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Selaco | Admiral No Upgrade 100% | Fresh & Rifle Start w/ Harsh Invasion & Item Scarcity | Level 4 

Remonade
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21 окт 2024

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Комментарии : 5   
@twilightsparkle2764
@twilightsparkle2764 4 месяца назад
Questions: 1. Are all Enemies's attacks Hit-scan? Or there are Projectile enemies? 2. Are enemies's damage high? Does it take a lots of ammo to kill even one single enemy? 3. Does enemies AI as smart as those AI in FEAR, or they mostly just keep firing at you? 4. How does stealth work in this game? Can you throw things to distract enemies? Can u perform silent kill? Can u avoid combat using stealth? Does Stealth overall useful? 5. How did you acquire money? How can you spend it for? Does it useful? 6. Does the game have useless mechanics like battery of flashlight, or stamina bar? 7. What's your overall opinion of this game, and do you recommend it?
@Remօnade
@Remօnade 4 месяца назад
1.except sniper. all of them are fast projectiles. 2.aside from shotgunners, enforcers and snipers they deals around 15-20 on average. it's not really takes that much of ammo, it takes around 4-5 shot on avg. except SMG, AR, nailgun and plasma gun that will take around 1/3 of a magazine. 3.they are okay. most of the time, 1 of them will try to flank you while others will draws the attentions. aside from that they are quite basic. 4.1 shot kill on unaware enemy and after that, it's a full fight. that's all the stealth mechanic in this game. 5. mostly from secrets and off the beaten path. you will spend them on buying medkits, healing over the cap HP, and buying ammo. you can use them to unlocking the chest and caches. so it's very useful. 6.the game had a battery on flashlight because GZDoom is very bad at rendering lights. but it is a very fast recharge. the full explaination is in the link here: steamcommunity.com/app/1592280/discussions/0/4333105245240618365/ and there's a cooldown for slide and dash. 7. i list things that i hated about the game in the first video. other than that, it's very good. try it.
@twilightsparkle2764
@twilightsparkle2764 4 месяца назад
@@Remօnade Roger that, thanks. By the way, what do you think of the Hardcore mutation that make you lose the whole magazine when reloading? The Devs says they wanna make player manage their sources, but I personally find it very annoying, what do you think?
@Remօnade
@Remօnade 4 месяца назад
i hated it, it just an inconvenience. you will have lots of money in the middle part of the game to re-buy those lost ammo anyway. so, that "managing resources" will just slowly turning to "fighting against your own muscle memory" instead. but i do like the manual saves though.
@twilightsparkle2764
@twilightsparkle2764 4 месяца назад
@@Remօnade Very agree with the muscle memory part. I feel like the devs wants to make the game feel smart and tactical so they add this, but it only cause annoyance. If they really want make us play more tactically, level design and weapon balance should be their direction.
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