore accepted blame. Thanks. 3) The only difference is, Id pay for an amazon product because of past experience in knowing itll get delivered. The same way I click agree to a product. Once again, youve not debated the actual facts youve merely made a poor choice in using an example that has no relation to start citizen, admitted fault in one point and then insulted grammar in another because you couldnt deny that youre to blame for your own mistake. LMAO man yall are uneducated. Once again, and Ill go slow because I know you have trouble reading. The point I was making is that 1) YOU didnt read 2)ALL terms of service have legal provisions such as those listed 3) If you have a problem with said legal provisions, dont agree. 4) if you feel like youve been scammed, its your own fault for either not reading or not comprehending what you were agreeing to before clicking agree. 5) your argument is invalid because of one of the previous or all of the previously mentioned reasons. 6) if you clicked agree it is probably because you wanted what was never promised and didnt understand a legal provision that what you wanted was never promised and therefore the only reason you feel scammed is because you wanted something that was never offered and therefore the blame for your feeling of being scammed is on you. 7) get rekt. 8) Im sure youll response with some inane comment probably insulting grammar or otherwise irrelevant statement to avoid taking blame, but yet unknowingly in doing so youve already been made aware that you are to blame for your own feeling and therefore any statement made other than "youre right Im to blame" is already irrelevant and Ive no sympathy for the willfully stupid.
There is wayyyyy more to this story. The person [Ken] who took them to court is disabled. He tried to use the excuse that the game had become to complicated for him to use [semi valid but will not hold up in any court]. In an interview after the case was dismissed he admitted to not wanting to sue but was convince by .....get this...Derek Smart to sue CIG. He also admitted to buying more ships after he lost the lawsuit.
@@qadi796 4.0 is targeting Q3 this year. 4.0 has the Pyro, server meshing + engineering and other stuff. Why is this prediction more real then all the others? Pyro has been tested by players separately . .server meshing has been tested by players. I'm confident that 4.0 will go live this year.
@@qadi796 4.0 is planned for Q3 this year. The last tech requirenment for Server meshing was implemented with the latest patch last month. They already had successful player tests with Server Meshing last year as well. Right now there are a lot of things being implemented on both front and backend. My guess is late Q3 for 4.0 at best.
@tomsmarkovs1946 I cant wait to jump back in, I have a tobii camera thing aswell, normally used it for other games , so I'll start using that aswell, I cant wait, as much of a pain it is to wait for squadron 42, I absolutely love the the community for this, and thanks for the Info💪