I found a dead plumber down one of these pipes once. The monsters didn’t kill him. It was sewercide. :) Note: This is a condensed playthrough of Rodland of Pipes. Some of the later levels have been trimmed down as they're pretty large. Be sure to check out the ending. It's excellent!
The creators were absolutely amazing for adding in a song in the end that genuinely seems like the monster learned from passive songs and broken English from radio broadcast and make it sound like a banger.
If you notice, that slowly happens throughout the same with Rodland. The noises he make seem to use more and more of the voice on the radio as the game goes on, just all jumbled up
Imagine working a job and hearing “yah so just watch for a red bird dog thing down here if you see him just break eye contact” like what’s the pay here
"Found the core in record time" is just amazing, the implication here is that the pipe network regenerates and we're just throwing people at it to keep it down
From what it sounds like, Rodland gets more sentient and self aware the more the pipes grow, he does say that his mind melts back into mush because the core was destroyed. The implication being that he was self aware enough to know what you were doing before you got the core, you regressed him, and now he is already back to being sentient enough to taunt you, just a few days later. He also states that he can outlast the organization that sent you, the CSMA, just by outliving them. There is also a line in the final transcript that says "No other infestations on record at the moment" So it sounds like a huge growing infestation that can only be slowed down, not beaten.
I like that there’s definitely *something* bigger going on here, but the game doesn’t go into detail about it. You’re just some (under)ground level worker in what looks like a much bigger conflict and the game sells that really well.
Oh god, the Auger is so unsettling to me - you can hear it breathing, but you never actually SEE it. Even when you chase it away, it just kind of….explodes? Then runs away. And the worst part? The fact that you don’t even notice it until it’s breathing in your ear heavily implies that it is physically ON YOU.
This is a really well put together game; i love the absurdity of a cryptid anomalous 'plumbing business' that, one, clearly doesn't do their job, and two, spits out endless, endless flyers from the muck to the point where entire pipe systems are just papered with them.
I love it! The change of pace by not having a boss/manager lie to you and send you to your death by actually telling you what to do, remaining helpful, and at the end, giving you vacation time! And the big bad basically taunting you- Canadian business and healthcare really are very different from the US.
@@alexandersichwardt3652 Depends, some jobs are equivalent to doing nothing and slowly rotting away too. Then there's those that drains you at the same time. What we really need is meaning, purpose, and direction. Jobs _can_ provide that, but they can also just as easily do the opposite sadly. Really depends on the job. And the person. Different strokes for different folks and all that.
You are right in that not having a job is a living hell i have put upon myself that is worse than anything have gone through... except working security 😂@alexandersichwardt3652
I like how when encountering Rodland In the pipes you can already hear them copying the voice of the guy on the radio, but it sounds messy like they haven’t got the hang of it yet
It's one thing for the monsters in this to just be predators, but my god why do they also have to be RADIOACTIVE!? That's horrifying to just casually see on an incident report lmao
It still works. It's like point and click games and I think an animation would just slow it down too much for what those gunk blocks are trying to do, slow you down to begin with.
@@AlphaBetaGamer Its funny they can give you some fancy tech, and a complex set of tasks all while informing you how to avoid horrid monsters, but cant give you gloves for the RAZOR blades in the gunk.
@@GregoryTheGr8ster Haha, the game is called Revenge of the Colon. Things get VERY weird! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-oRetFtNZKG0.html
Ok, so the concept is that you're a top-secret Canadian plumbing service employee exploring radiation-affected sewers filled with cryptids? Is that a decent description?
It *is* an awesome ending. Also Craig is almost certainly sterile now and can microwave eggs from a distance. The bare arms and general lack of PPE makes me honestly wonder if there's some cryptid-related ban on clothing down there and he's been crawling around naked the whole time...
As soon as I heard the contact say there were sharp hazards, I was wondering why they couldn't give their poor employees any cut proof gloves. Expensive GPS and audio mapping equipment, sure, but 15 dollars for a box of 12 A6 rated gloves is too far.
The sounds from clearing away the deposists of fat/hair give me the ick. xD But this is really claustrophobic, nightmarishly so in fact. Real good fit for the horror game of this type.
It's fascinating how much FNAF DNA you can feel in this even though its gameplay barely resembles it. This is like the video game equivalent of one of those All Tomorrows human descendant creatures.
so we have at least 3 cryptids who are advertised for some kind of service related to the pipes and yet all these pipes are clogged to an absurd extent...so the fuck they all doing?
Do keep in mind that this is what I got from just one watch If you want something more concrete then rewatch the video a few times 1 a nuclear power plant in Canada had a "leak" that caused nuclear particles to spread throughout the pipes This presumably caused wired monsters to appear in said pipes Along with ruining photos (Wish was why the photo company filled a lawsuit against the powerplant) The song at the end suggests that the monsters are not only aware of their surroundings , but are also intelligent enough to have learned words and the basis of language from a radio With the monster addressing you specifically , and telling you that you WILL meet again The monster spoke on behalf of all the cripteds which insinuates that they are all in cohorts and not independent from each other Most interesting of all though is the fact that while being well aware of the monsters and the danger they pose , the company treats them like some rabid stray dogs They give you warnings about them along with ways to counter them but that's it , they treat them like a minor inconvenience and nothing more So while these monsters may not have been made intentionally and are out of the pipe company's control , the higher ups seem to be interested in them and are perhaps looking for a way to control them
@@JebJebster-ej5cc From what I understood, Pipes are a separate living organism that is able to generate other cryptides and is the "main" among the other cryptides, on one advertising poster you can see that some pipes end with fingers and the second and fourth classified pipes are able to move, Rodland also sings "Can you even imagine that The Pipes would birth?" adding that the pipes are capable of generating even more cryptides. On advertising posters, you can see that the products they provide (washing machines in particular) are the same color as the pipes in which we are located, this may mean that either Rodland simply does not know what washing machines look like, or that through these products there is an infection of ordinary pipes to spread live pipes and generate new cryptides
@@Dark-darkerthat's interesting I thought that they were born out of mushrooms in the pipes since rodland said "my mind going back into mush" in the song I thought that the nuclear particles infected the mushrooms in the pipes and created the cryptids thus "could you imagine what the pipes would birth" part of the song I like your interpretation
Adding to the weird fact manmade pipes, literally made of metal, spew mucus on our poor protag who has to shower every time coming out the pipes, happen. My theory is the "phantom" is somehow responsible for Roland and Mr. Nuke Dragon turning into monsters as well as harassing our protag. If this got a prequel, maybe the phantom is a magical projection of an invading demon of some kind?
"rodland of the pipes" sounds like a mostly harmless SCP that cleans out random cities plumbing systems that is friendly as long as specific conditions are met or certain actions avoided, otherwise just leaving random flyers and illegible writing around also rodland can COOK with that ending mixtape.
So from the newspaper and the song this is what i got 1- a nuclear power plant situated in canada named red rock had a "leak" that resulted in radioactive particals spreading 2- said radioactive particles damaged thousands of photograpic plates of silver salt which leed them to file a lawsuit against the powerplant And presumably these same particals contaminated the rivers and flowed into the drains cuasing monsters to be birthed in the pipes 3-we are a man who saw an ad for rodlands pipes and dicided to take the job due to the pay 4- rodland pipes are aware of the abominations that now ihabit the pipes and of the dangers they pose , yet they still keep their existence a secret . Going so far as asking you to even remove any flires you find so that no one stumbles into them The following comes mainly from the song at the end funny enough The monsters are not only self aware , but also intelligent enough to have learned your language from a radio and sent you a mixtape where they make it apparent that they whant you back becuse they enjoied your little matches Also by saying "melting my mind back into mush " it implies that the mosters are mutations of fungus
@@Ultimatum881 honestly, I don't know My best guess is that they're just petty I mean they literally learned an entire language and wrote a song as well as sent it to your damned mail just to tell you that there will be a next time A more reasonable guess would be that since they were born of fungi they naturally share a hive mind and wish to consume other life forms to add them to the hive mind so that it can grow and evolve The fact that they learned language is proof of their ability to learn
Someone also said that the pipes regenerate every now and then, so all you did was basically put a temporary fix on the situation? The company's basically throwing bodies left and right down there to fix *their* problem for them, and you just happened to be "faster" than the others, since you *"Found the core in record time."* Pretty cool lore, something deeper and bigger seems to be happening down there than the player is aware of. I really wish they'd expand the lore of the game more, it's really intriguing!
I've seen a few of these recap comments now, and something is bothering me. I might have understood it wrong, but it seems our character does NOT work for or is involved with Rodlands Pipes. The letter at the end highly implies that we work for the CSMA, which seems to be actively working against RP, and that RP is like an anomalous organization controlled by the cryptids? (Like Marshall, Carter, and Dark from the SCP universe.)
I just want to point out how ludicrously Canadian it is that this is basically the only "workplace horror" game where the ending has your boss recognizing and rewarding your achievements. Normally with this kind of game it ends with you getting nothing or getting fired but here the supervisor says you're one of the best they have and gives you a well deserved vacation.
Haha, that's kinda a mixture of editing and learning the layout of the maps before I record. Otherwise the video would be 2 hours long! For the napkin one the valve handle numbers have to add up to the numbers at the side of the napkin like a mini soduku. So 6+2=8, 3+1=4, etc.
The puzzle solution is very similar to "skyscraper sodoku" if you're familiar. Rodland of Pipes is pretty great in that it's puzzles are well put together and have a good difficulty curve. That final skyscraper sodoku puzzle is very difficult to grasp but is one of the better final puzzles I've ever seen in non-puzzle games.
@@Akaihimes-subordinate Lol, it's okay. I'm sure you could figure it out if you tried. I played that puzzle section for like 20 minutes before it clicked. You're reading a text solution without the napkin right in front of you. Either way, have a good day friend.
Same! The introduction of the Auger was what sold me on buying the game, and it was great! The difficult puzzle at the end that is reasonable to figure out was a real surprise to me.
To be honest I almost skipped over this one because it looked like another soulless FNAF-esque turd, but I'm glad I didn't. This one has a lot of charm and some pretty creative game play ideas. If the dev reads this, good stuff, I can see this becoming the next big thing.
Okay, this has been bugging me for a while, there was a playthrough of a game on this channel that I started watching, and when I went to look for it again, I couldn't find it. It had a hand drawn anime artstyle, it was a sidescroller, you were a yong boy who used a bat, at one point, your friend even throws cans at you to practice your batting. You were walking around a small, japanese-inspired town doing tasks for people, at one point, you go out into the woods and meet a ghostly girl who I think your character kind of falls in love with. Later on, you end up going to school and you and your class end up trapped inside when the building gets attacked by a storm of dark creatures. Can anyone think of the name of this game??? It's driving me crazy.
It's a little difficult to get, I don't blame you. Numbers on the circle correspond to a "valve number" When facing up, the valve is at a 1 Up-right, the valve is at a 2 Right, the valve is at a 3 and so on The "grid numbers" on the axis of the map need to be the sums of the valve numbers they're aligned with. Reread that sentence again if you didn't get it. That's why the napkin has little equations telling you what adds up to 4. It's supposed to be a hint that the valve numbers add up to be the grid numbers.
@@jenispizz2556Ohhhhh my god. So the bottom row must add to four and the top is eight, while the left column must add to seven and the right is five. 6 2 1 3 Thats crazy. Thanks
@@MidnightDrive589 ...Nnnnnnope. Still don't get it. I've looked at other comments explaining it and even tried to reverse-engineer your answers to figure out the equation. I got nothing. It's like there's missing numbers in the equation that aren't provided, with no logical hint as to how to solve for them, which are _then_ added together to solve for the valve direction. It's like you need to figure out a number, from a number, that is the result of combining together two unknown numbers. So, if you don't already know the intended direction of the valve, you can't reverse-engineer the equation (which would be pointless anyway, since if you already know the answer to what direction the valve is supposed to be pointing, it defeats the purpose of the puzzle). It's like this puzzle requires clandestine information not presented in the game itself, like you're expected to look something up to get a hint. It feels like a blind guessing game.
@@Armameteus I had to search up a video to figure out the logic. If you search up riledkitty and his video on rodland and go to 38:06 he explains how he figured it out.
@@TheOneTrueClogger That's weird. I can hear it quite easily. Must be a difference in the headphones or something. That's how you detect the Auger though. Solely via the breathing. :)
How does The Phantom work? Is it just a hazard in the final levels? Or just how the game handles your temperature going too low? I also am curious what happens if you keep going after your boss tells you to escape.
it feels so out of character for a protagonist in a game about doing an incredibly dangerous job to get any amount of appreciation by higher-ups, let alone a vacation