Word of satan And yet it's true? If satan is the embodiment of evil, whuch we will assume so, that would mean he practices wrong doings. Wrong doings such as lying? How could the word of satan, a lying evil man, be true?
You know what makes FOX as a level unique? The size of the hazards compared to the player, not to mention the base and the echoed sound to the song make you feel truly small compared to everything else around you.
Your Chill Pill I was thinking of MK while writing this comment. MK is near the same difficulty as Fox. It gets easier with more attempts for me. Fox never gets easier for me.
@@railenherman6482 For me, I have great control (for Fox), but it's just hard for me to comprehend Mortal Kombat's speed... it's ridiculous. :P P.S. I hate Paper Dolls the most.
Easily one of my Favorite Levels in the game, my friends hate it, I love it. One of the few levels I can consistently get S Rank on in Multiplayer play.
wait so i'm gonna guess when this was added into JSAB it happend like this: JSAB:yo can i use your music to make an impossible level shirobon:but why JSAB:so i can torture my players making s rank just within they're reach but they can't s rank this track ever hahahahaha shirobon:but JSAB:so can i use this shirobon:i guess ;-; JSAB:thx *JSAB proceeds to add FOX to the game* *sometime later...* JSAB:oh yeah i forgot to mention people who played the level will comment on your music shirobon:oh no but hey more people to view my song? JSAB:thats the good part but you'll have 99% of your comments be "this level is impossible" shirobon:;-; it's into the zone all over again the end (not meant to insult either one i just made this for meme purposes) (this song is good btw)
So I did math I'm going to assume that the main player (cyan square) was 3 cm x 3 cm x 3 cm (3 cm is around 1.2 inches). One of those big circles from the level FOX has a diameter of about 21 players, or 63 centimeters (Around 24.8 inches). If we assume that those big circles were actually perfect spheres, then the volume of the sphere would be 130924 grams, or around 131 kilograms (288 pounds). TL;DR - Those circles from fox are heavy!
I really like the mega hard levels like this one because it's funny to see people beeline away from them two milliseconds after they show up in challenge mode.
Honestly, it’s near impossible when you haven’t practiced it at all The only part that super difficult to do is the part where the giant circles go up and down (near the end)
Fox *exists* *Big Giant Circles has entered the chat* Also is it just me, or do the circles look sorta like red blood cells...? I can't not see that.... the screen is bleeding...Or you're inside of a vein, which would explain the tight spaces.
@@strolledboar257 Oh. I do that but don't put them online. I've made a very big theory about how everything in Minecraft works. It has eveything from a god turning evil, to a kingdom lost to the underworld, to a black corruption slowly eating away at the world. It explains everything from the Nether Fortresses, to the Void, to the Pillagers and Villagers, even small details like the Wither Rose.
7 Years on, and I love, it just doesnt get old I think this is one of the very few music pieces that I wont get bored of after hearing it multiple times Very Nice!
First Phase A black hole, half of it off the right of the screen, warns of a myriad of spikeballs in a huge triple-wind spiral from its location. There are exactly 60 spikeballs in the spiral, but half of the spikeballs from this firing point are never seen onscreen. A second black hole, again on the right but this time fully onscreen, causes the same thing to happen, followed by one on the left, and then the right again. Lasers start to fire as the spirals continue. There are four spirals that fire before the firing point is again from the right edge. When this spiral fires, a "snake" consisting of five spiked donuts proceeds to travel leftward from the firing point. The next three spirals unleash more snakes: two from the left, two from above, and two from the left again. As the spiral fire, the first checkpoint starts passing across the screen. Second Phase A spiral at the bottom forewarns a "train" of enormous spiked donuts rising straight up from the middle, with small gaps in between. Two more spirals send more 'trains' downward, these wave around and have no gaps. Normal black holes send snakes downward through the passages between the trains. After seven donuts rise from the center, the donuts vanish as pulse bombs stopping at the right edge fire, giving the players a calm intermission. The second checkpoint begins its leftward sweep during the intermission. Final Phase Two walls appear at both sides of the screen alongside two black holes near their starting points, smashing down as the black holes explode. The walls spawn columns of waving, spiked donuts acting as border walls, and the black holes spawn two more donut trains with gaps in between. The spiked donuts that compose the trains will slowly swing from left to right, closing in on the other train, forcing the player to move to the small gaps between the trains to avoid them. Soon after, the lasers start appearing again. After the lasers continuously fired for a while, all the spiked donuts onscreen disappear, only for the walls to smash from the top left and the bottom left, creating rows of spiked donuts that act as the top and the bottom borders. As this happens, another spiral fire from the left edge of the screen, as a gigantic train of spiked donuts emerge from the left side, wiggling and having gaps in-between, but leaving very little gaps between it and the border walls, making dashing through the best option to pass through the donuts. Near the end of the level, lasers start to appear once again and will keep appearing for a short while until the end of the level, where all of the spiked donuts will despawn right after the last laser fires. Hardcore Mode Changes First Phase Rings of round spikes move faster, with an additional row The spiral that appears on the left has five rows Second Phase The giant "Donut Worms" have a slightly wider wiggle The pulse bombs explode more projectiles Final Phase The giant "Donut Worms'" wiggles are more wide, to the point there is a collision between both sides The giant "Donuts" bob up and down faster
Never even knew this was a game tune, just as a banger dropped at a random chiptune night in Nottingham (and lead track on the sampler CD they were selling there) where I got a stupid parking ticket. Kinda makes up for it. And I can see the little fox running and yapping in my head somehow.
...of late it's been one of several go-to's to drown out noise and continual braindead goss at work. Each time it feels like I find another layer in the music. Or maybe it's just that I've eked it up another volume notch. Perhaps one because of the other. But it's deceptively simple at first, then as your brain drills down through it in the background whilst you're doing other stuff, you find it's actually a very complex wall of sound. GG Shiro
I've owned this album for around two years and never got 'round to listening to it due to complete forgetfulness. But now I get to experience it for the first time and it's awesome!