Rina is a Leaf Attribute Archer.
Active Skill
Holy Exorcistic Arrow
Inflicts powerful damage to enemies within a straight line in front, and sequentially applies harmful effects to enemies.
After using the skill, Rina falls into inaction.
The list of harmful effects applied to enemies is as follows, and they are applied sequentially (①→②→③→①→②→③) one by one whenever Rina uses an active skill.
When Rina uses an active skill for the first time, ① is applied, and when she uses it for the second time, ② is applied.
① Inflicts burns on the target for a certain period of time. Targets with a burn status continuously take damage and have their recovery amount reduced.
② When the active skill hits, the target is stunned for a certain period of time. This effect activates when there are 4 or more allied archers assigned to the party, and ignores Immune to Stun effects.
③ Increases the final damage the target receives for a certain period of time.
Passive Skills
Sacred Flame's Dance
Increases all allies' Attack and Accuracy per each allied Fire attribute character.
Increases all allies’ Attack and Accuracy in proportion to Rina's skill level and transcendence stage.
Deals damage equal to the Attack type active skill with each of Rina’s hits.
Sacred Phoenix' Blessing
Increases Rina's Attack Type Active Skill Damage per each allied archer assigned to the party, and decreases skill cooldown.
If there are 4 allied archers in the party or 4 archers belonging to the Eastern Empire, a shield is granted to all allies when Rina uses an active skill.
When forming a Raid and World Boss party with Rina, the damage all party members receive from Fire attribute enemies decreases in proportion to Rina's skill level and transcendence stage.
Demons Annihilating Flame
Increases all allies' Health and Defense for each allied archer assigned to the party.
If the ally is a Leaf attribute Archer, the effect applies as 2 archers.
Every time Rina defeats an enemy, her Attack increases. This effect has a maximum application limit.
Every time Rina defeats a certain number of enemies, her active skill cooldown resets.
The enemy defeat effect and active skill reset effect also apply when allies defeat enemies.
Blazing Immortal Flame
Increases all allies' ‘Damage Amplification Effect’, and increases all allies' ‘Penetration’ and ‘Boss Additional Damage’.
When Rina uses an active skill, she enters the Immortal Flame state for a certain period of time.
In the Immortal Flame state Rina consumes continuously Stamina, but increases her Attack.
The Immortal Flame state also applies when Lina is in inaction.
00:00 Intro
00:21 Kit Explanation
02:11 Teams
04:20 Build
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6 окт 2024