Probably in early development they planned the player to enter a battle and get wounded before he turns into a Nahobino, based on the non placeholdery animations that this mode exhibits or something even bigger - all speculation. Most of the animations seem to be either placeholder or copy pasted from the Nahobino. Theres also magic casting animations although they don't seem to play, as shown.
All of the animations can be viewed in the Motion Viewer of the debug however I thought its also worth showing this running in an actual battle.
This was recorded in Vengeance but it shouldn't be any different in the original release of the game.
Skills were added in post with the debug, this isn't part of this.
10 сен 2024