Тёмный

Ships, Splashes, and Waves on a Vast Ocean (SIGGRAPH Asia 2021) 

KAUST Computational Sciences
Подписаться 504
Просмотров 6 тыс.
50% 1

Follow @csgKAUST on X (Twitter) ... / csgkaust
Ships, Splashes, and #Waves on a Vast #Ocean
ACM Transactions on Graphics (#SIGGRAPH Asia 2021)
Libo Huang¹, Ziyin Qu²³, Xun Tan⁴, Xinxin Zhang⁴, Dominik L. Michels¹, Chenfanfu Jiang²³
¹#KAUST Visual Computing Center
²#UCLA
³#UPenn
⁴#Zenus Technology
Project Page: computationalsc...
Abstract: The simulation of large open water surface is challenging using a uniform volumetric discretization of the Navier-Stokes equations. Simulating water splashes near moving objects, which height field methods for water waves cannot capture, necessitates high resolutions. Such simulations can be carried out using the Fluid-Implicit-Particle (FLIP) method. However, the FLIP method is not efficient for the long-lasting water waves that propagate to long distances, which require sufficient depth for a correct dispersion relationship. This paper presents a new method to tackle this dilemma through an efficient hybridization of volumetric and surface-based advection-projection discretizations. We design a hybrid time-stepping algorithm that combines a FLIP domain and an adaptively remeshed Boundary Element Method (BEM) domain for the incompressible Euler equations. The resulting framework captures the detailed water splashes near moving objects with the FLIP method, and produces convincing water waves with correct dispersion relationships at modest additional costs.
Acknowledgements: The yacht 3D model is available on sketchfab.com/... and also used within • Houdini 18.5 Flip smal... which inspired the authors to use it.

Опубликовано:

 

29 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 4   
@ultraveridical
@ultraveridical 3 года назад
very cool
@SwipeLess
@SwipeLess 4 месяца назад
Do we have this BEM method on houdini by default?
@bBersZ
@bBersZ 4 месяца назад
Incredible!
@内田ガネーシュ
@内田ガネーシュ 3 года назад
less detail but my god the quality!
Далее
Ocean waves simulation with Fast Fourier transform
14:26
Water Surface Wavelets (SIGGRAPH 2018)
3:29
Просмотров 61 тыс.
▼ КАПИТАН НАШЁЛ НЕФТЬ В 🍑
33:40
Просмотров 416 тыс.
Se las dejo ahí.
00:10
Просмотров 4,1 млн
11 ming dollarlik uzum
00:43
Просмотров 1,1 млн
Coding Adventure: Simulating Fluids
47:52
Просмотров 1,8 млн
how water works in Sea of Thieves
3:25
Просмотров 917 тыс.
This New Method Can Simulate a Vast Ocean! 🌊
5:58
Просмотров 139 тыс.
Mining Magnetite
16:20
Просмотров 296 тыс.
5 Monster Waves Caught On Camera
12:32
Просмотров 18 млн
Finally, A Blazing Fast Fluid Simulator! 🌊
7:49
Просмотров 833 тыс.
10 SHIPS in STORMY WEATHER
23:20
Просмотров 7 млн
▼ КАПИТАН НАШЁЛ НЕФТЬ В 🍑
33:40
Просмотров 416 тыс.