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Shortest Path Between Two Points On A Sphere 

Good Vibrations with Freeball
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9 окт 2024

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Комментарии : 13   
@betaorionis2164
@betaorionis2164 14 часов назад
That was an excellent exercise of calculus and of course I gave you a thumbs up. However, you can calculate the distance between two points on a sphere in a a waaaay shorter mode with straightforward geometrical calculations.
@Freeball99
@Freeball99 12 часов назад
I'd like to hear more about this. Note that I wasn't trying to calculate the actual distance between two points, but rather was trying to find the geometry of the shortest path.
@betaorionis2164
@betaorionis2164 11 часов назад
@@Freeball99 What do you understand by "the geometry of the shortest path"? ¿The equation of the great circle between those two points? I was under the impression that you were looking for the shortest distance, which can be obtained through the Haversine formula, itself derived from the properties of the spherical triangles, which can be obtained from geometry.
@Freeball99
@Freeball99 11 часов назад
@@betaorionis2164 The haversine formula can indeed be used to calculate the shortest distance between two points on a sphere, but it presupposes that the shortest path lies along a great circle. It does not derive the fact that the shortest path is a great circle; rather, it uses this assumption to compute the arc length directly.
@betaorionis2164
@betaorionis2164 11 часов назад
@@Freeball99 Ok, I understand now.
@Freeball99
@Freeball99 11 часов назад
@@betaorionis2164 👍 I'll pin this to the top of the comments section because I suspect that others will have a similar concern.
@mathunt1130
@mathunt1130 2 дня назад
I think you've missed a trick: You can rotate your sphere in such that the P and Q can be put on the axis where either \theta or \phi is constant. That should reduce the complexity dramatically.
@Freeball99
@Freeball99 13 часов назад
You make a good point, however, rotating to make one angle constant actually presupposes a great circle solution. I am treating the problem from the point-of-view of not knowing a priori what the form of the solution is. The Euler-Lagrange method derives this result from first principles, without assuming the answer. It demonstrates how calculus of variations reveals geometric truths purely from mathematics.
@sonyaraman
@sonyaraman 2 дня назад
Clear and enjoyable, I believe this is the best explanation of calculus of variations in regards to this problem
@5eurosenelsuelo
@5eurosenelsuelo 2 дня назад
Thank you very much for the explanation. It'd be interesting to see the problem applied to other surfaces such as a cone or a cylinder. I know they're flat so it'd be possible to develop them and draw the straight line but I'm not familiar enough with the Lagrangian to do it this way. Well, the cylinder maybe I could because of its similarities to a circle. Maybe even the cone if I follow this video slowly. But I'm still missing the foundation. I need to rewatch your video on the Lagrangian.
@NiMz849
@NiMz849 2 дня назад
Majestic and meticulous
@vishalmishra3046
@vishalmishra3046 Час назад
*Shortest length between 2 points on a sphere* is simply the direct arc length between them = radius x angle (in radians) between the 2 points subtended at the center of the sphere. Let Center C = (Cx,Cy, Cz) and the points on the sphere are P = (Px, Py, Pz) and Q = (Qx,Qy,Qz), with angle T between them (calculated using arc cos of dot product below). Then, radius of the sphere, R = |P-C| = |Q-C| and related unit vectors are p = (P-C) / |P-C| and q = (Q-C) / |Q-C| with cos T = p . q (dot product). So, shortest arc length = R x T = Radius of the Sphere x Angle in Radians between the 2 points at the center of the Sphere. *Simple, right* ?
@gogyoo
@gogyoo 10 часов назад
I can barely take the derivative of a polynomial. WTF YT algorithm?
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