I don't know if the new heroes will have it but was hoping they would do thing where a support or tank would have an affinity so like rally, frost, burn, etc and would get bonuses or improve those of the infinity so like a support wild where does like healing and would heal characters that successfully proc wild a rally hero that when has rally when use ultimate gives bunch of buffs, iceblast where battle skill will provide healing/buff so would be spamming that if have shards and or something like that.
@@VanHornGaming Like they could make those champs be stronger than other supports/tank but need to be in said affinity or will have a drop. It also solves issues people have where they can only use like 2 people of an affinity because need other roles or need to get a legendary so that they can fulfill multiple roles so then they could use more of an archetype. WIth this would allow people to use more characters and give more options. Like Rally has this problem where want to use like 3-4 but often can only use 2 unless have legendaries like aciilia who tank/heal/debuff removal
I really hope they didnt spend entire S3 abandoning it for designing only new champs... i have high expextations for S4 if it will be even remotely close to content lacking goblin snore fest people will get seriously upset.
The devs are really good at designing characters & the way they play but the price range, gatekeeping & balance of old heroes that are useless is what is stopping this game from being one of the best.
There are few flaws for sure, but they are also the best, and by far, in bringing QoL updates. Hopefully when the transition to the new ownership will be done we will see some serious structural change in the game too, still have a slim of hope in me