Hey guys, I'm finally back with a small new starter ship. I've got a few much bigger ships in the works right now aswell :) Workshop links for the ship and the planet: steamcommunity... steamcommunity...
It's always useful to have a general utility ship sitting in reserve. Handy for rescue and repair or running a quick errand while your main ship is recharging. Glad to see you posting again. Congrats on finishing your masters.
Congrats on finishing your Master's Thesis! That's still a large obstacle ahead of me... Also, nice ship you made there. Great to see your creative process!
Congrats on your thesis! The ship feels like it fills that utility role like a truck should -- it can carry enough and it'll get you there. I can imagine a small fleet of these ferrying between two ships, particularly when there's no stations or planets around.
I'm stealing the color palette on that ship and then adding some rust as well for an industrial looking large ship that I'm working on. It has a nice worn feel to it. That's the cost of me subscribing to your channel and your blueprint with a thumbs-up :)
Looks like the diamond back explorer from elite dangerous and I love that. Maybe attaching a rotor to the piston base you can rotate things without rotate the ship
Looks awesome, don't want it to be to complex since it's a starter ship. But if your 4 large thrusters could rotate providing thrust in 360 degrees it would be so awesome
You’re probably one of the best ship builders in my book, congrats on your thesis! Do you have any tips on making ships more lifelike (reminiscent of living animals or stuff like that)? I’m planning on doing a project in Space Engineers in the next update and I was wondering if you had any tips on organic looking ships
Anything that moves around helps I would say. Tons of subgrids like moving wings, arms, tentacles, etc. ofc, but you could also just add simple things into the walls like pistons without heads or hangar doors that open and close more or less randomly through timers. Blinking lights could also help, maybe in a cascade or smth. And of course lots of noise in the texturing and coloring.
Oooh, nice render on the thumbnail! How’d you make that if I may ask? I watched your video a few days back; awesome to see your build process! Feels similar to mine :)
Hey, congrats on the Masters! Hope the PhD goes well! Really like the utility of this design. It looks civilian-spec and affordable while still having a flair of ruggedness and reliability.
possibly open to looking at/dissecting and editing other ships? I've got a few that when i look at them im missing something but cant quite figure out.
can you make a ship that is very early stages of space exploration, like humans just got the space and made it. Also it has to be so old that some parts are just junks of other derelict ships. Overall rust, faded colors, old tech, that kind of stuff. i just wanna see how you can achieve it.
Starter survival ships usually require a survival kit or they have no purpose. Greeble all you want, this ship is worthless as a starter ship without a survival kit.
It seems like a nice ship. Only thing I'd say it's missing is a survival kit fit into the back. So that if something happens to the player, they can respawn to that kit.