When linking your own material to Revit how do you prevent the materials from linking to other objects? For instance, I have Library seat fabric that is linking to walls and other objects in the project.
As long as the materials are different and applied intentionally with unique assets (appearance, physical, thermal etc) they shouldn't affect one another.
Thank you for the video it was really helpful. When I click the cutouts or the bump selection box, I do not see the list of materials options. Where are they located or how can I get access?
Typically most autodesk materials dont come with channel maps like bump/cutout. The only maps that come with autodesk are diffuse mostly, and can be found by clicking on any default diffuse map of an autodesk material. Theyre usually installed with revit.
Thanks! Learned a lot and got a bunch of answers to things I've been wondering for a while already. One more question though, I tried renaming duplicated assets through the information properties and in most cases it won't let me. The asset name stays the same (as a "whatever (2)") even when I change the name to something entirely different. Anything else in the information properties I can change with no problems. And to make matter more confusing I could rename the asset in couple of occasions but in most cases no such luck. Couldn't figure out a pattern what made the renaming possible in those few instances.
Typically assets cannot be renamed for 2 reasons; either the asset is being adjusted in case (so the name isn't perceived as changing) or an asset exists with that name in the asset browser. Behind the scenes, Revit actually stores all the assets (even if unused) in a browser 1 level deeper. Typically if you want to make an asset that is the same name (instead of using and updating the asset with that reserved name), you can selectively purge the asset taking up this spot, then use its name. If the asset is reverting as you change panels, that's strange... maybe double check that the change is committing as you change between tabs - the browser can be a bit temperamental sometimes! Hope that helps, and glad the video was useful!
Hi, very interesting to see! One thing I'm wondering is, what do you think about using Object Styles to assign materials to categories and subcategories? I found that an easy way to assign the same material to lots of objects (for example if you're using only one type of steel in a project). And materials directly assigned to Family Types get precedence over Object Styles, if I'm not mistaken?
If your company standards are highly consistent and you wont need to manage finish variations this can work for loadable families. It would have exceptions though such as upholsteries on joinery etc. and objects where you want instance based materials such as milliwork/cabinets.