And I almost forgot to mention, I like the physics of Source 2 as well. What I'm saying seems like a no-brainer at this point, but it's clearly better and more refined what you can do in Source 2 than in Source in the same amount of time and with fewer code issues. I've been following S&Box since 2020/2021 and I'm glad to know how far they've come and the huge potential of Source 2 that hasn't even scratched the surface yet. I can imagine what people are going to do when CS2 comes out as an open beta and when S&Box also comes out to the public.
I love the idea, I love how good looks in Source 2 (because in Source it would not have that graphic quality and detail, although it was already impressive for a 2004 engine to do something like this, Source aged well in my opinion) and I like the parallel universes.