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Shadow of the Colossus - The Cut Colossi 

GeorgeFontaine
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I go through each of the cut colossi and discuss what details we have on them and how they would have fit in the game.
00:00 Intro
01:33 Devil
04:11 Griffin
06:03 Roc
08:13 Sirius
10:00 Saru
12:23 Evis
13:27 Spider
17:53 Yamori A
19:53 Phoenix
21:30 Worm
23:23 Datamined Colossi
26:23 Outro

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25 июн 2024

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Комментарии : 255   
@GeorgeFontaine
@GeorgeFontaine Год назад
Check out my video talking about the backstory of Shadow of the Colossus. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-p5YoOxds0O0.html
@michaelredmond24
@michaelredmond24 Месяц назад
What music did you used at the end of the video?
@Nito44
@Nito44 Год назад
When I fist saw the photos of the unused collosi, they creeped me out. The low resolution, the fact that we can not see them in game, made them seem so… mystical, so … surreal. The screenshots looked like cryptid photos, adding to the eerie feeling. Remenants of their arenas are scattered through the lands making them seem like extinct creatures makes researching them so interesting, its a feeling that I can not explain.
@GeorgeFontaine
@GeorgeFontaine Год назад
I had a very similar feeling when I first saw them.
@finden3362
@finden3362 Год назад
Extinct creatures indeed, when you look at the map its like "oh, phoenx was here. Ah, beta phalanx flew here"
@FredMaverik
@FredMaverik Год назад
I was there and that's true
@audax117
@audax117 9 месяцев назад
Same feeling here
@TheSilentArtist1
@TheSilentArtist1 9 месяцев назад
Saru especially creeps me out. The others feel more alive and part of the world while Saru just hangs in the void... Kinda unnerving in a way.
@ryzekiv7147
@ryzekiv7147 4 месяца назад
13:44 Fumito: “we liked the spider in concept, but we scrapped it because it scared the bejeezus out of us in practice.”
@justaduck3615
@justaduck3615 9 месяцев назад
Worm is an absolute nightmare, I can imagine the development team having a laugh to themselves making the GAPING HOLE OF DOOM the weak point.
@OmegaVideoGameGod
@OmegaVideoGameGod 3 месяца назад
Exactly, it’s either the hole it crawls out of or the mouth we have to shoot at, both are pretty scary.
@DynoSkrimisher
@DynoSkrimisher 2 месяца назад
Dirge: I'm the scariest mfer around. Worm:
@mankulon790
@mankulon790 2 месяца назад
Dirges face is still scarier
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
Honestly I think Evis would have scared me the most I fought dirge too many times.
@Scrubermensch
@Scrubermensch Год назад
It pains me how little we know about Yamori. No screenshots, no arena description, no pictures, every other colossus we know details, except Yamori. Very weird. Great video chief
@AluminumFusion22
@AluminumFusion22 Год назад
Fumito Ueda explained that Yamori_A was cut due to resembling Kuromori too much and he didn't want the player to fight the same colossus twice.
@queenofdorks9364
@queenofdorks9364 Год назад
@@AluminumFusion22 And yet, he kept in Cenobia, who's basically a re-skin of Celosia.
@hibiscuspetals02
@hibiscuspetals02 Год назад
I feel the same way about Evis. At least for Yamori A there's a model of it, and we know the basics of the strategy.
@cheesyboi8599
@cheesyboi8599 Год назад
@@queenofdorks9364 I guess the arena change was good enough 🤷‍♂️
@m1s3ry97
@m1s3ry97 Год назад
@@queenofdorks9364 the fight is very different though. Both really make good use of their arenas
@ryanstarr2389
@ryanstarr2389 Год назад
I JUST WANT TO MENTION!!! There is a team of fans making and intergrading all of these bosses in a new port of the game called “Beyond The Forbidden Lands” where you will be able to play the game as if all of these were in the original release!!
@YoloMcCheesy
@YoloMcCheesy Год назад
For real? Do they have a youtube channel?
@ryanstarr2389
@ryanstarr2389 Год назад
@@YoloMcCheesy ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-FNsAY3HZV0o.html yes they do but watch this to see the most updated info about it. There RU-vid name is “beyond the forbidden lands”
@galaxyofreesesking2124
@galaxyofreesesking2124 Год назад
Integrating*
@Ultizer
@Ultizer Год назад
Tribute of the Colossus is much further ahead and looks PS2 accurate.
@akira4142
@akira4142 Год назад
​@@YoloMcCheesy search max derret beyond the forbidden lands you will get ful l info
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
Interesting that Evis and Malus are two different colossi, Malus would have been Buddha and where ever you find it’s location but Evis would have been the real final boss and I’d imagine a different location and fight itself.
@OmegaVideoGameGod
@OmegaVideoGameGod 3 месяца назад
So I was right, malus and Buddha might have been two different bosses and Evis would have been in the top right mountains of the map.
@OmegaVideoGameGod
@OmegaVideoGameGod 12 дней назад
It’s worth noting Evis was a giant demon goat and it looks like dormin’s E3 demo sprite and that’s when they had all 26 colossi in mind. Evis would have been the hardest and most immediating boss of the game.
@mugrilhos
@mugrilhos Год назад
Probably the best video about the cut colossi, specially for the last ones which I've never seen a single video mentioning them.
@OmegaVideoGameGod
@OmegaVideoGameGod Год назад
I agree it made me think of everything we don’t have so now we can image or make another mod of this game for more content 😂
@chrisl117
@chrisl117 Год назад
I also explored the area where the Devil's arena was supposed to be wondering its exact location and how Wander was supposed to reach it.
@kanethesevenfootmonster868
@kanethesevenfootmonster868 Год назад
Where is it??
@tupackshakurroggerotroya8595
With hacks?
@KrateKarrot
@KrateKarrot Год назад
The rock at 17:20 is the same one seen in D3 in the final game as this is where hillock was located before being scrapped and the 9th colossus was moved there. The other images are authentic, the source of these images is team stage 0 who got in contact with a dev, i know this because i am a member of the group. Same with the beta map and badlands image. The "pillars" seen in the spider screenshots are spider legs, not from the spider boss but the remains of other giant spiders, the devs wanted it's arena to be a spider graveyard type area
@thevenomspino
@thevenomspino Год назад
That would've been interesting, maybe the dead spiders were prototypes of sorts to the colossus that couldn't contain Dormin's power. Or maybe the Colossi were more animalistic then we realized.
@andresinish
@andresinish Год назад
Thank you for giving us a little more information of the image. Also yeah, having a graveyard wouldn't make sense because that would heavily imply that the colossi were more alive and animalistic than a rock/mud/not living organism. Something which ueda wanted to leave vague, up to the players imagination.
@finden3362
@finden3362 Год назад
I was thinking that spider would die standing, with its legs keeping its head stuck, and after we defeat it, it turn into dusts like your average colossus, but as it wears off as time passes, its heads falls and the legs remain standing
@gabrielvieira9437
@gabrielvieira9437 Год назад
Hey Mayflex, Stage 0 was done? Where is the new videos?
@KrateKarrot
@KrateKarrot Год назад
@@gabrielvieira9437 Stage 0 still exists, we are planning to make new videos but a lot of us have been busy with other stuff lately
@orcaboi1558
@orcaboi1558 6 месяцев назад
fun fact: a fanmade game is currently in development known simply as beyond the forbidden lands. it will have all the unused colossi in it, completely revamped and remade!
@totallytravicious5919
@totallytravicious5919 Год назад
Monkey sounds like the hardest imo, and i love monkeys so he probably would have been my favorite had he been in the game. I love his design.
@OmegaVideoGameGod
@OmegaVideoGameGod 19 дней назад
I think it would be easier if you’re very good with shooting it’s arms, if my research is correct about Evis, Evis would be the hardest, it would have been the tallest, it would have been a giant demon goat and it would have all the tricks and traps required to defeat it.
@totallytravicious5919
@totallytravicious5919 19 дней назад
@@OmegaVideoGameGod could be wrong considering how old my original comment is, but I MIGHR have meant hardest as in "the coolest" like it goes the hardest. Bc on rewatch I DO think maybe the worm would have definitely been the most difficult. Monkey would have for sure still been my favorite tho. I still love his design too. He looks like some kind of Aztec God. And I love his little stubby legs. He looks like a paraplegic orangutan lol
@OmegaVideoGameGod
@OmegaVideoGameGod 13 дней назад
I’m sure worm would have its issues but I’m sure we could definitely defeat it :)
@OmegaVideoGameGod
@OmegaVideoGameGod 13 дней назад
Also yeah monkey is very interesting I just wish we had all 48 colossi or the 26 what an adventure this entire game would be 👀
@csgaming7137
@csgaming7137 Год назад
Okay, George Fontaine has to be one of the most UNDERRATED youtubers I have ever seen. I thought I knew everything about the cut collossi but he went above and beyond with the rough sketches and ideas at the end. Fantastic job! You just got a new sub. Also guys, there is a group of developers that are independently creating a project which includes the CUT collossi. The name of the project/group is called, "Beyond The Forbidden Lands" do with that what you will, take care.
@NillrogWoW
@NillrogWoW Год назад
Amazing video. Thank you for this! Always love sotc being keept alive
@HyperSonicXtreme
@HyperSonicXtreme 6 месяцев назад
20:49 The one with the long neck on the crater is the earlier Phoneix. The one during the alpha stages of the game. Blue vest, brown hair Wander. The final design, they made his neck different and lava wings and right eye. But was then removed late in development. Probably sometime in 2004.
@JohnnyRico118
@JohnnyRico118 7 месяцев назад
48 colossis would have been an absolutely massive game.
@OmegaVideoGameGod
@OmegaVideoGameGod 3 месяца назад
Agreed I just want to know what ideas they scrapped as long as we have ideas at least we can imagine what the game was
@versusnoctis6095
@versusnoctis6095 2 месяца назад
Wished that they could divided the game into 2 discs so we could fight all the colosi
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
I was thinking that, but the major 2 reasons why they didn’t do 48 was due to limits and time deadlines.
@hamby2232
@hamby2232 5 месяцев назад
I've always been fascinated by the cut collossi, they seem extremely interesting, almost makes me want a mod to add them into the game, especially the spider
@ASapphicKitsune
@ASapphicKitsune Год назад
I figured I'd correct and add some things after watching this video. 1. The spider screenshots are legit, no question about it - the rock you pointed out in its arena is still in d3 just with the tallest part removed. 2. A pretty rare fact is the sheets show phoenix had 2 intro cutscenes, presumably because crater had 2 entrances that Wander could come from. 3. Snake II (and snake a and b) is just an early phalanx design, dirge is called narga in the files not snake. 4. Likewise knight_II is just an iteration of Gaius 5. Long neck was probably Roc given that Ueda mentions it having a long neck 6. Griffin B is a griffin model that we haven't seen as the screenshots we have are almost certainly that of Griffin A (again its just an iteration, yamori is unique in that its 2 different colossi) 7. This one is pretty rare for people to know so I don't blame you, but there was a time Griffin was placed on the map and interestingly as a result that specific time frame had 25 colossi.
@thevenomspino
@thevenomspino Год назад
Where was the source for the last one? Because we thought that because Saru and Griffin didn't had any idol statue data and no seParam entries, they were cut very early in development and their arenas weren't put on the map.
@ASapphicKitsune
@ASapphicKitsune Год назад
@@thevenomspino There is a very very early map that has griffin placed in I4 (Phoenix in I2) but it might just be a production plan and not indicative of the world map at the time
@OmegaVideoGameGod
@OmegaVideoGameGod Год назад
I remember reading this, it’s very interesting
@HushtheMag
@HushtheMag 4 месяца назад
In an alternate universe these colossi exist in the game and the ones we have now are the cut ones.
@OmegaVideoGameGod
@OmegaVideoGameGod 3 месяца назад
Exactly and we’re still questioning what other details they didn’t include while another parallel universe has it 🤣
@IndieGamerChick
@IndieGamerChick Год назад
Outstanding production values. Well done!
@nobodyspecial4676
@nobodyspecial4676 11 месяцев назад
love how half the reasons these amazing stuff was cut was cause "too hard too much work"😭
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
It was mainly time deadlines, they had to get this stuff to work before they could sell the game so it’s a shame they couldn’t go back and fix certain things
@senorsnout4417
@senorsnout4417 16 дней назад
​@@OmegaVideoGameGodDeadlines, but also, let's be real, there's only so much you can do on a PS2, and only so much space on a disk.
@elerigwen8013
@elerigwen8013 10 месяцев назад
as much as i love the original shadow of the colossus, i’d kill for a dlc where they released a couple extra secret bosses
@thatjrpganimefanplayerjusi8003
@thatjrpganimefanplayerjusi8003 6 месяцев назад
It’s sad because this is exactly what THE REMAKE SHOULD HAVE BEEN but then again the remake wasn’t made by team ICO so no wonder it didn’t happen kinda a waste of a updated SOTC since it didn’t really Change anything of standing apart of adding anything aside from visuals ugh 😑
@elerigwen8013
@elerigwen8013 6 месяцев назад
@@thatjrpganimefanplayerjusi8003 personally i really liked the remake, like you said there isn’t exactly much new content, but for the players that are desperate for extra gameplay (like me) you can always unlock all the in game items or collect the steps to enlightenment, it was actually pretty fun ngl
@rflbraga
@rflbraga 5 месяцев назад
this is one of the best videos on the subject. very well explained and summed up.
@fAlLiNgStaR_
@fAlLiNgStaR_ Месяц назад
U deserve a like, my friend, for all the research and analysis. Great work 👏
@dex7032
@dex7032 Год назад
Amazing video. Every now and then i return to this amazing rabbit hole of one of my favourite games ever. It's interesting to dive deep into where this colossi could have been, how they were defeated and why they were cut. It's so sad they were cut because their designs are so interesting (for me the one that sucks the most is Phoenix. The idea of plunging it into a lake to take away the fire and reveal his weak points just sounds amazing. I can only imagine what my kid self would have felt holding the trigger button while the Phoenix falls into a lake with Wunder grabbing onto his back). Maybe we will get that experience in one of the mods that are in development.
@boiii2683
@boiii2683 Год назад
very nice work,well done!!!
@TeddyRoosebelt
@TeddyRoosebelt Год назад
great video, as another commentor mentioned there were a few errors, but i really enjoyed this presentation/format
@justonparyt2589
@justonparyt2589 3 месяца назад
I've never even played these games but I love the dedication and descriptions!
@minosfer
@minosfer 7 дней назад
great video man
@josephtattum6365
@josephtattum6365 10 месяцев назад
Love SOTC content. You earned a sub
@YossarianAssyrian
@YossarianAssyrian Год назад
Fantastic video. Nice work implementing the leaked images into the presentations. The solution to make AI generated art for Evis was clever!
@JohnDoe_Gaming
@JohnDoe_Gaming Год назад
I just wish they kept the colossi that were late in the development. ESPECIALLY Spider. Spider would've made Dormin's design make more sense. And that flying one with the hit detection issue. Although I'm sure they might've had to delay release to work these ones out, and they just scrapped them due to time constraints, I just wish they had fixed the issues. I also adore everything about Phoenix. But I agree, we had enough.
@Danny24
@Danny24 6 месяцев назад
Awesome video man!
@vly4885
@vly4885 Год назад
This video is so well made it honestly shocking that the channel doesn't even have 1k subs
@GeorgeFontaine
@GeorgeFontaine Год назад
Thanks. I need to post more to get on RU-vid algo
@vly4885
@vly4885 Год назад
@@GeorgeFontaine good luck, hope your channel get big soon
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
I agree makes me wanna investigate everything we don’t know :) you’re a true inspiration George thank you :)
@asaknight321
@asaknight321 Месяц назад
I hope one day if we ever get another Shadow of the Colossus remake or continuation that they add a lot of these unusued designs. Make it more horror based and eerie but keep it as badass as the original was when fighting an enemy
@GeorgeFontaine
@GeorgeFontaine Год назад
Check out my latest video on RE:4 looking at the history of the Village and the Los Iluminados religion. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-vrF7iqTQqI0.html
@spiketurtle4237
@spiketurtle4237 Год назад
I find this in depth analysis stuff so cool
@spiketurtle4237
@spiketurtle4237 Год назад
By the way, I think monkey would throw Bannana peels from Mario kart at you.
@GeorgeFontaine
@GeorgeFontaine Год назад
Haha. Thanks 👍
@Alex-ng6hc
@Alex-ng6hc Год назад
I get that the PS2 had its constraints, but I really wish that the remake had 24 Colossi in it. My only complaint with the game is that it feels too short, and killing eight more colossi would've made a massive difference
@LongSinceDead1
@LongSinceDead1 Год назад
Nah, I think the final game is paced really well and benefits from being a tight, polished experience. It’s a good length as it is IMO. Longer doesn’t equal better. A few more Colossi would have been cool, but they were cut for a reason. Ueda’s a notorious perfectionist and minimalist. The Colossi we got were the ones he and the team believed were the most elegant and important for the experience they were trying to craft.
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
I agree longer games are always more interesting
@idzidz833
@idzidz833 2 месяца назад
@@OmegaVideoGameGod bad take
@Don-ds3dy
@Don-ds3dy 7 месяцев назад
Good franchises always leave you wanting more.
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
I just beat shadow of the colossus on the ps2 Japanese version for the first time and I’ve been around the world map and I agree there are definitely a lot of areas if you look closely you can see details of the unused areas and of course some aren’t even in the game but it definitely proves this game was suppose to be longer.
@CyrixOkami
@CyrixOkami 7 месяцев назад
In all Honestly Praey for the Gods was a gsme inspired by Shadow of the Colossus. Yes it doesnt have much of a story but neither did Shadow so not much of comparison. However unlike Shadow, Praey literally forces the elements against you not just the Colossi. Plus varies of other monsters. You play a female in Praey and there is a Wolf in it unlike some dead girl Wanderer was trying to bring back. Some of the Colossi in Praey look close to the unused Colossi of Shadow. I mean there is even a Worm like one in Praey.
@shako4907
@shako4907 4 месяца назад
with quetzalcoatl being sometimes a symbol of death and resurrection like a phoenix, and using phoenix textures maybe quetzalcoatl is an earlier version of Phoenix, seeing as quetzalcoatl also had wings.
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
Exactly I think of the ones from castlevania
@Torinna_
@Torinna_ 6 месяцев назад
I love this game and it will always have a special place in my heart. It feels weird though that the game I love so much could have been so different
@deathmetalgamer
@deathmetalgamer Год назад
Great video man.
@GeorgeFontaine
@GeorgeFontaine Год назад
Thank you. I appreciate that.
@TheFatestPat
@TheFatestPat Год назад
With all these A's and B's floating around, I wonder if it has to do with the original idea of having 48 of them. To make that actually realistic, they were probably going to make a base model and then build off of it. So there would be "Snake" and they would make 3 or 4 variations of it.
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
You’re correct, if you look carefully we can find roughly 34 names so far a lot of repeats.
@nicks4802
@nicks4802 Год назад
I have a theory on the saru fight and how it would’ve worked. You know how you can grab hold of flying birds? It would’ve played a bigger part, mostly for this fight. Saru would be up too high and out of reach by normal means. The player would avoid the rocks being throw until a bird swoops down. Thats when you jump up and grab it, As it flies you up toward the colossi. Once you get close enough, you drop off he bird, and then grab onto saru’s climbable ridges. He’d swing, bob, shake, and shimmy in an attempt to get the player off. You goal wouldn’t be to hurt the colossi yourself, but to just make it let go of the canopy or stalagmites above (depending on the setting of the fight) Damage occurs when the ape finally lets go, and plummets to the earth. “But nick, the players wont have enough stamina to hold onto the bird long enough to make it to saru, and then still climb on it” THATS WHERE YOU ARE WRONG. theres a reason the lizard tails are in the game… It’d be a bit more of a puzzle than a fight, as well as a 3rd act marker. Dont have enough stamina to finish it? That’d let you know you’ve got some grinding/lizard hunting to do, as well as to let you know you wont be finishing the game with your current stamina stats. But of course, All of this was reduce waaaaay down in scope. And, as well, this is, of course just a theory.
@kanethesevenfootmonster868
@kanethesevenfootmonster868 Год назад
You might don't even need to hunter lizards, because in this point of the game when you would confront Monkey, we would probably already have defeated the Majority of the colossus so our stamina would be probably big Enough..😁😁
@xela953
@xela953 Год назад
you shouldnt be forced to need stamina from lizards to make the fight possible, it should just make them easier
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
I beat the game without any lizards or fruits, and I got to Malus and beat it really enjoyed this game if there was 26 colossi or more I think the stamina and health bars would be bigger assuming the math formulas still worked the same way.
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
I also would like to point out saru_a would be fought at the beginning I think it was boss 4 in the 26 boss arena orders assuming it wasn’t more it definitely would be at the beginning.
@enderethan144
@enderethan144 2 месяца назад
I would’ve loved it if they made a remake of the game and added some of the missing ones into the remake like Roc, Saru, The Devil & spider.
@bluecoin3771
@bluecoin3771 Месяц назад
It would have been cute if there was a small reference to the cut 32 in the lore. There were once 48 colossi, but after others have came, fought, and died, only 16 remain.
@collinhunt9849
@collinhunt9849 7 месяцев назад
The fight with roc would have been so god damn cool 😭
@Intrafacial86
@Intrafacial86 10 месяцев назад
Sounds like many of these would've overlapped too much with the existing 16. However, this did spawn two interesting concepts I haven't seen in the game or in the extras: 1. a colossus that breaks apart into a group of mini-colossi, and you have to attack the correct one while the others are trying to kill you. Perhaps you could even use the other's attacks against eachother to give yourself a break. 2. a colossus that has a ranged attack you have to absorb with your sword and/or bow in order to successfully harm it.
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
It’s also very interesting how Roc had a very long neck and the 5th colossus has a very long tail 🤣
@grug-gaming
@grug-gaming 5 месяцев назад
I cant wait for that fan remake with all these colossi in it
@andrewb5936
@andrewb5936 16 дней назад
All the game needed was the Spider guy:)
@fuzzydude64
@fuzzydude64 3 месяца назад
If I had to pick one colossus to re-introduce into the game, I think it'd be Phoenix. The environment and visuals alone set it apart! Also, for the worm, it said its weakness would have been the flower bulb. What if the bulb/mouth structure is where its eyes were? Wander could draw its attention by clanging his sword against rocks, pillars, or other hard objects (lots of interesting vibrations) and leap into the bulb and strike the eye to stun it before it tunnels away! We could use that to sort of reverse the typical formula in a sense- by having Wander crawl *inside* the worm via the fur on the *inside*. If your grip ran out (I'm sure we could find some way to allow points to restore stamina), Wander could tumble out of the hollow worm as it spits him out.
@videoYT1506
@videoYT1506 Год назад
Buen video amigo, me hubiera gustado que pusieras imagenes referenciales del proyecto TRIBUTE, ese juego ya tiene varios de los colossos eliminados muy avanzados en el desarrollo, hay muchos videos de ellos e imagenes
@GeorgeFontaine
@GeorgeFontaine Год назад
Thank you for your comment. I appreciate it. I would have liked to have included something from Tribute but I didn't want to steal anyone's work. I may do more videos on Shadow of the Colossus, so maybe then i would reach out and ask permission.
@thevenomspino
@thevenomspino 11 месяцев назад
​@@GeorgeFontaine Maybe a video about Tribute and Beyond the Forbidden Lands. Since they are having the same idea.
@somedudewhodraws9377
@somedudewhodraws9377 7 месяцев назад
Seeing this makes me happy we didnt get to fight some of these Collossi as Devil and Pheonix seemed impossible to beat too. But thankfully the modding community behind the fan project named Beyond The Forbidden Lands is giving us the scrapped Collossi in a fan made project or extension of the OG Game :)
@TheMightyPika
@TheMightyPika Месяц назад
Evis is so scary. Somethign abot the humanoid face on those proportions freaks me out.
@gengu467
@gengu467 4 месяца назад
this game is WAY too underrated
@a.s.raiyan2003-4
@a.s.raiyan2003-4 3 месяца назад
It's years old. It was critically acclaimed and considered one of the best games of all time. Wdym underrated my guy
@gengu467
@gengu467 3 месяца назад
@@a.s.raiyan2003-4 underrated as in not mainstream idk i never heard of it
@Blazloch4506
@Blazloch4506 2 месяца назад
Not underated just old it is considered the best PS2 game ever right beside Ico made by the same team
@gengu467
@gengu467 2 месяца назад
@@Blazloch4506 woah didn't know it was a PS2 game
@Blazloch4506
@Blazloch4506 2 месяца назад
@@gengu467 yeah it only ran about 15 fps and went down to 9-6 during intense moments because of the hardware but the PS3 remaster boosted it to 20-30 fps
@MrCoolMiner
@MrCoolMiner Месяц назад
Fortunately there are people trying to make these colossi possible to fight as there are 2 projects being worked on by separate teams both of which are pretty small so it’s going to be a few more years but these projects are called “Tribute” or “Tribute to the Forbidden Lands” and the other is called “Beyond the Forbidden Lands” both of which are trying to make a sort of remake/ remaster and trying to restore all of the cut content including areas and collusi
@andrewleyton6689
@andrewleyton6689 3 месяца назад
what music you used through out the video
@hibiscuspetals02
@hibiscuspetals02 Год назад
I love watching videos of the unused colossi! Never heard anyone call the monkey "Saru" before, is that the name in the art book?
@thevenomspino
@thevenomspino Год назад
We think Saru is just Monkey in Japanese, but because it sounds like a name people just called it Saru, along with Monkey, similar to Yamori_A
@hibiscuspetals02
@hibiscuspetals02 Год назад
@@thevenomspino according to google translate it rly is just monkey in japanese!
@OmegaVideoGameGod
@OmegaVideoGameGod 10 месяцев назад
I know Japanese very fluently and yes saru is Japanese for monkey
@AkiyamerGaming
@AkiyamerGaming 2 месяца назад
knight two would be a great colossus despite Gaius being my favourite colossi knight two would be my second favourite colossi.
@clockworkNate
@clockworkNate Год назад
"It's important not to obsess over what could've been" 🤨... seriously?! After giving us an amazing video like this showcasing what could've been, you tell us not to obsess over it?? I honestly would've even taken a single large arena dlc with the ability to fight cut collosi over time. 🤤. Still I absolutely love the game anyway. Well you got a sub from me! 😁
@LongSinceDead1
@LongSinceDead1 Год назад
Please god no. SoTC should not have DLC. It’s a work of art that was complete and conveyed a specific vision. Viewing it as a product that should have you pay for DLC to maximize content demonstrates how brain poisoned the industry has made us. I don’t care much for the remake but I’m glad Bluepoint respected the game’s artistic integrity enough not to milk it by creating DLC. Nobody would be upset if they never learned of these unused Colossi because the game feels totally complete and refined as it is, but when you learn of what could have been, it makes you wonder. But they were cut for a reason. It’s part of any creative process, the whittling down of extraneous ideas until you get to the core of what you’re trying to create.
@thatjrpganimefanplayerjusi8003
@thatjrpganimefanplayerjusi8003 6 месяцев назад
Totally agree with ya a 100%
@AA-sw5pb
@AA-sw5pb Месяц назад
"i figure itd be useless to show the same thing twice" He didnt have a problem doing that with celosia and cenobia
@OmegaVideoGameGod
@OmegaVideoGameGod Год назад
As a video gamer I start to realize it’s like a life in general all around the stuff we don’t know and what could have been all the ideas and everything we don’t know it’s just unsettling when you realize video games are no different every game has more content that was never seen never was and how much more of a different perspective these games would have offered it just begs the question how much different these games would have been and how much longer and it’s just scary that we don’t know besides what we have so far.
@fuzo777
@fuzo777 Год назад
spider so damn huge!
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
Evis would be much taller than malus if Evis was the final boss.
@_The_Obvious_
@_The_Obvious_ 11 месяцев назад
When I Saw Griffin I Thought Of Trico From Last Guardian
@andrewleyton6689
@andrewleyton6689 Год назад
if fumito only gave us that sequel already
@RM-jx6dw
@RM-jx6dw 11 месяцев назад
I love the documentary style for this video it’s so gritty and mysterious 😅
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
Exactly, I still think the biggest mystery is Evis, the fact malus was just Buddha and wasn’t the final boss at least the 20th boss out of 26, it was easier compared to its malus counterpart, also more interesting too, as for Evis I still think Evis was a giant monkey and yeti, maybe a Minotaur like too, Evis would have been boss 26 if it was only 26 colossi which is to the top right mountain areas.
@user-eu7ke5dc2r
@user-eu7ke5dc2r 2 месяца назад
Still dont know why they wont update it and come out with a add on we need more
@user-jl8td7tb9y
@user-jl8td7tb9y Месяц назад
Saru is the Japanese word for primates so it makes sense that the colossus reminds you of King Louis from the Jungle Book.
@aadipie
@aadipie 8 месяцев назад
Wonderfully made but every time you said fumito udea instead of ueda I was subtly raging lmao
@GeorgeFontaine
@GeorgeFontaine 8 месяцев назад
Yeah I apologise. I said it wrong the first time and then it stuck. I pronounced it correctly in my more recent videos. Thanks for watching!
@sefp01
@sefp01 2 месяца назад
0:46 He looks fucking terrifying
@faqihsandi2640
@faqihsandi2640 3 месяца назад
19:55 soundtrack name ?
@GeorgeFontaine
@GeorgeFontaine 3 месяца назад
"Voice of the Earth" Kow Otani
@TheRealKevinSorbo
@TheRealKevinSorbo 6 месяцев назад
Why are we not making a “shadow of the colossus the uncut” version? With technology today, bring out a SOTC with the ones they cut? Just sayin the fans would love it.
@user-fs8vv4jo9w
@user-fs8vv4jo9w 6 месяцев назад
Would be cool if in the remaster there was a new game+ option were after you beat the game you could choose to swap 8 of the colossus with 8 of the ones that were cut making half of the enemies new the second time around
@thatjrpganimefanplayerjusi8003
@thatjrpganimefanplayerjusi8003 6 месяцев назад
Yeah would have been so cool but what a waste since it never did What a waste of a remake considering it didn’t do anything to add upon to stand itself apart but yeah I get it team ICO didn’t make that so called remake unfortunately 😑
@elgritton
@elgritton Год назад
I believe there’s a fan group modding to restore the 48 colossus
@kanethesevenfootmonster868
@kanethesevenfootmonster868 Год назад
26*.......
@OmegaVideoGameGod
@OmegaVideoGameGod Год назад
Hey kane by any chance there is a way to see what the 48 creatures were?
@ChildNightmare
@ChildNightmare 6 месяцев назад
Why blood red for everything?
@neanderthalknight9417
@neanderthalknight9417 2 месяца назад
We don't get games like this anymore
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
I disagree, there’s too many video games out there being made that a lot of people don’t know about I’d argue they’re just not translated into English
@ziggypop79
@ziggypop79 Год назад
I think I like spider the best
@ronbird121
@ronbird121 5 месяцев назад
reason enough to make sotc 2
@hamdikbaier5741
@hamdikbaier5741 Год назад
1:15 soundract name plz
@GeorgeFontaine
@GeorgeFontaine Год назад
It's "Forgotten - REPULSIVE"
@Starweardo
@Starweardo 6 месяцев назад
Ueda. U- E- Da.
@GeorgeFontaine
@GeorgeFontaine 6 месяцев назад
Thanks for clarifying! I got the pronunciation right in my follow up videos on SOTC. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ObT_AC1mAv4.htmlsi=f6TqZldaKLKZ4hG1 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-p5YoOxds0O0.htmlsi=LJtd1MsbtQFNp99y
@theox721
@theox721 3 месяца назад
Although i would love to see these bosses im glad not all of them were added, many of them have the same concepts as others which would have made the game a bit too repetitive.
@boi7316
@boi7316 11 месяцев назад
Imagine if someone mods them in
@KonataFrikiGamerXD
@KonataFrikiGamerXD 3 месяца назад
"I figured it would be pointless to show the same thing twice," *Proceeds to show minotaur 3 times and small ramming dog/cat twice* I totally buy that explanation. If only those repeats would've been replaced with the discarded unique ones it would've been less monotonous but oh well.
@user-op6kt8pg9y
@user-op6kt8pg9y Год назад
I'm so glad spider isn't in the game as someone who has megalophobia but specifically for living creatures this game was hard enough to force myself to beat if spider was in it I never would've played it, hydrus and dirge already creeped me out (basaran and phalanx too even though they're pretty easy to beat) but with spider I never would have tried
@GeorgeFontaine
@GeorgeFontaine Год назад
I have mild megalophobia, it mainly comes out in games with massive enemies such as SOTC. Hydrus gave me the creeps, I hated having to jump into the open body of water to trigger the boss battle, as is the case with a few of the colossi. I have arachnophobia as well so who knows how I would have dealt with Spider.
@user-op6kt8pg9y
@user-op6kt8pg9y Год назад
@@GeorgeFontaine yes exactly the same reason for me with Hydrus luckily enough the colossi can be beaten pretty easily as long as you know how to get onto them but just sitting there in the water waiting and seeing it slowly approach you almost makes me throw up it's the same reason I can't play subnuatica, luckily enough for me a lot of the collosi are pretty easy to beat when you know the gimmick
@EsThirt33n
@EsThirt33n Год назад
This game made me develop a bit of megalophobia, especially with the ps4 version with the graphical upgrade. I become so immersed in the game, I had a dream that I saw a huge dragon over the horizon of my town. I thought it was kind of cool but scary at the same time😮
@kanethesevenfootmonster868
@kanethesevenfootmonster868 Год назад
​@@EsThirt33n It was probably Black Bird...😂😂😂😂
@ziggypop79
@ziggypop79 Год назад
They should have put the extra in the ps4 remaster
@hajimemitsu612
@hajimemitsu612 8 месяцев назад
Fumito ueda
@Rakonax
@Rakonax 10 месяцев назад
Amazing Video, but i disagree on one thin, i don't think 16 is enough, Spider and Saru soun way too interesting fo me, to not wish they would have been included
@ricksanchezdeluniversoc1379
@ricksanchezdeluniversoc1379 6 месяцев назад
Is it impossible for modders to make this cut colossus playable?
@GeorgeFontaine
@GeorgeFontaine 6 месяцев назад
It seems a lot of people are trying.
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
Nothing is impossible if we can find unfinished codes and models but we can recreate it all we need is more details
@ryzekiv7147
@ryzekiv7147 4 месяца назад
Team Ico Presents… Shadow of the Colossus::Re: Legends of the Colossi::if:
@d0nKsTaH
@d0nKsTaH 8 месяцев назад
Is there any reports of these Colossi actually being in the PS2 game? Because I recognize Roc and Griffin and I know I've dealt with more than 16.... I may even have a save game on my PS2 card. Gonna try and find it this weekend and "check" to see how many statues in the temple that crumbled.... But, if there is some soft of stat sheet at the end of the game maybe that could verify the number I took down....? I'm not sure I even solved the game yet... there may be 1 or 2 left and If I recall, I got stuck on one of them and that's where I left off. I think I had 3 .. or maybe just 2 left... But Roc and Griffin look very very familiar !
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
Being someone who played the ps2 Japanese version a lot, certain maps could be left over however, if you’re hoping to find a list of beta codes left over you’d have to dig for it online but it’s just left over data nothing we can just activate and place in game it would definitely require more hacking.
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
And no the ps2 ps3 and ps4 pc version has 16 colossi the ps2 version should have gotten way more colossi
@bobbyclemens9257
@bobbyclemens9257 Год назад
I've never played shadows of the colossus. It seems that shadows of the colossus was the first version of botw
@LongSinceDead1
@LongSinceDead1 Год назад
BoTW definitely took a good amount of inspiration from SoTC, and Team Ico’s games in general
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
Fun fact twilight princess the dragon boss near the end of the game was inspired by shadow of the colossus
@Akaketsugami
@Akaketsugami 11 месяцев назад
Great video I love sotc and it's cut content, it's so fascinating and very nice to see it compiled like this, but the use of AI "art" is really disgusting, shame on you
@wallacesousuke1433
@wallacesousuke1433 3 месяца назад
No surprise they were all cut, they all look more of the same existing Colossi. Instead of adding more boring colossi you defeat the same way, they should expand on the combat and make the open world less empty and devoid of content. Oh, and ofc, way better controls
@OmegaVideoGameGod
@OmegaVideoGameGod 2 месяца назад
The major issue was they wanted to make the game much longer but what happened was due to hardware and software limits and time deadlines which kills most video games
@wallacesousuke1433
@wallacesousuke1433 2 месяца назад
@@OmegaVideoGameGod sad truth
@diogod2347
@diogod2347 11 дней назад
The SOTC world being so empty and lonely is....the point of it. It's a long forgotten forbidden land, you're SUPPOSED to just appreciate the scenery and feel alone as you make your way to the colossi, it's called atmosphere.
@wallacesousuke1433
@wallacesousuke1433 11 дней назад
@@diogod2347 no it wasnt, even abandoned places thrive with wild life and vegetation, ruins, treasures.. this game is empty because it was held back by the limitations of PS2 era hardware.
@leandrobenitez292
@leandrobenitez292 Месяц назад
it pisses me off that they made a Remake for PS3 and couldn't be bothered to make some DLC for the cut colosus on the original game
@ZachyR
@ZachyR Месяц назад
At this point, It's disappointing to think we won't see another Shadow of the Colossus. Just imagining a sequel is like a far-fetched dream, especially since I think the company behind it doesn't even exist anymore.
@Luke.Skywodka
@Luke.Skywodka Год назад
Imagine what a great game we would have had if he had implemented all of that. That must have been the game with the most cuts. What a pity!
@LongSinceDead1
@LongSinceDead1 Год назад
The game is already great though? Like, it’s a masterpiece, and if we never learned about this cut content I doubt so many people would be making the claim that it’s “incomplete”. Because it’s not. These cut colossi are super interesting and it’s fun to think about what the game would be like if they were in it, but they were cut for a reason as he said at the end of the video. Ueda is a perfectionist and a minimalist. He uses a “design by subtraction” approach which distinguishes him as a director in an industry where the thought process is “more is better”. It’s why he’s such a great creator. He’s focused on elegance and including only what he deems to be absolutely necessary to convey his vision. Anything that isn’t necessary isn’t worth including. SoTC was considered a work of art long before anybody became fixated on this cut content. Trimming fat is a key part of any creative endeavor, choosing which ideas are most valuable. The game is not somehow “incomplete” because it has a lot of cut content, it just means the team had a lot of ideas and the freedom to experiment.
@DoukNoukum
@DoukNoukum Год назад
Why they never made a true sequel is beyond me
@Megaspartan23
@Megaspartan23 Год назад
Preay for the gods is the closest to a sequel.
@BlueDragon407
@BlueDragon407 Год назад
They did, it’s called Ico. SotC is the prequel.
@LongSinceDead1
@LongSinceDead1 Год назад
Part of me would have loved to see a sequel, but another part of me values Ueda’s desire to always do something new. It would suck for a special game like this to be milked dry with sequel after sequel made in the name of pure profit. Team Ico were distinguished because they created games from the perspective of pursuing artistic expression, so they were satisfied with what they achieved on SoTC and made something different with The Last Guardian. I think the fact that this industry is (or was I guess) able to have a developer and director with that mindset - and given complete creative control and sizable resources no less - is incredibly special.
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