Love your rundowns of mods, they really helps with some compicated ones. If this okay to make suggestions, i would like to see covered More Archotech Garbage (by Zaljerem), Integrated implants and Rimsenal siries.
Integrated Implants is one I see in the comments a *lot* recently, so it's pretty high on my list of priorities to cover. I just didn't expect it to be quite so heavy on content when I started digging into it, haha. Once VFE Classical is out (looking like it'll be next Thursday) I'll jump on Implants as my next 'big' project.
I’m so glad there’s a mod for all this. Especially all the vaccines; I always thought it was stupid that the only vaccine in rimworld was a “cure all” that you had to take BEFORE getting infected, despite very obviously being named after an _antibiotic_
I'm always open to suggestions, it doesn't guarantee they'll be covered anytime soon is all! The list of mods to cover is always growing! Also if I tend to find myself writing too negatively about a mod whilst researching and scripting for it I don't take it any further than that. I'd rather share positive recommendations with you guys than putting out videos that just tear down someone elses hard work.
@@MysteriousFawx makes sense. Well, off the top of my head (and avoiding the obvious like Save our Ship 2 and the Alpha series mods), maybe the Revia mod (there is a humanoid races and biotech xenotype version of the mod). Rimatomics is also a good one, as is the Det’s races like Stoneborn. And a rimarsinal review could help people know how it would fit into games with other modded or the vanilla content. Lastly, curious in what you’d have to say on Colony Manager.
Fluffy's mods are a little tricky to cover at the minute as the 1.5 versions are all forked or continued by other mod makers, so the support for properly maintaining them with the original vision isn't there. If Fluffy comes back and we see everything updated, for sure they'll be covered.
@@oliverking8633 if a shell explodes on or near them, they aren't happy. If they die on the tile (without other mods) they aren't happy. If they wander through a malaria cloud, they don't know who to blame and just get a pretty bad case to go home with.