I beat the game with everyone on hard last year in January. So a couple things is that the game can be beaten without dying you just have to manage money correctly and use the special abilities when needed like freeze, shield etc (it tells you how to do freeze shield etc in the game manual) If you run out of money there is a special ability that let's steal cash from other nearby cars and you can use that to keep your health up. Another thing is that weapon stations are used to upgrade weapons so the remote bomb can be upgraded to a super remote bomb with money that does more damage and aoe. The way to upgrade the weapons you drive underneath the gate and you press the fire weapon button and it will upgrade whatever you have. Also the big daddy boss might be the best boss in any twisted metal game it has the scale of a tm black boss in a ps1 game with no gimmicks you have to work around. There are also 4 unlockable vehicles and maybe like 2 levels I cant remember? I think this game is super underrated. Bad things about the game are eternal acres is too big and the hills mess with weapon homing, no cutscenes at the end of the game for each character. Graphics are probably slightly worse than tm4 and 3 because they are using the single trac engine and probably didn't have as big of a budget as tm3 and 4.
Fun game that I'll always remember because you can blow up the entire map and escape on the moon while everyone else dies. And playing as Big Daddy is glorious, I don't think any other game let you play as a multi-phase car thing that also freaking fly.
Bruh... That thumbnail unlocked a core memory I had seeing this game in a magazine back in the day. The art of this game always grabbed me in a strange way.
THe graphics are at least 3x more detailed than TM2 and they really increased the level destruction prob why it takes longer to read the levels on the CD
I agree that the lack of endings is a bummer, but honestly, I found the idea of getting cheat codes instead to be genius, especially in a pre-internet era like the late 90s. Even so, I still find this to be my favorite car combat game on the PS1. I find the tourist aspect to be a fantastic mechanic that adds the frantic experience, and I love the balance of having to constantly switch between fighting the cars and getting the tourist to its destination to get money. The gameplay and controls I find to be the best in the entire PS1 library of car combat games due to how smooth they feel, and while the AI is relentless, it feels more fair compared to TM2 since you have more control over your vehicle. The character roster is fantastic and creative, I love the levels, I love the color and look of the game, I love the music, I love how unserious and campy the story is, there is just a lot of stuff in this game I adore, and when compared to its contemporaries with Twisted Metal and Vigilante 8, I find this game super underrated, and is up there with Black and Small Brawl as my favorite car combat games. If I ever get into streaming, this is the game I really want to stream. Side Note: In regards to the energy attacks, you have to hold down triangle when you input them. It can be unintuitive at times, but I like this since I can't accidentally input a command and waste energy on an attack when I don't want to (I can't tell you how many mines I've dropped this way). (I deleted my old comment because re-reading it, I felt I came across as a huge asshole, and I apologize for that.)
To the narrative of backstories, I completely agree. One thing I always said was that the car combat genre is somewhat an off shoot of fighting games, when ya think about it. Yeah, it’s more “battle royale” than straight-up 1v1 (sans the Boss Battles). But, fundamentally, at their core, they’re very much the same as fighting games. That said, ALL Fighting Games give all their characters fully fleshed-out backstories & current stories. They make their lore as deep as any other fictional universe’s, from any genre, media type, etc. In a lot of ways, it’s what makes some fans of particular characters be even MORE passionate, in playing the character. So, it is a tad confusing. I saw the station wagon and IMMEDIATELY thought of The Griswalds, from the Vacation movie franchise (which…is pretty obvious that’s what they were going for, in a game with “vacation” both in the theme & game title). So, there’s a very easy jumping off point, for that car/character(s). It is a bit baffling, as to why they don’t do that
I'm honestly down for this game. Just blowing each other up is fun but having something else to do seems refreshing. And it does look like an updated TM2. Plus, hotdogging folks to death seems goofy enough to warrant a playthrough 😂
My cousin used to own this game while I owned TM. This game was fun for what it was, but I gravitated more towards TM. However, if they ever make a new TM, it’ll be cool to have the vehicles of Rogue Trip join in as DLC or a free update. Btw, since you’ve done Rogue Trip, can you also cover Vigilante 8?
Thia game is great. For me it's the step between TM2 and TMB, especially in regards to movement, something very important for vehicular combat. One cool thing is that, as you know, the R1 L1 jump started in here, but it has one little quirk. If you are already in the air, you can still jump as long as you're not in the air from a previous jump. Seems like a little thing but it makes reaching places so much easier, like the Washington level where you can get to the rooftops easier by jumping from the ramp and then do the jump mid-air
I've not seen this game in action before. Future Frustration Friday episode? P.S. I'd love to see an interview with the guy or gal who made the A.I. lol. P.S.S. This (surprisingly) predates the release (not necessarily development of) Crazy Taxi by 5 months.
I'm pretty sure I still have a copy of this somewhere. I love this game. I feel like it's a little underrated. The tourist aspect can be annoying at times but I enjoyed the challenge. It definitely gets old after a few play-throughs but, I'd always go back to it. Honestly between this, both V8s, and most twisted metals (minus head on and 2012) they were a core part of my childhood.
Maybe I missed it, but the Mighty Mighty Bosstones doing the soundtrack was my introduction to ska music and I still can't hear some Bosstones songs without thinking about this game.
There are 2 other characters you can unlock, the helicopter and the UFO. Also, you want th he psychotic endings, play Critical Depth. It's from SingkeTrac as well, but it's a submarine game.
Love this game. My favorite vehicular combat game on PS1. Also, it's nowhere near as hard as TM2. You just need to know how to get and spend money properly. For the final boss, what I did is stack and upgrade Prowlers (this gives you invulnerability shield while controlling it), and this is enough to kill Big Daddy without dying once with any character.
I've played this game for about an hour. I absolutely loved the controls but the weapons (besides the meteor) and gameplay objectives just weren't doing it for me.
Man, i really wanna enjoy this game but the bots freaking destroy you on normal difficulty while on easy they deal no damage and die if you just sneeze on them. Theres no middleground :/
I understand peacock wanting to capitalize on the popularity of twisted metal. It is definitely the best car combat game. But honestly road trip or even vigilante 8 probably would have made a much better show.
If I ever get into streaming, I really want to do playthroughs of all the characters. I would check out LuisParson, he has playthroughs of all the Rogue Trip characters, though they aren't in HD
Oh i hated this game. I rented it one time & never got it again. Sometimes i would've rented a game before i bought it. Will not this one 😐 i wouldn't feeling the crazy taxi part at all. I have to comment on like 4 more of your videos. I been watching them on my tv. I'm going to comment on the ither later tonight. So I'm not spamming if you see them back to back 😅 there in my history.