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RHINO TUTORIALS - DAFT PUNK helmet - BEGINNER 

RHINO TUTORIALS
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This tutorial explains how to model the DAFT PUNK iconic helmet. Simply steps, lots of provided files will help you improve your skills.
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25 авг 2024

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Комментарии : 40   
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
Be sure to download blueprint rhino file from grabcad.com/library/daft-punk-helmet-5
@sushmajois7755
@sushmajois7755 3 года назад
thank you so much for this tutorial! learnt about some tools that i had never used before!
@RHINOTUTORIALS
@RHINOTUTORIALS 3 года назад
I am glad I could help. Did you see my www.easyrhino3d.com?
@percisionlines
@percisionlines 5 лет назад
Stumbled upon your video researching to prototype a welding helmet for industry i have my design sketched up and was wondering how to build it up in a cad program not going to lie most of what you did there I haven’t got a clue about but i will definitely be staying tuned to learn more my skill sets in another place as is yours one day i hope to have a similar knowledge as you do keep posting good video 💥
@DeathDealer-DD
@DeathDealer-DD 6 лет назад
i was looking for something unique in rhino tutorials, then i found your channel, liked and subd, thank you
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
Thanks. Good luck!!
@clairestrickland5140
@clairestrickland5140 Год назад
this tutorial was super cool! Thank you.
@lentakffm
@lentakffm 6 лет назад
great tutorials, thanks. btw, when you're offsetting a curve without knowing how much, instead of testing different distances, you can hit T+enter for Throughpoint, and then it lets you choose the offset on screen
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
+lentakffm good advice!!! Thanks
@lentakffm
@lentakffm 6 лет назад
you're welcome. btw, you might find this offset workaround very useful for clean offset curves without a hundred redundant control points, where it matters to you. discourse.mcneel.com/t/video-offset-curve-dave-hack/18349
@pedrobarbosa2151
@pedrobarbosa2151 3 года назад
Great tutorial. Just amazing!!!!
@mciro
@mciro 5 лет назад
thanks a lot, this was a very useful tutorial.
@RHINOTUTORIALS
@RHINOTUTORIALS 5 лет назад
I am glad you like it!!
@rrajdeep02
@rrajdeep02 5 лет назад
Great tutorial .Wanted to see the final rendered model of the same like in your Video thumbnail. Please show that part too.
@alializadeh8195
@alializadeh8195 2 года назад
Thanx
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
Hi guys I am very curious how you getting on with DAFT PUNK helmet modeling !!!!! Would be great to see it, POST it on my facebook fanpage facebook.com/rhinotutorial/. And for those who haven't done yet GOOD LUCK!!!
@binyot5505
@binyot5505 Год назад
How were you able to get PlanarSrf from that curve??
@manu_galan
@manu_galan 2 года назад
Hello, how are you? I tried to look for the tutorial of the other Daft punk helmet but I can't find it, could you help me? thank you
@alxandorbond3399
@alxandorbond3399 3 года назад
??? My English is bad, therefore I wrote in Russian. 1) самый простой способ начала работы - скопировать боковую поверхность шлема (оригиналы перенести на отдельный слой, закрыть и сделать невидимыми) и поставить (Rotate) копию так, чтобы нижняя кромка шлема полностью лежала бы на 0 от Х. Тогда бы не пришлось делать кучу построений "на-глаз". 2) после всех построений - выделить все и Rotate как было.
@sidharthsonowal8141
@sidharthsonowal8141 4 года назад
When I draw a curve for the top profile of the helmet going from front to the back since the helmet os offset from the origin, the curve bend and attaches itself to the Z-Y axis plane unlike yours. Have been struggling at it since days please help.
@Anto_81
@Anto_81 3 года назад
me too....have you found a solution since?:(
@sidharthsonowal8141
@sidharthsonowal8141 3 года назад
@@Anto_81 yes try changing the setting at the bottom bar where the osnap is located. Try playing by turning on or off the project and planer buttons. Hope it helped
@aasthagupta4012
@aasthagupta4012 Год назад
Where are the tracing image files of this helmet?
@stavnemirovsky6081
@stavnemirovsky6081 5 лет назад
Hi! at minute 14, you are creating a blend with 2 surfaces. I can't seem to do that because it says my planer surface is open. It shows that 1 quarter of the plane is disconnected from the rest. Why is that? Thanks a lot
@gregglecakes
@gregglecakes 4 года назад
I had to click on Chain Edges and select all the curve sections individually. Annoying and fiddly, but it worked.
@patrickgeorge2700
@patrickgeorge2700 Год назад
amazing tutorial
@u9025001
@u9025001 4 года назад
Dear, when I use the first step, the circle and two lines , and cut the half circle, and it comes to that, I could not make the surface to the planar curve or blender. I think there is some problem with it. Could you help me solve the problem? Thank you
@u9025001
@u9025001 4 года назад
but I create a new document and try same function but in different shape could work
@tamgaming9861
@tamgaming9861 6 лет назад
Sir can you help me? I want to make something for 3D Print out from Rhino 6 now. I have 2 Boxes for e.g. They have the same size. And i want to put them on each other. If i choose now export and safe it as an STL - i have a LINE between the boxes in STL. Even if i group them, i have a line between the boxes. Even if i stick the boxes together (same size) i have a line i can see in the slicer. Only if i boolish them togeher before i export, i have no Line between. Is there a way that i dont have to boolish them before i export, maybe in the setting when i safe as STL, to get rid of the lines? Thanks in advance for your help!
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
If you put two objects ar each other and try to print it it will not work. Slicer see it as a separate object because they are obviously separate if you did not boolean them. That line it is not line but enge of solid. If you want to print objects you need to print them next to each other not on top of each other
@tamgaming9861
@tamgaming9861 6 лет назад
Thanks for your answer! Is there no way in Rhino like "export selected files" and then in options, make 1 object as STL, without boolish them before or to do it in the slicer? I have atm only the way to boolish it first before i print it from the slicer, and hopefully dont safe the file in Rhino, so that i can edit it later if it dont fit after printing. Do you know if there is a option maybe in the STL, to mark that it boolish it first what i want to export?
@hiteshkaushik4563
@hiteshkaushik4563 6 лет назад
Nice tutorial Can we render the models in pc without graphic card?
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
Every pc must have graphic card. It is just metter of configuration and efficiency
@jakublewicki8539
@jakublewicki8539 6 лет назад
Do you know why I can’t create a surface from network of curves? I've been struggling with this option for two hours and I can’t find a solution...
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
Surface from network works the best whe lines are planar and are not made in too many directions. Try to keep it simple.
@douglasscott6079
@douglasscott6079 6 лет назад
Great, thank you. Do you add your materials and render in Rhino or do you use different software?
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
Fusion 360 - great soft. I recommend
@douglasscott6079
@douglasscott6079 6 лет назад
Great, thank you.
@RHINOTUTORIALS
@RHINOTUTORIALS 6 лет назад
You are welcome! Good luck!!
@cr4723
@cr4723 2 года назад
Its not for beginners. You dont explain the trim (5:00).
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