I absolutely adore the Louvre custom remix, especially Bouncy Road's lighting syncing up perfectly and the cues in general working with the original game, which is some real crazy attention to detail. Even if it made the most hellish Splashdown in history lmao Only missed opportunity was one cue right near the end, but that would get rid of the ending Bouncy Road so...
When making the remix I felt like it would be unfair to the player to have half of the normal time to react to the ball, it also sounded strange when I tried to put it over DJ School before the game change. I'm glad you liked it though!
I KNOW it’s probably hard as balls to edit but seeing texture edits of games on Rhythm Tengoku and Heaven DS games (from the original game) will always be the coolest thing
Mario is now dead Smash bros moveset ideas: Person nodon: Basics: person would be a midweight fighter, his crouch would turn him into a UFO and he wouldn't have any additional movement options Gimmicks: after a non special attack he would have the ability to press a again to summon a nodon, he can also hold attacks by not doing anything after the attack which will leave him motionless like a wind up toy, if you summon a nodon or do anything else you'll go out of this state Jab: person will do his basic punch forward two times 2: and end with a comment nodon doing a snap Side tilt: Person will point forwards 2: he will summon a vibration nodon which will deal multiple flinching hits and a finishing hit that goes forward Up tilt: Person will celebrate punching upwards 2: he will summon an AND nodon which will launch the opponent upwards Down tilt: UFO will shake 2: he will summon a on start nodon in both sides, if they hit a ledge they will disappear and if they hit someon at the start of their appearance they will stun them also they do flinching damage Dash attack: Person will spin forwards 2: he will summon a speed sensor nodon That will launch anyone who steps on it forward Nair: Person will punch 2: he will summon the G from the title of game builder garage, it will deal launch damage but disappear after a short time, it's also as big as the person nodon Fair: Person will point 2: he will summon a swap game nodon which will spike at the end of the arrow but every other part of it will flinch downwards Sair: Person will do a drill spin backwards 2: he will summon a effect nodon which will deal launch damage and will send person forward which can be practically used for recovery and isn't just a cool thing Uair: Person celebrates punching upwards 2: person summons a timer nodon which stuns any foe who touches it, it's active for 3 seconds Dair: UFO grows the ball things below UFOs 2: he will summon a object break nodon which deals small launch damage up and if it hits an opponent it makes UFO do a small hop grab: person will turn into a hand nodon and grab with long range, he will just pummel by squishing the opponent st: a hinge connector nodon will bite the opponent and throw them back ft: a endgame nodon appears spins the opponent with telekinesis and throws them forward dt: a constant nodon appears, deals constant damage to the foe and dissapears leaving the foe on the ground ut: a NOT nodon comes down and spikes the opponent making them bounce up Fsmash: person winds up a punch 2: a retry nodon slowly moves across the stage basically being a projectile smash attack but it can be destroyed by hitting it with an attack Dsmash: UFO spins 2: two stick nodon spin and launch towards you Uamash: person celebrates 2: a random nodon appears in a random position near person, which launches towards person and spikes neutral B: person makes a worm hole entrance nodon and then the exit one which will teleport nodon but can be broken by other players side b: person will make an object, tapping will just cause it to collide with stuff, one second of holding will make it deal damage and two to make it move and spike down b: UFO will shine, in this state he absorbs any projectile or attack and reflects it up or electrecutes the attacker up b: person will become alot lighter for one second and use his double jump he wont have super armor like yoshi he can also become a hand nodon and tether, there can only be one object (two wormhole count as an object) and two nodon at a time taunts: u: he will be happy and wave his hand like the connection animation s: he will play a sound effect d: he will draw a nodon not present in the moveset with a texture nodon final smash: a bunch of nodon start attacking foes, speed sensor nodons launch outwards towards not nodons, hinge connector nodon grab foes and squish them with constant nodon etc. Alts: normal, blue, red, purple, green, black, yellow and pink
We have a good chance of getting a rhythm heaven game on the switch because of the release of wario ware: get it together and also the 15th anniversary