@@sus_noob428the divehop “fix” made it so you cant airdive near walls, which was needed for some parts of rigor where you air-dive near walls. apparently tide found a way to bypass it so it doesnt really matter
slideglide and backjumps aren't relevant to rigor's jumps itself, but their patch makes it so you will have a chance of getting shoved off when say, landing a jump in such a way which indirectly gives a risk of either slipping off a jump or landing on the edge of a jump just to fall off, also ever noticed how you cannot airdive when near a wall anymore?
@@celestialcerulean yeah but tide found a way to bypass the divehop patch. rigor was made to be played w/o bjs but this new update made trusses like the on in the map more rng yet still kinda playable