> high taxes > high employment > zero local residents > everyone either commutes from outside the sector via public transport or works remotely > zero advanced municipal services > surprisingly happy business advisors Congratulations, you just created a Dutch business park.
"The desire to emigrate is so strong that people simply phase through walls, reinforcing the theory that even lower on Maslow's hierachy of needs, is the physiological requirement for a human being to evade taxation."
Considering this same guy did 0% taxes on another game over and over and called each save file failed libertarianism. Yeah I wonder how much stock he puts into thinking these games are accurate. Good meme though.
I wonder what would happen if you start with max tax in an empty region. Because the cities do interact so if they can move to a city with with lower taxes.
Well, then we'd have to ask what the point of currency is. It's to easier facilitate trade, so, as long as you have natural resources to exploit, you can tax as much you want, provided your slaves are not dead and can work the next day. Therefore, if there are 10 apples, and you can print currency, you can call it 20%, or 200,000%, it'll still be the same amount of apples at the end of the day.
You give the simulation too much credit, citizens don't move anywhere in SC4, it's more like they spawn or despawn depending on how high desirability is.
A bug exists where if you have a roundabout between 4 cities at the corners (ie A-B then B -C, C -D and then D returns to A) A sim who lives in town A will commute to work, Through B, C, D, A, B, C, D... 1 car becomes '2' cars becomes '4' cars becomes '16' cars ... every time you load city A till the road is overwhelmed. The Sim drives forever being both the only traffic and infinite traffic.
Especially since these taxes pay for all the government programs such as power, water, education, healthcare, etc. Many of which municipal or property taxes do not pay for irl.
Wow, it's almost like taxation is theft and the reason governments make them so high is because of poor financial management and embezzling *cough* -i mean, yeah man that's crazy
@@eliaspanayi3465 Don't project the failings of your own third world country onto our successful developed country. Taxes here in the Nordics are low (I pay about 29%) and the government uses it to serve the people. Taxation is not a necessary evil, it is a necessary good, that helps fund our wonderful welfare state and the services and protection that it provides.
@@iceblaster1252 and even capitalism also says if taxes are too high the lower and middle class people wontn pay them making them into criminals whos punishment drains yet more money.
There are real life nations with upper bracket rates double the max limit in sim city 4 with rich people living in them. 20% is actually insanely low compared to some of the real developed world.
@@thezapper130 What most people don't realize is that 20 or 40% is just the minimum tax you pay. If you added up all the small tidbits like sales tax, property tax, etc., you'll be paying somewhere around the range of 60-90%.
@@housewilma4904no in capitalism they make the poor work in prisons to make it cash postivie. Prisons for profit. Good old modern day slavery 🇺🇸🇺🇸🇺🇸🇺🇸
"Hey, I've been looking for a really good job lately but I don't have a College education. Where should I go?" "Just go to Max Tax City. I heard they don't even require you to be able to read in order to do their jobs. It's said that they even give you free hazmat suits, what with the acidic rain and the nonexistent ozone layer above it." "Nah, that's just a rumor. They don't even have breathable air for free, you think they'd give you a whole hazmat suit?"
"Taxation is theft, purely and simply even though it is theft on a grand and colossal scale which no acknowledged criminals could hope to match." - Murray Rothbard
When I was a kid, every time I raise tax in any Sim City game by a *little* bit, the ingame advisors/news ticker says people disliked/hated/raged about it and my anxiety puts the taxes back to the minimum.
We need more SimCity 4 videos. I personally think SC4 deluxe edition specifically was the best Sim City game. But SC4 needs more love as it's a great game.
"They'd rather live in a nuclear exclusion zone if it meant paying no taxes." I have never heard a quote to more perfectly sum up an American Boomer than that. 😂😂😂
I mean... The poor and middle class being forced to suck up high taxes, while the rich just fuck off is astoundingly true to life, especially for a game this old.
It is not even close to accurate. The top 5% pay for well over 90% of all taxes in this country. Over half of Americans don't even pay any income tax either.
this is an allegory to the reality of the fact that rich people don't pay taxes. If you do find a way to tax them, they have a means to leave for a much more favorable place!
i did the exact opposite the only times I played simcity. I was about 8 years old playing simcity 2000, didn't have any idea what the point of taxes were i just knew my parents didn't like them, and since my parents didn't like them i set all taxes to 0%, maxed out the loans building the city up, never could figure out how to get more money and would inevitably get frustrated and unless all the natural disasters.
ah yes. 2003. back when people thought a flat tax rate of 20% would've killed the population of an entire city, and it wasn't just normal everyday business.
how you can tell simcity and cities skylines are heavily americanized 1, taxes at 10% or higher is considered too high 2, little or no pedestrian and bysicle infrastructure options
i find it kinda odd that it seems most city builders have tax caps that are just, kinda low. like real world countries have higher taxes than max and are doing arguably fine like belgian income tax is between 25% and 50% depending on how much you make, but in city skylines everyone struggles at 13%
It's mostly about game balance. Money is the core resource in these games so it just works better with realtively low caps. Also, these games are based mostly on American cities which inherently tend to have lower tax.
With your first attempt, you essentially recreated that north korean propaganda town that was built within eysight of the south korean border where no one lives there but it's meant to give the appearance that north koreans live very well
As someone who repeatedly tried to make money *quickly* in SC4 instead of in any degree of rational balance, I wonder how fast one can gather money from an empty city with no neighbors.