Nice ideas man, I always like the first weeks when you still trying to figure it out and doing different combos until you find something interesting for defense/offense. Thanks for sharing it with us.
Yeah week 1 always feels like good theory crafting. Once everything settles after 2 or so weeks everyone slowly uses the same defense with some tweaks to it.
Dacier, for room 1 you're assuming BK is getting a turn. Therefore you pick raider, because it removes his AB. But if you rely on him surviving and not being stunned and you have him as a striker, he's getting a 50% dmg increase from his retaliation. Wouldn't this be better?
Striker wouldn't be bad since that helps the bleeds as well. I'm hoping by making him Raider that he does make it to his Special otherwise you can throw an ability block on him and control him easier. I'm just making another big thread you can't control with Raider.
I agree with Dorky and will be doing Illuminati with Mephisto myself in room 5 and I'll be using my OML team in room 4 so that I have 2 very strong teams in very strong rooms that can benefit them. I think most people with Mephisto will be doing the Illuminati combination in 4 though.
@DacierGaming Do you think that will still hold weight pre Captain Britain? I thought there was a milestone thing for using Illuminati on offense coming up before his release... I could be wrong though
@@BeavisChrist naw. pre-Captain Britain he will probably be in stage 2 so he can Ult sooner and Hive Mind Super Skrull will probably be in 6 is my thinking.
Yeah the in game timer shows 2 days. We'll see if the timer adjusts to Sunday or if it stays on Monday. It has been passed on to the devs it looks like.