@@konstantinos-iliasstrempas4594 not quite for games like this though. The classic jrpg, turn-based experience is becoming rarer and rare. Thankful for titles like this and Dragon Quest and some of the independent titles that have embraced the traditional turn-based style.
Welcome to the fandom! I hope you enjoy your stay, and based on how many new players are swarming to this remake (and how good the series is) I am sure you will!
This has a ton of accessibility as it can be a difficult series sometimes. But scarlet grace ambitions and I think emerald beyond have easy modes if you can overcome travel limitations.
Im very exited for this rpg after playing the demo. We are truly in a golden age of rpgs. I havent seen many of the recent rpgs miss yet....P3R, Metaphor refantazio, Unicorn Overlord etc. This game looks like its going to continue that streak
There's also Like a Dragon: Infinite Wealth, Final Fantasy 7 Rebirth, Visions of Mana, other titles that have been released this year or last year, and others that will be released for the remainder of the year.
The vast majority of jrpgs on consoles do have demos, the issue is that they don't always have ENGLISH demos. As someone who plays the Japanese version of these games I've been enjoying demos for years.
@@FrozzenK Well actually. Why do people do this? I don't understand the mentality of being purposefully unhelpful under the guise of being helpful. I don't get it.
@@FrozzenK do I really need to explain to you how you "correcting me" when I said that I'm glad demos are back by saying that they've always been on the other side of the planet is unhelpful?
@@Ejohns1004 I don't know why you're throwing a tantrum. I was just letting you know who to be upset with. The companies making the games have largely always had demos, but whoever is in charge of localization often decides to let that out. I guess some people are REALLY upset about receiving information, for some reason. Crazy stuff.
@@XeikZone Metaphor is a lot though, it’s very hyper and a bit outside the classic JRPG space, for better and for worse. For a player like myself, there’s too much going on all at once, these things keep it from being a masterpiece. There’s just so much visual noise that it’s overwhelming and outright unappealing at times. I understand people appreciate the dynamism of the more recent Atlus titles but with Metaphor, it’s just busy, and visually exhausting to be frank. Good game but not as good as it could be.
If you have never played this series of games, please try to play with "your real name" as the name of the final emperor when you first enter your name. If you are playing for the first time, you may wonder when the character with the name you entered will appear. However, due to the specifications of this game, when the character with your name appears, you will understand the meaning of the title "Romancing SaGa" of this game.
@@bluespaceman7937 I hope that newcomers to Romancing Saga 2 will enjoy the story that the player creates for himself, where the path taken by the player becomes the story. And I hope that you will put an end to the story that you have created for more than 1,000 years with your own hands.👍👍
Really cool. I loved the concept of RS2 but could never get over the dated design of original (PS4 version) and always quit a few hours in. This remake really takes it into modern era
@@Pharmboy6 I like Unlimited Saga, Saga Scarlett Grace, and the recently released Saga Emerald Beyond. But "Romancing Saga" is a series from Square's most golden era, the Super Nintendo era. Although the title says "Romancing Saga 2", it is not a sequel, but a single work, and the second game is a special role-playing game in which the path you take becomes the scenario of the other sagas in the series. It is one of the most popular role-playing games in Japan, along with Final Fantasy.
I am so jazzed that we get to play this. The demo *completely* sold me on it. Like, I normally bounce off most Saga games. But this one? It just plain clicks! I still have my fingers crossed that y'all make a Bahamut Lagoon remake, like you did with Live A Live. Because y'all put some serious effort into your remakes and it makes me really happy. :D
The trailers shows perfectly all the new features and changes from this version we were not sure about like how recruitment, crafting work or the fact that you can manually abdicate now. These changes should make the experience infinitely more enjoyable. What an amazing remake!
I wasn’t sure at the beginning, but after trying the demo, count me in on the journey. The hard mode keeps as brutal as the original version, this will be interesting 😎
I would say the encounters are alot easier in this one, but it works out well considering you can't savescum as easily this time around. The bosses on the other hand hit like goddamn trucks in the remake compared to the original. You gotta be specced up and ready for those guys. That timeline isn't there for convenience. Use it or die.
This year is the BEST year of Square Enix because Square Enix knows hiw to make good games like Final Fantasy VII Rebirth, Romansing Saga 2 Revenge of the Seven and Dragon Quest 3 HD-2D defienitily I LOVE FF7 Rebirth and this Romansing Saga 2 thank you Square Enix the BEST RPG/JRPG games maker in the World of Gaming! 😊❤
Lol they didn't censor it (in major ways if at all, especially women M/F) nor alter plots unless the rest of what you said. Lemme know when Vincent is playable in ff7. Dirge of cerberus could have been fixed. At least it makes star ocean second story R look better. RS2 also has good diversity without poor performance/insulting the audience.
@@MrVariant as far as i have seen in the demo of RS2 remake they haven't censored anything i was worried becauseu they have censored stuff on draon quest 3 remake
@@konstantinos-iliasstrempas4594 yeah it's important to try to check each game by the same publisher in a vacuum. Very tough to do when they can be tone deaf sometimes, or people clickbait like paper mario TTYD (they take out goombas hitting on goombella but not Dupree hitting on her, hooktail foot fetish, or madame flurrie forced kiss on Mario, which feels random and no idea how ESRB made it E for everyone).
This is also the best year for Atlus from a long time with Persona 3 Reload, Shin Megami Tensei V: Vengeance and Metaphor: ReFantazio developed. In addition Atlus published Unicorn Overlord for Vanillaware.
Unlike the others, the demo kind of left me confused as to why people where hyped about this game. After researching a bit about the original I am now onboard for this game. The concept alone sold me.
It is a little unfortunate. The demo covers Leon's arc in the story. The game doesn't actually become SaGa until Gerard takes the reins. It's a bit of a misleading demo for newcomers.
The story is actually very good, and it seems like they've added some new scenes and scenarios. The one problem that has kind of plagued this series since its early days is that, as part of Square's "B List" games, they usually had a lot of content cut when the original games came out (like an entire protagonist's story getting totally removed from the OG SaGa Frontier). The remakes and remasters have been rectifying that issue though, and I couldn't be happier. Not to mention all the QoL improvements and such.
@@Shuukuriimudaisuki-samahonestly it’s just SaGa Frontier is the game that is really completely unfinished, while others games are full length rpgs but I would say an issue with the series is their story’s don’t really go that deep, but I still enjoy them for what they are but it’s mostly about the combat that makes it stand out for me. Don’t get me wrong I still like the series and there’s plenty of characters and classes became super interested than what FF offers
The story being good is up to you. You're the protagonist in every sense, you don't get the luxury of linear handholding, or anyone to blame. Behold the consequences of your own actions. Welcome to SaGa.
Try to be patient with it. If you ever feel beat down, or like the game is out to get you, don't because it's not. Take satisfaction in your successes and forge forward in spite of adversity.
I agree. I love this game, but.... They will be disappointed in sales like visions of mana, cuz they don't understand basic economics. 90% of player base lives on a monthly budget for games. So if u release 2 or 3 a month you are just competing with yourself. AND FOR NO REASON OR BENEFIT. reminds me of time Ubisoft released AC Valhalla, watch dogs legion and immortals phoenix rising same holiday and didn't understand when most families only got 1 for Christmas. It's like elementary economics 😅
can't wait to see this team's next remake. trials of mana, now this. What's next? Treasure Hunter G? Front Mission Gun Hazard? Treasure of Rudras? See a pattern here? Previously unreleased SNES jRPGs in America. Get a new remake with translation!
Having a hard time choosing between “Final Emperor” or “Player” as the default name. Due to the recent Trailer from Square Enix, my OCD wants me to use “Player” like the Trailer, but my OCD is also screaming name him “Final Emperor” like every game/media before.
Yeah, I ran away from them because they used to wipe you out in the SNES version. Alot easier this time around it seems. You are still probably gonna lose a chunk of LP on them, but they're alot more beatable.
Arrrgh I dont know what to do, so I am debating on whether to get this tomorrow and play through it, get Metaphor today and play through it first or wait until Dragon Age the Veilguard next week and play that first. I wanna play all 3 but I just dont know which first. I think Dragon Age maybe best to wait as it will probs be buggy as hell on launch. So that leaves this and Mataphor....dammit such a hard decision.....
So in the original game when you wanted to change party you had to let them die. THANKFULLY they let you step down and switch party easily lol. But yes. You are SUPPOSED to lose and grow as you go. Its maybe the best game with permadeath for actually improving your journey.
Yeah, aside from the prologue phase and the very, very endgame, there actually isn't even a true "game over". You just choose a successor and move on, with that successor retaining your abilities (though they have their own individual core stats, like Strength, Intelligence, and so on). But ultimately, your final emperor will be the most powerful character you will ever have overall, as they are literally the culmination of all your work over the course of the game. So it is kind of a bizarre raiding simulator in a way.
@@daodoswait whaaat so my favorite characters are gonna die and I won’t be able to use them? How does the generation thing work exactly? I have it preordered for the switch but I’m on the fence now
@chu_tonight this game lets you play as an empire. Based on the original version, there are only four "unique" playable characters: Leon and Gerard (the first two emperors), your selected Final Emperor/Empress, and Coppelia if you meet certain conditions. Other characters like Bear, James and Therese are classes representatives. If they die or your switch generation, they get replaced with a slightly different representative of the class, and these representatives loop after a certain number of them. I get why losing a character might be annoying, but there's two points to consider: your emperor will transfer all his levels to their successor, which may add up to make an incredibly powerful final leader if you juggle through the classes as one should. The other point affects your entire empire, and that's the general level of weapon techs and spells that make your later generations much more powerful from the get-go. The only real downside to losing a character is if you lose them during a dungeon run, that's one less pair of arms to deal with enemies and bosses, as well as limiting your formations for the rest of the dungeon. This game is pretty unique even in the SaGa franchise when it comes to LP management. Usually you'd recover LP at an inn, but this one (based on the original at least, not sure if they're changing it) only lets you recover LP through very uncommon items, letting you figure out that death is not the end of it all. This remake also fixes one of the most annoying part of losing characters as far as I know, so I hope I helped assuage your fears and that you give the game a chance despite the permadeath aspect.
@@NachtKaiser666 The permadeath works for me in this game, on the basis that it's a thousand-year epic. You're not saving the world in a weekend. You're building something to *last.* Individual party members pale in comparison, by sheer historical volume.
Hopefully limited to no DLC for this one. DLC is tired and unnecessary and a byproduct not of artistic value but greed. The only exception I’d make is if they somehow added an option to make the character designs resemble the original character art, but that would be extraordinarily involved and likely difficult.
It's different. This time, enemy level will only increase based on how many events you complete and how many times you win in battle. With the original game, it counted all the battles you participated, even including retreats. The game balance is also improved and there are difficulty settings.
There is no reproduction or child system in RS2. All the lords after Gerard are selected from the pool of classes you've unlocked. This means your party lead can be an archer, a heavy armored knight, a mage, or others with varying builds and proficiencies. When you shift generation (which automatically happen based on your progress) or get party wiped, you don't get a game over, but pick another successor from the class pool. This gameplay loop keeps going until you either a) defeat enough Seven Heroes bosses, or b) you've used up all of the reserving classes and their palette swaps. By then, the game unlocks and forces to you to use the player avatar you choose at the start of the game. Once you arrive at the Final Emperor/Final Empress, you will not get any more generation shift. If you die or trigger certain cutscenes that make the final lord resign his/her throne, it's game over.
Another classic game ruined. Square Enix won't rest until they wring out every pixel they ever made for more money, fill every byte with more words that say nothing, and write more systems that go nowhere. Thankfully, they'll never get their greedy hands on my Romancing Saga 2 cart, but I won't pay for any more of this disgraceful schlock they spew out now trying to capitalize on a past with innovation and creativity they can today only dream of.
The heck you mean "ruined"? A lot of their remakes have been made with serious love and care. I loved the original Seiken Densetsu 3. The Trials of Mana remake was incredible, and a straight upgrade in my opinion (the only downside was the easy difficulty) I loved Live A Live. The remake took it from a really interesting niche curiosity to a "must play". And while I didn't play the original Romancing Saga 2, the demo for the remake massively sold me on it. We're eating remarkably good here, with remakes that actually have some effort put into them! Now all I ask of Squeenix is please please *pretty please* give us a Bahamut Lagoon remake that's at good as the Live A Live one! :o
Mate, your original is untouched by this. Don’t worry. No legacy is being tarnished, for some, this is an introduction. And whether you like it or not, that’s a good thing. You want some people to know and like the thing you like, because that way, it persists. If you have this juvenile attitude I’ve been seeing, of wanting Romancing Saga to stay this niche thing that people don’t know about, you’re the enemy of the very thing you love. Hate to break that to you but if you have your way, your thing you like disappears forever, no one knows about it eventually and it fades into obscurity and that’s a crying shame for any art form. This way, a few more people know and love the thing you do. That’s a good thing. Don’t worry, it won’t suddenly become this household name, it will still be obscure (probably always will be) but now people have a chance to experience it their way.
I just want a Live A Live level remake for Bahamut Lagoon. ;_; Please, squeenix! Also, yeah, if they're not building up tech, a team and anticipation for a Crono Trigger remake I would be shocked.