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Should Game Streamers PAY License Fees? 

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27 сен 2024

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Комментарии : 1,3 тыс.   
@Luminarigon
@Luminarigon 3 года назад
This whole clip shows how unprepared the legal system is for the age of the internet.
@Gridfen
@Gridfen 3 года назад
Sad thing internet has been there for decades already, and we still don't have much progress in legal part.
@fewik8567
@fewik8567 3 года назад
@@Gridfen in fairness to the legal system, it takes a very long time for a new law to be passed since everyone must agree and obviously some would rather benifit themselves over the general public, and this along with new ways to overcome the legal system in many ways constantly makes it pretty difficult to keep patching up the loopholes and missing laws
@Bob_Smith19
@Bob_Smith19 3 года назад
The wheels of justice turn very slowly. And unfortunately it’s going to be a lot of older people that don’t understand technology making the decisions. Just look at the Google/Oracle case recently. The jury got it right but a judge reversed their decision. Not saying all cases will be like this or that all judges are clueless.
@lost4468yt
@lost4468yt 3 года назад
The DMCA was actually extremely forward thinking for 1997, with the exception of section 1201 (anti-circumvention violations). It paved the way for sites like RU-vid, Twitch, Twitter, reddit, etc to exist. Before the DMCA was built there was no such thing as a safe haven, websites were personally responsible for everything users uploaded. The DMCA allowed websites to remain a safe haven and drop responsibility for what their users upload so long as they follow the DMCA claims system. And the DMCA claims system is even very forward thinking as well. It doesn't just protect rights holders, it also protects people using content. When you get a claim on RU-vid and any other site, you can freely submit a counter claim. Websites *have* to give you the option of a counter claim and they *have* to not judge the counter claim. If someone claims your content on RU-vid, put in a counter claim and RU-vid will legally have to put your video back up within 10-14 days, according to section 512 of the DMCA. I don't understand why people think it has been unprepared. Without it we wouldn't have RU-vid because RU-vid would be sued every time any user uploaded copyrighted content. Without it people would get sued straight away, or get C&Ds just for alleged copyrighted content, but the DMCA system allows claims to be used instead. And the counter claim system protects false claims, but before the DMCA you would just get sued or C&Ded, both of which would have ended up in court costing you tons of money. And on top of that the DMCA is a very open law. The Library of Congress can add exceptions to the law, and are required to look through it every 2 years or so. They've added tons of exceptions so far, and places like archive.org can exist because they have been granted a DMCA exception. It's absolutely got its flaws, but it was a very very forward thinking piece of legislation for 1997.
@MrPkmngmr
@MrPkmngmr 3 года назад
The flaw in "if it still works, it ain't broke"
@HJM9x
@HJM9x 3 года назад
This sounds like somting nintendo would do. No wait they did it
@are3287
@are3287 3 года назад
Annnd thats why nobody cares about nintendo games. Lolz!
@ZenataUSA
@ZenataUSA 3 года назад
@@are3287 IDK man, the Switch has been the best selling console for almost 24 consecutive months now. Sales figures indicate that people do indeed care about Nintendo games.
@xxlaze44
@xxlaze44 3 года назад
@@ZenataUSA why would someone buy a ps4 or Xbox when next Gen consoles would be coming out so soon?
@wompastompa3692
@wompastompa3692 3 года назад
The only people that don't care about Nintendo games are Nintendo. I just want new F-Zero.
@stonebagel6791
@stonebagel6791 3 года назад
Also when super Mario Odyssey came out, people were demonitized because they showed cutscenes.
@tazogochitashvili6514
@tazogochitashvili6514 3 года назад
>"LMG Clip" >Half the length of the entire show I'm fine with this
@waldolemmer
@waldolemmer 3 года назад
Found the Redditor lmao
@tazogochitashvili6514
@tazogochitashvili6514 3 года назад
@@waldolemmer 4chan* But I don't go there either
@floppa_9530
@floppa_9530 3 года назад
@@waldolemmer lmao normie thinks Greentext comes from reddit
@ihatetrainyards4859
@ihatetrainyards4859 3 года назад
@@floppa_9530 >d*ge avatar >lmao >haha dude ur a normie quite the ironic statement. Besides it's quite obvious from his reddit spacing that he is a redditor
@MuhammadIlhamuodd254512
@MuhammadIlhamuodd254512 3 года назад
And didn't clip the important things
@blairweaver133
@blairweaver133 3 года назад
Wasn’t one of the main points of Stadia to be able to jump into a game from a stream? 🤔
@genstian
@genstian 3 года назад
Ye, so now the idea is that streamers pay for the games since noone wanted to pay stadia.
@Axisoflords
@Axisoflords 3 года назад
That Hutch idiot has worked for studios, on games and now on hardware that gives explicit permission and free will, for streamers to play, and CCs on RU-vid to let's play. Even Stadia had to make an announcement distancing themselves from his idiocy.
@halfhydra7280
@halfhydra7280 Год назад
Gotta say this video really aged like wine when it comes to this point LMAO
@GadgetAddict
@GadgetAddict 2 года назад
Most games I've bought as an adult were directly because I watched streamers having so much fun with those games.
@Kevwho123
@Kevwho123 2 года назад
On the other side of things, there are so many games I never bought because I had already watched someone play them. Spiderman, Ratchet & Clank, Assassins Creed etc
@roberto8650
@roberto8650 2 года назад
Yes, but, on the other hand, you’re watching the videos because of the games. If the videos were just of gamers verbally reviewing games, they wouldn’t get as many views.
@Wsebastiaan
@Wsebastiaan 2 года назад
Well this was the argument the movie industry used against pirating. People said that because pirating, movies/genres were more popular and therefore increased movie ticket sales. As long as a streamer doesn't have a endorsement/sponsorship deal that they can play the game, I agree that its Theoretically breach the copyright. Whether or not really forbidding streaming is a double edged sword as you see in the AMV with movies/series. Think its copyright but game developers should understand that its free marketing so should endorse it
@DD-fs7pg
@DD-fs7pg 2 года назад
Problem is that you can just as easily argue the other way around, just like with movies and songs.
@digitalspecter
@digitalspecter 2 года назад
@@DD-fs7pg Not really, if someone streams a whole movie or song and I watch/listen to it.. that's the whole experience. I got it. Games are something where part of the experience is you making choices and/or experiencing success when you manage to pull off something or figure out something or test your ideas etc. If you can watch a video of a game and get the whole experience .. it's not a game.
@peyj7977
@peyj7977 3 года назад
So they should pay the developer for a license to play it on stream. Great idea. It should be a flat rate of $60... Oh wait.
@mukamuka0
@mukamuka0 3 года назад
lolz 😂
@Fablemaner
@Fablemaner 3 года назад
And bet you are the guy streaming movies to everyone just because you bought it for 20 bucks.
@MinistryOfMagic_DoM
@MinistryOfMagic_DoM 3 года назад
@@Fablemaner the difference there being streaming a show or movie is not interacting in a new way with the material. Everyone watching experiences it the same way. When it's a game streamed the viewer doesn't get the experience of owning the game and can't play it themselves. So you're not watching the same content you'd see if you paid for the game itself because you would play it differently even if you tried to copy it to perfection. So no, streaming a film to viewers and streaming a game to viewers is not the same thing. Different laws should cover these things.
@WeinerTouchy
@WeinerTouchy 3 года назад
@@MinistryOfMagic_DoM Interaction with the product has nothing to do with it at all. When you buy a movie, you don't OWN that movie. You can't open up a theater and play the movie for thousands of people just because you paid $20 for it. You have to... license... the movie for mass viewing. Games are literally no different. Buying a game doesn't mean that you own the content, therefore what makes you think you have the right to stream content, that you don't own, to thousands of people? Just because a website was created and managed to become popular? That doesn't give you the right to do what you want. It's basic copyright and IP laws. You don't "own" any digital media you buy, whether it's a CD, Movie, or video game. You are buying a license for a SINGLE USER to use the content. It's literally in every single package of anything you buy. Does it need to be updated? Maybe, I don't care for many RU-vid videos about games anymore now that I can afford to buy them, and Twitch is just slowing dying site anyways so I stopped frequenting it. I'm happily content which ever way the law decides to go, mostly because I didn't decide to make my entire career in a gray area of the law.
@rtg5881
@rtg5881 3 года назад
@@MinistryOfMagic_DoM No, the same laws should and do cover that thing. For instance, the design of a CPU or a GPU are intellectual property. Their output may or may not be intellectual property, but whoever holds it is not determined by who designed the GPU. Same for games, theres no way they could make people stop streaming their games legaly. The most would be... well, cutscenes.
@maxadrums
@maxadrums 3 года назад
It's also interesting to discuss the different ways in which videos and music is used on twitch. Background while just chatting? Reacting videos? Covering music? Playing on top of recorded music? Commentary? There's not only one way in which music is being used on the platform.
@AQJ_DK
@AQJ_DK 3 года назад
I've bought plenty of games on Steam that I never actually installed because I watched a stream and wanted to support the developer.
@nycbball1
@nycbball1 3 года назад
I bought the Metro series and the Witcher series on both gog and steam just to support the devs. I do not ever plan to play metro cause I am not about the horror parts but I am fine with spending my money supporting studios that I like. Usually if the community feels so strongly about something I am fine with putting some money towards it just to get those devs some extra money even if I will never play that game.
@Gatitasecsii
@Gatitasecsii 3 года назад
You have to realize somehow that people like you are the exception and not the norm.
@nycbball1
@nycbball1 3 года назад
@@Gatitasecsii I fully understand that I was not trying to say my way is the only way or anything I was just telling of my situation.
@BingethBongeth
@BingethBongeth 3 года назад
@@nycbball1 and kudos to you for it! I do something similar for mobile games. If I feel like the game is really solid and I'm enjoying it a lot, then I'll happily drop a few bucks into it as a way to support this game which I could've continued playing for free. Good devs deserve support, especially in a time where EA and Activision exist... 🤢
@GG-kn2se
@GG-kn2se 3 года назад
You’re the exception
@MrIzzy5466
@MrIzzy5466 3 года назад
Me: "Haha, no!" See's clip is 29 minutes Me: "Hold up, what?!?!"
@DimIsHigh
@DimIsHigh 3 года назад
Incredible how the world actually has some fucking nuance, isnt it?
@issaciams
@issaciams 3 года назад
I actually agree with Linus and Luke on this one.
@zachcake6231
@zachcake6231 3 года назад
I wish there was a way for streamers to allow "a portion" of your donation to go right to the game developer. I would gladly pay an extra $1 or 50c on a donation to a streamer if I knew it would go to the developer knowing I'd never buy the game myself. This would especially be good for small indie games or story driven narrative game like detroit become human, which I never bought because I watched radbrad play so I didn't feel like I needed to. To get a solution that's great it needs to work for both parties but it shouldn't be 50/50 and shouldn't be forced, just a good faith supporting move from creators who do use the hard work of others to do the hard work they do.
@V1replade
@V1replade 3 года назад
well I would have bought detroit become human if it was released on steam on launch because I like to choose my own paths which is the gameplay the most important thing for a game. If it is possible to watch it all and has dull gameplay they should have made a movie rather a game.
@iridium9512
@iridium9512 3 года назад
I always thought something like this would be the ideal solution. Not only for a game, but for every copyright material. For example, if you use a music which the autor does not allow to be used in a youtube video, we could say that author is entitled to % of video revenue proportional to how long the song plays, and different authors can have different percent they decide to take from people's videos. It's much better than content id which takes all revenue from 5 second clip in 30 min video. I like the idea of it being voluntary, but I feel like that might easily turn into legal issue. Just 1 careless or greedy streamer forgetting to turn the thing on and 1 game dev who feels like they've been wronged would be all it takes
@araisikewai
@araisikewai 3 года назад
Game developer can try to sell a streaming edition that comes with additional tools/skin for streaming. Though what tools out might be I have no idea.
@wilppuse
@wilppuse 3 года назад
BAM, problem solved. This totally should be a thing.
@erickrayos
@erickrayos 3 года назад
are you dumb? Streamers did pay for the game already that they are streaming, whatever they do with it is their problem. you bought it, its your property. You wanna stream while playing it, sure you paid already anyway. Matter of fact thats free advertisement for the game itself. so gtfo here if you think streamers should pay developers for playing their game that THEY ALREADY PAID FOR. Matter of fact, lets make an example out of CoD Warzone, have you seen a streamer that didn't buy a fucking skin? Almost every streamer out there that plays Warzone buys every skin that the game releases for content.. So they are already paying the developers by buying the game. again, stupid people will think "ohh yeah its only fair. blah blah blah" fuck outta here. Another case is the game Among Us, if it wasn't for streamers that game won't even get the sales it got this year at all.
@cassiopeiaclark9260
@cassiopeiaclark9260 2 года назад
There are games that I specifically didn't buy because I could just watch a streamer play the game and experience the whole story. Saved $60, and didn't miss any of the story, still spent the same amount of time I would have if I played it myself.
@shadowswithin702
@shadowswithin702 Год назад
That's a fair argument but then maybe the game wasn't for you, like you would not enjoy it. So you save money to buy a game you will like, I would not buy a From soft game as their just not for me, I know that by watching people play them who are better gamers than me. Which I'm okay with I would get frustrated and not have a good time, and for being entertained is the point. So I can use my money to buy games I will enjoy, but I would not know with out You tube or Twitch.
@federicofaenza8675
@federicofaenza8675 3 года назад
"There is games where it would be very very easy to make an argument that streaming that game does reduce sales": for example, crappy games. broken games. etc :)
@aidanquiett668
@aidanquiett668 3 года назад
Even walking sims tend to get traction that way unless there really is nothing more to the game then listen to the story. Even then, summaries exist
@tony-on8xp
@tony-on8xp 3 года назад
Tell tale probably got reduced sales since youtubers spoiled the stories
@lbgstzockt8493
@lbgstzockt8493 3 года назад
@@tony-on8xp absolutely. I will never play an interactive story game, watching youtubers play them is both cheaper and more fun.
@danielm2018
@danielm2018 3 года назад
@@lbgstzockt8493 well thats the problem. You DO realize that these people aren’t working for free, right?They expect to be paid for their work, which is difficult when no one buy your game because they already watch someone else play it. And you acknowledge that you even like them, because you watch those streamers. And I’m not agains youtubers or streamers at all, but like Luke said, I agree that on story driven games it can hurt them. TellTale didn’t “probably” had troubles with this. They literally shut down because of this.
@kelmanl4
@kelmanl4 3 года назад
Then don't make shit games! Reviews are exempt from copyright.
@ChuitoNitemare26
@ChuitoNitemare26 3 года назад
Agree with Luke's take on music, at the end. I don't think I'm going to write down the date and time point for a song in someone's VOD to listen to it when I want to. I would go to youtube or spotify or other service. Hearing it on stream may make me ask what song is that, so I can listen to it many more times. That will make the music/song earn more because of the exposure. It can be good for popular and non popular songs/music.
@sharath2273
@sharath2273 3 года назад
13:43 That obviously isn't true for all games. Minecraft, for example, explicitly states in the EULA that you are allowed to create use and distribute streams and videos of gameplay, basically as long as they are free to watch.
@ScreenNameLmao
@ScreenNameLmao 3 года назад
If I'm spending 80 dollars on a product that isn't fully experienced by being a passive viewer I better be able to do whatever the fuck I please. Forcing streamers to buy a license also just instantly makes it so streaming is fully corporate, small streamers are very unlikely to purchase a license or be able to afford to do so.
@xxportalxx.
@xxportalxx. 3 года назад
Ah yes just like how advertising firms have to pay the company they're advertising to use their products in their advertisements, oh wait no that's totally backwards
@acojo8205
@acojo8205 2 года назад
I should get paid for uploading 4k Blu-ray rips to RU-vid. After all, it’s free advertising for the film.
@xxportalxx.
@xxportalxx. 2 года назад
@@acojo8205 I get what you're saying, but two points back at ya: 1) a movie and a game are completely different things, watching someone play a game makes you wanna play it too (and thus buy it), watching a movie for free makes you not want to pay to watch it lmfao. 2) this is in fact a way some producers advertise their films, both with trailers, and by 'leaking' low rez copies of the film to pirate sites to stir up early buzz. If you weren't trying to contradict my joke above then I'm sorry for misunderstanding lol.
@SpookySkeletonGang
@SpookySkeletonGang 3 года назад
I think the argument of story based games being effected by streamers is the same argument that devs have made for ages that piracy effects sales. The people pirating your game were never going to buy it, and the people who are watching a streamer play through an entire game were probably not gonna play through it themselves either. It's not really a lost sale, but with streaming at least it's lost publicity.
@Jhakaro
@Jhakaro 3 года назад
That is a good point actually. Though not always true, a lot of people who end up watching nearly a whole story game through instead of playing it obviously don't care enough that they deem it as spoilers and therefore likely weren't going to buy it after all even if they thought they "might."
@IroAppe
@IroAppe 3 года назад
It‘s wrong for me. Unfortunately I have to say that I have seen quite a few gameplays of great indie games, and if those wouldn‘t exist, I would have enjoyed to play them for myself too. But that way I just watched the gameplay and did not buy many of the games that I have watched. If it is already wrong for me, it must be for many others. You have to be honest about that. I am a person thinking about my actions and how they affect others and I feel sorry about this, but there are so many people on earth that just don‘t give a thought about it and are only working towards their own individual gain.
@rpgaff2
@rpgaff2 3 года назад
I think the main genre of games that have suffered from streaming js horror games. They are often exactly the narrative style that you described, and many are the small studios making passion projects.
@N4chtigall
@N4chtigall 2 года назад
I dont agree at all. Streamers/youtubers are the sole reason that horror games got popular back in the days. Them playing games like FNAF, Slenderman and Amnesia caused incredible boost in popularity and sales of horror games. So I would say that its quite the opposite - horror games are one that benefited a lot from streaming.
@hikarikouno
@hikarikouno Год назад
I think that's different because those are gameplay based games. Your experience playing them is gonna be different from theirs. Many games that are basically walking simulators where the whole point is learning the story, seeing the scares, etc; are kinda invalidated to many people. Exposure still helps them, but I wonder how much it does compared to people who not buy the game because they experienced it through someone else.
@protator
@protator 3 года назад
I've bought games after watching streams because it changed my mind about the quality/ entertainment value of those games. I've reconsidered and did not buy a game after watching a stream because the game turned out not to be what I expected. When it comes to story-heavy games I at least try to be decent and buy a copy during steam sales. But watching several such games streamed a year and maybe getting some of them two years later in a sale for ten bucks each to "support the devs" is of course not the same as buying them for 60-100 at launch. Ppl. streaming games, especially story-focused titles, clearly benefits me more than the devs and publishers.
@helplmchoking
@helplmchoking 3 года назад
Yup! Hell there's no way I'd have bought games like Powerwash Simulator (yes, really, I have over 30 hours pls help) if I hadn't already seen it being streamed. Although, to be fair, there are games I've decided not to buy after seeing them streamed and realising I really don't want to play them
@CA.AkshayRajvir
@CA.AkshayRajvir 3 года назад
streaming reduces sales is like saying watching sports reduces sales of equipments like balls, bets, etc
@jeremyvbk67
@jeremyvbk67 3 года назад
They gave examples of single player story narrative games. RU-vid and twitch make these games not worth playing as you've experienced the game thru it being in a movie form. It's happened and will continue to happen
@Kubickz
@Kubickz 3 года назад
@@jeremyvbk67 Well, it is not streamers fault. For example, The last of Us 2 had a poor story telling that make the game unplayable. It was directors fault, not streamers.
@jeremyvbk67
@jeremyvbk67 3 года назад
@@Kubickz It's happened on games with good stories too. I'm for doing what ever the EULA says. If they say you can't then don't. There's both sides, and they are both right and wrong. Software is weird
@WeinerTouchy
@WeinerTouchy 3 года назад
@@Kubickz Opinions are not facts. Last of Us 2's story didn't make the game "unplayable". It was convoluted and drawn out. If the story made it unplayable, then it would also be unwatchable, and that clearly isn't the case. You might just have something against gay people bro.
@arorajivlogs1641
@arorajivlogs1641 3 года назад
@@jeremyvbk67 people plag good games, multiple times.
@GenuineRage
@GenuineRage 3 года назад
“I dont know anything about lithuania’s fair use laws” to be fair i think lithuanians are not too worried about it either
@kuma4891
@kuma4891 3 года назад
Hey, we Lithuanian got mentioned! ;D
@BulllRush
@BulllRush 3 года назад
Plus, some of us can only get the full Among Us experience by watching streams, because you know... you need to have 9 friends... **sad noises**
@justabrokeredneck
@justabrokeredneck 3 года назад
yea. and randoms are useless.
@kas-lw7xz
@kas-lw7xz 3 года назад
@@justabrokeredneck not useless, they're useful if you have to go in round 1 and get insta kicked
@banguseater
@banguseater 2 года назад
i know this clip was almost from 2 years ago but this goes all the wayy back to the days of machinima content when it was insanely popular and profitable like digital pheer and rooster teeth. remember when valve said they didnt want their games to be monetized from machinimas BUT then a couple years later made source film maker and then said it was okay to use their assets and content to be monitized.
@lostMAYHEM
@lostMAYHEM 3 года назад
You will have game rights being given to large streamers, while small-time streamers or newbies would be a thing of the past. This is probably the least damaging unintended consequence that will occur if stream\game licensing is implemented.
@lostMAYHEM
@lostMAYHEM 3 года назад
Just realized how late I am to this video.... lulzzzzzzzzzzz
@giovanni6643
@giovanni6643 2 года назад
@@lostMAYHEM the streamers could just stream games that doesn't require paying for special licensing just to play it on stream, would likely just hurt the developer far more than allowing their games to be streamed without extra fees with the PR nightmare causing lost sales and a damaged reputation that can't be shaken for a few years possibly until the day they go out of business or become mere shells of what they once were.
@CyanideSlushie
@CyanideSlushie Год назад
People don’t realize, fair use is a defense, not a right
@Rugg-qk4pl
@Rugg-qk4pl 3 года назад
This is a next-level "Games as a service" scam
@TmanT321
@TmanT321 3 года назад
Hutchinson (hutchison?) is a former EA employee, so this should come as absolutely no surprise.
@092_deepak_kumar3
@092_deepak_kumar3 3 года назад
Software as a service already exists and is widely accepted so what's wrong with Games as a service
@arorajivlogs1641
@arorajivlogs1641 3 года назад
then games should be free to play like mobile games.
@Rugg-qk4pl
@Rugg-qk4pl 3 года назад
@@092_deepak_kumar3 One issue of the many revolving around games as a service is that inevitably the game will be permanently shut down and you will never play it again
@potto1488
@potto1488 3 года назад
@@092_deepak_kumar3 So, do you believe in your TV being a service? Every time you turn it on you're charged 1 dollar. Turn it off is 2 dollars.
@HeresMo
@HeresMo 2 года назад
That’s a very good point about long single player narrative style games. It’s a question that I ask all the time.
@rdtiel
@rdtiel 3 года назад
imo, Walking simulators (if the full experience can be had by watching a stream) should not be classified as a game. Rather, it should fall under the same gategory as movies. With that said, movies are illegal to stream, so too should walking simulators. Because they're not games.
@stitchfinger7678
@stitchfinger7678 3 года назад
as long as youre consistent with your definition of walking sim thats a completely reasonable opinion.
@mineturte
@mineturte 3 года назад
IMO this is the shit I always say!! Why would you treat your "game" as if it were a movie when other people stream it? because it's more of an interactive film than a video game!
@MarkHallG
@MarkHallG 2 года назад
Linus argument is absolutely on point, I watched a complete walkthrough of "Greedfall", bought the game to support it, tried to play it and realized I knew all the story and wasn't worth "replaying", and that was really what I felt, that I had already played it. I am still waiting to forget the story to be able to play it, never watching walkthroughs again.
@333dae
@333dae 3 года назад
Linus' point is so good, the interaction makes the content, proof is a lot of animation using let's play audios can be in different settings and still be funny
@W3irdS33D
@W3irdS33D 3 года назад
The platforms will eventually start bidding for exclusive streaming rights for certain games
@leumasgh
@leumasgh 3 года назад
They should ban all the "public" streamers from using their content and then use their own in-house streamers and see how it goes for viewing numbers and promotion of their games...
@scottyhaines4226
@scottyhaines4226 3 года назад
Yeah that wouldn't work out very well.
@fewik8567
@fewik8567 3 года назад
How would you get more streamers though? And then you'd also have a long and slow process of trying to ban streamers which if done by a person expensive, and with ai can be easy to trick, if this was to happen companies would choose new streamers but at the end of the day people like to watch streamers because of 1) their gameplay and 2) their personality and filming style, stuff that currently can't be accurately predicted to be enjoyed by people
@badgoogle9938
@badgoogle9938 3 года назад
@@fewik8567 it was a joke
@JcbhaiG
@JcbhaiG 3 года назад
Hell yes
@couch9416
@couch9416 3 года назад
@@fewik8567 Thanks for pointing out the obvious flaws in the joke
@W.M.1
@W.M.1 3 года назад
But music and movies are fundamentally different mediums than games. You listen to music or watch a movie in a passive non-interactive way, while almost all games are built around player engagement, interactivity and input. You can get the full experience of a piece of music by listening to it anywhere, but watching a game is different than playing it. It is like watching someone telling you how good it feels to drive his new car.
@johnfijnvandraat
@johnfijnvandraat 2 года назад
I'm of the opinion that the companies who directly benefit from it and want to encourage its use should just include a streaming license with the base game to avoid any confusion
@jurgislingys4920
@jurgislingys4920 3 года назад
Omg, Linus mentioned Lithuania! We exist now!
@stitchfinger7678
@stitchfinger7678 3 года назад
It shouldnt be up to the publisher how I use their game. It isnt a movie (Unless its "Gone Home") The value is in the EXPERIENCE THE INTERACTION THE THINGS YOU DONT GET BY WATCHING SOMEONE ELSE
@dstblj5222
@dstblj5222 3 года назад
its no difference then how your movie explicitly is for personal none commercial, and the value may be in the experience or the story, or the characters, or the enviroment, and you may certainly get some of those from a stream
@Anarchy_Shark
@Anarchy_Shark 3 года назад
Even DSP popped off on him for that tweet
@gabrielnunez3371
@gabrielnunez3371 3 года назад
What I hate the most is that a lot of these companies don't even have the rights of total control they claim to have (content that is transformative and does not infringe on potential markets is fair use). Most of the time it comes to Twitch or Google shutting the whole thing down quoting the law, acting as a de facto court. What we have right now in the internet, in practice, is a corrupt corporate justice system.
@josir1994
@josir1994 3 года назад
Tom Scott's in-depth video covers this topic very well
@brandonjones4666
@brandonjones4666 2 года назад
Sure I hope game publishers pull this crap, it’ll be bad for business when thousands of people can’t give them free advertising anymore.
@mururoa7024
@mururoa7024 3 года назад
If anything, it's game companies who should pay streamers for the free add space and fan base they're getting from them. Seriously.
@aidanquiett668
@aidanquiett668 3 года назад
Even them just giving content creators little bonuses like DLC to make content is huge for those creators. Lot of market share to be gained moving advertising money from clickbait ads and TV ads over to helping up and coming streamers
@FoxNZ
@FoxNZ 3 года назад
Makes no sense. I make a game and I'm forced to pay streamers who purchase my game, who want to stream it for free to their viewers? tbh you're most likely talking about game sponsorships, and hell no it should not be mandatory.
@aidanquiett668
@aidanquiett668 3 года назад
@@FoxNZ You pay them because they indirectly will make you a good deal more money then you put in through recommendations. I'm not even saying you should spend a lot, just SOMETHING. Even a free review code to a few select streamers you trust is massive in how many players it can attract to your game
@mururoa7024
@mururoa7024 3 года назад
@@FoxNZ Nobody says "mandatory", but you have competitors, don't you. 😉
@FoxNZ
@FoxNZ 3 года назад
​@@aidanquiett668 That's still game sponsorship, and it's extremely competitive. No streamer wants to play a game they don't enjoy, and no streamer is going to take $100 or even $1000 to play a game that they wouldn't enjoy either. Even if they already own and play the game I make, they'll just take the $100 or $1000 I have and I get absolutely nothing else in return because, surprise surprise, they already stream the game for free, they'll just become more of a fan because Free Money. Free game codes are just free game codes and you cannot guarantee that the streamer is even going to play the game. And just because a big streamer (say 100 viewers+) streams my game, I still cannot guarantee sales unless the streamer, say, gifts codes of the game to 5 or 10 of them.
@jamogreeno8578
@jamogreeno8578 2 года назад
Summed up a whole semester of media law I took in college. Well said Linus. Would be nice to hear Luke talk every now and again.
@shadowswithin702
@shadowswithin702 Год назад
Well true but Linus get's excited I don't think he does it on purpose lol.
@chubbysumo2230
@chubbysumo2230 3 года назад
no, plain and simple, most game devs and publishers already have a clause in their TOS or EULA for streaming rights, and they give them to you already.
@Quizzicality
@Quizzicality 3 года назад
Valve became the industry giant they are today by allowing their fans to take their IP and run wild with it free of charge, sometimes with spectacular effect. These money grubbing corporations will do nothing but shoot themselves in the foot if they try to enforce this. It's free advertising. What's next, are they gonna charge modders to improve their games?
@swaroopajit
@swaroopajit 3 года назад
As a dev I want to say yes bring in the extra money. As a human being I'm like 'fuck off, that's just being a greedy mf without reason'
@uSeRTVMTA
@uSeRTVMTA 3 года назад
This just limits streaming so much for people who cannot afford to pay a license on top of already owning the game. Streaming should be for anyone to be able to do
@pepperbreath35
@pepperbreath35 3 года назад
NOT FOR ALL GAMES, if the game is gameplay heavy, like fps (csgo valorant) or other multiplayer game you can stream it because the content is the streamer, their skill and their humor etc etc, if the game is story heavy, like a movie with near 0 gameplay (gone home or Detroit became human), you need licence because the game is the content, it's like movie, you can't just stream a movie for free just because you buy it
@ryuku122
@ryuku122 3 года назад
@@pepperbreath35 But the thing with separating games that is story driven and gameplay driven to be licensed or not, makes it so that no one would wants to cover story driven games, thus causing their sales to tank even more. That would be especially true for those small developer that have no money for marketing
@Abstract_zx
@Abstract_zx 2 года назад
i think with the advent of discord we also need to separate private and public streams, when youre talking about these long single-player storyline games, if you try to regulate public streaming suddenly private streaming is sort of in a dicy grey area
@ecihio9138
@ecihio9138 3 года назад
Me guiltily watching halo cut scene videos because I don't have time to play the last release/halo wars 2
@seasesh4073
@seasesh4073 3 года назад
I watch games (especially prequels to a game is ant to play) and have no guilt, if they ban these guy they really think I'm gonna buy it? At the most I'll pirate it and if the company went out of their way to block certain videos like 2k entertainment I'm definitely gonna pirate the game I want to play now for their greed
@americansback
@americansback 3 года назад
So the guy wants to tax streamers but is ok with stealing someone's art for his Twitter. When the pot calls the kettle black.
@nothisispatrick6528
@nothisispatrick6528 3 года назад
Can anyone actually give an example of a game that was reviewed well and did really well with streamers that bombed
@SwishGamer23
@SwishGamer23 3 года назад
Detroit: Become Human was great on release... But then the release on PC was revived by youtubers and streamers
@KandyChoppe
@KandyChoppe 2 года назад
Fall Guys
@user-lb9lr6ho6d
@user-lb9lr6ho6d 3 года назад
It’s almost like we already bought the product so we don’t need to buy a license. It’s not like music where redistributing a music file would be pirating, because showing gameplay of games does not allow people to play the game themself. Edit: and also, streamers are the ones that make many games popular. It’s basically free advertising. It’s like expecting ad agencies to pay each company for displaying an ad.
@scoldingwhisper
@scoldingwhisper 3 года назад
this is going to be a huge grey area for ever and companies will just use it to stop people they dont like or consider "edgy" or bad for the image of the game
@ohgood5299
@ohgood5299 3 месяца назад
Weird counter to Luke’s take about the simple games that a video could cover what playing it would be like, but sometimes I just enjoy watching those type of videos and I wouldn’t ever personally buy the game myself so it’s like those videos should exist too
@slumlord3673
@slumlord3673 3 года назад
if im about to buy a game i will watch about 30 minutes of game play first. i hope people protest developers that pull some greedy crap like that.
@wom_Bat
@wom_Bat 2 года назад
Should game companies be happy they are getting free promotion? Yes. You guys had a very sober take on the matter.
@treforis1896
@treforis1896 3 года назад
On pc you need to buy among us so technically are paying for a license imo
@helplmchoking
@helplmchoking 3 года назад
I think the argument is that you are paying for a license to consume the content, in this case a game being consumed by playing, and you can't then provide that to other so they can consume it without paying. Like I can buy a song on iTunes, I have the right to consume that content (listening to it) but if I give you the file, you're consuming content without a license and I'm now a distributor of unlicensed music and am screwed. I'd argue that me providing the lyrics to the song (like so many websites do) isn't an issue, since you're not consuming the content as you aren't listening to the song and the song is more than some words (seems to work for the lyric sites). In a similar context, games are consumed by playing and giving out game files is unlawful, but I'd argue letting others WATCH you play aren't consuming the game, just like reading lyrics isn't listening to a song and reading a script isn't watching a TV episode
@sjones72751
@sjones72751 3 года назад
I have no problem with music that's streamed or recorded being taken down or monetized by it's publisher or artist. It's no an interactive medium. I DO have a problem when a video of mine gets monetized by a someone else because of the IN GAME music. Grand Theft Auto is a prime example of this.
@NoobieNetcode
@NoobieNetcode 3 года назад
The moment you BUY a license of a product you should be free to do the hell you want except distributing/uploading the product data that inherently affect the sales of a product. You don't see these "businessmen" buying the license of a sport and then a separate license to stream it. What sort of dumb shit am I listening to? Should you now pay the developers to review their products as well since they are making money out of and showing off content?
@guysimone1
@guysimone1 3 года назад
The thing is some people like me don’t have the funds to buy or support all these developers we love. I love to watch a beautiful game on youtube if i can’t buy it. This on the otherhand gives me an incentive to save up some money to maybe buy their next release since i was so impressed by the release i watched on youtube, this space has created a lot of opportunities for people who can’t play those games to at least “experience” them. I completely understand where y’all are coming from but let’s be honest trailers have become less and less representative of the games they are tied to so it’s hard to buy a 60-70€ game without really knowing what you are getting into.
@estellebright2579
@estellebright2579 3 года назад
When will be the time that every living human being would need to buy a license to breath and walk? Do we need to pay a license to eat anything, see anything and listen anything? Will the literature be licensed and require prohibitive fees to even view it?
@_Jayonics
@_Jayonics 3 года назад
The only reason licensing is a good idea is because your game is so bad the experience is had purely by watching it. If the game is even half good, the streamers are advertising it. Because people want to play it.
@TheDiamondSkye
@TheDiamondSkye 2 года назад
Another example of what is right and wrong vs what is good and bad.
@chipcoint9674
@chipcoint9674 3 года назад
"only way to play it, is to buy it" Among us*i am free at least on phones*: jeah your right
@rtg5881
@rtg5881 3 года назад
Actualy, in the US itd be much safer to stream if you pirated it. Piracy may be against the law, but its a small infractions whereas contract damages can be insane. So, if you dont make a contract with them, theres not much to worry about. Its not a copyright violation to stream it, wether you legaly own it or not outside of very specific things such as cutscenes, again, wether you own the game or not.
@dstblj5222
@dstblj5222 3 года назад
@@rtg5881 Piracy is criminal with up to 5 years in prison and there is a legal precedent to recover damages through the cost of what you would have spent otherwise
@rtg5881
@rtg5881 3 года назад
@@dstblj5222 Im aware.
@sagichdirdochnicht4653
@sagichdirdochnicht4653 2 года назад
A Point for the Story Driven Perspective would be Point and Click Adventures. The Whole Game is talking to People, solving Puzzles and watch the Story. So if someone streams it, it is literally the whole Game and almost all that is to it, besides maybe some hidden interactions I guess. But I've discovered some of my favorite Point and Click Adventures by Let's Play Videos I've watched back in the Day (Streaming wasn't a big Thing yet). Even tough I was spoiled trough those Let's Plays, I played (payed) each of those Games, because they looked amazing. They might loose a few potential Buyers, but it's also free Advertisement and you reach People, that would have never heard about your Game, especially if it's some Indie Game.
@dahliafenr
@dahliafenr 3 года назад
Me as a legal major watching Linus deconstructing this: Damn, so law school was a waste after all.
@DragooseBlaze
@DragooseBlaze 2 года назад
what luke what luke had mentioned about story based games and streaming actually did happen with atlus persona 5 where you had a cap of how much of the game you were allowed to stream with out being dmca
@Smagasins
@Smagasins 3 года назад
While I agree that story based games being streamed can hurt their sales they also aren't commonly streamed games. streamers might do a playthrough of something like God of War on release but in my experience many viewers don't watch these streams entirely because they spoil the story for a game they want to buy. If you look at the top streamed games on twitch they are almost always replayable, multiplayer games because that is what streamers can play consistently and build a viewer base on.
@davidmiller9485
@davidmiller9485 2 года назад
And this is why we need to fix copyright. ( Please note: in the U.S. copyright is a contract between an Artist and the public aka our culture. If we give ANYONE a monopoly on a piece of art then that art needs to go back to the culture from which it came from in a "short time". Also that short time is actually defined. It's 14 years with one 14 year extension. Companies have had way to much say in what copyright is or is not)
@DrunkTalk
@DrunkTalk 3 года назад
I wouldn't say streaming games is against EULA. A lot of games have started including sections that cover this specifically.
@csbotlol
@csbotlol 3 года назад
But what did firewatch developers did in case of pewdiepie is simply an example that it is not reliable.
@lamelama22
@lamelama22 3 года назад
So... the OP that started the post is 100% correct. Video games, like any other medium, are a copyrighted work, and thus streaming them, like any other medium (movies/shows, songs, books), is illegal without a license. The seemingly gray area is that, the act of playing the game is, essentially, a performance, and that's a *2nd* new copyrighted work, and that the video game requires a person to play it. But that's probably actually not a valid copyright defense; that's equivalent to using copyrighted music as a score for your movie, or using copyrighted costumes or something in your own play or show. The *only* reason that they've gotten away with it so far is that video games are relatively new as a medium (late 70s/80s, modern stuff in the late 90s) and it's kinda always been shared electronically and the companies haven't been as litigious in protecting their stuff, and there's no equivalent of the RIAA or MPAA. They see it more like record labels originally saw radio stations (who were allowed to play anything with a license), as free advertising. Basically, we all grew up doing it, the people in charge of some of the companies (like id before they got bought) encouraged it and were okay with it, and there's no direct court cases saying specifically its illegal b/c it's too new. We are basically, right now, living in the Napster era of video game streaming. Also, when Nintendo brought down the iron fist - nobody challenged them and went to court; obviously streamers wouldn't, but Twitch and RU-vid didn't either. You know why? Because lawyers looked at it, and were like, Nintendo will almost guaranteed win. All that needs to happen is for Nintendo (or someone else) to decide they want all that juicy Twitch $$$ (now that there's enough $ there for them to be interested), and everyone's going to need a license (or okay from the dev) to stream a game. Kinda how when the record labels got desperate for cash, they eventually changed their minds and sued all the radio stations for not paying their licensing fees...
@trentonreeves996
@trentonreeves996 3 года назад
Imagine telling someone who owns a billboard to pay you to put up your advertising
@TatharNuar
@TatharNuar 3 года назад
@Dawid aka Grendel The "billboard" analogy fails a bit here. Streamers are performing labor, and should be paid for it. I like the sentiment you're going for though.
@YoutubePizzer
@YoutubePizzer 2 года назад
1:39 I think an exception is a game like detroit become human where you could watch the entire game on youtube and have essentially zero reason to give the publishers a single cent for completely destroying any incentive you would’ve had to buy the game
@kelmanl4
@kelmanl4 3 года назад
And... You have just killed streaming! Well done... Now your average Joe can't stream games or have stuff in the background like music because they can't afford to pay for the game and licensing costs! Can you wear a tshirt with a game logo or have a poster in the background? Does that sound ridiculous? Well, this entire conversation is ridiculous! There's a different between streaming a game vs a movie because the fun is playing the game! Even story driven games are replayable but if your game is so linear that there's nothing but a single path and lack of interesting gameplay then you need to make better games! Music copyright law is terrible and it's abused everyday! Just because your affected by it doesn't mean you have to force others to have a bad experience with it! Companies will milk streaming and kill game streaming and cause the end of it all.
@kolvis6626
@kolvis6626 3 года назад
The line that's being talked about is the line where games are more like interactive movies, therefore the experience can largely be had though watching a stream or video. Just like everything else in life, things aren't always black and white.
@kelmanl4
@kelmanl4 3 года назад
@@kolvis6626 Well... Even story games have replay value because you can usually take your own path and try different options! Like people speed running story games! They are having a completely different experience and showing you new aspects of it! I'm talking about videos like Desyncs!
@bonnief1
@bonnief1 3 года назад
Actually you “technically” can’t wear a Nike shirt or design on your shirt and use that in a stream. The copyright holder owns the image and you are using it for your benefit. That’s why you see blurs on peoples shirts in commercials.
@janthony21
@janthony21 3 года назад
My understanding was streamers 'got away' with game streaming because it boils down to free advertisement for their game. But that has always been left at the discretion of the game publisher.
@hardboiledaleks9012
@hardboiledaleks9012 3 года назад
Every other form of entertainment has to be bought/ licenced in order to be used in streams / videos. It's a miracle games are the only exception.
@madhuguru3130
@madhuguru3130 3 года назад
That's changing because nowadays with the rise of influencers. The success of entertainment nowadays depends on the streamers. Old media is out of touch and still thinks it's the hotshot. Whereas nobody makes a decision to buy or watch a movie based on trailers except if the movie in question is part of an already popular series.
@Gatitasecsii
@Gatitasecsii 3 года назад
@bruh meme do you realize that's not a license? Are people actually this stupid?
@geekmechanic1473
@geekmechanic1473 3 года назад
@@lach888c2 nope streaming a game isn't fair use. Even then a lot of terms of service prevent you from streaming. So the only legally safe way to stream a game is to get those rights from the developer/publisher
@mukamuka0
@mukamuka0 3 года назад
Listen to music is an end point. You listen to it and done. When steamer play music, The label get nothing however watching game is not an end point. If the game was fun, you'll not satisfy just to watch it. You want to play it yourself, too. So, steamer is generated a demand for game they are streaming. The legal point is always there. Copyright is always there but company can choose to act on it or not. Most of the time, company is smart enough to see benefit of letting Influencer/RU-vidr uses their content/product for free and sometime even encourage them by sending their product for review/unbox, just hope to get more eyeball on it. However, steamer shouldn't act as if they have all control right of the game. It's simply not your game. So, easy solution should be that Steamer should pay if company ask for it or stop using their content and move on to another game that are still free. There's a lot more company that want to expose their game through influlencer and want to avoid pay high price for normal Ads agency. This is similar to how software work. We have paid software and we have freeware & open source.
@baronofclubs
@baronofclubs 3 года назад
@bruh meme Nah man. All creative content is covered by copyright, and when you purchase it, you're purchasing a personal license and the physical media, if applicable. A license for streaming or broadcasting or use in other media is entirely different, and you have to work that out with the copyright holder. This is the case for all creative media.
@Jawd14
@Jawd14 3 года назад
Singleplayer narrative-focused games do have their sales cut down thanks to streamers. People say that streaming is great for games, but the only case where streaming makes games big is for multiplayer games where the experience is not the same for everyone. This is similar to lets-plays. Even though it is less impactful then actually playing the game, people have experienced it. It ruins any future playthrough that that person may do, because they have already seen it without ever actually playing the game.
@aritramondal6475
@aritramondal6475 3 года назад
I think Linus forgot that playing a game and watching the gameplay of it in RU-vid is different. The gamers make gameplay walkthroughs and if a viewer likes that game it's most likely that he or she will buy that in future. The gamers and the gaming community plays a huge role of creating demand for the game, that's it that's all it is. It's so simple and there's no need to make things any complicated with licencing the game.
@Lylacelixir
@Lylacelixir 2 года назад
when ps4 added streaming from console many publishers used a built in feature that would block streaming for story cutscenes (mostly in JRPGS)
@maxmustsleep
@maxmustsleep 3 года назад
dear god. Like I shouldn't be surprised but reading through the comments gives me anxiety. It feels like many didn't even watch the video... I fully agree with luke and linus on this. Like probably it's not a good idea to enforce copyright strikes on streamers and in many cases there are actually benefits to having others stream your game. But one thing people don't seem to understand is that you can't live off of exposure alone. I'm absolutely not saying license fees are the way to go but this obviously is a topic that needs to be discussed and there may be a need to find/develop a better solution in the future. There was another comment on this video where they proposed something similar to the humble bundle approach to tipping on stream: giving you the option to give the devs part of your tip, knowing that you probably won't buy the game yourself. content creators should be symbiotic not parasitic and we need to keep that balance in check. (i mean in that regard games are pretty lucky. if i take a look at way too many reaction videos with 0 added content it makes me sad.)
@maxmustsleep
@maxmustsleep 3 года назад
@@jaylay850 the issue is that most people won't go out of their way to give money to the original creators of the content you are watching. I don't see how you have the right to decide that game devs haven't earned a tip, this should be up to the viewers. Not everybody has the money to a monthly subscription but can maybe donate a few dollars every once in a while. And the same thing applies to games. There are several reasons why people might not buy a game apart from the simplest one that they just aren't interested in it. The older you get the free time you have, so you might not have the time or energy to play the game yourself and youtube or streams let you still enjoy the game. If you watch the vod you can skip parts, or just speed up the video a bit. You might not own a plattform to run the game. Not everybody can afford a ps4 or 5 or a gaming pc. not everybody has the internet speed or volume to stream games. Cost. With a lot of games, especially looking at next gen price increases and an abundance of dlcs, ingame purchases etc. you might not be able to afford many different games but just one or two every few months, which in many cases hurts indies since the pricier but more popular open world game might be your priority. Often times one or more of these reasons will apply and stop you from purchasing the game. As I said before the idea didn't come from me, it was somebody else who suggested they'd love to have the option of adding one or two dollars on top of a donation to support the devs. Especially for games that aren't really worth to play through multiple times like story driven games i think this might be a decent solution. Again: the fewest people will go out of their way to google the game, find the correct dev company or the publisher and look up a way how to donate money to them for just 2-5 bucks. Even if just a hundred people opt in to do that, this would be beneficial for the devs that are partially responsible for your enjoyment and the streamer's success. the thing that pisses me off are people that take art for granted. Who don't see all the months and years of work that go even into 2h long games. All the horrible sides of game dev or literally any media creation. You're shouting at EA for their lootboxes but you aren't doing shit to help the ones that create unique and fresh titles. So if somebody says they want to contribute to funding games even if they for any reason cannot play them, i think that is a great thing and only fair. I don't know how my earlier comment causes you anxiety. Its just the ignorance of people in this comment section thinking there is a simple yes or no answer to such a complex problem and that makes me sick.
@WhitshWalker6
@WhitshWalker6 3 года назад
Possible solution to the issue of successful story driven games where people just watch a video instead; content embargos. I don't know the exact minutia of an embargo but limit the amount of gameplay that can be streamed or uploaded for a certain amount of time, a month or a couple weeks(doesn't super matter). This would be similar in concept to a game company uploading a video of the first 13 minutes of a game or the the third mission of the game. It gives people some context, narrative, or first look at gameplay which generates buzz. Allow for game sales and pre-orders to pour in and then lift the embargo. I think RadBrad sometimes does this with story driven games.
@willborum
@willborum 3 года назад
Luke makes a lot of great points, props
@m4rt_
@m4rt_ Год назад
10:30 A solution to that is making a game with branching story lines where what you do in the game changes how the story unfolds. For example how Detroit: Become Human is.
@vidagogo9829
@vidagogo9829 3 года назад
This doesn't even need to be discussed. Not only that, but it was brought up in LTT. The answer is no. Supporting any fraction of this only fuels media and sets things into motion.
@dstblj5222
@dstblj5222 3 года назад
Why get a commercial distribution license like a movie theater lord knows some streamers have more or less the same effect.
@Chris_Ford
@Chris_Ford 3 года назад
Depends on the licence t&c when you buy the game. Like films, you buy and the t&c say this is for private use only and not for public showing/viewing. The developers/publishers have the streamers over a barrel if like films the t&c for buying a game are the same.
@TommyV-zk7zp
@TommyV-zk7zp 3 года назад
Simple answer, no.
@kainenable
@kainenable 2 года назад
That is a tough one. If it a multiplayer game, then the be if it of having streamers would seem to outweigh the detriment of it. If it is a one and done story based game, then people can just watch the stream and have no incentive to buy the game. So I guess the answer is, in my mind, it depends.
@jman1121
@jman1121 3 года назад
Because of the napster and limewire days, the music industry has absolutely ruined copyright law. Our high school music department has to pay thousands of dollars for licensing fees every year. More if they use said music in a competition. It's ridiculous
@mr.okchannel1541
@mr.okchannel1541 2 года назад
The thing is whatever game it is, I won't buy it if there is no video or streamer showing how good the game are. Streaming definitely provide more pros than cons overall.
@kinger2005
@kinger2005 3 года назад
The best analogy I could think of would be like streaming a track day at a race track. There are instances where people would want to pay. Like with an official race and pro drivers, just like gaming. But just seeing the track itself doesn't give the same experience as actually driving it. The track owners have the right to control streaming of their track, but would be stupid to enforce it.
@TheObsesedAnimeFreaks
@TheObsesedAnimeFreaks 2 года назад
they don't really... the rights they do have are property rights, and they can kick you out if you film on THEIR property. it has nothing to do with copyright. filming around or near their property they can't do anything about that.
@TheLoveRub
@TheLoveRub 3 года назад
To be honest, I'm a *nix dev and went full WSL2 last year after some of the GPU features came over from NVIDA-docker
@WhatIDo
@WhatIDo 3 года назад
Straight answer: no.
@abba2566
@abba2566 3 года назад
I think part of the music thing is with ownership as well as copyright, as the streamers have literally 0 rights over the songs as streaming services don't give you any mechanical rights and they certainly don't give you broadcast rights. You do get mechanical rights if you purchase the track via something like iTunes (purchase - not Apple music) or have a physical medium (such as a CD). Even then, you couldn't play it on a twitch stream legally as far as I am aware (without permission, or having broadcast rights/license.) Having the mechanical rights basically gives you the right to public performance. It's technically illegal to play spotify in like a shopping mall or a church building, or even if you're a builder listening to it on a speaker, working on the outside of a house. However in each of those areas, you also do need a public performance license as well.
@----.__
@----.__ 3 года назад
There would be an argument for playing an entire STORY driven game on stream, from beginning to end, because the story is the selling point. It falls apart with multiplayer royale type games or any multiplayer game that isn't story driven because the selling point of those games is in the physical playing of those games and the inherent multiplayer competition. Ultimately the effect on sales will be marginal with regard to people not buying the game after watching a stream, whereas it would seem that the effect on people actually buying the game from watching a stream would be phenominal. If this comes to fruition and streamers need to pay a license I simply won't buy those games. I don't give my money to assholes.
@aidanquiett668
@aidanquiett668 3 года назад
Well said
@fewik8567
@fewik8567 3 года назад
Siege is still going strong and that's doesn't really have a story
@FrVitoBe
@FrVitoBe 3 года назад
Then they should enforce some demo time max 2 hours game play. And after x weeks its lifted.
@danielm2018
@danielm2018 3 года назад
People keep saying over and over again “the effect on sales is marginal”. You literally have zero factual evidence to claim this other that your opinion. TellTale ACTUALLY had to close down due to people just watching the story and not buying their games. On story driven games EXCLUSIVELY, this issue should be reviewed on a case by case basis.
@skyrask1948
@skyrask1948 3 года назад
@@danielm2018 Did you skip his first paragraph? or you just chose to ignore it to make a straw-man argument? that actually agrees with him.
@autiebleSam
@autiebleSam 2 года назад
I think it makes sense conditionally. A game like CoD or Minecraft may be better to allow free streaming because the appeal in these games is the interactivity or customizable experience or skill, and streaming is essentially free advertising. Alternatively, a game like Life is Strange is entirely story driven. You watch maybe 3 or 4 full playthroughs and you've got the story. There's no reason to buy the game because you already got everything out of it that you can.
@teslainvestah5003
@teslainvestah5003 3 года назад
"Should Game Streamers PAY License Fees?" I try to have an open mind and I love intelligent discourse, but if I'm to be honest with myself, I came here purely with the intention of giving you a like if your answer was no, and a dislike if your answer was yes. I hate it when other people do that, but I did it. I really want people to reap the rewards of their own work on creating imaginative content, so I really hate piracy of all kinds. The creators being destroyed by Twitch and RU-vid's abuse of the DMCA aren't pirates and they aren't anti-capitalist either, but the companies owning the property really might be. Intellectual property rights on music are _mostly_ used as a tool to strangle everyday people and prevent them from earning anything from their own creative work. Music copyrights are _mostly_ used for evil in 2020 - they are still necessary, and they still keep companies from stealing from each other, but whatever ad revenue is rescued from the hands of youtubers for media companies on copyright grounds is basically blood money to me. How long have the Beatles, or Michael Jackson, or whoever created the property been dead or disbanded, and how can they still order the demonetization or deletion one person's hour-long passion project video over 12 seconds of a their song? Would they even want their estates or record companies, given that the technology to remove just the 12 seconds of audio is sitting on standby? In the united states, a company can do anything a person can do - that means if a person can buy and lease a house, so can a company, and if a person can mow lawns, so can a company, and so on... Most of the time, I like this, because it's simple and fair. But I think maybe one exception should be made. Let an uploader have a right to legal defense in copyright cases at the expense of the claimant, _but only if the uploader is an individual._ Because small businesses are already working on business strategies by their nature, and managing the risk of copyright violations is easier for them to add to their strategies than it is for an individual to handle. Maybe it's not the best idea, but, I'm really sick of RU-vid sheltering demons under its wings and feeding us to them whole. (edited to better explain my thought about the estates, because I was wrong about the Beatles being dead and some other things)
@Bob_Smith19
@Bob_Smith19 3 года назад
Two of Beatles are still alive. And the question is “who owns the rights to their songs”? Just because their is a strike for using The Beatles songs doesn’t mean it was one of the two members that initiated it. It’s a double edged sword. On one side it’s good exposure. On the other is getting paid for your IP. You won’t find many that don’t want to get paid for their IP.
@jumpinjehosephat1877
@jumpinjehosephat1877 3 года назад
I disagree with your point about an individual having a legal defence but not a business. That leaves collaborative groups to go fuck themselves.
@madhuguru3130
@madhuguru3130 3 года назад
@@jumpinjehosephat1877 In that case we should really penalize union busting behavior of corporations.
@StuntpilootStef
@StuntpilootStef 3 года назад
This discussions mixes up two different things. One is the legal question. Publishers can simply say you can't stream the game without paying a license. You can't do anything against that. The second question is should publishers allow it, which is the one they focussed on more and I think is more relevant.
@TheDeadlyTikka
@TheDeadlyTikka 3 года назад
They bought the game and I consider that enough to play the game in front of an audience. Games like fall guys, among us etc would never be as popular as they are right now without streamers and youtubers
@aidanquiett668
@aidanquiett668 3 года назад
Even undertale, the story based single player game like what Linus said could be justified to take down videos, only took off like it did because of streamers and youtubers giving it tons of free hype
@vshadow1115
@vshadow1115 3 года назад
Whether they bought the game or not has nothing to do with their right to play it.
@TheDeadlyTikka
@TheDeadlyTikka 3 года назад
@@vshadow1115 I’m saying more the play it for an audience . The idea of paying a license fee is crazy. Would probably kill the video game content creation industry
@jouebien
@jouebien 3 года назад
It's bizarre that music in games isn't considered as part of the Game and is held as a separate licence when it's used within the context of the game. Game studios should do a better job licencing 3rd party music and/or provide a disable switch. What is even worse is when the music licence expires and the game has to be pulled from a store or has to significantly changed and no one new can experience how the game was originally intended.
@Firious421
@Firious421 3 года назад
Linus: The only way to play among us legitimately is to is to buy it. Me: So wait me playing among us on android is illegal?
3 года назад
You're paying with looking at ads.
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