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ROCKET vs. DRAG RACER! Can a Car Keep Up With a Rocket? 

ScrapMan
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26 сен 2024

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Комментарии : 373   
@Gervid
@Gervid Год назад
If you hook the speed sensor into the engines (not necessarily directly) it gives you much more consistent speed control!
@planetfall5056
@planetfall5056 Год назад
Brilliant
@randomthepyro2058
@randomthepyro2058 Год назад
speed sensor with your desired max speed, set the output to negative, connect to engines... boom, you have a speed gate that will prevent you from going past your threshhold without adding air brakes
@zat-1-fury
@zat-1-fury Год назад
I was thinking of the devs adding this but I guess it is already thare
@DarktideVtuber
@DarktideVtuber Год назад
@@randomthepyro2058 hooking it to an xor gate would be much more precise;at least on the test map that is. on a downhill it would not fight gravity so other maps wouldn’t work as well
@asimpkiss
@asimpkiss Год назад
That was my thought too, have W and S mapped to two AND gates that output the positive and negative signals for the engines, then use that same trigger below speed sensor linked to the forward (W) gate. Have the two gates control the engines instead of the seat and it will drive just like normal with the speed sensor as a governor.
@mystlcgreatness
@mystlcgreatness Год назад
Random thought, don’t bullets also have travel time? Faster than rocket but not breaking the speed of sound
@somerandom138
@somerandom138 Год назад
Fr, next vid racing a bullet??
@DigitalJedi
@DigitalJedi Год назад
I think we need to see a race against the rest of the weapons now.
@praisethyjeebus
@praisethyjeebus Год назад
​@H-2207that depends on quite a few factors. For example, a . 45 acp fired from a 5" 1911 will not be faster than the speed of sound. It's a pretty slow bullet.
@praisethyjeebus
@praisethyjeebus Год назад
@H-2207 some 9mm para are sub sonic, some are only slightly supersonic, some are very super sonic. And using a micro compact pistol will net lower speeds than using a full size carbine. So even with common 9mm there is over 2000fps difference between different shots.
@MrPiema
@MrPiema Год назад
I think it is more of a visual affect and actually being tracked
@samael335
@samael335 Год назад
Had an idea for multiplayer, but maybe you've already done it. Each of you build a ship capable of offense, defense, and transporting Chirpos . If your opponent picks up the Chirpos first, shoot them down. Be the first to successfully rescue the target group.
@merilynnshark6144
@merilynnshark6144 Год назад
Actually that sounds pretty fun. You could even have harder and harder stages with the more and more chirpos.
@theyeetus1428
@theyeetus1428 Год назад
There is no water on the chirpo world
@SAR-1346
@SAR-1346 Год назад
By ship, he means airship I think
@JoshuaGanoTyraxLightning
@JoshuaGanoTyraxLightning Год назад
@@theyeetus1428 Hard not to wonder how the Chirpos stay hydrated... 🤔
@gergelyracz8240
@gergelyracz8240 Год назад
I love how in one of the previous episodes he randomly sad "i wonder how fast rockets go" and now he finds it out. Nice job Scrapman
@ThePepsiCrusader
@ThePepsiCrusader Год назад
i always love good old Scrapman experiment videos. They are always so fun to watch.
@alteredmovie1445
@alteredmovie1445 Год назад
Same man
@merilynnshark6144
@merilynnshark6144 Год назад
He always finds fun ideas that have all of us intrigued
@notonlyhuman6073
@notonlyhuman6073 Год назад
Instead of trying to get the rocket to trigger a distance sensor, you could have just let your car be the trigger. Every new sensor you drive through would cause a new fresh rocket to fire, allowing you to indefinitely chase (or be chased by) endless rockets
@shayde3428
@shayde3428 Год назад
i like the way you think
@Poldovico
@Poldovico Год назад
But the point of the rockets triggering the next one was specifically so the launches would not depend on the speed of the car. That would make it "one rocket going at full speed" the whole way through.
@JustWillB
@JustWillB Год назад
Also with the rockets triggering you could have used it to send signals across the map
@GummieI
@GummieI Год назад
Yeah I was thinking the same thing
@benfletcher8100
@benfletcher8100 Год назад
“Can a car keep up with a rocket?” Scrapman: Hold my logic gates
@htomerif
@htomerif Год назад
You should probably see if the rocket launches at a speed relative to the vehicle it is on. If it does, you should probably do the same thing you did with the bombs and pistons, only with the rockets, so it shoots them a lot, lot faster.
@communistpingu5255
@communistpingu5255 Год назад
Or, the opposite. See what happens when the rockets have a relative ground speed of zero. Like how a cannon firing out of the back of a moving vehicle would essentially just drop the payload. That would be cool too
@rhysevans3183
@rhysevans3183 Год назад
I saw this and then strapped one to a supersonic jet and it turns out yes they do launch relative to the speed of your vehicle
@htomerif
@htomerif Год назад
@@rhysevans3183 Yeah, I mean he did a whole video on it at this point. I was going to get the game myself at some point but unlike every other sandbox game, Flashbulb is charging a AAA price when you include all of the necessary DLC that everyone else includes for free. I've been burned by too many sandbox games before like TerraTech and Besiege and KSP2. It might be worth it if they bundle it with the DLC during a sale, but like Scrap Mechanic has an open ended base building mode, Trailmakers I don't see myself getting more than a couple of hours out of. If they get around to making some kind of persistent world mechanic like Minecraft or Factorio or Scrap Mechanic or KSP1, then ok, but not until then. Sorry for the rant, but I actually intentionally looked Trailmakers up during the Steam summer sale and it was their choice not to participate, but its my choice not to buy it too.
@DarktideVtuber
@DarktideVtuber Год назад
as a few people have stated, if you hook the speed sensor into an xor gate and have the gate be keybinded to “W”, you can get a much much more consistent speed
@ApotheosisStone
@ApotheosisStone Год назад
I can imagine building a race course with something like Mario Kart items where you try to go through different checkpoint/ Item pick ups to launch rockets and maybe even have weapons that get enabled with different colored checkpoints. Maybe like a 10 second timer until the weapon is disabled again. If done right it might be fun to for everyone to race each other and either trigger weapons on vehicles or a series of traps.
@ledocteur7701
@ledocteur7701 Год назад
I'd like to see you test the muzzle velocity of the other weapons, miniguns and smart cannons might be very hard, but the big cannon and tank cannon might be feasible.
@nighter5215
@nighter5215 Год назад
Day 34 of asking Scrapman to play Besiege (again)
@34_satriabimantara_xii_tei86
Keep going he will see your comments in the future
@nighter5215
@nighter5215 Год назад
@@34_satriabimantara_xii_tei86 thank you for the support
@thewolfgamer1744
@thewolfgamer1744 Год назад
Keep going
@nighter5215
@nighter5215 Год назад
@@thewolfgamer1744 i will thak you
@TacoTheTNT
@TacoTheTNT Год назад
Day one of assistance of asking scrap man to play Besiege
@adrianmerasanz2625
@adrianmerasanz2625 Год назад
And to think a year ago there wouldn't be some of these ideas is incredible this Game rlly had a huge update
@MxinGm
@MxinGm Год назад
When the kinetic energy from the car doesn't transfer to the rocket so you die by your own rocket
@HellsGhost1849
@HellsGhost1849 4 месяца назад
I remember a physics problem in which a jet drops a bomb while moving and a guy is trying to catch the bomb and how much speed should go. I was like who would do this? Scrapman
@oliveoilgaming69
@oliveoilgaming69 Год назад
"i want this to fire right into my cockpit" 14:10 LMAO😫
@Verin100
@Verin100 Год назад
Did you know that you can use a AND/OR/XOR gates to reduce the output of your engines? This is a good way to dial in on a specific speed without being all over the place.
@asimpkiss
@asimpkiss Год назад
Hey ScrapMan, fun fact for your ease of use: Even though the speed sensor says its trigger threshold is in kph, if you have the game set to use mph then the speed sensor trigger is actually measured in mph. Also if you set the speed sensor trigger threshold with your game using mph and then switch your game to kph, the speed sensor value will get automatically converted to the keep the same original speed in the new units.
@humblehumbug
@humblehumbug Год назад
Thanks for adding metric conversions!
@davidchupp2800
@davidchupp2800 Год назад
I wonder if velocity gets added and subtracted from the velocity of the rockets like it did when you tried to break the sound barrier with cannons? I think it would be cool to make a bomber that flies at exactly 285 kph and shoots backwards so the rockets drop straight down
@MyStuffIsBroken
@MyStuffIsBroken Год назад
I like that you or your editor put the speed translation kph to mph, that's a good little detail that helps people if they don't really know what kph is like me, so thank you!
@TimRom-dy4sx
@TimRom-dy4sx Год назад
my computor breaks when trying to play trailmakers now, so he is my only source of this, and [ INSERT WOW MEME SOUND EFECT] that's cool!
@CapPotato388
@CapPotato388 Год назад
Appreciated the conversions of speeds to kph, much easier to understand as I grew up in a SI using country.
@gazu8990
@gazu8990 Год назад
Nice consept. I just think that you should have also launched the rocket at 285km/h on your vehicle. Maybe in future video like as a little side quest or test?
@Capedkarnage
@Capedkarnage Год назад
It would be faster than the car bc its launching with the cars speed.
@gazu8990
@gazu8990 Год назад
@@Capedkarnage Yeah I think you are actually right. Because he has shot rockets from a plane already at fast speed. But then what about shooting rockets backwards?🤔. Would the rocket just stay in place?
@the_Acaman
@the_Acaman Год назад
​@@gazu8990 it should stay in place yes. Idk if it will in game tho
@Capedkarnage
@Capedkarnage Год назад
@@gazu8990 it would shoot like the car isn't moving, its basic physics.
@imahumanbutichosetobeapota5479
@@Capedkarnage in our prespective it would,but in the outside prespective it may stay in place
@andreyemelyan5267
@andreyemelyan5267 Год назад
Actually you should try decrease activation speed of airbrakes, so they're not fast enough to cause large increments of braking force. That way you can control speed better and rocket will stop wiggling back and forth due to overcorrecting. It reminded me about dialing PIDs, that system definitely have way to big 'P'.
@RobertJackson-vc9rk
@RobertJackson-vc9rk Год назад
When Scrapman is getting ahead of the rocket is because the rocket is losing it's velocity and dropping just like a regular bullet being shot out of a gun.
@7HEMUFFINMAN
@7HEMUFFINMAN Год назад
Try to combine bomb launcher and the infinite bomb dropper, to make an explosive death ray!
@gazu8990
@gazu8990 Год назад
You should make a ring of rocket and fly trough it!!!!
@SteinGauslaaStrindhaug
@SteinGauslaaStrindhaug Год назад
11:50 Yeah, I wish there we could select which cameras we want in rotation of camera views... And also it would be nice to be able to be able to map specific buttons to specific cameras, rather than having to cycle through. As it is now there's like 10 or 20 cameras (or at least it feels like it's that many) that are more or less the same 3rd person camera at varying follow distance, and two first person cameras; and when you try to swap to first person quickly it's too easy to overshoot and then you have to skip through them all over again.
@CG-Sith
@CG-Sith Год назад
Hey ScrapMan can you try to build an T4a-Lambda shuttle I think it might be interesting because it can fold the wings up while being in the air and it is something different than the historical failures you tried to rebuild
@TheNacols
@TheNacols Год назад
That car can take missile explosions like they were candies💀
@wheneverraptor9475
@wheneverraptor9475 Год назад
I just want to say that you did extra well on today's thumbnail.
@CattyTatty
@CattyTatty Год назад
the rocket is actually relative. so if you are going the speed of sound the rocket will go the same speed away from you as if you were still
@OsvaldoV13
@OsvaldoV13 Год назад
Scrapman: i wanted to make a dragster look Also Scrapman: "makes the typical RC car shape"
@mcwindouglas6697
@mcwindouglas6697 Год назад
for consistent trajectory you need another 2 people to be a target for the rocket and the guy controlling the contraption carrying the rocket
@Playa_in
@Playa_in Год назад
Imagine entire start frame coverd by rockerts mb multiple layers so you drive boxed in the rocket frame of doom
@MatheusXDF2
@MatheusXDF2 Год назад
(IDEA) you can do like a race, when you hit a checkpoit it send a rockrt flying ahead of you to blow up a the next wall for you to go through, otherwise you explode and restart from the previous CP
@saturnring2jw
@saturnring2jw Год назад
Great experiment, for a finally I thought you would just line the top with rockets. That would have been fun.
@onimanakuri333
@onimanakuri333 Год назад
@scrapman. This is a stretch. Now that you can match the rocket speed. While traveling under the rocket, swing a piece up to hit the rocket before it lands and use its explosion as additional propulsion.
@jandePoreNaire
@jandePoreNaire Год назад
Thank you for displaying the speed reached in kilometers per hour for those of us who live in civilized countries that use the international metric system.
@Viytal
@Viytal Год назад
Durby battle on top of the airship above the vortex
@jacksonfunke8230
@jacksonfunke8230 Год назад
Day 3: I would love to see a jumpshot battle where you make cars with guns but there are sensor pointing towards the ground so guns only work if you are mid air by a couple blocks. Bonus points if the cars have to do a front/backflip when they jump and the guns are missile launchers or gunpowder cannons.
@randomregularity
@randomregularity Год назад
So what if you drive at 285km/h and launch the rocket in opposite direction? My brain can't brain how would rocket launch look like...
@СашаВолков-ф5н
@СашаВолков-ф5н Год назад
From what perspective? From the car's perspective it would launch normally. From a stationary perspective the rocket would just plop out of the launcher.
@PainApple96
@PainApple96 Год назад
put a bunch of those gates in a row and drive trough them, was waiting the whole video for it!!
@johncage5368
@johncage5368 Год назад
Idea (probably not possible with the missiles): Very carefully and softly catch it with a vehicle, so it doesn't explode.
@techsbyglebbagrov7470
@techsbyglebbagrov7470 Год назад
Another 2 tests to do: can you make the rockets go faster or slower with your vehicle moving into or opposite of direction of firing?
@pandapip1
@pandapip1 Год назад
Rockets do have conservation of momentum.
@epictheivstreamclipsarchiv8621
You should have made a barrage of them chase you down for the finale that would have broke your seat for sure!
@johncage5368
@johncage5368 Год назад
Very cool experiment!
@SinnerD2010
@SinnerD2010 Год назад
Well the obvious next phase, you have to shoot the rocket out of the sky while racing it 😆
@scrapper6936
@scrapper6936 Год назад
very difficult suggestion, a waterfall clock but with bombs
@justinpatterson5291
@justinpatterson5291 Год назад
Could do a check point race where the check points are the one to try and stop you from getting to the next one.
@G3N3515DM
@G3N3515DM Год назад
its like a wide receiver is throwing to himself
@arnelilleseter4755
@arnelilleseter4755 Год назад
Idea for multiplayer: Catch the rocket. Use the same launch system, but the players are not allowed to use automatic speed control, you have to manually control your speed to keep up with the rocket. Whoever get hit the most wins. To make it even more difficult you could have the rocket launch before the car reaches the start line. That way you would first have to catch up to the rocket and then match it's speed.
@higuy3482
@higuy3482 Год назад
in the next air battle have your vehicle go over 300km/h
@brothyr
@brothyr Год назад
The air brakes looked cool but a more consistent speed control would've been aerodynamic inefficiency. Yep, just flat surface(s) somewhere to slow the vehicle down.
@Ahmed_Zourob
@Ahmed_Zourob Год назад
You should try to raise a rocket with a plane and see what happens if a plane is faster than a rocket
@LealValentine
@LealValentine Год назад
hi scrapman, awesome video. food for thought, do scrap mechanic rockets carry over directional momentum from the creation they were launched from? or do they fly at a fixed speed in the direction they were launched from? because from all the new battles between you and the gang + yuzei, it looked like movement of your creations had an effect on them. i love your channel soo much. never change. never stop being curious and inquisitive.
@cyantasks7129
@cyantasks7129 Год назад
the rocket looks like a tank shell in the race cam with the fov distortion
@ICrystal-0n
@ICrystal-0n Год назад
caught it in soo fast again always waiting for it
@mmnurse
@mmnurse Год назад
I love when I get a notification that scrap man uploaded
@michaeld8304
@michaeld8304 Год назад
@scrapman Maybe the reason you were pulling ahead is bc the missile trajectory was angled upwards? you could put it higher and fire it horizontal that way.
@michaeld8304
@michaeld8304 Год назад
@scrapman great vid btw, this vid is what you should link when people ask 'who is scrapman?' 🤣
@ramonopia
@ramonopia Год назад
I did some math, and assuming the horizontal speed is exactly 285 kph (~177,090 mph), and the angle is 10° (well, techniccaly speaking, it would be 80°), the actual speed of the rocket would then be roughly 285,085 kph (~177,143 mph).
@Ceractucus
@Ceractucus Год назад
Idea for part 2 multi-player overview: Players have a car and base (the missile tunnel). They try to destroy each other’s base. Details: 200ish points for car and base combined. Bases are out of range except for missile. You can add Smart gun or mini gun to the base. The car may not be armed. Use guns, or walls or armor, to defend. Optional turn based idea. The attacking player adjusts his gun angle and speed and launches a missile. The defending player man’s his own guns.
@Joshuathepixolotl
@Joshuathepixolotl Год назад
early lol. i used to watch you when i was younger. glad you're still doing these vids
@carlshenk7861
@carlshenk7861 Год назад
I would like to see racing a bullet next!
@beermarket9971
@beermarket9971 Год назад
Could you do a short of the same concept but add a ramp so that you catch the rocket mid air ?
@GamerBravo7
@GamerBravo7 Год назад
Bless the editor 🙏
@JJP1890
@JJP1890 Год назад
Do an entire tracks width of rockets and challenge friends to build a dragster with limited power cores to escape from under the ceiling of rockets before they fall on them
@Pugert116
@Pugert116 Год назад
scarpmans videos always catch my interest
@Gomorragh
@Gomorragh Год назад
well, now you know, if your planes on multiplayer vs days go faster than this car you run a chance of shooting yourself
@PyroRobo
@PyroRobo Год назад
Once you reach 285 kph shoot a car mounted rocket backwards and see if it hovers in place. Maybe use an anchor block to stop the car after firing. Also, instead of air brakes maybe try negating some engines once you reach your desired speed.
@nathankurtz
@nathankurtz Год назад
Did some math of my own the rocket was moving roughly 289.392 km/h
@nathankurtz
@nathankurtz Год назад
Based on watching the video the assuming scrapman was moving on average 285 kph for 6 seconds he traveled roughly .475km given that the rocket fired at 10° and assuming it's trajectory is symmetrical the rocket traveled roughly 0.48232 km in that same 6 seconds getting you an average speed of 289.392 km/h
@HardeepSingh-mp5oh
@HardeepSingh-mp5oh Год назад
Video idea: make a rocket go supersonic. (Idk how)
@JoshuaGanoTyraxLightning
@JoshuaGanoTyraxLightning Год назад
Rockets in and of themselves don't have perfect self stabilization confirmed. Perhaps their stabilization fins are too small...? :P
@danielbures3711
@danielbures3711 Год назад
You should've made the hinges on the airbrake way slower, it would've given you a more consistent speed. Also make it hold position.
@jihotyforzahorizon7068
@jihotyforzahorizon7068 Год назад
i have an idea for the next video, mini plane dogfighting. i would love to see a video of it!👍
@overdrive0818
@overdrive0818 Год назад
Multiplayer scrap mechanic challenge Mode:battle Challenge: speedboat battle race use around 80 - 150 blocks
@GummieI
@GummieI Год назад
Was the starting line structure anchored to the ground? Otherwise that might explain the inconsistencies in trajectory, as the recoil each time might slightly move the structure
@jan-laubschervandermerwe924
Six booster jets with staggered ignition gives stupid amounts of acceleration. Stagger them in pairs 1.5 seconds apart. It looks janky but works for getting places really fast
@wjng8425
@wjng8425 Год назад
Can you please make a video where every time the opponent disables the other person, the loser has to remove a certain number of blocks on the winning vehicle until one vehicle is completely disabled
@rozellegaming7351
@rozellegaming7351 Год назад
Do you think you build a vehicle with a target with the goal being to drive and adjust so that it hits bullseye. Maybe could work as a vs. game.
@I-like-pugs
@I-like-pugs Год назад
I pressed the like button with my nose
@caspernorrbohm
@caspernorrbohm Год назад
It IS a cool concept for a video
@tylerdale8824
@tylerdale8824 Год назад
scrapman forgot the camera block exists
@Aussie_Man
@Aussie_Man Год назад
This video is peak RU-vid
@seb03penguin14
@seb03penguin14 Год назад
use 0g to make the rocket not have any drop
@wanou_4259
@wanou_4259 Год назад
Dr Observation already did the measurements for most of the things in trailmakers but it do be a cool video nonetheless
@anonymouscoward7559
@anonymouscoward7559 Год назад
A curtain of rockets would look cool.
@Theo_Gross
@Theo_Gross Год назад
Can you land a plane on a hovering pad? So you build a hovering pad that can fly and try to land a plane on it.
@dready8192
@dready8192 Год назад
Next Video... catch that rocket while it is mid-flight without it exploding.
@Hen3349
@Hen3349 Год назад
I dunno if this has been done or not but you should do a Rocket as in rocket I mean those lock on rockets but you should make a rocket powered plane or something similar to your other things but just uses those as a engine since they do provide some amount of knockback
@P-Ian
@P-Ian Год назад
I don't know much about logic in *scrap mechanics, but if there's a XOR gate, you could make a platform that gets destroyed by a rocket, on that platform one of the inputs into XOR, and another input somwhere safe. Rocket gets launched > destroys one of XOR input > XOR turns from 0 to 1> next rocket launch. By the way the videos with you just messing around with game mechanics are great :) *trailmakers, not scrap mechanics ;p
@satonic7977
@satonic7977 Год назад
Scrapman, I just wanna say that the rockets speed is relative to the vehicle it's in, if you're going 250kph and launch a rocket. It will start at 250 and then go much faster
@davidbrown5608
@davidbrown5608 Год назад
You delay my sleep, and I love it
@mikelenz1990
@mikelenz1990 Год назад
Your first Ryan testing with your current tractor at six man five seconds was closer to a speed of 180 if not 175 in comparison to a basic 170 that you’re thinking because you went and it said 180 when it hit the area directly behind the cockpit in your first run by Joe I was talking about miles per hour which is what you had at the first time
@micah-uc4hp
@micah-uc4hp Год назад
You should do best builds with kosmo kan and mombo in trailmakers
@gamerxdpro9112
@gamerxdpro9112 Год назад
Cool idea
@eliasgabriel164
@eliasgabriel164 Год назад
hay, hello, saw you chanel after some time and looks like i can see very well, that was really impressive so i remember too a lot of time i watched for your videos, so keep holding on hope you make it even better (scrap man film scene car ) kkk funny
@jakajaka3064
@jakajaka3064 Год назад
Couldnt you plug the output of the speed sensor to an and gate and add the throttle input so when the speed is below x you wont accelerate anymore
@TheCastagne
@TheCastagne Год назад
Because the rocket travel on an arch, it travels more distance than you on a straight line. Even if you match the hitting spot it still travelled more distance in the same time as you, therefore it’s faster
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