To add on to the ear section, I visualize it as ocy with the y or c being backwards depending on which side your looking at. I remember seeing it during someone's stream on the Pixologic channel, and it's stuck with me since. Thanks for sharing your technique!
I got the tutorial from gumroad and while I'm not using zbrush. I've been doing quite OK following along in Nomad sculpt on my ipad. Not finished yet and will likely have to do this a few times to get practice in.
Man this style is awesome, reminds me of the artworks from AI:Artificial Intelligence movie and the old soviet sculptures. I would argue about the pointiness of the cheekbones though.
question: is it okay to use things like hands, feets, ears from your previous characters? because i do that all the time, also saves my time for retopology 😅
Depends on your goal! If you want to improve at making those things you should obviously make them as often as possible. If it's client work then who cares. Get it done as fast as possible.
Hello ! is it possible to have the brush you use in blender software for a clean flat face for the head structure at the start of the video? great tutorial thx
Hey Folly, love your stuff! I was wondering what tool you use to create a tail behind your tools when you sculpt? It looks like a stabilizer of some kind. Is it part of your tool set or is it something we can find in the default zbrush program? Thanks!
I have a character that my friend drew. I wanted to convert it to 3D model. Can you do that and do I have to buy it? I tried to do it myself but it was hard
Carefull on the proportions, make sure you start your measurements from the brow being the half of the head then from brow to the bottom of the chin the bottom nose lands in half point then the half point of the bottom of the nose to bottom of the chin lies the middle of the lips.
When you upload stuff like this, maybe don't make it 4x speed. Per 1 word you say, you've done like 5 actions in the editor. At 0.5x playback speed, it's still unbearable.