the lore of where monolith gets their equipment is also interesting. Apparently this equipment was stored in some laboratory in chernobyl, so that means that monolith was planned even before the disaster that created the zone, infact its very possible that "trying to achieve world piece" as told by c-con was an attempt to zombifie the entire world, which fortunately backfired on them.
Yeah there is a real mystery behind the Monolith's equipment. You can find monolith armors in lab X18, but some dialogs in Clear Sky suggest that the faction had these uniforms before even before being brainwashed. I guess we'll never now the truth.
@@____.__._.._ military groups, ukraine, nato and mercs certainly made it to the npp first so if they were "original" monolith it makes sense that their equipment is western made.
I think the faction existed0 before that nuclear disaster, it was prbably a millitary one seeing how unique their equipment and camo on their clothing looks like.
The one about the agent wanting to carry out his task at all costs is very interesting for the player's first playthrough in shadow of chernobyl, let me explain You've probably never played this game before, And so when you get to know that your main objective is to kill strelok, you either don't pay too much attention to it or over time you start thinking when will you get to kill that strelok guy? Whenever it will be offered to you you will most likely try to get intel on who or what strelok is, until you realize you're strelok. You basically become an agent IRL.
Yeah and it explains why the Marked One accepts so many difficult and dangerous missions without much care, he is ready to do anything to find any piece of information about Strelok.
There is a very interesting take I've seen in a STALKER iceberg that says there may be many different Brain Scorchers, because people can try to reach CNPP from different directions (and the one we disable is just one of them). Therefore the Monolith is probably much MUCH larger than we think.
They probably craft their suits themselves like many other factions. However there are two bits of info that contradict each other: you can find monolith suits in lab X18 implying that the armors were made before the second disaster, but dialogs in Clear Sky make it clear that the Monolith faction already had the same suits before being brainwashed. That's another mystery of the Zone. Oh and thank you !
@@anomalousdugout9557 Costumes in X-18 are a trace of unrealized ideas of devs. According to the original idea, the Monoliths were supposed to guard the entrance to this laboratory, and this would explain why this suit is there. But this idea was abandoned, the Monoliths were removed from there, and the suit was forgotten to be delete. The same story with the Dead City: it did not make it into the final version of the game, but in SoC there is a sign on the road that points the way there. And in the entire trilogy, the Dead City itself is not mentioned, and in CS, Red Forest was added instead.
I think kill the strelok was originally scar's mission but ended up on strelok perhaps scar did that in a last ditch attempt to tell strelok that the treasure in the centre of the zone is a lie and that all stalkers were wrong.
that was a method from the brain scorcher to protect itself, either that pda was from someone or the simple method for it was sending him to kill himself
Zombification is a side effect in the case of the Brain Scorcher, the BS never meant to Zombifie Stalkers, but as we seen the damage to the BS antennas, its possible that the power output got unstable and vary between who gets Zombified or Monolithians. Emissions are more of a happend unintentional thing, it was the effect of the scaring of the noosphere, the C-cons tried to contain it, they did, but not fully, they could weaken and make it more rare, but ultimately it'll happen eventually, and when the C-cons died, the Emissions got out hand and become a daily thing.
my theory is the monolith stalkers are one who "survived" being zombified. maybe they had a natural resistance, maybe their helmet was just good enough to save them. the face out monolith could be zombies that have been partially healed through experimental brain surgery.
i think all your ponts have sense, probably another way to being a monolith is going near to those brainwashing artifacts, maybe they are hidden in order to cover possible blank points to the CNPP i also wanted to say that you put a lot of effort in these videos and i appreciate that, i love your videos a lot and i think you are one of the best channels out there about S.T.A.L.K.E.R. Keep the good work man
I don't know if the books are ever translated to English, but I think they got published in Russian in addition to german. They explain what the c-consious really is and their objective. It's basically a group of scientists left over from the kgb who made some research in mind controlling. So basically, agents are hypnotized, Monolith are deeper hypnotized, and zombies are the product if the process fails. But it's not done with the brain scorcher, but it can turn you into a zombie. The tattoo is actually a symbiotic thing to control them. Which implies the Monolith have them also. But since agents work further away from the zones heart, the possibility of being directly controlled by the c-consious is much lesser. There are even agents working outside the zone in upper military to keep the supply chains free from military for the c-consious. The more zombie like Monolith are probably longer under the influence of the c-consious than the others and at one point end up probably as a zombie. This is my theory but the mental state of striders squad does support it. None of them act clearly as any other stalker and almost looks numb.
At 17:35 you said that the C-Consciousness used the Brain Scorcher to brainwash the original Monolith, when according to Strider (who was a member of the original Monolith), they actually got all the way to CNPP
Yes, that is correct. However, this does not mean that the Brain Scorcher can't turn people into Monolith members. Strider's memory seems to be inaccurate, and even if they did reach the CNPP it is possible that other devices than the Brain Scorcher exist. The C-Consciousness representative himself stated that the Brain Scorcher was only one of the fields from their network. The truth is, we simply don't know...
I don't think the zombiefied roam randomly. I have seen them fight along side monolith troops. Pretty sure they are deployed as meat shields that shoots.
Great! But what about a video about the minors charatchers? Like Noah beard, Sultan , borov , the death of Wolf? And other? Thanks and great video again
Thanks, well I'm not sure if there is enough to be said about minor characters to make an interesting video. Also, Wolf does not always die. But maybe I'll do something in a future video, we'll see.
All those cuts about the Wish Granter, which i think wasn't covered on this channel before. Arguably one of the most interesting things in the Stalker games and the movie, along with the C-Consciousness. I wonder if there's any cut content or similar regarding that all the lore channels and game magazines might have missed when the games came out. The movie was also based on a novel? as i remember reading about it, so there's quite a bit of potential for that. But then again it used to appear a lot more mysterious back then, before seeing the endings and the Wish Granter turning out to be a scam. I don't remember the movie version of the Wish Granter as such or the C-Consciousness zombifying people though.
How canon are the books based on the games? In Alekszej Kalugin's Deadly Dreams (I don't know if that is the correct original name, backtranslated from the Hungarian version it is Deadly Dreams however) the brain scorcher actually have infinite modes. Or at least so many in different variations that it's impossible to count them all. From the most extreme like the zombification it's also capable of more simple emotions like emulating a hallucination state or just being drunk. In the book the scorcher makes different waves during the day but it's impossible to predict how deadly the next will be, or when will be or how long the current will last.
I noticed one strange zombie in my recent playthrough. Upon entering the room with the psy-emitter I went up the first stairs and then I had to retreat back. The gate from which I came was closed and new zombies had spawned there. Two of them were normal but one of them moved like a normal stalker. He did not have the mouthwrap and he aimed properly. I killed him and saw that, when searching his body, his group was "zombified" but unlike the other zombies, who don't have names other than "Zombified stalker", this one's name was "Artyom Scythe". I have no idea if this is a bug or an easteregg and I couldn't find any info on it. Note: his body armor was a Guardian of Freedom Suite and he had a uniqe PDA profile icon that I've never seen before.
Yes I know about this, the zombie you saw is called a "fresh" zombie. It is supposed to show what a human who just very recently became a zombie looks like. Exactly like Topol and his squad in Call of Pripyat if you let the Controller take over them. The one you saw is from Freedom because Lukash sent some of his men to try to recover the special healing military suit which is located in the factory above X16. If I remember correctly, two of these zombies spawn when you take the job to find the suit, one in the factory and one in the lab.
So glad I found this channel, just got into Stalker Anomaly having never played any Stalker game before and the Zone is just so interesting I want to know much more :)
@@anomalousdugout9557 By "just got into Anomaly" I mean like 80 hours in, I just love highly moddable games ^^ I will propably play the original games, are there mods that add modern gun models and animations? That's pretty important to me, the rest of the graphics are good anyways
@@boonamai8926 Alright. I'm sure there are such mods, but I never used any, so I don't have anything to recommend. I think you should be able to find what you're looking for on Moddb.
@@IW3X I didn't say modern guns. I said "modern models", I still run around with my Aks74u. CoD is crap and I already play EFT. I play CoP Gunslinger and Anomaly right now, pretty much exactly what I want....
@@anomalousdugout9557 Well I'll pray for you to have it, man. There's a few people that cared for this game, and I want you to be on what people expected on the upcoming game.
I don't think that the Brainscorcher is directly responsible for making Monolith converts. How I see it: Psy storms are a raw form of what the Brainscorcher does. In both cases, Stalkers get their brains fried, and they become zombies. Zombies are not hostile to Monolith. When they are created by a psy storm, they just wander the zone and deteriorate to the zombies we see all over. When the C-consciousness makes the brainscorcher do its thing, Monolith troops instead carry the victims away to be converted, some become Monoliths, other Agents, it depends on the brainwashing done. In all cases the procedure is likely incredibly invasive and results can vary. That's why people are never the same, even if they recover or deconvert. Agents are driven out of the center by death trucks to follow their individual missions, I suppose some of them may even leave the zone entirely to influence the outside world, or procure resources for the Monolith. I have a feeling the C-consciousness is probably rather hands off, they got the ball rolling with the wishgranter, the Monolith and the Agents, the rest is sort of like a running experiment, that's why the Monolith keep doing what they do even after the pods of the C-consciousness are destroyed by Strelok.
There's likely another explanation for the semi-zombified Monolithians: prolonged exposure to psy emissions will continue to damage them physiologically and, eventually, even they will be reduced to mere husks, lobotomized over time. This means that even Monolithians that don't get killed serving their masters still gradually degrade in efficiency to the point of becoming zombies (and eventually degrade even further to lose even the ability to operate firearms, as seen in the cut zombie enemies from the games) and must be replaced over time. The half-zombie Monolithians are likely older troops nearing the end of their useful service in that capacity as their brains are beginning to give out under the strain of prolonged exposure to psy emissions. Another possible explanation for the Brain Scorcher's variable output could be cooling requirements. Complex machines tend to generate a lot of heat, so much heat in some cases that no cooling system in existence can keep them in safe operational parameters indefinitely, forcing them to either reduce their output or even shut down temporarily to cool off before full operational status can be resumed. It is known that the Miracle Machine (the bionic Kaymanov Emitter in X-16) had cooling problems that caused its output to fluctuate since this was the subject of a quest in Clear Sky, so it wouldn't surprise me if this was also the case with the Rainbow Emitter (Brain Scorcher).
Yes, both those points make a lot of sense. For the deterioration of the Monolith, there is the counter example of Strider, but maybe it is not relevant, who knows. As for the cooling systems, I think you are perfectly correct, at least it is obvious from a technical perspective.
@@z3r0_35 His saying could be interpreted in different ways, one of which being that he was a monolithan from the very beginning. It's not 100% sure of course, but it seems that he spent a lot of time in the faction.
Okay RU-vid, really? What was so offensive about that earlier comment that the censorbot had to delete it? We’re talking about a goddamned video game. Ugh...I hate auto-moderators.
My question is, how does the Brain Scorcher not turn Monolith fighters into zombified stalkers, when the more powerful mode is turned on? We never see zombified stalkers wearing Monolith uniforms, so clearly that doesn't happen.
Right that's a good question, to which I don't have an answer. Most likely the monolith soldiers have some sort of protection against psi-emissions, but who knows ? Everythink I said was just a theory after all, so maybe the truth is something else.
@@anomalousdugout9557 I dont know if it was ripped from the original game or created by modders but in Anomaly mod for stalker you can find journal of monolith convert, and in that journal its told that first entries were poorly written and incoherent rambling and then later notes were better written and more coherent with final notes made with very precise writing. That makes it possible to assume that everyone always turns into zombies until slowly evolving into monolith/agents, maby those zombie looking monoliths were a 1st stage zombie-monolith conversion.
@@tezwoacz I think this is made by the modders, but it is indeed possible that it happens like that. The "animal" state mentionned in the PDA entry at the end of the video could be that zombie stage, and it would also explain other stuff which we will take a look at in the next "Lore & Theories" video.
If the scorcher can use emissions to remove minds maybe it could also "install" a certain behavior to protect the monolith more effectively. Kinda like the programmed clone soldiers in F.E.A.R
I remember very recently, I was replaying Call of Pripyat, and decided for once to investigate the Jupiter factory a bit more in depth and found one of those devices in a box like the one in 9:08. It was pretty well hidden inside some crates and in between some debris. The device itself seemed to be active as it was lit but no emissions of any type were being irradiated by it. Shooting it also seemed to break it as the light went off when I shot it. I kinda wonder if it was to serve another purpose but was ultimately scrapped
Yeah I know this one, I guess it's a small secret hinting at the fact that such devices were maybe manufactured in the factory. Maybe we'll learn more about this device in S.T.A.L.K.E.R. 2, who knows ?
i really like this video but i think you got only one thing wrong marked one is strelok,and scar was to kill strelok so he may have gotten his pda instead of his own not sure if that is it or not but still,good video keep it up!
Of course Marked One is Strelok, but that does not change anything. Scar was never tasked to kill Strelok, only to stop him. Besides, the design of their PDAs are clearly different, so I'm quite sure they're not the same.
Well... IMHO Monolith was trying to keep Zone on a leash, and not consume the world at the end. Zone wis not only a threat but also an opportunity for new technologies. Like power sources from artifacts. Monolith understood it.
I think you mean the C-Consciousness, not the Monolith. Stalkers of the Monolith faction are just manipulated into following orders, they don't know what is going on. It was the scientists of the C-Consciousness who were behind all of this.
Few things id like to mention: Its a shame i cant find low end mod for stalker anomaly so i could play as one of them. When i played shadow of chernobyl and when i headed for cnpp, i had a literal hell trying to get there. They are one of the largest and toughest factions in the game. When i played all 3 series of the game. The duty barmen from soc, the leader of duty at agroprom research institute said and believed in the existence of wish granter. When you switch off the brain scorcher, the barman will tell you that everyone is rushing towards that wish granter and that i need to get first. Could it be that duty had been slightly brainwashed into thinking about this, regarding their hostility towards monolith and freedom and their intention of eradicating the zone from its existence? They are known to spread their propaganda via megaphone and they believe their actions are just. Il leave it here.
I love STALKER but I really dislike Monolith's lore. To me they would have been much more interesting if what they were doing is done willingly and with some indoctrination instead of magic. I also think they would have been much better if their equipment save for the Gauss rifle came from outside of the zone, that would put them on par with Mercenaries. Another thing I wish they did was pray facing the CPP, that would have been really cool. But yeah I think stalkers who genuinely believed there was a wish granter and worshipped it fanatically would be much more terrifying than zombies with higher motor functions we got instead.
In the original games you can't, but I'm sure some mods do add that possibility. Lore-wise, the only realistic way to join the Monolith is to get brainwashed.
i have a question tho.. what faction we will see in stalker 2 and how large they are. there will be a new faction? or some of the old factions gone more powerful after the clear sky event. who knows
considering how they treated previous games both answers are yes, old factions will most definetely exist, and new factions will also pop up as seen before with clear sky, renegates, and sin.
It was confirmed by the developpers that old factions will return, with changes in power and influence, and that new groups will appear as well. This was said in the last devs video and in the official FAQ.
@@anomalousdugout9557 well i play the stalker anomaly one at the warfare mod, you know when i choose the ecologist faction and took 2 squads, i went inside the lab just above the ecologist bunker at Yantar (i guess) i entered the x8 underground map to take the capture point. But after i go down and defeat all the mutants my squads just wont follow me. They just stop at the elevator area. I dont know why
11:03 in Clear Sky, after the laboratory X-16's cooling is stabilized, the zombified stalkers in the area will turn normal, yet still hostile. They move like a normal human after the psy-emission is gone.
Scorcher's operating modes theory is so cool. It explains a lot, it doesn't contradict anything and it make so much sense, Awesome idea and great video.
You forgot to mention the legend... the mystery The guy who took out that one antenna in the brain scorcher with an RPG, without psy protection. Who was he? From what i remember in the entry - he just literally climbed up the tower and shot the RPG. What a madlad He's the reason the brain scorcher is not so deadly anymore, as in clear sky - if you try to enter the red forest - you die almost instantly.
You sure are making a name for yourself in the stalker community, every time on Reddit posts asking what the best stalker content creator is, you always are on those lists! You’re doing good! Interesting video too.
I don't think you need to make the Brain Scorcher very complex. Sometimes it broadcasts more strongly, other times more weakly depending on circumstances in the zone / electricity. Some people are stronger willed, others less so, so that could be a factor in becoming either zombified or monolith. If a large group approaches, the Brain Scorcher has to interact with more people at once, thus the field becomes weaker, so they end up being brainwashed rather than zombified.
I always thought that the brain scorcher was used to convert Stalkers to Monolith, but the process often failed making zombies if their brains get fully fired.
Nice thanks for the lore knowledge sir!sometime in the future could you do a lore video on who is the tattoo artist marking the agents? Is there a monolith tattoo parlour an the CNPP? 😀
I just wanna say that I really appreciate what you do because I just recently began playing the Stalker games and after my first shadow of chernobyl playthrough I was so surprised how much stuff I actually missed.
Thanks, I know right, there is so much stuff hidden in the world of S.T.A.L.K.E.R. that it will take you several playthroughs to get everything. And even after thousands of hours playing the games, there are still many mysteries and things you just don't understand that will remain stuck in your head. Anyway, good luck in the Zone stalker !
The monolith soldiers that you said looked like zombies makes me believe that these were perhaps stalkers who had an unadjusted psy helmet meaning that perhaps a little bit of their brains were damaged by either yantar, anomalies or controllers before but they managed to survive. Some stalkers that you talk to talk about that they have nightmares about seeing controllers after fighting them and having hallucinations. and then sometime after that they went to the center of the zone and became brainwashed by the brain schorcher
I would propose a slightly different theory to the operation mods: in his dialogue, Strider mentions that he was a part of the initial monolith push past the brain scorcher towards the center of the zone. So, what i think is the case, is that the brain scorcher can still recruit monolith fighters, but it does so much more crudely, half-zombifying them in the process. Whereas Strider and his gang were recruited via some other means, that were not quite as destructive.
The "Agent' behavior seems very close to the idea of a Manchurian candidate aka a sleeper agent, it'd be really cool to find out Monolith agents have been performing tasks outside the zone all along.
@@anomalousdugout9557 I find it specially interesting because the implications of the Monolith having the ability to brainwash someone so effectively as to make them perform missions without them being aware of it are huge, it could be why the zone is locked down the way it is, what if a big part of the Ukrainian government has been brainwashed by the Monolith? There's a lot of world building opportunities.
I like the theory of the brain scorcher having different modes but it makes sense to have it the other way around. 1 or 2 stalkers would be easy to convert to monolith compared to large groups. Catch out loners or small squads with the lower frequency control waves and for any serious massed threat crank it up to 11 and watch their minds dribble out their ears.
Another guess I might make about the brain scorcher is maybe in some parts of its region of influence, its signal could be disrupted by the local environment. Hills, mountains, large rock rock formations, central pripyat itself might all be able to interfere and mitigate the strength of the brain scorchers signal. In the situations where a stalker has managed to move into a less potent area, maybe they could avoid enough of the brain damage to not become zombified, however they could have enough damage to make them immediately susceptible to the C-con's influence, turning them into monolith fighters with relative ease. Also, only the most skilled stalkers would be able to make it as far as pripyat without having their brain utterly melted, making them a prime candidate for Monolith.
I like the modes theory, but another possibility could be that its based off the individual stalkers ability to survive the process. This would mean the emitters could be operating at a constant output, and it would be on a stalker by stalker basis whether they get zombified, or if their minds are intact enough to become monolith.
I just completed my third playthrough of all three games in chronological order. I noticed a few things. -Monolith in Clear Sky are the original members, and may therefore be the strongest by the timeline of Shadow of Chernobyl -It can be assumed most of the Clear Sky faction presence at the Power Plant did NOT die during the emission at the end of the game; they instead either as you stated became zombified recruits, or brainwashed straight into the lower ranks of the Monolith soldiers -The C-Conciousness MAY STILL EXIST. Strelok MAY have indeed killed the bodies "attached" to C-Conciousness, but nonetheless there could very well be more administrative members in (or nearby to) the Zone. Monolith soldiers chanting "Oh Monolith, we do not hear you" has to do with the "Wish Granter" and the Wish Granter ALONE; lack of Monolith hearing the Monolith could be due to Space Bubbles, they may have weakened Psi-receptiveness, or other causes
My theory is the brain scorchers choose their members selectively, experienced stalkers are turned into monolith soldiers, and rookies turned into zombies, which is why the zombies have weaker guns and armor and monolith have powerful guns and use tactics in their fight.
My thinking is that zombies are either failed Monolith or Monolith that spent too long as Monolith. Like- they decay the longer they go on in regards to Monolith and those who get turned into zombies stright away are people who "didn't make the cut". And for the difference between Psy Emission and Scorcher is that Scorcher is the accurate tool (as you said) and Psy Emissions are basically wild occurence, like a storm. You can make a campfire with a lightning strike but it's far easier to do it with a lighter, ya know.
I love Stalker as a game. But never payed too much attention to the lore. Your videos help provide a wealth of information about a game I already adore. But now that I listen to its lore along with your amazing visualization. I appreciate this game so much more. Thank you very so much for this!
From what I gathered, it seems that those who survive the psi-fields in body but not in mind become zombified, those who retain some of their skills but not personality are recruited as cannon fodder, those who maintain a high degree of intelligence become officers, and those who in addition to that manage to keep much of their personality - thus being able to seamlessly blend in - are given a task as agents, perhaps as a trial until they are recruited into the very heart of Monolith - both as an asset and to minimize the risk of defection. One of such agents was even invited into the C-Consciousness program, though it was under... special circumstances.
This channel is so unique! I really enjoy the informative content for one of my favourite games of all time. I always look forward to watching these videos before bed on a rainy night, after a day at work especially the campfire stories. Keep up the great work Anomalous Dugout!
I think that Agents are solely responsible for keeping Monolith at strenght. They doing their little missions without knowing, they bringing all the supplys for future Monolith troops. Some Agents bringing parts of uniforms, others some specific piece of gear, "hot" guns, ammo. Maybe Bandit chieftains are also Agents. Some gear deliveries must be organised by Agents, and Monolith just snatch them. Without anybody knowing, it's organised by C-consciousness.
7:54 i THINK monolith soldiers actually flinch less than most stalkers, as they believe in the monolith so much that theyre able to ignore pain and only flinch when seriously injured (so its more of a leftover survival instinct than pain flinch). Im not 100% sure if thats true, but that would be a neat little detail if it is. STALKER's lore is really cool and quite a rabbit hole. I rememeber i bought the game when i was a kid because i thought it was a "haha, mutants in chernobyl go brrr" type of game, which... is kinda true, but the lore goes deep. Great video!
Yeah it's definitely possible, I just wanted to clear the fact that they can still feel some pain because I've seen people claiming it was not the case despite the obvious evidence. S.T.A.L.K.E.R. Lore is quite deep indeed, hopefully I won't lose myself in it making more of those videos, thanks !
It'd make sense. They can suppress pain induced reactions but still get physically flinched because lead smacking you at high speeds has a habit of pushing you around, especially when absorbed by armor.
The Brain Scorcher could be operating as a phased array. Phased arrays allows you to change the magnitude and frequency in specific areas. A full-blast from a brain scorcher would likely have unpredictable field patterns where in some areas would be safe and others would melt your brain instantly, however overall the main body of the field would simply "scorch" your brain, zombifying you. If a phased array was intricately tuned and given variable power and frequencies, it would allow for more predictable effects and field patterns. Meaning it could shut off entire areas completely or have a more subtle effect on the mind (brainwashing). Great videos man, you have the deepest lore theories about STALKER on youtube!
09:20, few months ago i found the same device in STALKER CoP in the Jupiter Complex Facility, near the platform for going in the Jupiter Undergrounds, inside a container there's a box, if you break that box you will find the same exact item, but it seems deactivated. Funny the fact that i play since 2008 and i never discovered it.
@@anomalousdugout9557 Surely in STALKER there are details we might still not know even after all these years, that's what makes this game awesome, i have always loved the effort in putting these details in map design, i hope the same will be in STALKER 2
Ever wondered what's behind that inaccessible blast door below the Brain scorcher control switch.. There are so many closed doors in Stalker that leaves me scratching my head.
I think this door was supposed to lead to the Pripyat underground which appeared in old cancelled versions of the game. The player had to take the tunnels to go to Pripyat, but not much more is known about it.
Good video ! I always though the Cconsciousness decide what you'll become You are a poor stalker or rookie, you become a zombie but if you are a skilled warrior you'll be come a monolith soldier but the brainwash will transform you in zombie at long term as we saw monolith zombies in the Zone sometimes
I like your theory! Though I don't entirely agree. I think that the psi emissions that cause zombies and all are always the same, and it's down to the individual whether they get their brain melted and become zombies, or they get controlled by the noosphere/c-conciousness, and the latter group is what C-C picks their agents from, stalkers who were particularly hardy against the brain scorcher or what have you (which explains why Strelok ended up picked to be an agent rather than a monolith member like the members of Clear Sky were, he's not only more hardy than most, he was wearing a device (though damaged by scar) protecting him from psi fields. The vast majority of people who either don't have any protection or are naturally weaker willed become zombies, those who are either more sympathetic to the cause (the original monolith faction) or are more willful (id argue a fair wack of people trying to go to the center of the zone fall under this) get brainwashed into Monolith. That's my theory at least!
""supposedly" destroyed the C Consciousness" nice, seeing as i theorize they might keep the original plot of CoP Strelok being a clone. Great video tho, you always make great content IMO ;)
@@mongke7858 Following some leaks from the old version of S.T.A.L.K.E.R. 2 from 2010, theories have appeared reguarding the ending of Shadow of Chernobyl. According to these theories, Strelok never destroyed the C-Consciousness, it was all just an illusion, and the Strelok you meet in Call of Pripyat was just a clone, an agent sent by the C-Consciousness.
@@mongke7858 the devs released the plot for Stalker 2 in 2012 (thinking it would never release) it said that the plot twist would be the C-C never got destroyed, it was just a cover up
There will be some stuff about mercenaries, that's for sure. I can't tell you when it will happen though, there are a lot of other videos that need to be done. Please be patient !
In the beginning cutscene, the driver appears to be wearing a suit of the Duty faction. It's most likely an agent programmed to just drive and follow the road, but who knows...
Sometimes the monolithians would say something. I cant remember the exact words, but it goes something like this. Что..я..? Нет. Монолитт ..дождь..вчера..мне холодно
Sorry to be posting on your videos so much! But I had a theory as well , although it might sound dumb. what if the c-consciousness "Chooses" who it wants to have as a monolithian fighter, and who to be a zombie? I'm not sure how they would, but maybe they judge them by willpower or something like that? Also, what if zombies were supposed to be monolithian fighters, but didn't properly get "converted", leaving them how they are in game. Just a thought, I hope it made some sense!
Obviously Strelok was exposed to more than just a blowout/brain scorcher device (as seen with the flashing TVs). My assumption is that Agents are harder to make, Zombies are just people exposed to the scorcher, and Monolith are the same as the agents, but designed for the purpose of grunt work.
I think Monolith uses the scorcher as a filter. Yes, they need troops, but they have different uses for bodies. Dumb stalkers killed by the scorcher are used as sentries and drones by being low cost zombies. They don’t need to invest resources into them as they have their own. Proper monolith soldiers are made from stringer emissions closer to the CNPP, as to get there, a stalker needs to be smart, resourceful, and well equipped, making better soldiers to invest resources into.
@@raphmaster23 In that case you should try stealth, I'm told that with some luck and skill it is possible to almost completely avoid fighting them in the later sections of Shadow of Chernobyl.
@@anomalousdugout9557 oh lordy idk if I'm that skilled lol. I had to start a new game on SOC my first playthrough cause I had nothing for the ending, no armor, no anti rad, no artifacts for radiation lol. But doing the story for Strider in COP woke me up to the plight of the Monolith guys
It's more likely that Mode 1 "Zombified" persons are the result of a failed Mode 2 "Monolithian" indoctrination. This would indicate that people have different dispositions to withstand psy-emissions or control. It means that Mode 1 individuals were too weak to withstand the full indoctrination that Mode 2 Monolithians undergo. Mode 3 "Zombo-monolithians" are probably a mixed result, meaning that their psy-resistance was not so weak that their "brain was scorched" but that they also were not resilient enough to survive a full indoctrination. It does make sense that Mode 1 would be a deterrence measure, but also we have to keep the original concept of the C-Consciousness. Their goal was to find a way to control humanity, in a sense, by removing negative emotions from the noosphere. Maybe these efforts that we see in Modes 1-3 are not necessarily deliberately different; maybe these are experiments by the C-Consciousness to fulfill their ultimate goal. P.S. I am a new S.T.A.L.K.E.R. player so there is a high chance that I am missing key information or plot points.
I really appreciate the effort and time you put on making these videos, I know how difficult and time consuming making videos it might be since I used to upload videos to my channel, and on top of that you make S.T.A.L.K.E.R. videos (I've also made a video about why SoC is my favourite game of all time, although in Portuguese... And it wasn't easy to explain just a little bit of just the tip of the iceberg of the S.T.A.K.E.R. lore without making the listener lost, overwhelmed or giving spoilers) So thank you very much for contributing to the S.T.A.L.K.E.R. community the way you're doing :D
Thank you, I have to admit, making such videos is not easy. Sometimes I have to rewrite the script several times and I'm never sure it is going to be enough, hopefully people seem to like it ! I also wish I had more time to make more videos, but I value quality over quantity so I'm limited to 1 video every week despite having countless other ideas. So thanks again for your support, I appreaciate it and it really helps :)
Maby it's just random...some of the turn into good and controlabile soldiers...and some dont. In all of the cases they can be an obstacle for other stalkers
This video is very very interesting I always thought that zombies were stalkers who were already dead but whose brains were not totally damaged and then reanimated by external means such as a controller or emmision
Well it could also be that in certain cases, but from what we see in Call of Pripyat with the controller's scene it is obvious that people are turned into zombies without dying first. But again, it is possible that it does not always happen like that, we just don't know.