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thank you very much for this tuto, is it possible to create a thickness for the inner part and a bottom, in order to create a vase, thank you very much.
Thank you for this awesome tutorial I managed to follow all the way to 37:00 in the video As soon as I add the second curve to the loft, the first curve removes itself... Any advice?
Hey Maximus, thanks! If you'd like to take this a step further and have a complete step by step approach in learning Rhino and Grasshopper that includes our personal coaching, you may want to check out our Rhino for Architects 2.0 Course! Please reach out and send me an email at dusan@howtorhino.com if you're interested and I'll tell you a lot more about it there and share the course platform with you as well! Cheers! :)
Hi Mihir! Great question :) Flip Matrix can't be applied to a data tree with a multi-layer structure. That's why we need to modify, create a single-layer data tree structure that will contain multiple items inside each branch. If you take a look you can see that each branch contains one item. In our case, we are trying to get a data tree that should have 64 branches with 12 items in each branch. So instead having (multi-layer structure): {0;0;0;0} (1) {0;0;0;1} (1) {0;0;0;2} (1) {0;0;0;3} (1)... {0;0;0;10} (1) {0;0;0;11} (1) {0;0;1;0} (1) {0;0;1;1} (1) {0;0;1;2} (1) {0;0;1;3} (1)... {0;0;1;10} (1) {0;0;1;11} (1) {0;0;2;0} (1) {0;0;2;1} (1) {0;0;2;2} (1) {0;0;2;3} (1)... {0;0;2;10} (1) {0;0;2;11} (1)... {0;0;62;0} (1) {0;0;62;1} (1) {0;0;62;2} (1) {0;0;62;3} (1)... {0;0;62;10} (1) {0;0;62;11} (1)... {0;0;63;0} (1) {0;0;63;1} (1) {0;0;63;2} (1) {0;0;63;3} (1)... {0;0;63;10} (1) {0;0;63;11} (1)... We want to have (single-layer structure): {0;0;0} (12) {0;0;1} (12) {0;0;2} (12)... {0;0;62} (12) {0;0;63} (12) Once we get that, the next step is to connect output with the Shift Paths component.
I have everything working except the fins. I'm working on a script that uses a similar method to generate a city scape over a voronoi field, but because the definition is being applied to multiple instances the data trees get messed up somewhere along the way. I can make fins that run radially but not vertically because I can't flip the matrix. Any idea how to fix this?
Hi Jared! Have you tried to flip matrix using path mapper component? Depending on the data tree depth, you need to swap last letter in the syntax with the "i". For example if you have 3 layers data tree depth {A;B;C} your path mapper syntax should be {A;B;C}(i) ---> {A;B;i}(C). Same logic should be applied for other data tree depth cases. If this doesn't work feel free to contact me at lazar@howtorhino.com