I want to let you know that you are maybe the 10th tutorial I have worked through in the last week to get sfml working on my copy of visual studio, and you are the first one that has not given me an error. I wish I could give you two thumbs up.
First of all thank so much. Spent countless hours today trying to figure this out. The SFML website documentation does a shitty job at explaining this through for a beginner. I did get an error with this video but that's because my config. manager was set to x64 so I changed it to x86. Tip for beginners. Make sure you close VS when adding bin files to the directory otherwise they get ignored. New been this happy to see a circle on my screen lol
You’re a gentleman and a scholar don’t let ANYONE tell you otherwise. But here’s my question: do I have to do this for every project I make? But if I got the orange circle I’m set up to make something right?
Yeah, if you wanna start another project you have to do it again, but it takes like 10min, so it shouldn't be a problem as long as u don't start a new project every 10min :p And yeah, you should be set-up once you get the circle
If you get maybe 18 errors like I did, then change the debug config from x64 or whatever to x86! Works after that! Thanks to Illya Tkachov for first shouting this out!
I get this name followed by '::' must be a class or namespace name name followed by '::' must be a class or namespace name name followed by '::' must be a class or namespace name name followed by '::' must be a class or namespace name identifier "window" is undefined identifier "event" is undefined expected a ';' expected a ';' cannot open source file "SFML/Graphics.hpp" Cannot open include file: 'SFML/Graphics.hpp': No such file or directory
Depends on what you want to achieve. I personally use it without OpenGL for simple stuff like celular automata. But you can use it for all kinds of stuff. It really depends
Yeah, so far Visual Studio has been good for the stuff I've done. But I also don't expect a lot from my text editors haha Can't say it's the best tho. I doubt there is a "best" editor. All of them have pros and cons
Another question Mr. Gordan according your IDE. Are you using a downloadable color scheme or did you took your time designing you own? I really like the look of the one you used in this tutorial as it reminds me of Unity.
now i opend a new project because i thinked maybe the project broken and deleted and redowlanded the sfml now when i ride #include "SFML\Graphics.hpp" there is a error says cannot open sfml
I’ve been trying to do this for at least 5 hours. I cannot figure this out the instructions on the internet are worthless. Edit: $(SolutionDir)\libraries\include? You gotta slow down. This is good info but man I have to keep rewinding because you’re moving too fast.
yes, more specific error. 18 of them. God i hate fucking C++ libraries why cant it be like Java with maven and stuf bruuuuh UPD for anyone else having 18 linker errors: just change configuration to x86