ROX Suggestion Box Revisit ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YtRI8c8HtQ8.html I Am Tired Of This Suggestions But.. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-8VJ-WDwss_I.html Another Suggestion Box? And It Look SUS! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-yfww3pRjko8.html Top 10 Most Popular Suggestions For ROX Updates ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-NAVC9AhkA7s.html
What I suggest is they bring back the old Pen buff for Musical strike because going up to 6 stacks just to get full pen is outrageous. They can keep the shorten distance for skills and reduce dmg but the Pen is essential imho.
"tank must be tank, support must be support" tank for what? tank classes will tank mvp in fields for other players then in the end get what? yes. ABSOLUTELY nothing tank in pvp for what? to waste everyone's time and lose in the end? who tf hits a tank class in pvp tank in instance/et for what? only players who dont study monster mechanics have difficulty with this tbh. almost everyone is leaning towards being able to at least dps or provide supportive buff to boost dps because this isnt ROO where players gain something from tanking/healing. if the game really wants to make each class stick to their respective roles, then they need to do something about the rewards mechanic because right now, the only thing that really matters in the end is having the most dps. if they only stuck with the original devotion skill, then no player will complain how immortal the rg class is. they would probably be the first ones to die in pvp all the time. as for the performer class nerf, it was looooong overdue tbh. the only reason why newbies think it was a nerf is because they have been accustomed being strong to begin with. honestly, one major reason why vit classes dominate pvp is because of the fatigue mechanic. those who die often gets the disadvantage. they should just remove this and tweak the deciding factor on how a team wins a match. like for example, team total damage dealt or kills / team total deaths
I created a Crusader so that I can mostly do solo PVE and BH without relying on support. I'm not much of a PVP gamer. I'm a 2H VIT Crit RG and I'm quite curious what they'll do to my fave class after they release the 4th job.
Tank must be a tank Support must be a support Rox will become boring game.who wants become tank ?, tank for what. All skill boss&player AoE and they can choose target. No one hit tank
lol. they're planning for 4th job and yet it takes months and months to even reach 3rd job. plus with how obssessive they are at opening new servers often, the gameplay becomes stale really quick. iirc I played for 5 months straight (quit last month started playing october or november 2023 at gs revenge.) with 24/7 grinding and is still t2 job. I might return if they change their leveling system but atm its repetitive, progress is slow and not worth time for someone like me who has a job and a life outside rox. At least I can still get kills every now and then in gvg though XD
@@kakatamaki2 stop complaining? how will the developers improve their work if the players itself will not complain if something is wrong? they will assumed everything is alright, and if you read his statement, (quit last month started playing october or november 2023 at gs revenge.) he quitted already. XD
@@shielanaenae oh i forgot about gunslinger, gunslinger specifically the shotgun user with DEM skill is list at the top tier too for MVP hunt, especially good if team up with AB for reduced CD. macemist is powerful in early game, but their power progression scale is low on high level as what i heard from players. they are not that strong on late game.
@@shielanaenae yes the DEM skill is a skill used by DEX sniper rifle GS. you can watch my gunslinger progressive guide video for details on the DEX sniper GS build.
"If the job role is a tank be a tank, if the job role is a support be a support". I totally disagree with this take. I think as of now, ROX really lacks any build diversity and making people that already invest into damaging build forced into a role they do not want is just too cruel. Just as you would like to be able to make a Penetration Build Ranger, what's wrong with making an offensive support or tank? On the other hand, we can also blame the developer for making this problem, they somehow make the optimal build for these jobs to be the offensive variant instead of the supporting variant because if you look at Crusader job class, its really hard to make a pure tank build Crusader that actually beneficial to the party, devotion (skill that lets you absorb damage from the party member) duration is too short and too unreliable. Meanwhile, dancer and bard can only use 1 buff at a time, so they have to choose between offensive buff or defensive buff, of course everyone will pick the offensive buff because everything can 1 shot you in higher level even with the defensive buff, so its practically useless.
U obviously dont get what it means.... "Tabk should be tank Healer should be healer Support should be support" Very very very simple to understand!!! Its a suggestion to adjust job classes
@@mariotte5003 exactly, ROX is designed to be favorable towards DPS jobs. If you want to build a pure tank Royal Guard that cannot deal damage or Pure support that cannot do reliable resurrection, better believe you need an angel of a friend to drag your feet around all the time or you won't have any fun with the game.
I expected a change in the ore icons ever since I got into korea server last november and noticed the images of different levels of ore have different designs so I kind of expected sea server to implement that change someday... Just an observation I want to share since I saw the ore icon similarity suggestion at the beginning