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Selling 100 000 salmon and making millions in Ships at Sea | Eps 8 

FoXTiSiTY
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Misc Games, the developers behind the highly popular single-player commercial fishing franchises Fishing: Barents Sea and Fishing: North Atlantic, return with a brand-new title, Ships At Sea. This title features the multiplayer mode that fans have been eagerly awaiting.
Ships At Sea, the next generation of ship simulation, introduces service and cargo vessels, the most desired feature requested by our passionate fan base. Head out into the untamable Norwegian Sea with your friends and connect with players worldwide as you build your service, cargo and commercial fishing careers.
In addition to the highly detailed fishing, service and cargo ships with new gameplay features, we are proud to introduce a new water shader WaveWorks, in cooperation with Nvidia. This technology provides a cinematic-quality ocean simulation. Moreover, we´ve overhauled the buoyancy system entirely and replaced it with a physically-based one, ensuring vessels of all sizes float realistically. Furthermore, a dynamic weather system enhances the immersion by simulating weather conditions such as rain, fog, lightning and storms.
Above all, Ships At Sea takes a significant step forward by allowing players to explore authentically recreated harbours in Lofoten, Norway. Visit shops to purchase tools or equipment, or head to the shipyard to upgrade, maintain and repair your vessels.
Like our previous games, Ships At Sea offers an atmospheric and realistic environment based on accurate maps, licensed ships, and equipment. With stunning graphics, Ships At Sea delivers striking, immersive visuals to provide the most profound ship simulation experience. Embark on this adventure and become a master of the seas!
To offer you a fully engaging maritime experience, Ships At Sea has several features to enhance the game's quality. This includes support for Nvidia DLSS Frame Generation and AMD FSR2/3 Upscaling function, which allows for creating brand new game frames and improves FPS. Additionally, the game also supports Intel® XeSS and provides the option to adjust the color settings for those with color deficiency.
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20 сен 2024

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Комментарии : 7   
@clintburgess2537
@clintburgess2537 2 месяца назад
Love the fishing game play. Keep it going!
@0Erag0n
@0Erag0n 3 месяца назад
Awesome.. :D Thanks. Gonna watch now :D
@jakkrit6910
@jakkrit6910 2 месяца назад
i just go and try net. it's easier to catch buoy compare to line but it still as buggy as i can see in your video. and i notice that if you accidently move your fish storage box while you untangle the fish. you can't store that fish anymore. you practically lose that fight because of bug.
@TKossi
@TKossi 3 месяца назад
Yeah.... For me (my Opinions & thoughts on the actual game as a Early Access (unfinished yet): Fishing Boats: How many fish can a boat handle? 500 tons on a Tier2 fishing boat? LOL Netfishing: the Nets are too small - always only 2 "Fish-Actions" per Net, the webbly wobbly fish tending to glitch between the box, the nettable, making you stuck. Longlines: The HitBox on the mouth for hooking the fish is a bit too small; FishFarming: The amount of money of 100000 fishes seems too high - nice too have the money but that high? Ok, maybe the next Tier-boats are greater than 100 Millions in costs. If so, then Fish Farms are the way to make most money out. Espacially if one can handle more than one farm at a time. For me Dr Phil and the Cargo missions and the Fixer / Skarven are the best choices to do the missions. However, fishing should be fixed, and will be as I read in the Steam-Discussions in the near future with next patches, if there is more balancing - we will see. What is about the differences of the fish habitats. Does it make any different. OK some fishes are living in explicit areas - but more differences I couldn't see. Best prices in April were on Cod and in May it seems to be hallibut. I like this game a lot and would like to have passenger/car ferries and individual power settings on the two propellers of Dr. Phil. I like this video as well. Greetings from Germany. TK
@FoXTiSiTY
@FoXTiSiTY 3 месяца назад
Oh! Danke für die gute Bewertung! Side note, im busy learning German as we’re moving to Germany next year. But I agree with all that you said, it is still in early access and there are problems, but they are on to something. Net fishing is bugged crazy. Longline fishing i honestly dont mind and with the addition of the crazy waves, it would be a bit harder. In my opinion, they should make fish farms take longer to grow fish, and also add some sort of cooldown on the “Rest” option as i could get 8kg fish in an hour or so theoretically. But thanks for the awesome comment!
@0Erag0n
@0Erag0n 3 месяца назад
@19:30 ish would not using emergancy stop do anothing? Waves are cool. So far in the video it seems like the net fishing is a bit wonky, and net is way to small or to few fish. How ever next time your going to do line fishing, cast out a few nets then do the line fishing and pick up net after? maybe they are intended to stay in water a long time? A small note on the patch notes.. Love that you used the time from port to talk about them and read them out. but trying to "explain every1 is kinda dumb\ not needed. The once about the wave behind the boats was good because that dident tell me anything(wake?). but some that are " MP saves fixed" or crash this fix. is ok to just be read and not explained. :)
@FoXTiSiTY
@FoXTiSiTY 3 месяца назад
awesome thanks for the tips! :)
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