Hi, this is a test I made on SFM using the Motion Capture technology so, what I been testing? The tracking with the Xbox 360, but I made it that test very fast and only I got a small room to make this kind of recording that it was very annoying to do the recording on the small room.
So, I have the Xbox One Kinect but, only I have is the Kinect sensor but the adapter I didn't purchased, so propably soon in the future I'll be buying an adapter for the Xbox One Kinect. Tracking can upgrade for the Kinect V2 can fix my problem, but I will try if I can make the animations for the animation engine.
Most that I notice for my test animation, I disable it the AO (Ambient Ocussion) because i disable it the lighting to make that test.
This test was made on November 22nd, 2023 so, please know that this is a test animation of tracking and rigging with the MoCap. And, I forogt to upload this video on that time because I been busy for my personal stuff so, now I have time to make more content of my future projects (^~^)
SFM will be (probably) my future projects to make my animations on the program, if is soon possible, I can make it for Unreal Engine 4 that I'll be using more the Motion Capture technology.
Anyways, thanks for reading this and see ya in the next one.
Tools I used for this video:
- Filmora X (video editor)
- iPi Recorder 4
- ipi Mocap Studio 4
- Source Filmmaker
Map and model used:
- stage_d
- Watson Amelia
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28 сен 2024