I think most people probably won't mention this. Shorekeeper with changli is insane. When changli in the middle of her skill. It's easy to get interrupt and when u get interrupted u r done for. But with shorekeeper even if u by chance got interrupted her kit gives u able to trigger perfect dodge hence making u able to trigger her 3rd basic atk right away. So it's not so punishing if u somehow got interrupted when playing changli.
2:21 ******** with Keeper thee crit rate goes to 62% not with verina Sanhua crit is 36 chain 1 grants extra 15 which makes it 51 with shorekeeper's liberation she gets extra 12.25 which brings sanhuas crit to 62 something. this allows me to use an attack weapon and still crit
Have u taken into account that half her liberation's buff is crit rate and won't be seen in dmg numbers? If u lower your crit rate by 12.5 and increase your crit dmg by 25 to even the playing field (to have the same crit rate with verina and shorekeeper) you'll see a significant number increase. But since you probably didn't adjust the crit rate, you're essentially hitting the bigger number (the 10k increase u mentioned) more consistently than if u had verina (u crit 16.67% more often assuming u initially had a 75% crit rate) Think of it like if a buffer gave u 50% additional crit rate while your build has a 50% crit rate. You won't see a damage increase in terms of the numbers u see when u crit unless you replace your existing build's crit rate with crit damage. Same principle with shorekeeper's crit rate buff. You won't see the increase in dmg unless you built 12.5% less crit rate and replace it with other offensive stats (ideally crit dmg, can also be atk% or dmg bonus)
1st boss with Verina: you spent much time with Yenlin instead of just finish with XY ult. 2nd boss with Verina: spent few seconds running to get close to target