We need to talk about Ruby Storm. Decklist: www.mtggoldfish.com/deck/6473... You can check out Elgato's incredible gear here: elgato.sjv.io/EKMoVe #mtg #modernhorizons3 #magicthegathering
God, 2024, still crying about Twin. Regardless if Twin is fine or not for current Modern, it was never banned for killing too fast. Several decks could kill earlier than turn 4 when Twin was around, including old storm. There is a big difference between a deck that has to be built entirely around something to kill, and a control deck that kills on turn 4. If you think Twin should return, at least try to make valid points. Kill speed was not the reason Twin was banned, and these decks are not comparable.
@@arielgomes7989If twin was unbanned, it would lose every game in the first tournament and we’d never see it again. I think wotc admitting either they’re wrong or that they have fallen is enough reason
@arielgomes7989 hmmm where to start. Well, you have the evoke elementals, free countermagic, Cursed Totem, Force of Vigor, Haywire Mite, and Dress Down. And those are just examples off the top of my head because at least one of the examples I mentioned see play in the top 10 decks in Modern (sometimes more than one example is in their list) and would eviscerate any Splinter Twin strategy. The point here is that the answers of today are better suited to deal with the shenanigans of Splinter Twin than decks were back in it's heyday. You know, when Remand was the second best counterspell behind Cryptic Command.
Wonder if Simian Spirit Guide would make it in the deck or not? If you could exile it from exile for sure, but not being able to with impulse and not counting as a spell probably means it would not.
The crazy strong thing about this deck is the resilience. The fact that Ral can "store" your storm count for later turns and give you a second chance to go off is pretty nutty when you think about it.
I call BS. If Magic truly was over 30 years old, Wizards would have released some sort of celebratory product to celebrate the 30's anniversary and that clearly didn't happen.
well, the solution is obvious Lord of the Rings 2 set, introducing Elven Swordmaster, a 2 mana creature that punishes the opponent for playing more than 1 card in a turn maybe we can also get dwarven hammermaster, to punish decks that play a lot of lands, and Hobbit Breakfastmaster to punish decks that make tokens
Hell, toss in a Maiar Spellmaster, and we can make it a complete cycle. Giving all 5 colors something on-par with Orcish Bowmasters looks like balance if you squint.
@@sagecolvard9644 and then the "God Mastermaster", a 5-color with alternative cost of discarding some stuff that punishes for "taking too many phases and sub-phases" uh and don't forget the "re-pick Elementals": rather than exiling from your hand to Evoke them, you _take an exiled card back into your hand_ as an alternative cost. And maybe they get reshuffled back in the deck (kinda the opposite of Evoke while still not needing to spend mana on casting them)
@@dyne313 no pyretic or desperate. Dark Ritual is legal (and imo deserves to be restricted) but the red storm deck that I've seen doesn't play it. Runs Birgi and Runaway Steam-Kin as the primary mana sources, but the main plan of using tons of red exile draw to keep the storm train going is the same.
Reckless Impulse is from Crimson Vow. I remember it because I played a lot morre of that set than it was probably worth and lowkey have a soft spot for it (also Midnight Hunt's set symbol is literally a werewolf head).
I've seen other versions of the deck playing Shattering Spree in the board to get through Chalice and Trinishpere. Those cards are still good, but they do have options.
@@PleasantKenobi Yeah, personally I like the Gruul lists, they have access to stuff like Veil of Summer for counters, more artifact hate, and are more focused on their normal game plan
I’ve been seeing modified versions of this on Arena, too. It’s missing Pyretic Ritual, Manamorphose, Desperate Ritual, and Empty the Warrens, so it’s not quite as fast, but it’s still very strong by Historic standards.
I definitely fear the impact on modern and on content creators that turn two decks have. I also enjoy seeing you play a legacy deck in modern. I have mostly bad feelings about the deck but at least I got to hear your lovely milky voice today.
Decks with Trinisphere can use Ugin's Labyrinth, making all interaction they could have, including Damping Sphere or the devastating Chalice on 2 t2 interactions. Consign to Memory and Flusterstorm are also 1 CMV answers and hand disruption increases the fizzle rate. I get the feeling that sitting there any watching someone combo off is lame, but the number from MagicCon Amsterdam show that Storm can absolutely be handled, unlike a certain bird...
Just kinda hearing about this decks was pretty neat. Feels like there’s a lot of “screws and bolts” that seems kinda mad-sciencey, and it sounds like it’s kinda fun to play with and go off. God forbid price, though.
Oh no, people will have to adjust their sideboards in order to manage the meta, or Mulligan to have some interaction. Ruby Storm is fine and it's win percentage will drop as people get used to it.
If I had to guess, this deck will stay intact. While fast, it just takes some creativity to beat it, as well as the other ways to beat storm. I am going to try adding a Pryomatic Accession to my list for this deck to see how well it works if this doesn't get banned
@@PleasantKenobi oh for sure. I definitely expected way more from Ruby Storm, the field was just ready for it and turns out that bird is way more powerful than most thought
@GoDzJtFr that bird is as busted as everyone not in WOTC could clearly see from when it was first spoiled. Idk how WOTC missed something that obvious. Ruby Storm has a ton of actually good cards in the meta that can deal with it, unlike the stupid bird
I use a Facecam Pro for my top down box openings, WhatNot streams and webcam gameplay. My front facing is a Canon EOS R - through the 4K X Capture device from Elgato.
@@PleasantKenobigotcha, that’s a more expensive version of what I’ve got. Mind telling me your lens as well; and do you have hard time using CameraHub with the Facecam and dslr at same time?
Why wouldnt you play like one Grapshot in the maindeck along wish? just genuinely curious, im not that good at storm so I dont understand some of the deckbuilding choices, like having zero win cons maindeck.
It just doesn't matter much. There are no cards that hate on wish as it isn't playing from exile or graveyard. The only benefit in the main board is if you are exactly 1/2 mana short. The downsides are basically a dead card in this extremely tight deck. It's not awful to play 1 copy but given there are no tutors(bar wish) it is kind of pointless.
Looks interesting deck ...but as you said I don't like the idea of turn two kill deck. On the flip side,I hope my boy Sorin gets his time to shine in this pro tour.
Damping Sphere; Rule of Law are good SB, Mindbreak Trap; as well as tax effects like Thalia or punisher effects are okay, and blue has effects which counter triggers, because storm is a trigger.
My gut says Trinisphere kills this whole deck if you can get one out before they ult Ral, since its "setting cost to 3" ability works AFTER cost reduction.
@@sagecolvard9644 Yes exactly, that's even what the pilot said after the matchups, I was just reading comments while watching the video! There was also some other niche cards shown, the affinity opponent used Soulless Jailer, while most archetype find it an underwhelming CMC2 it's a very strong hate card. I guess it depends on your deck, I like Burn, so a card like Cemetery Gatekeeper can steal the game, even though it's not great in a meta with so many Bowmasters.
My issue with MH3 is it feels the top 2 decks so far are just solitaire combo decks. I prefer a midrange meta with good variety and I just don’t see it coming. Gonna take a break for a bit and maybe go to legacy where I have FOW
Because then you don't brick on the combo turn by drawing them too early - utilising Wish and/or flashback Wish from Past to push ghe combo turn to the win, and then grab a win con.
Nadu was over hyped. Everybody was obsessed with the first combo deck to pop out that had one top 8 appearance in the last 3 notable tournaments, ready to call it "overpowered". There will be some more powerful combos to pop out of mh3 that will make people complaining about Nadu look ridiculous.
Yay they’ve broken modem to meet shareholders expectations. Turn two wins….This game won’t survive another two years of power creep before its essentially solitaire meets Yugioh.
Modern Horizons 3 is a fucking mess. Whoever's worked on those cards need to be transfered to Konami to work on YGO, cuz this shit fits better there than on Magic.