The second I saw Lucy in the distance, I thought it was an Earthmover. Literally shouted "It's War Without Reason!" as soon as the Final Encounter OST started. I know the songs aren't identical, but they have a similar flow to them. They weren't kidding about the ULTRAKILL inspiration.
Not to mention how the entity called Pandemonium has a badge called WAR, the badge for pissing off Eyefestation called "+ ENRAGED", or that whole room with the flesh prison inside of it that *actually plays the music you hear at the terminals*
Fun fact: These are the *only* natural entities, they are classified as "Vultus Luminaria", or "face light" in Latin. There are currently 250 alive in the Let-Vand zone.
Squiddles I'm pretty sure are also classified as natural entities since it also has no z and it only attacks as a self defense mechanism by creating what they think is scary to ward off any predators.
Honestly, I kinda like the biological side to the searchlights, or lack thereof. The idea of it swimming around the Let-Vand Zone using its lights to spot prey and then swiftly harpooning them sounds very fitting from a speculative evolution front. Plus, my own head cannon for why these sea creatures can just float in air. They just can, like one of many anomalies in the already bizarre location of the game.
@youcan_dew_it , you are correct! I wonder how it is able to hook you, I mean, should there be glass there, but there clearly isn't if it can hook ya through it.
@@aidansexton47 ok so I got the full document recently, and it says something about "lunar-grav." The water could possibly be lifted by the machines we have to repair, as the chains attatched to the gens lead up to what I thought were sea mines, but might be these lunar-grav devices keeping the water afloat.
I love these searchlight encounters, but DAMN the final one was so annoying to get through. Finding the last cable that was super out of sight, and waiting for the searchlights to move was annoying. And it took me an hour. More fun once you know where all the cables are and replay it.
Fun fact: the cannon didn't shoot the Searchlight, it shoot a bigger entity that attacks anything dare to enter the Let-vand zone, the thing is bigger than Searchlight itself
12:54 this specific track uses one of the “The world looks red” leitmotifs from ultrakill (albeit a tad different but essentially it) If you don’t believe me, go to the ultrakill soundtrack and listen to “The world looks red” and go to the timestamp 2:29 (don’t click this timestamp on this video :/) and listen to them side by side, you’ll never stop hearing it
I keep hearing so many ULTRAKILL lemotifs in this, like War Without Reason, Requiem/Minos, and a tiny bit of The World Looks Red this game has a few references if you look through everything (Like the Pandemonium/War Badges being a reference to the Sisyphus Prime boss fight), along with how Lucy looks so much like an Earthmover, and there's definitely more that I didn't/forgot to mention it makes me go insane seeing all of it cuz im insane about ULTRAKILL
@@shanaprovance5879 Oh I know, I was kinda joking but yeah, I also have listened to WWR many, many, maaaaany times. Side Note: Bull of Hell underrated :)
Well while I'm here, I might as well make names for the songs 0:09: UNHEAVENLY LIGHT 4:58: (Full Song) CONTAINMENT WITHOUT REASON 4:58: (Segment 1) LAST BREATH 6:36: (Segment 2) A SLIMMER OF HOPE 8:06: (Segment 3) SEARCH PARTY 10:34: (Segment 4) LIGHT UP THE SEABED 12:55: (Segment 5) TANGO WITH THE REAPER 13:48: (End bit) LUCY'S SHADOW
The part where the repellent cannons activate and start firing at whatever is darkening the skies of the blacksite sends chills down my spine seeing them light up the entire area
at one point I started complimenting the ost so much during the final boss fight the combination of seeing THAT MANY SEARCHLIGHTS APPEAR after getting more and more was so cool to me catchy asf
Tips to get this through: - Do not rush! especially during filling up the line minigame. since there is no time limits during the Searchlights encounter, you may find another broken machines to proceed if the nearby machines caught you with electric shock. -Find anywhere that didn’t go passes the Searchlights or obstacles. as long you got out of its sight, You’ll be fine.
-Make sure you have as little lag as possible. Close ALL unnecessary tabs like chrome (if people say they lost their run because they closed Roblox I'm gonna lose my mind). -Close calling tabs if they are on the same computer as the run you're doing if you can use a different device for it. If not, either keep it on for better communication or plan a route before entering with your friends and then turn it off for better framerate. -set your graphics quality to as low as you can without making the game unplayable. Not sure if you haven't figured it out yet, but lagging even slightly in either of the grand encounters can completely screw you over. I personally move the graphics down to 4/10 (let's ignore that the laptop I play on lags a ton when higher when I play pressure.) -for the first grand encounter, there is 1 monster plus 1 amount of searchlights. For the first one, it's puddle's of void mass. Deal with them how you would normally deal with them, but I recommend scouting out the area's lockers before anything else. This way you know which lockers have puddle's of void mass, and you won't kill yourself (probably) by running to a locker and either getting in without reacting fast enough, or are unable to find another hiding spot in time. -For the second Grand Encounter, it's parasites and up to 3 searchlights at a time. Get the inner cables fixed first, as it's easier to do when there isn't essentially zero wiggle room. For the parasites, just get in a light source, doesn't matter what it's from (I swear to God someone's gonna run into a searchlights to try and get rid of a parasite infestation) and "shake" them off. -elaborating on sweettooths' second tip, during the first grand encounter, there are a lot more spots where it may not look hidden, but it can't be seen by a searchlights. And at worst case scenario, it's a last ditch hiding spot.
I half expected the game to end with them executing you after you give them what they want, seems we thankfully get a happy ending though lol Edit: I love summoning the entire project moon fanbase everywhere I go.
I died inches away from the cave that lead to the exit. I cannot explain in words all the stages of grief I went through, it's beyond human understanding. In my opinion, this entity is the worst in the entire game especially in the final bossfight where there are like 4 or 3 of them.
The size difference between Lucy and the Searchlights is absolutely astonishing. Lucy is over 1300 feet tall while the Searchlights are only 13-16 feet tall and 98 feet long.
I love the music in the final encounter, but it does not fit with the glorified stealth section at all. I feel like there should be a different goal than just repairing something. Getting to multiple turrets and killing the searchlights would've been a better fit with the music, although I guess the music is more about how you've gotten too far to die now. Ideally, there should be an actual antagonist that the government really hates, so you decide to try and kill that in order to get on their good side even more when you do get back to the prison.
Yeah, the entire reason the game exists is because we play as someone who signed up to get out of prison. The entire reason the player signed up is because whichever prisoner that signs up and successfully retrieves and brings the crystal back to Urbanshade will get pardoned, their criminal history erased, and a cash reward. They do their end of the deal after you finish your end without dying. Many prisoners sign up, including the player. But, as the game says instead of saying the game is difficult: *YOU ARE EXPENDABLE.* *YOU ARE NOT EXPECTED TO RETURN.*
I feel like this music is supposed to be the adrenaline rush of spiting the prison as well as the company, "you're expendable" they said, yet you've made it this far, you can't die now.
wish somebody found the clothes that the guard at the beginning had - would be nice to wear 'em. (the gear exists on the group page, but not the clothing)
I got lucky on the round I completed Pressure (Potential Spoilers) Encountered A-60 Encountered the weird mannequin thing (At the very end, almost got me.) Survived the Pandemonium Mini game. Managed to Flash Beacon Sebastian Encountered the weird plant room. And survived Blitz during the section with all the fake doors and blacked out rooms since I was conveniently close to a locker.
13:00 I swear this part stress me the hell out! Even though I was able to pass this, dying to this part is what genuinely pisses me off the most! Pure Rage!
Figure but: Can fly So much bigger Unda da c Replaces the book puzzle with the generators Can grapple people Has a big ahh mouth Has lights And a even more bigger arena Literally reproduces
Sorry for late reply but no, Lucy has a duty to collect resources (from the trenchbleeder document) and she is simply doing her job without caring about anything on her way