13:15 - It was in the patch notes some time ago: player placed traps are recognized as _player_ placed. Man-traps, Bear Traps, Falling Blocks and Moving Blocks if they are triggered\placed by the Player will count as player damage.
Falling Boomerangs don't trip aggro probably because of the bug where downwards boomeranging doesn't aggro NPCs. So with it you can rob the entire black market by just jumping above a shopkeep, holding down and throwing the weapon at him downwards. No idea if it was patched yet tho.
really? that's definitely gotta hurt man ): and also way less unfortunate reminder but move the chest's in yang's treasure from the door, big bombs will go through and aggro him
Actually, neither of these are correct (anymore?). Bombs will get crushed when an elevator transports them into a wall as long as the wall is 2+ blocks tall. Otherwise, the bombs are fine.
He got a HH to 7-6 so it's clearly "possible" to get one to 7-99, but it sounds like torture to actually attempt it. And almost certainly nothing will "happen" besides making your peers admire and fear you ;-)
I tested it yesterday out; 1-2 shop with jetpack Shopkeep got roped and i stole everything: 2 crime points for assaul. I left: -1 crimepoint 1-3 i let the shopkeep run out of the shop and then took everything: No assault I left without hurting the exitkeeper, the shopkeeper and damaging the shop: Also no assault. -1 crime point 1-4: Forgiveness I hope i could help
@@rappsnitching no I mean the journal marks, where it shows the stickers. If he has 2 stickers (or 3 I can't remember how many he had at that point) then he can know that he has gotten all of them.
How do you not get upset about losing like 2 hours of dedication I have to take breaks often when I have runs that get me to Neo Babylon and you can keep it up when you get to like 7-90000056789
It's only bad if u never put it down or if u actually need money. In CO wut do u need money for besides score runs? For crates u can just put it down, grab the item, then pick it back up again