I haven't tested this out myself, but from what I heard, they gave Graham and Azee special Lines if you put them in one of these, since they share their VAs with Fellini and Reiji respectively. It's about as close as you can get
It’d be great to have reiji sei and Fellini in the game, absolutely NOT for Riku though. First half of build divers he was harmless, second half of build divers he was utterly insufferable to deal with.
He starts off low by design. When he reaches higher levels he actually starts to outpace the growth rates of most pilots and gains more enhancement points for his unit. At max level he is brokenly powerful.
Well that's just great... Now i want to get the kits of all five of these guys... I'm trying to focus on just HGUC but i keep getting distracted by the other lines... I SHOULD get more Build Divers kits though cos i think i like all of them.
Well, Knight Gundam isn't, he's "just" a regular SD Gundam. That being said, we've gotten Black History Turn A in pretty much every previous G Gen Game before, I don't mind it taking a break (and Unicorn couldn't happen anyway because Cross Rays was explicitly designed to not have any UC in it, the G-Reco DLC notwithstanding). If anything I'm more surprised they didn't bring back Musha / Musha Mk.2 alongside Knight Gundam to keep the same Trifecta they had in Overworld
You kill all units until secrets spawn and then keep killing units that isnt the secret units so like more than 100 until the last 4 secret units are left. Kill them and knight superior dragon will spawn
@@MatthewAleligay Not to be that guy, but you actually need to destroy every unit on the final mission, then destroy the secret units. That completes their corresponding quests and spawns KSG for you to destroy if you do this in one run.